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175 Commits 2 Branches 0 Tags
d9cb9fb31e18ef5128f1b08889b9a7ed3c40cebd
Commit Graph

13 Commits

Author SHA1 Message Date
Zenny
d9cb9fb31e Cleanup, make the project compilable on windows using AoT, add room box to all rooms 2025-02-27 22:30:51 -08:00
Zenny
f41c0ec025 Cleanup 2025-02-27 20:28:24 -08:00
Zenny
221ade11e3 Split 2D and 3D enemy concepts 2025-02-25 22:02:02 -08:00
Zenny
282a2eddb0 Change all enemy types to CharacterBody3D 2025-02-25 19:55:04 -08:00
Zenny
05c05ef102 Fix script load 2025-02-18 00:45:40 -08:00
Zenny
60ecb7d113 Add remaining rooms and add collision
Add floor list
2025-02-18 00:42:37 -08:00
Zenny
fe1a1e61ef Major Player refactor 2025-02-07 02:29:50 -08:00
Zenny
4e6c545e81 Refactor Enemy 2025-02-06 01:58:36 -08:00
Zenny
badc6d2375 Preserve current state before big refactor 2025-02-05 20:45:49 -08:00
Zenny
490f0d17d2 Drop item 2024-09-22 14:00:52 -07:00
Zenny
01477b9a0e Add back antechamber 2, fix collisions in inner balcony room 2024-09-19 01:56:37 -07:00
Zenny
4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more 2024-09-11 15:33:36 -07:00
Zenny
2fb0c364ca Re-introduce prototype code 2024-08-23 00:39:15 -07:00
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