zenny
b30a8f3eb4
Break item on floor change whether its equipped or not
2026-06-08 20:55:21 -07:00
zenny
5665e3306c
Add unlock conditions for gallery
2026-06-08 16:00:27 -07:00
zenny
2ab6158849
Make adjustments to bad end map
...
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc)
Clear map when game over screen appears
2026-06-08 00:08:25 -07:00
zenny
1ec278d0bb
Fix pause menu
2026-06-07 16:46:23 -07:00
zenny
72f8b5c050
Small tweak to floor number display, increased chinthe speed, fix Return To Overworld option on floor clear menu
2026-06-06 17:19:48 -07:00
zenny
947d311f27
Fix swapped names of SetItem and Plastique
...
Add plastique to debug menu spawn
Make plastique damage player
Make plastique deal double damage to demon wall
Fix prompt for setting vs using plastique
2026-06-06 16:35:54 -07:00
zenny
85e74821ad
Add rust immunity to rusted plate
...
Throw items in spray pattern for trickster's box
2026-06-06 15:58:31 -07:00
zenny
07a7942d6d
More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary
2026-06-06 11:30:51 -07:00
zenny
0f849f11dc
In progress changes for saving enemy defeated data
2026-06-06 10:52:08 -07:00
zenny
d8b99e07de
Save when talking to stele and record their ID in the save file
2026-06-04 23:06:01 -07:00
zenny
6b7bbd71af
Persist Sarco data
2026-06-04 13:02:40 -07:00
zenny
150a21aabc
Basic implementation for acquiring affinity sigil from Sarco
2026-06-04 12:24:58 -07:00
zenny
189497458d
Fix minimap
2026-06-02 21:00:58 -07:00
zenny
5d698f6565
Fix Persiko and Grand Library
2026-06-01 22:54:03 -07:00
zenny
463d91d640
Set affinity icon in UI
2026-05-31 17:38:53 -07:00
zenny
b16d0c3169
Fix small item dupe bug
2026-05-30 17:06:41 -07:00
zenny
a55ab4a342
Barrier
2026-04-25 22:06:37 -07:00
zenny
89da483448
Add elemental VFX when hitting enemies (2D only currently)
2026-04-23 01:04:02 -07:00
zenny
c6b958c577
Collaborative changes
2026-04-22 21:26:21 -07:00
zenny
ff82f51451
Block on events where the inventory will close after, block in general to prevent inventory scrolling during inventory message display
2026-03-03 18:59:09 -08:00
zenny
7b6ca68e65
Rust
2026-03-02 22:28:23 -08:00
zenny
701e7b0858
Fix receiving items from boxes
2026-03-02 18:17:57 -08:00
zenny
28f38d236e
Show inventory alert when equipping/unequipping/augmenting items
2026-03-02 10:33:58 -08:00
zenny
bc010a7d82
Started implementation of information about item used screen
2026-03-02 01:57:43 -08:00
zenny
840ffe1a9a
Fix really really really annoying issue with enemy spawns
...
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
2026-03-01 17:54:34 -08:00
zenny
721a45c6bb
Fix some boxes and global positioning
2026-02-26 22:56:57 -08:00
zenny
0c4a424a4d
Fixed teleport enemies bug (swapped Y and Z values....)
2026-02-26 20:06:18 -08:00
zenny
bf168a2577
Add some on-screen FX for some items
2026-02-26 02:56:16 -08:00
zenny
fadb1652d4
Add more spell effects
2026-02-26 02:09:38 -08:00
zenny
a686ce2fbc
Switch navigation mesh to be based on collision only, not collision and texture meshes
...
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
zenny
846c8a4c59
2-24-16 build changes
2026-02-24 10:39:34 -08:00
zenny
104b9cf25e
Rework item descriptions, fix item rescue menu
2026-02-18 02:41:22 -08:00
zenny
7393662aa8
Fix spawn heights and debug menu enemy spawning
2026-02-17 12:27:26 -08:00
zenny
366ed9f5e6
Beeg fixpack
2026-02-16 03:30:45 -08:00
zenny
f09d6ac8e8
Wave of item effects and implementation
2026-02-15 22:44:43 -08:00
zenny
5233da4225
Various cleanup
2026-02-15 20:35:05 -08:00
zenny
69b25aacb9
Overhaul item and inventory and clean up bits and pieces
2026-02-15 01:19:27 -08:00
zenny
d6faf8642a
Fix up debug info overlay
2026-02-13 10:14:42 -08:00
zenny
68b1455c53
Fix restorative
2026-02-12 23:28:51 -08:00
zenny
9615e1e251
Audio fade
2026-02-12 22:42:18 -08:00
zenny
d503413140
Fix up effect items
...
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
zenny
230b47061d
Add item spawn menu
...
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
zenny
8ce38c3c13
Redesign and reimplement inventory menu
...
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
2026-02-11 04:08:42 -08:00
zenny
97198afe18
Fix dropped/thrown item behavior
2026-02-10 14:57:41 -08:00
zenny
90d054a3c6
Clean up events, add weapon tag for weaker on swing
2026-02-09 23:50:15 -08:00
zenny
36b851254e
Add collisions to A2 corridors
...
Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
zenny
8a99771491
Add more boxes, implement weapon that gets stronger on lower HP
2026-02-04 23:51:07 -08:00
zenny
d45bc67722
Partially implementation of box items
2026-02-04 22:30:10 -08:00
zenny
52dc8fb9e4
Box item implementation
2026-02-04 01:49:17 -08:00
zenny
3e6e21977e
Fix Altar scaling
2026-02-03 20:52:14 -08:00