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05295f535a
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Teleport enemy to random room item
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2025-03-02 11:55:19 -08:00 |
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22a930358c
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Rough collision avoidance implementation using pre-generated floors (just floor 01)
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2025-02-24 21:48:40 -08:00 |
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5404f8e7b0
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Split equipment status from Inventory, fix equip/unequip bonuses being reflected correctly in code and inventory menu
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2025-02-19 16:04:40 -08:00 |
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44333e52c2
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A lot of crazy stuff happened here.....
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2025-02-18 23:22:17 -08:00 |
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a1c66df038
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Add more floors, light refactoring
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2025-02-12 00:49:16 -08:00 |
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9352e4c0fd
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Fix initial spawn, center thrown item a bit more
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2025-02-11 02:53:45 -08:00 |
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556f12de1e
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Various additions and fixes
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2025-02-11 02:39:31 -08:00 |
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fe1a1e61ef
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Major Player refactor
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2025-02-07 02:29:50 -08:00 |
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badc6d2375
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Preserve current state before big refactor
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2025-02-05 20:45:49 -08:00 |
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4910ff7770
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Change affinity
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2025-01-19 12:59:24 -08:00 |
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5d2b9ca247
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Exp system implementation (not yet affecting stats)
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2024-12-21 16:41:16 -08:00 |
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e525ede13d
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Working on item rescue
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2024-12-19 15:42:40 -08:00 |
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8ddfe86750
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Minor fixes, upgrade to 4.4.0-dev4
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2024-11-20 20:36:58 -08:00 |
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41c24c5ab3
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Make player, enemy, and items spawn at consistent heights
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2024-09-25 21:33:11 -07:00 |
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a4c18e7cf6
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Add chariot, fix water room doors, add item picked up message
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2024-09-23 18:33:46 -07:00 |
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59390c04bf
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Throwable item rework, increase health on timer timeout, add boss 1 model
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2024-09-22 23:05:33 -07:00 |
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84ee313ce5
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Throw item
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2024-09-22 14:40:53 -07:00 |
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490f0d17d2
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Drop item
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2024-09-22 14:00:52 -07:00 |
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0edaa65682
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Clean up merge
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2024-09-18 16:57:28 -07:00 |
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7bd374161f
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Attempt to bring in other branch
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2024-09-18 16:51:27 -07:00 |
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b7a982d340
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Demo reel build
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2024-09-17 23:56:50 -07:00 |
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27fa657f92
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Almost shippable
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2024-09-17 04:39:01 -07:00 |
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9b8884d459
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stoop kid is afraid to leave his stoop
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2024-09-17 00:07:13 -07:00 |
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60f7c92139
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Minor text changes
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2024-09-16 22:26:42 -07:00 |
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d0c78e54a7
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Implement boss room
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2024-09-16 02:48:14 -07:00 |
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55c521db3a
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Update items
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2024-09-16 01:05:15 -07:00 |
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7680ab8b45
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it's michael, what's michael
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2024-09-15 02:17:40 -07:00 |
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096bcd6168
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Disable audio by default
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2024-09-14 16:09:01 -07:00 |
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cd8806a9fe
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Implement BGM and SFX event system
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2024-09-14 16:01:55 -07:00 |
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8ea532bcfa
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Change out floor prompt message
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2024-09-13 17:07:47 -07:00 |
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1d7d70e033
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More inventory menu improvements
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2024-09-13 16:43:10 -07:00 |
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f0e75703f6
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(Mostly) show status update when using an item. Need to fix up the equipping code here
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2024-09-12 15:18:09 -07:00 |
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875fa026df
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Dungeon player and teleport randomization
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2024-09-12 12:41:52 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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149c8d9571
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Working pause menu
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2024-09-11 15:55:47 -07:00 |
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4d47a7586e
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Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
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2024-09-11 15:33:36 -07:00 |
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7268cb445a
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Fix item usage
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2024-09-10 20:03:21 -07:00 |
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d854f159b4
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Add more interactive effects to inventory menu
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2024-09-10 19:40:19 -07:00 |
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62a9f99b81
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Implement even more inventory/UI stuff
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2024-09-10 01:22:34 -07:00 |
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b5798e7bc0
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Fix up equipping inventory items, fill out the rest of the inventory labels
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2024-09-09 23:05:44 -07:00 |
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fc33b07dc7
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Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton
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2024-09-09 17:20:54 -07:00 |
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6e97058905
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Rat dialogue
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2024-09-09 14:56:22 -07:00 |
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ad5213a940
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Display items in inventory
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2024-09-09 02:27:03 -07:00 |
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07295da93c
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Dialogue system; ask user if they want to teleport to next floor
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2024-09-08 23:04:27 -07:00 |
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1dfc61f003
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Fix labels
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2024-09-08 15:42:08 -07:00 |
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a47d1306b9
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Item spawning
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2024-09-08 14:19:30 -07:00 |
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c6eaf19eb0
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Weapon tags, change
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2024-09-07 19:55:13 -07:00 |
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872f246a23
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Things are mostly fixed, but dialogue isn't disappearing
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2024-09-07 16:34:31 -07:00 |
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fbaf698852
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Teleport works, item pickup is broken
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2024-09-07 14:00:40 -07:00 |
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3665150342
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Make basic overworld and teleport to first dungeon floor
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2024-09-07 03:31:42 -07:00 |
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