Commit Graph

103 Commits

Author SHA1 Message Date
zenny bbadf9ccec Mess with enemy lighting, time bad end better 2026-06-16 02:03:36 -07:00
zenny d4a27f6d4d Make key items (flower and key staff)
Implement fog door for unlockable doors
2026-06-16 00:01:49 -07:00
zenny 03d6957d3b Add small light to every 2D enemy, utilize CanMove tag to prevent some enemies (like Filth Eater) from moving while attacking (if it makes sense to do so) 2026-06-14 01:53:31 -07:00
zenny 10a0dd69d1 Spawn timer for bad ending 2026-06-08 16:45:38 -07:00
zenny 5665e3306c Add unlock conditions for gallery 2026-06-08 16:00:27 -07:00
zenny 2ab6158849 Make adjustments to bad end map
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc)
Clear map when game over screen appears
2026-06-08 00:08:25 -07:00
zenny bb46f0dcd9 Separate Stele concept from Npc 2026-06-04 23:38:59 -07:00
zenny d8b99e07de Save when talking to stele and record their ID in the save file 2026-06-04 23:06:01 -07:00
zenny 22ca9076e8 Set Sarco affinity types 2026-06-04 15:59:27 -07:00
zenny 6b7bbd71af Persist Sarco data 2026-06-04 13:02:40 -07:00
zenny 150a21aabc Basic implementation for acquiring affinity sigil from Sarco 2026-06-04 12:24:58 -07:00
zenny 2b1944c6e7 Laptop progress 2026-06-02 20:44:16 -07:00
Pal 4aa827960a various updates 2026-05-29 18:09:18 -07:00
Pal e17e5e91b1 audio implementations, chariot frames deleted, world visual fixes 2026-05-08 16:49:47 -07:00
Pal 30baf852d9 weapon SFX implemented, AMBs added, effects bus setup, 2026-05-06 01:55:44 -07:00
Pal 04be985d8b 8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar 2026-05-03 22:40:24 -07:00
Pal 88e7c04e2d stage adjustments, damage VFX adjustments 2026-05-02 03:47:34 -07:00
Pal 9e7678ce2a Bug fixes, EX-stage visual tighten up 2026-05-01 17:43:11 -07:00
zenny e57085e5f2 Boss Fight computer terminal implementation 2026-04-29 00:51:45 -07:00
Pal 507b7e6a83 Misc Fixes Round 2 2026-04-29 00:43:04 -07:00
zenny bd5154a02f Add basic item spawns to altar 2026-04-28 01:39:56 -07:00
zenny c26c566d56 Fix kathari name/weapon animation, increase npc collision box sizes 2026-04-28 00:14:55 -07:00
zenny 6182760f74 Loop .ogg ambient tracks 2026-04-28 00:01:45 -07:00
zenny f2a164b262 Fix up special floors 2026-04-27 23:33:03 -07:00
zenny 2fe007c59d Basic implementation for EX floors 2026-04-25 20:26:17 -07:00
Pal 0050fc56fe planters and eden pillars all placed, demon wall arm 2,3,4 models re-imported to fix normals. 2026-04-24 16:24:29 -07:00
Pal 9a7de9308f A2 room lighting and particles fixes, persiko invuln barrier setup, couple of UI changes, extension added to fake GOG room. 2026-04-24 01:44:06 -07:00
Pal 23cb174642 Demon Wall fight revamp assett side complete (normals on DW arms have been busted, may need fixing) 2026-04-23 02:30:22 -07:00
Pal 6f79c64924 fixed weapon slashes, removed some unused ones, cleaned up vfx filestructure, made new scene for overworld bad end and finalized animaiton + environment, more item fixes and some texture downsizes, took scripts off overworld duplicate and moved to EX folder 2026-04-22 16:09:00 -07:00
Pal aea6c5ff3d verticality map added to all floors, item descriptions fixed, enemy lore added. 2026-04-22 00:48:45 -07:00
Pal 433ed408d0 indicator added to steles, final sidebar render options added, affinity icons for UI added 2026-04-20 18:59:36 -07:00
Pal c2fca6a16f All Steles placed, some specific objects placed, secret NPC placed 2026-04-13 00:57:37 -07:00
Pal 782592125a 4:3 Graphics Added, more of endgame finalized 2026-04-09 03:51:17 -07:00
Pal 6847af1f8b Affinity locations added, some decorations and final floors work 2026-04-08 01:19:51 -07:00
Pal 640145afe5 mostly near final version of true route GOG room + planter blasts 2026-04-06 17:25:57 -07:00
Pal 9cf8046fc3 Planter enemy added + Devic Balance 2026-04-03 17:48:37 -07:00
zenny f19cb7edda Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
2026-03-09 22:05:53 -07:00
zenny a686ce2fbc Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
zenny 846c8a4c59 2-24-16 build changes 2026-02-24 10:39:34 -08:00
zenny 3c1a221522 Enemy viewer fixes 2026-02-23 10:36:08 -08:00
zenny e77ca00002 Fix up enemy viewer, reduce some memory footprint 2026-02-20 01:02:03 -08:00
zenny 104b9cf25e Rework item descriptions, fix item rescue menu 2026-02-18 02:41:22 -08:00
zenny d39524ffe2 Feedback changes 2026-02-17 15:46:16 -08:00
zenny 7393662aa8 Fix spawn heights and debug menu enemy spawning 2026-02-17 12:27:26 -08:00
zenny 922d8fde59 Adjust altar scaling 2026-02-17 10:10:42 -08:00
zenny 017be896f3 Weapons tested and general changes made to support the results of those tests 2026-02-16 16:44:36 -08:00
zenny 5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
Pal a1f4a29eb3 Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor. 2026-02-15 00:57:19 -08:00
Pal 47ceb2f613 Remove E, fix UI, Altar scale better 2026-02-14 16:49:16 -08:00
zenny 68b1455c53 Fix restorative 2026-02-12 23:28:51 -08:00