Commit Graph

96 Commits

Author SHA1 Message Date
zenny bbadf9ccec Mess with enemy lighting, time bad end better 2026-06-16 02:03:36 -07:00
zenny 31fcb275f5 Fix clipping sprites for dropped item (same fix for thrown item), fix regression on inventory selection, fix action result menu box (glitched text font)
Fix animation name for Tepotztli, fix centering of unarmed strike
2026-06-08 23:42:50 -07:00
zenny 2ab6158849 Make adjustments to bad end map
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc)
Clear map when game over screen appears
2026-06-08 00:08:25 -07:00
zenny d2a81bb1cf Implement some Sigil behaviors 2026-06-06 23:32:13 -07:00
Pal e17e5e91b1 audio implementations, chariot frames deleted, world visual fixes 2026-05-08 16:49:47 -07:00
Pal 30baf852d9 weapon SFX implemented, AMBs added, effects bus setup, 2026-05-06 01:55:44 -07:00
Pal 04be985d8b 8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar 2026-05-03 22:40:24 -07:00
Pal 9e7678ce2a Bug fixes, EX-stage visual tighten up 2026-05-01 17:43:11 -07:00
zenny a55ab4a342 Barrier 2026-04-25 22:06:37 -07:00
zenny 6ba1a24dbb Fix palm bug 2026-04-24 22:56:41 -07:00
Pal 9a7de9308f A2 room lighting and particles fixes, persiko invuln barrier setup, couple of UI changes, extension added to fake GOG room. 2026-04-24 01:44:06 -07:00
Pal 65a78f9871 weapon slash minor adjustment 2026-04-22 22:00:31 -07:00
Pal 6f79c64924 fixed weapon slashes, removed some unused ones, cleaned up vfx filestructure, made new scene for overworld bad end and finalized animaiton + environment, more item fixes and some texture downsizes, took scripts off overworld duplicate and moved to EX folder 2026-04-22 16:09:00 -07:00
zenny 9ca0a6d4e9 More implementation for planter 2026-04-16 23:30:29 -07:00
Pal 87fdc85353 Minor visual and collision fixes. 6Z - MAZE collision got moved drastically seemingly. 2026-04-11 05:21:31 -07:00
Pal cf0a520048 Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object. 2026-04-05 17:12:42 -07:00
Pal 9cf8046fc3 Planter enemy added + Devic Balance 2026-04-03 17:48:37 -07:00
Pal 31e8b7fb01 Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual 2026-04-01 16:47:05 -07:00
Pal 83dbbba8e6 Finalized Item Icons + New Weapon Slashes 2026-03-20 16:23:51 -07:00
zenny f19cb7edda Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
2026-03-09 22:05:53 -07:00
zenny e50035d9c7 Revert some pathing stuff, adjust general spawn rates 2026-03-01 16:34:18 -08:00
zenny 721a45c6bb Fix some boxes and global positioning 2026-02-26 22:56:57 -08:00
zenny c043c6ad04 Animation update 2026-02-26 19:13:47 -08:00
zenny bf168a2577 Add some on-screen FX for some items 2026-02-26 02:56:16 -08:00
zenny a686ce2fbc Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
zenny 846c8a4c59 2-24-16 build changes 2026-02-24 10:39:34 -08:00
zenny 3c1a221522 Enemy viewer fixes 2026-02-23 10:36:08 -08:00
zenny e77ca00002 Fix up enemy viewer, reduce some memory footprint 2026-02-20 01:02:03 -08:00
zenny 922d8fde59 Adjust altar scaling 2026-02-17 10:10:42 -08:00
zenny ac44803d71 the walk SFX stays pausable 2026-02-17 01:02:07 -08:00
zenny 02e6ee2f70 Test masks and finish implementing armor 2026-02-17 00:50:19 -08:00
zenny 0ec0ff2e23 Finish armor testing 2026-02-17 00:14:19 -08:00
zenny 017be896f3 Weapons tested and general changes made to support the results of those tests 2026-02-16 16:44:36 -08:00
zenny 366ed9f5e6 Beeg fixpack 2026-02-16 03:30:45 -08:00
zenny 5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
zenny 69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
zenny 68b1455c53 Fix restorative 2026-02-12 23:28:51 -08:00
zenny d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
zenny b475df6f68 Implement most jewels 2026-02-12 02:36:25 -08:00
zenny 5451f0b31f Persuader 2026-02-10 18:42:46 -08:00
zenny 92b4e8662f Add projectiles 2026-02-10 18:03:53 -08:00
zenny 2f377d2d7a Add curse element, increase throw speed/damage of Ciello 2026-02-10 15:37:12 -08:00
zenny 97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
zenny aba325ff2b Implement plasma sword instakill 2026-02-09 23:01:52 -08:00
zenny da8c4209d7 Fix annoying issue with LookAt
Add jump scare
2026-02-05 20:10:41 -08:00
zenny b9a1888bfc Add implementation for box item 2026-02-04 02:11:00 -08:00
zenny 5ae556cb4b Fix some broken stuff (player spawn, disabled input after loading next floor) 2026-02-04 02:04:04 -08:00
zenny 52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
Pal d5de5f7379 player anim changes 2026-02-03 21:05:20 -08:00
zenny 051ffbbcb1 Fix bug with Boss A (hit box didn't get scaled correctly)
Fix reset of death animation
2026-02-03 02:24:54 -08:00