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678916be89
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Enemy viewer revamp, loading screen improvement
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2025-12-05 16:30:13 -08:00 |
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Pal
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f39bd8ecdb
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Added many player.tscn animated sprite2Ds
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2025-12-04 20:21:24 -08:00 |
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6f90a0985a
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General UI Work
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2025-12-03 23:21:29 -08:00 |
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Pal
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3c369f79f7
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Added shadows to enemies
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2025-12-01 21:05:33 -08:00 |
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db7a1df1f7
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Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
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2025-11-25 03:04:07 -08:00 |
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Pal
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3e8c11d55d
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VFX assetts imported
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2025-11-22 15:55:13 -08:00 |
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f69e219643
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Add game tab to options menu, fix focus of GUI elements, add Delete option for save file
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2025-11-18 20:28:43 -08:00 |
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Pal
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e7bae342c9
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SFX additions
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2025-11-16 16:12:21 -08:00 |
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575a565a2c
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Fix spawn point for player, add flee behavior for gold sproingy
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2025-10-29 11:03:07 -07:00 |
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Pal
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11cbb8c4e5
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SFX batch 1 import and some implementation, minimap icons added
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2025-10-27 20:08:17 -07:00 |
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6ec45c4805
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Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
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2025-10-22 02:41:08 -07:00 |
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97c082f87a
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Update godot version
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2025-05-02 20:44:06 -07:00 |
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20dad3069a
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Fix export
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2025-03-31 01:18:36 -07:00 |
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13e2ef90c8
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Revamp boss logic
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2025-03-18 00:12:36 -07:00 |
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d8c5bc8f78
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Fix texture stuff
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2025-03-09 12:24:30 -07:00 |
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ae017dd679
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Rename project
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2025-03-08 13:49:46 -08:00 |
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1cb79f5b30
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Move App logic to other projects
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2025-03-07 01:08:35 -08:00 |
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3b5ee84ce2
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Move save logic out of Game
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2025-03-07 00:32:19 -08:00 |
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