e50035d9c7
Revert some pathing stuff, adjust general spawn rates
2026-03-01 16:34:18 -08:00
721a45c6bb
Fix some boxes and global positioning
2026-02-26 22:56:57 -08:00
0c4a424a4d
Fixed teleport enemies bug (swapped Y and Z values....)
2026-02-26 20:06:18 -08:00
fadb1652d4
Add more spell effects
2026-02-26 02:09:38 -08:00
a686ce2fbc
Switch navigation mesh to be based on collision only, not collision and texture meshes
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Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
d503413140
Fix up effect items
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Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
2f377d2d7a
Add curse element, increase throw speed/damage of Ciello
2026-02-10 15:37:12 -08:00
8dd194a202
Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file
2026-02-06 03:24:34 -08:00
70a33d68cf
Add navigation regions to all floors
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Actually fix the annoying LookAt bug for real this time I hope
2026-02-06 00:00:22 -08:00
da8c4209d7
Fix annoying issue with LookAt
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Add jump scare
2026-02-05 20:10:41 -08:00
8ea881edb3
Item holy and all element implementation, still need to work out some of the math for it
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Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
fd96eb2dc9
Fix minimap height
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Rework boss code to separate boss A concerns from demon wall
2026-02-02 23:24:48 -08:00
30f0a078a9
Boss A fixes
2026-02-02 20:01:54 -08:00
6e4a4d605c
Partially fix boss room A, only one guy moves though
2026-02-02 00:27:11 -08:00
1e97eb9ede
Elemental resistance calculation changes
2026-01-13 21:25:09 -08:00
ed9e611fd9
Work SFX work
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Fix up Eden Pillar behavior
2025-11-26 02:12:24 -08:00
db7a1df1f7
Started implementing SFX
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Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
575a565a2c
Fix spawn point for player, add flee behavior for gold sproingy
2025-10-29 11:03:07 -07:00
21d8c4770d
Big fix patch for enemy behaviors
2025-10-29 00:35:15 -07:00
eed50bc04e
Fix standard enemy logic
2025-10-27 19:41:03 -07:00
0b909e4e7e
Teleport skill added for Chinthe
2025-10-27 17:48:27 -07:00
286c221530
Improvements to save and loading
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Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
bc161a58b3
Additional refactoring and fixing of equipment data
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Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
2025-10-22 02:41:08 -07:00
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
2025-10-20 19:24:50 -07:00
ec0f9ebff7
Simplify enemy animation logic
2025-10-06 02:13:05 -07:00
f12841f88f
Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway)
2025-06-29 22:11:49 -07:00
7ab5e32c74
Minor fixes
2025-04-30 21:46:08 -07:00
078bfb9e45
Various enemy debugging stuff
2025-04-10 02:10:49 -07:00
a7381658f4
Add debug menu, add ability to load next floor or spawn item
2025-04-09 22:45:00 -07:00
c923f549b9
More Chariot fixes
2025-04-02 01:16:17 -07:00
84c26dbf0a
Chariot animation fixes
2025-04-01 23:51:59 -07:00
762444fe2c
In progress work for Chariot
2025-04-01 02:20:27 -07:00
84c4d1b9ce
Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders
2025-03-25 00:09:33 -07:00
52e42ea38d
Fix up Boss Type A
2025-03-19 23:52:41 -07:00
13e2ef90c8
Revamp boss logic
2025-03-18 00:12:36 -07:00
4f30086e52
Fix up animations for ballos
2025-03-17 19:39:30 -07:00
a1c26ed7fb
Refactor more stuff (Audio mostly)
2025-03-10 20:52:39 -07:00
d8c5bc8f78
Fix texture stuff
2025-03-09 12:24:30 -07:00
ae017dd679
Rename project
2025-03-08 13:49:46 -08:00
3b5ee84ce2
Move save logic out of Game
2025-03-07 00:32:19 -08:00
a09f6ec5a5
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00