41 Commits

Author SHA1 Message Date
zenny 8939460eda Walking SFX on different materials 2026-06-17 22:46:43 -07:00
zenny d4a27f6d4d Make key items (flower and key staff)
Implement fog door for unlockable doors
2026-06-16 00:01:49 -07:00
zenny 2ab6158849 Make adjustments to bad end map
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc)
Clear map when game over screen appears
2026-06-08 00:08:25 -07:00
zenny 4460fd28f5 Basic sigil system implementation 2026-05-02 00:35:49 -07:00
zenny a55ab4a342 Barrier 2026-04-25 22:06:37 -07:00
zenny 7b6ca68e65 Rust 2026-03-02 22:28:23 -08:00
zenny bc010a7d82 Started implementation of information about item used screen 2026-03-02 01:57:43 -08:00
zenny bf168a2577 Add some on-screen FX for some items 2026-02-26 02:56:16 -08:00
zenny 69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
zenny 9615e1e251 Audio fade 2026-02-12 22:42:18 -08:00
zenny b475df6f68 Implement most jewels 2026-02-12 02:36:25 -08:00
zenny 230b47061d Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
zenny aba325ff2b Implement plasma sword instakill 2026-02-09 23:01:52 -08:00
zenny da8c4209d7 Fix annoying issue with LookAt
Add jump scare
2026-02-05 20:10:41 -08:00
zenny 36b851254e Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
zenny 52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
zenny 3e6e21977e Fix Altar scaling 2026-02-03 20:52:14 -08:00
zenny 79dd6eb33a Fix player height 2026-01-25 16:06:20 -08:00
zenny 7e8826f143 Restore health fountain 2026-01-12 20:26:05 -08:00
zenny 04543fcfac Add plastique item
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
zenny 34742d568e Play test animation 2025-12-03 22:29:24 -08:00
zenny 7e6dca1c29 Rework game over logic and game initialization 2025-10-27 15:04:01 -07:00
zenny bc161a58b3 Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
zenny f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
zenny 6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
zenny 44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
zenny d692d5c705 Disable VT timer by default 2025-10-07 01:02:04 -07:00
zenny 6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
zenny 7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
zenny 84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
zenny f33616dda4 Fix menus between floors 2025-06-28 00:30:16 -07:00
zenny 68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
zenny 24b4227425 In progress gameplay loop changes 2025-04-15 00:33:59 -07:00
zenny 9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
zenny 84c4d1b9ce Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders 2025-03-25 00:09:33 -07:00
zenny 76b94f7be3 Fix Enemy logic 2025-03-11 17:11:43 -07:00
zenny a1c26ed7fb Refactor more stuff (Audio mostly) 2025-03-10 20:52:39 -07:00
zenny d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
zenny ae017dd679 Rename project 2025-03-08 13:49:46 -08:00
zenny 84570fe87d Slightly rework death screen 2025-03-07 23:08:08 -08:00
zenny b7bf4f3d10 Move Player logic to other project 2025-03-07 01:26:14 -08:00