d503413140
Fix up effect items
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Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
92b4e8662f
Add projectiles
2026-02-10 18:03:53 -08:00
2f377d2d7a
Add curse element, increase throw speed/damage of Ciello
2026-02-10 15:37:12 -08:00
90d054a3c6
Clean up events, add weapon tag for weaker on swing
2026-02-09 23:50:15 -08:00
9d6aa6d88d
Update item icons
2026-02-09 21:05:45 -08:00
ce727b523a
Change import settings for textures
2026-02-09 18:52:31 -08:00
8dd194a202
Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file
2026-02-06 03:24:34 -08:00
70a33d68cf
Add navigation regions to all floors
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Actually fix the annoying LookAt bug for real this time I hope
2026-02-06 00:00:22 -08:00
da8c4209d7
Fix annoying issue with LookAt
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Add jump scare
2026-02-05 20:10:41 -08:00
8ea881edb3
Item holy and all element implementation, still need to work out some of the math for it
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Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
3e6e21977e
Fix Altar scaling
2026-02-03 20:52:14 -08:00
051ffbbcb1
Fix bug with Boss A (hit box didn't get scaled correctly)
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Fix reset of death animation
2026-02-03 02:24:54 -08:00
34dce8c5a2
Loading screen fixes, transition screen UI fixes
2026-02-03 01:47:42 -08:00
fd96eb2dc9
Fix minimap height
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Rework boss code to separate boss A concerns from demon wall
2026-02-02 23:24:48 -08:00
30f0a078a9
Boss A fixes
2026-02-02 20:01:54 -08:00
6e4a4d605c
Partially fix boss room A, only one guy moves though
2026-02-02 00:27:11 -08:00
a9ed8fda10
Add minimap shadows
2026-01-31 18:31:50 -08:00
865934399d
Boss fixes, various changes
2026-01-25 19:01:34 -08:00
Pal
bba0bb5ecd
Minimap Reveal system tscns added, floor adjustments, collisions added for mazefloor
2026-01-25 02:19:11 -08:00
Pal
6a62d3d943
Room fixes, started mapping floors
2026-01-17 00:00:37 -08:00
Pal
db218f26e7
Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
2026-01-14 00:46:57 -08:00
Pal
eb4e901c8a
Boss 1 death animation animations added, wall explosion animation added.
2026-01-14 00:46:15 -08:00
48a00933d9
Adjust sprite sizes to accomodate pixel melt
2026-01-13 23:12:49 -08:00
1e97eb9ede
Elemental resistance calculation changes
2026-01-13 21:25:09 -08:00
Pal
f13afc9fdc
Re-scaled environment models imported and implemented.
2026-01-12 19:39:34 -08:00
678916be89
Enemy viewer revamp, loading screen improvement
2025-12-05 16:30:13 -08:00
Pal
3c369f79f7
Added shadows to enemies
2025-12-01 21:05:33 -08:00
edff41af22
Edit dialogue balloons
2025-12-01 01:01:33 -08:00
8f8cc217dc
Death animation
2025-11-30 21:37:31 -08:00
46402401b4
Add basic implementation for footsteps
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Add disengage to eden pillar
Fix level up sound effect trigger
2025-11-26 02:33:03 -08:00
ed9e611fd9
Work SFX work
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Fix up Eden Pillar behavior
2025-11-26 02:12:24 -08:00
db7a1df1f7
Started implementing SFX
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Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
Pal
23fdf7309d
VFX Assetts Added
2025-11-17 19:17:52 -08:00
7210133330
Add projectiles to various enemies
2025-11-16 16:35:48 -08:00
Pal
e7bae342c9
SFX additions
2025-11-16 16:12:21 -08:00
9fc875eda5
Add options menu persistence
2025-10-30 23:59:05 -07:00
Pal
dc3c458414
merge
2025-10-30 15:59:01 -07:00
Pal
ba38c6443c
merging stuff
2025-10-30 15:58:19 -07:00
575a565a2c
Fix spawn point for player, add flee behavior for gold sproingy
2025-10-29 11:03:07 -07:00
21d8c4770d
Big fix patch for enemy behaviors
2025-10-29 00:35:15 -07:00
Pal
1a77695155
Merger
2025-10-27 20:10:58 -07:00
Pal
11cbb8c4e5
SFX batch 1 import and some implementation, minimap icons added
2025-10-27 20:08:17 -07:00
eed50bc04e
Fix standard enemy logic
2025-10-27 19:41:03 -07:00
2d55ae9cc4
Add secondary attack options
2025-10-27 18:03:14 -07:00
0b909e4e7e
Teleport skill added for Chinthe
2025-10-27 17:48:27 -07:00
7e6dca1c29
Rework game over logic and game initialization
2025-10-27 15:04:01 -07:00
720696aed0
Try to get Chinthe to stop jumping upon reaching player
2025-10-26 15:05:18 -07:00
286c221530
Improvements to save and loading
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Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
bc161a58b3
Additional refactoring and fixing of equipment data
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Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00