Commit Graph

394 Commits

Author SHA1 Message Date
Pal
aea6c5ff3d verticality map added to all floors, item descriptions fixed, enemy lore added. 2026-04-22 00:48:45 -07:00
Pal
5ca2dc2eec More item fixes, added a few enemy lore resource files and added some bestiary descriptions. 2026-04-21 02:48:30 -07:00
Pal
c6b08df99b Fixed up most items to reflect item databse. (descriptions, damage values etc) 2026-04-21 02:16:54 -07:00
Pal
c58ca8693b fixed mask of sloth and changed it to mask of stasis. added map 3d object. 2026-04-20 19:59:32 -07:00
Pal
b43cd13d2e Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2026-04-20 19:00:05 -07:00
Pal
433ed408d0 indicator added to steles, final sidebar render options added, affinity icons for UI added 2026-04-20 18:59:36 -07:00
9ca0a6d4e9 More implementation for planter 2026-04-16 23:30:29 -07:00
d46f1ad210 Implement planter behavior (need to fix projectile attack) 2026-04-16 16:17:40 -07:00
Pal
c2fca6a16f All Steles placed, some specific objects placed, secret NPC placed 2026-04-13 00:57:37 -07:00
Pal
87fdc85353 Minor visual and collision fixes. 6Z - MAZE collision got moved drastically seemingly. 2026-04-11 05:21:31 -07:00
Pal
87bb9422fe all final stages solidified 2026-04-11 05:02:22 -07:00
Pal
782592125a 4:3 Graphics Added, more of endgame finalized 2026-04-09 03:51:17 -07:00
Pal
6847af1f8b Affinity locations added, some decorations and final floors work 2026-04-08 01:19:51 -07:00
Pal
640145afe5 mostly near final version of true route GOG room + planter blasts 2026-04-06 17:25:57 -07:00
Pal
cf0a520048 Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object. 2026-04-05 17:12:42 -07:00
Pal
69865cd23b Replaced Aqueos frames, edits to Planter 2026-04-03 23:53:21 -07:00
Pal
9cf8046fc3 Planter enemy added + Devic Balance 2026-04-03 17:48:37 -07:00
Pal
31e8b7fb01 Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual 2026-04-01 16:47:05 -07:00
8630c6c1f3 Update icons in-game 2026-03-22 15:04:14 -07:00
Pal
83dbbba8e6 Finalized Item Icons + New Weapon Slashes 2026-03-20 16:23:51 -07:00
f19cb7edda Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
2026-03-09 22:05:53 -07:00
2c26d6f548 Fix ambassador walk animations to only move while moving arms, fix attack animation hitboxes for them too
Make Chinthe check for safe landing zone before teleporting behind player
Adjust size of Palan/Agni/Shield
2026-03-04 19:26:45 -08:00
70f9807b6c Minor fixes 2026-03-03 22:24:05 -08:00
ff82f51451 Block on events where the inventory will close after, block in general to prevent inventory scrolling during inventory message display 2026-03-03 18:59:09 -08:00
7b6ca68e65 Rust 2026-03-02 22:28:23 -08:00
701e7b0858 Fix receiving items from boxes 2026-03-02 18:17:57 -08:00
e6937244ec Move line of code to move item spawn position after being added to node tree 2026-03-02 15:32:35 -08:00
c4150e78fa Fixed item spawn locations, make filth eater stop firing animation on death 2026-03-02 14:35:48 -08:00
28f38d236e Show inventory alert when equipping/unequipping/augmenting items 2026-03-02 10:33:58 -08:00
bc010a7d82 Started implementation of information about item used screen 2026-03-02 01:57:43 -08:00
46f0e78405 Apply that physics interpolation thing to warping enemies with items 2026-03-01 18:06:48 -08:00
840ffe1a9a Fix really really really annoying issue with enemy spawns
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
2026-03-01 17:54:34 -08:00
e50035d9c7 Revert some pathing stuff, adjust general spawn rates 2026-03-01 16:34:18 -08:00
721a45c6bb Fix some boxes and global positioning 2026-02-26 22:56:57 -08:00
0c4a424a4d Fixed teleport enemies bug (swapped Y and Z values....) 2026-02-26 20:06:18 -08:00
c043c6ad04 Animation update 2026-02-26 19:13:47 -08:00
bf168a2577 Add some on-screen FX for some items 2026-02-26 02:56:16 -08:00
fadb1652d4 Add more spell effects 2026-02-26 02:09:38 -08:00
a686ce2fbc Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
9d18bbb349 Fix up projectiles 2026-02-24 12:28:01 -08:00
846c8a4c59 2-24-16 build changes 2026-02-24 10:39:34 -08:00
3c1a221522 Enemy viewer fixes 2026-02-23 10:36:08 -08:00
e77ca00002 Fix up enemy viewer, reduce some memory footprint 2026-02-20 01:02:03 -08:00
fd1eb77f57 Fix full size image scaling 2026-02-19 02:15:46 -08:00
6e3175fb99 Add more implementation for gallery menu 2026-02-19 02:12:32 -08:00
104b9cf25e Rework item descriptions, fix item rescue menu 2026-02-18 02:41:22 -08:00
d39524ffe2 Feedback changes 2026-02-17 15:46:16 -08:00
8920b5057f Fix up palan and shield of heaven a little bit 2026-02-17 13:52:06 -08:00
7393662aa8 Fix spawn heights and debug menu enemy spawning 2026-02-17 12:27:26 -08:00
37ad0048d7 Small augment menu fix, fix hp regen rate 2026-02-17 10:20:54 -08:00