zenny
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bbadf9ccec
|
Mess with enemy lighting, time bad end better
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2026-06-16 02:03:36 -07:00 |
|
zenny
|
31fcb275f5
|
Fix clipping sprites for dropped item (same fix for thrown item), fix regression on inventory selection, fix action result menu box (glitched text font)
Fix animation name for Tepotztli, fix centering of unarmed strike
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2026-06-08 23:42:50 -07:00 |
|
zenny
|
2ab6158849
|
Make adjustments to bad end map
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc)
Clear map when game over screen appears
|
2026-06-08 00:08:25 -07:00 |
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zenny
|
d2a81bb1cf
|
Implement some Sigil behaviors
|
2026-06-06 23:32:13 -07:00 |
|
Pal
|
e17e5e91b1
|
audio implementations, chariot frames deleted, world visual fixes
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2026-05-08 16:49:47 -07:00 |
|
Pal
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30baf852d9
|
weapon SFX implemented, AMBs added, effects bus setup,
|
2026-05-06 01:55:44 -07:00 |
|
Pal
|
04be985d8b
|
8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar
|
2026-05-03 22:40:24 -07:00 |
|
Pal
|
9e7678ce2a
|
Bug fixes, EX-stage visual tighten up
|
2026-05-01 17:43:11 -07:00 |
|
zenny
|
a55ab4a342
|
Barrier
|
2026-04-25 22:06:37 -07:00 |
|
zenny
|
6ba1a24dbb
|
Fix palm bug
|
2026-04-24 22:56:41 -07:00 |
|
Pal
|
9a7de9308f
|
A2 room lighting and particles fixes, persiko invuln barrier setup, couple of UI changes, extension added to fake GOG room.
|
2026-04-24 01:44:06 -07:00 |
|
Pal
|
65a78f9871
|
weapon slash minor adjustment
|
2026-04-22 22:00:31 -07:00 |
|
Pal
|
6f79c64924
|
fixed weapon slashes, removed some unused ones, cleaned up vfx filestructure, made new scene for overworld bad end and finalized animaiton + environment, more item fixes and some texture downsizes, took scripts off overworld duplicate and moved to EX folder
|
2026-04-22 16:09:00 -07:00 |
|
zenny
|
9ca0a6d4e9
|
More implementation for planter
|
2026-04-16 23:30:29 -07:00 |
|
Pal
|
87fdc85353
|
Minor visual and collision fixes. 6Z - MAZE collision got moved drastically seemingly.
|
2026-04-11 05:21:31 -07:00 |
|
Pal
|
cf0a520048
|
Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object.
|
2026-04-05 17:12:42 -07:00 |
|
Pal
|
9cf8046fc3
|
Planter enemy added + Devic Balance
|
2026-04-03 17:48:37 -07:00 |
|
Pal
|
31e8b7fb01
|
Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual
|
2026-04-01 16:47:05 -07:00 |
|
Pal
|
83dbbba8e6
|
Finalized Item Icons + New Weapon Slashes
|
2026-03-20 16:23:51 -07:00 |
|
zenny
|
f19cb7edda
|
Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
|
2026-03-09 22:05:53 -07:00 |
|
zenny
|
e50035d9c7
|
Revert some pathing stuff, adjust general spawn rates
|
2026-03-01 16:34:18 -08:00 |
|
zenny
|
721a45c6bb
|
Fix some boxes and global positioning
|
2026-02-26 22:56:57 -08:00 |
|
zenny
|
c043c6ad04
|
Animation update
|
2026-02-26 19:13:47 -08:00 |
|
zenny
|
bf168a2577
|
Add some on-screen FX for some items
|
2026-02-26 02:56:16 -08:00 |
|
zenny
|
a686ce2fbc
|
Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
|
2026-02-25 22:33:38 -08:00 |
|
zenny
|
846c8a4c59
|
2-24-16 build changes
|
2026-02-24 10:39:34 -08:00 |
|
zenny
|
3c1a221522
|
Enemy viewer fixes
|
2026-02-23 10:36:08 -08:00 |
|
zenny
|
e77ca00002
|
Fix up enemy viewer, reduce some memory footprint
|
2026-02-20 01:02:03 -08:00 |
|
zenny
|
922d8fde59
|
Adjust altar scaling
|
2026-02-17 10:10:42 -08:00 |
|
zenny
|
ac44803d71
|
the walk SFX stays pausable
|
2026-02-17 01:02:07 -08:00 |
|
zenny
|
02e6ee2f70
|
Test masks and finish implementing armor
|
2026-02-17 00:50:19 -08:00 |
|
zenny
|
0ec0ff2e23
|
Finish armor testing
|
2026-02-17 00:14:19 -08:00 |
|
zenny
|
017be896f3
|
Weapons tested and general changes made to support the results of those tests
|
2026-02-16 16:44:36 -08:00 |
|
zenny
|
366ed9f5e6
|
Beeg fixpack
|
2026-02-16 03:30:45 -08:00 |
|
zenny
|
5233da4225
|
Various cleanup
|
2026-02-15 20:35:05 -08:00 |
|
zenny
|
69b25aacb9
|
Overhaul item and inventory and clean up bits and pieces
|
2026-02-15 01:19:27 -08:00 |
|
zenny
|
68b1455c53
|
Fix restorative
|
2026-02-12 23:28:51 -08:00 |
|
zenny
|
d503413140
|
Fix up effect items
Fix up minimap
Add some debug info
|
2026-02-12 20:49:09 -08:00 |
|
zenny
|
b475df6f68
|
Implement most jewels
|
2026-02-12 02:36:25 -08:00 |
|
zenny
|
5451f0b31f
|
Persuader
|
2026-02-10 18:42:46 -08:00 |
|
zenny
|
92b4e8662f
|
Add projectiles
|
2026-02-10 18:03:53 -08:00 |
|
zenny
|
2f377d2d7a
|
Add curse element, increase throw speed/damage of Ciello
|
2026-02-10 15:37:12 -08:00 |
|
zenny
|
97198afe18
|
Fix dropped/thrown item behavior
|
2026-02-10 14:57:41 -08:00 |
|
zenny
|
aba325ff2b
|
Implement plasma sword instakill
|
2026-02-09 23:01:52 -08:00 |
|
zenny
|
da8c4209d7
|
Fix annoying issue with LookAt
Add jump scare
|
2026-02-05 20:10:41 -08:00 |
|
zenny
|
b9a1888bfc
|
Add implementation for box item
|
2026-02-04 02:11:00 -08:00 |
|
zenny
|
5ae556cb4b
|
Fix some broken stuff (player spawn, disabled input after loading next floor)
|
2026-02-04 02:04:04 -08:00 |
|
zenny
|
52dc8fb9e4
|
Box item implementation
|
2026-02-04 01:49:17 -08:00 |
|
Pal
|
d5de5f7379
|
player anim changes
|
2026-02-03 21:05:20 -08:00 |
|
zenny
|
051ffbbcb1
|
Fix bug with Boss A (hit box didn't get scaled correctly)
Fix reset of death animation
|
2026-02-03 02:24:54 -08:00 |
|