Files
GameJamDungeon/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn
2026-02-01 14:02:52 -08:00

623 lines
20 KiB
Plaintext

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autoplay = "Flame Flicker"
[node name="Flame1" type="AnimatedSprite3D" parent="VFX"]
transform = Transform3D(0.387, 0, 0, 0, 0.28, 0, 0, 0, 0.28, -2.85658, 2.38856, 6.23744)
billboard = 2
sprite_frames = SubResource("SpriteFrames_s0p2a")
autoplay = "default"
[node name="FLAME1" type="AudioStreamPlayer3D" parent="VFX/Flame1"]
transform = Transform3D(1.62602, 0, 0, 0, 2.24719, 0, 0, 0, 2.24719, -0.237626, -1.0051, -0.623936)
stream = ExtResource("6_54fgm")
autoplay = true
max_distance = 25.0
bus = &"AMBIENT"
parameters/looping = true
[node name="OmniLight3D2" type="OmniLight3D" parent="VFX/Flame1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.180455, -0.538921, -0.0176468)
light_color = Color(0.414176, 0.813573, 0.948183, 1)
light_energy = 6.436
shadow_enabled = true
shadow_blur = 10.0
omni_range = 19.166
omni_attenuation = 1.106
[node name="Flame2" type="AnimatedSprite3D" parent="VFX"]
transform = Transform3D(0.38, 0, 0, 0, 0.275, 0, 0, 0, 0.275, 2.72699, 2.36507, 6.23744)
billboard = 2
sprite_frames = SubResource("SpriteFrames_s0p2a")
autoplay = "default"
[node name="FLAME2" type="AudioStreamPlayer3D" parent="VFX/Flame2"]
transform = Transform3D(1.62602, 0, 0, 0, 2.24719, 0, 0, 0, 2.24719, -0.237626, -1.0051, -0.623936)
stream = ExtResource("6_54fgm")
autoplay = true
max_distance = 25.0
bus = &"AMBIENT"
parameters/looping = true
[node name="OmniLight3D2" type="OmniLight3D" parent="VFX/Flame2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.180455, -0.538921, -0.0176468)
light_color = Color(0.414176, 0.813573, 0.948183, 1)
light_energy = 6.436
shadow_enabled = true
shadow_blur = 10.0
omni_range = 19.166
omni_attenuation = 1.106
[node name="E symbol!" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.39854, 10.8155)
mesh = SubResource("PlaneMesh_l1s1j")
[editable path="Model/A1-Exit"]