Pal
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c6b08df99b
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Fixed up most items to reflect item databse. (descriptions, damage values etc)
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2026-04-21 02:16:54 -07:00 |
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zenny
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d46f1ad210
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Implement planter behavior (need to fix projectile attack)
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2026-04-16 16:17:40 -07:00 |
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Pal
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640145afe5
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mostly near final version of true route GOG room + planter blasts
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2026-04-06 17:25:57 -07:00 |
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zenny
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366ed9f5e6
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Beeg fixpack
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2026-02-16 03:30:45 -08:00 |
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zenny
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f09d6ac8e8
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Wave of item effects and implementation
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2026-02-15 22:44:43 -08:00 |
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zenny
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5233da4225
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Various cleanup
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2026-02-15 20:35:05 -08:00 |
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zenny
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69b25aacb9
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Overhaul item and inventory and clean up bits and pieces
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2026-02-15 01:19:27 -08:00 |
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zenny
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9615e1e251
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Audio fade
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2026-02-12 22:42:18 -08:00 |
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zenny
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8ce38c3c13
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Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
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2026-02-11 04:08:42 -08:00 |
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zenny
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c6fbc9f553
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Rework dimmable audio stream
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2026-02-05 14:45:28 -08:00 |
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zenny
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36b851254e
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Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
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2026-02-05 14:17:45 -08:00 |
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zenny
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8ea881edb3
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Item holy and all element implementation, still need to work out some of the math for it
Fix bonus defense for weapons
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2026-02-05 10:48:24 -08:00 |
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Pal
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fe45f0bcf2
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Screen renders added, fonts added, altar model updated
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2025-12-01 20:13:15 -08:00 |
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zenny
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46402401b4
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Add basic implementation for footsteps
Add disengage to eden pillar
Fix level up sound effect trigger
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2025-11-26 02:33:03 -08:00 |
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zenny
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ed9e611fd9
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Work SFX work
Fix up Eden Pillar behavior
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2025-11-26 02:12:24 -08:00 |
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zenny
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db7a1df1f7
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Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
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2025-11-25 03:04:07 -08:00 |
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Pal
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3e8c11d55d
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VFX assetts imported
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2025-11-22 15:55:13 -08:00 |
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zenny
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f69e219643
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Add game tab to options menu, fix focus of GUI elements, add Delete option for save file
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2025-11-18 20:28:43 -08:00 |
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Pal
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23fdf7309d
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VFX Assetts Added
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2025-11-17 19:17:52 -08:00 |
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zenny
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7210133330
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Add projectiles to various enemies
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2025-11-16 16:35:48 -08:00 |
|
Pal
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e7bae342c9
|
SFX additions
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2025-11-16 16:12:21 -08:00 |
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zenny
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9fc875eda5
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Add options menu persistence
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2025-10-30 23:59:05 -07:00 |
|
Pal
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ba38c6443c
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merging stuff
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2025-10-30 15:58:19 -07:00 |
|
Pal
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11cbb8c4e5
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SFX batch 1 import and some implementation, minimap icons added
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2025-10-27 20:08:17 -07:00 |
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Pal
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a4d475c07b
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overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar.
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2025-09-13 02:15:21 -07:00 |
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zenny
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92e9351766
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Fix up audio issue and resolve errors in godot log
Replace label style settings with new fonts, need to resolve stretching issue still
|
2025-09-11 21:15:56 -07:00 |
|
zenny
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80d4838338
|
Fix skybox issue
|
2025-09-10 21:01:45 -07:00 |
|
zenny
|
4f1251d402
|
Re-implement audio managers
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2025-09-08 23:24:33 -07:00 |
|
zenny
|
d830a05d98
|
Add SFX
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2025-09-06 14:46:49 -07:00 |
|
zenny
|
8368a55d7c
|
Add SFX to node and code
|
2025-08-10 22:48:44 -07:00 |
|
zenny
|
29af9062b5
|
Implement Equip/Unequip SFX
|
2025-03-11 16:51:22 -07:00 |
|
zenny
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f060229b5e
|
Add stackable items
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2025-03-11 16:00:46 -07:00 |
|
zenny
|
192f2eb316
|
Reorganize SFX
|
2025-03-10 22:13:09 -07:00 |
|
zenny
|
ed12c1cf15
|
Cleanup previous refactor, fix floor count
|
2025-03-10 21:04:28 -07:00 |
|
zenny
|
a1c26ed7fb
|
Refactor more stuff (Audio mostly)
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2025-03-10 20:52:39 -07:00 |
|
zenny
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23049b3231
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Add wall hit sound and animation
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2025-03-10 11:58:45 -07:00 |
|
zenny
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b93630756c
|
Assign scripts
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2025-03-08 13:59:52 -08:00 |
|
zenny
|
1cb79f5b30
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Move App logic to other projects
|
2025-03-07 01:08:35 -08:00 |
|
zenny
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a09f6ec5a5
|
Move files and folders to new repo format to enable multi-project format
|
2025-03-06 22:07:25 -08:00 |
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