Commit Graph

29 Commits

Author SHA1 Message Date
d39524ffe2 Feedback changes 2026-02-17 15:46:16 -08:00
Pal
47ceb2f613 Remove E, fix UI, Altar scale better 2026-02-14 16:49:16 -08:00
9615e1e251 Audio fade 2026-02-12 22:42:18 -08:00
d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
Pal
549040c339 Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which. 2026-02-12 20:17:13 -08:00
Pal
843a100218 Small Changes 2026-02-10 01:21:47 -08:00
70a33d68cf Add navigation regions to all floors
Actually fix the annoying LookAt bug for real this time I hope
2026-02-06 00:00:22 -08:00
Pal
1678d79bbd Added E symbol to Exit floors 2026-02-01 14:02:52 -08:00
a9ed8fda10 Add minimap shadows 2026-01-31 18:31:50 -08:00
f346f0f529 Fix up Set A room collisions more and organize node structure 2026-01-28 00:53:35 -08:00
Pal
97472f2a61 Deleted old unused Corridor tscns, B set (Floors 9-15) complete 2026-01-22 16:14:58 -08:00
Pal
6a62d3d943 Room fixes, started mapping floors 2026-01-17 00:00:37 -08:00
3fe45cb3e7 First floor set collisions 2026-01-15 01:37:57 -08:00
Pal
f13afc9fdc Re-scaled environment models imported and implemented. 2026-01-12 19:39:34 -08:00
ed9e611fd9 Work SFX work
Fix up Eden Pillar behavior
2025-11-26 02:12:24 -08:00
db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
Pal
11cbb8c4e5 SFX batch 1 import and some implementation, minimap icons added 2025-10-27 20:08:17 -07:00
Pal
8e030aabcd OW tweaks 2025-10-07 01:18:17 -07:00
0bf87c0dc2 Use Special Room script type to mark rooms that don't have monster/item/player spawns
Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
Pal
57b61e86a4 Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names. 2025-10-06 04:25:21 -07:00
Pal
ad29e57fc9 Initial pass of lighting and particle systems for all area 1 rooms complete. 2025-10-04 03:52:04 -07:00
Pal
5bb4aca510 cleanup of map/dungeon folder + water room fix 2025-09-26 16:00:17 -07:00
Pal
3aa1d66040 Dungeon Room Re-import and Old Models Deleted 2025-09-26 04:06:41 -07:00
4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
5725e7a6fb Add shading back 2025-08-06 22:31:30 -07:00
f12841f88f Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway) 2025-06-29 22:11:49 -07:00
338e303fbb Fix all doors 2025-05-17 14:37:58 -07:00
f6a2d28dde Fix overlapping walls issue, change pillar column collision shapes to cylinder to get stuck on them less 2025-04-01 20:54:30 -07:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00