Commit Graph

57 Commits

Author SHA1 Message Date
05295f535a Teleport enemy to random room item 2025-03-02 11:55:19 -08:00
22a930358c Rough collision avoidance implementation using pre-generated floors (just floor 01) 2025-02-24 21:48:40 -08:00
5404f8e7b0 Split equipment status from Inventory, fix equip/unequip bonuses being reflected correctly in code and inventory menu 2025-02-19 16:04:40 -08:00
44333e52c2 A lot of crazy stuff happened here..... 2025-02-18 23:22:17 -08:00
a1c66df038 Add more floors, light refactoring 2025-02-12 00:49:16 -08:00
9352e4c0fd Fix initial spawn, center thrown item a bit more 2025-02-11 02:53:45 -08:00
556f12de1e Various additions and fixes 2025-02-11 02:39:31 -08:00
fe1a1e61ef Major Player refactor 2025-02-07 02:29:50 -08:00
badc6d2375 Preserve current state before big refactor 2025-02-05 20:45:49 -08:00
4910ff7770 Change affinity 2025-01-19 12:59:24 -08:00
5d2b9ca247 Exp system implementation (not yet affecting stats) 2024-12-21 16:41:16 -08:00
e525ede13d Working on item rescue 2024-12-19 15:42:40 -08:00
8ddfe86750 Minor fixes, upgrade to 4.4.0-dev4 2024-11-20 20:36:58 -08:00
41c24c5ab3 Make player, enemy, and items spawn at consistent heights 2024-09-25 21:33:11 -07:00
a4c18e7cf6 Add chariot, fix water room doors, add item picked up message 2024-09-23 18:33:46 -07:00
59390c04bf Throwable item rework, increase health on timer timeout, add boss 1 model 2024-09-22 23:05:33 -07:00
84ee313ce5 Throw item 2024-09-22 14:40:53 -07:00
490f0d17d2 Drop item 2024-09-22 14:00:52 -07:00
0edaa65682 Clean up merge 2024-09-18 16:57:28 -07:00
7bd374161f Attempt to bring in other branch 2024-09-18 16:51:27 -07:00
b7a982d340 Demo reel build 2024-09-17 23:56:50 -07:00
27fa657f92 Almost shippable 2024-09-17 04:39:01 -07:00
9b8884d459 stoop kid is afraid to leave his stoop 2024-09-17 00:07:13 -07:00
60f7c92139 Minor text changes 2024-09-16 22:26:42 -07:00
d0c78e54a7 Implement boss room 2024-09-16 02:48:14 -07:00
55c521db3a Update items 2024-09-16 01:05:15 -07:00
7680ab8b45 it's michael, what's michael 2024-09-15 02:17:40 -07:00
096bcd6168 Disable audio by default 2024-09-14 16:09:01 -07:00
cd8806a9fe Implement BGM and SFX event system 2024-09-14 16:01:55 -07:00
8ea532bcfa Change out floor prompt message 2024-09-13 17:07:47 -07:00
1d7d70e033 More inventory menu improvements 2024-09-13 16:43:10 -07:00
f0e75703f6 (Mostly) show status update when using an item. Need to fix up the equipping code here 2024-09-12 15:18:09 -07:00
875fa026df Dungeon player and teleport randomization 2024-09-12 12:41:52 -07:00
b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) 2024-09-12 02:24:14 -07:00
149c8d9571 Working pause menu 2024-09-11 15:55:47 -07:00
4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more 2024-09-11 15:33:36 -07:00
7268cb445a Fix item usage 2024-09-10 20:03:21 -07:00
d854f159b4 Add more interactive effects to inventory menu 2024-09-10 19:40:19 -07:00
62a9f99b81 Implement even more inventory/UI stuff 2024-09-10 01:22:34 -07:00
b5798e7bc0 Fix up equipping inventory items, fill out the rest of the inventory labels 2024-09-09 23:05:44 -07:00
fc33b07dc7 Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton 2024-09-09 17:20:54 -07:00
6e97058905 Rat dialogue 2024-09-09 14:56:22 -07:00
ad5213a940 Display items in inventory 2024-09-09 02:27:03 -07:00
07295da93c Dialogue system; ask user if they want to teleport to next floor 2024-09-08 23:04:27 -07:00
1dfc61f003 Fix labels 2024-09-08 15:42:08 -07:00
a47d1306b9 Item spawning 2024-09-08 14:19:30 -07:00
c6eaf19eb0 Weapon tags, change 2024-09-07 19:55:13 -07:00
872f246a23 Things are mostly fixed, but dialogue isn't disappearing 2024-09-07 16:34:31 -07:00
fbaf698852 Teleport works, item pickup is broken 2024-09-07 14:00:40 -07:00
3665150342 Make basic overworld and teleport to first dungeon floor 2024-09-07 03:31:42 -07:00