Commit Graph

17 Commits

Author SHA1 Message Date
d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
Pal
fdc4a6f2c1 Small Map Fixes 2026-02-10 01:55:56 -08:00
90d054a3c6 Clean up events, add weapon tag for weaker on swing 2026-02-09 23:50:15 -08:00
36b851254e Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
3e6e21977e Fix Altar scaling 2026-02-03 20:52:14 -08:00
Pal
d9c2ba7ed1 Added Memorial Steles, boss A floor visual polish, re-enabled overworld distance scenery 2026-02-03 04:18:25 -08:00
6e4a4d605c Partially fix boss room A, only one guy moves though 2026-02-02 00:27:11 -08:00
0282ef68f3 Collisions again 2026-02-01 16:00:44 -08:00
865934399d Boss fixes, various changes 2026-01-25 19:01:34 -08:00
Pal
3c369f79f7 Added shadows to enemies 2025-12-01 21:05:33 -08:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
Pal
65bcd4b5b7 Boss Floor 1 Update
-Updated Model (Ver. 3)
-Cloud Setup
-Skybox Setup
-Lighting/Environment
2025-09-09 06:10:14 -07:00
f12841f88f Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway) 2025-06-29 22:11:49 -07:00
68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
13e2ef90c8 Revamp boss logic 2025-03-18 00:12:36 -07:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00