Commit Graph

14 Commits

Author SHA1 Message Date
zenny db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
zenny a5846e08dc Rewrite and simplify Inventory Menu, various fixes for item effects 2025-11-04 01:12:16 -08:00
zenny 7e6dca1c29 Rework game over logic and game initialization 2025-10-27 15:04:01 -07:00
zenny 286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
zenny bc161a58b3 Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
zenny f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
zenny 6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
zenny 44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
zenny 9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
zenny a1c26ed7fb Refactor more stuff (Audio mostly) 2025-03-10 20:52:39 -07:00
zenny d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
zenny ae017dd679 Rename project 2025-03-08 13:49:46 -08:00
zenny c3bfab5f53 Refactoring game logic 2025-03-07 12:05:20 -08:00
zenny 1cb79f5b30 Move App logic to other projects 2025-03-07 01:08:35 -08:00