Pal
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aea6c5ff3d
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verticality map added to all floors, item descriptions fixed, enemy lore added.
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2026-04-22 00:48:45 -07:00 |
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Pal
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5ca2dc2eec
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More item fixes, added a few enemy lore resource files and added some bestiary descriptions.
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2026-04-21 02:48:30 -07:00 |
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Pal
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c6b08df99b
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Fixed up most items to reflect item databse. (descriptions, damage values etc)
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2026-04-21 02:16:54 -07:00 |
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Pal
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c58ca8693b
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fixed mask of sloth and changed it to mask of stasis. added map 3d object.
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2026-04-20 19:59:32 -07:00 |
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d46f1ad210
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Implement planter behavior (need to fix projectile attack)
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2026-04-16 16:17:40 -07:00 |
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Pal
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640145afe5
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mostly near final version of true route GOG room + planter blasts
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2026-04-06 17:25:57 -07:00 |
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Pal
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31e8b7fb01
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Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual
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2026-04-01 16:47:05 -07:00 |
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8630c6c1f3
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Update icons in-game
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2026-03-22 15:04:14 -07:00 |
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Pal
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83dbbba8e6
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Finalized Item Icons + New Weapon Slashes
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2026-03-20 16:23:51 -07:00 |
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f19cb7edda
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Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
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2026-03-09 22:05:53 -07:00 |
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7b6ca68e65
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Rust
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2026-03-02 22:28:23 -08:00 |
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701e7b0858
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Fix receiving items from boxes
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2026-03-02 18:17:57 -08:00 |
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c4150e78fa
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Fixed item spawn locations, make filth eater stop firing animation on death
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2026-03-02 14:35:48 -08:00 |
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bc010a7d82
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Started implementation of information about item used screen
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2026-03-02 01:57:43 -08:00 |
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840ffe1a9a
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Fix really really really annoying issue with enemy spawns
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
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2026-03-01 17:54:34 -08:00 |
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e50035d9c7
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Revert some pathing stuff, adjust general spawn rates
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2026-03-01 16:34:18 -08:00 |
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721a45c6bb
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Fix some boxes and global positioning
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2026-02-26 22:56:57 -08:00 |
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0c4a424a4d
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Fixed teleport enemies bug (swapped Y and Z values....)
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2026-02-26 20:06:18 -08:00 |
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bf168a2577
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Add some on-screen FX for some items
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2026-02-26 02:56:16 -08:00 |
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fadb1652d4
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Add more spell effects
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2026-02-26 02:09:38 -08:00 |
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a686ce2fbc
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Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
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2026-02-25 22:33:38 -08:00 |
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9d18bbb349
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Fix up projectiles
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2026-02-24 12:28:01 -08:00 |
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846c8a4c59
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2-24-16 build changes
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2026-02-24 10:39:34 -08:00 |
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3c1a221522
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Enemy viewer fixes
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2026-02-23 10:36:08 -08:00 |
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104b9cf25e
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Rework item descriptions, fix item rescue menu
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2026-02-18 02:41:22 -08:00 |
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d5e3f1b89b
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Fix dropped item texture issue
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2026-02-17 01:21:53 -08:00 |
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02e6ee2f70
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Test masks and finish implementing armor
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2026-02-17 00:50:19 -08:00 |
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0ec0ff2e23
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Finish armor testing
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2026-02-17 00:14:19 -08:00 |
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1042b86d2b
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Fix really annoying bug on focus modes. i forgot what else i did but probably added armor
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2026-02-16 23:56:16 -08:00 |
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017be896f3
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Weapons tested and general changes made to support the results of those tests
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2026-02-16 16:44:36 -08:00 |
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366ed9f5e6
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Beeg fixpack
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2026-02-16 03:30:45 -08:00 |
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f09d6ac8e8
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Wave of item effects and implementation
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2026-02-15 22:44:43 -08:00 |
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5233da4225
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Various cleanup
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2026-02-15 20:35:05 -08:00 |
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1a1e050dcc
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Update icons
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2026-02-15 15:00:36 -08:00 |
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Pal
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7e56202e76
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Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
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2026-02-15 03:04:47 -08:00 |
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Pal
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fc04a93f58
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Pixel Art Resizes Added + fix of 2 3D render icons
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2026-02-15 03:04:42 -08:00 |
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9c4c82af68
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All items have an image
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2026-02-15 02:56:26 -08:00 |
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33a58a2893
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Fix box issue
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2026-02-15 02:24:14 -08:00 |
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69b25aacb9
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Overhaul item and inventory and clean up bits and pieces
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2026-02-15 01:19:27 -08:00 |
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Pal
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a1f4a29eb3
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Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor.
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2026-02-15 00:57:19 -08:00 |
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Pal
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638946d23a
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UI Mockup Ver.2 With Correct Transparencies
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2026-02-13 15:48:04 -08:00 |
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Pal
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b56668dcbe
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3D Render Icons Wave 1 Added
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2026-02-13 14:44:03 -08:00 |
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68b1455c53
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Fix restorative
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2026-02-12 23:28:51 -08:00 |
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c755485855
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Add sample Stele to overworld
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2026-02-12 21:39:10 -08:00 |
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d503413140
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Fix up effect items
Fix up minimap
Add some debug info
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2026-02-12 20:49:09 -08:00 |
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Pal
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549040c339
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Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which.
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2026-02-12 20:17:13 -08:00 |
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c246d8d654
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Fix crit calculation and bonus attack/def/luck
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2026-02-12 02:58:30 -08:00 |
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b475df6f68
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Implement most jewels
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2026-02-12 02:36:25 -08:00 |
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230b47061d
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Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
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2026-02-11 15:25:20 -08:00 |
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8ce38c3c13
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Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
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2026-02-11 04:08:42 -08:00 |
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