Commit Graph

550 Commits

Author SHA1 Message Date
ac44803d71 the walk SFX stays pausable 2026-02-17 01:02:07 -08:00
02e6ee2f70 Test masks and finish implementing armor 2026-02-17 00:50:19 -08:00
0ec0ff2e23 Finish armor testing 2026-02-17 00:14:19 -08:00
1042b86d2b Fix really annoying bug on focus modes. i forgot what else i did but probably added armor 2026-02-16 23:56:16 -08:00
017be896f3 Weapons tested and general changes made to support the results of those tests 2026-02-16 16:44:36 -08:00
a2ceb8e650 Shrink clouds 2026-02-16 14:55:24 -08:00
366ed9f5e6 Beeg fixpack 2026-02-16 03:30:45 -08:00
f09d6ac8e8 Wave of item effects and implementation 2026-02-15 22:44:43 -08:00
5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
1a1e050dcc Update icons 2026-02-15 15:00:36 -08:00
Pal
7e56202e76 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2026-02-15 03:04:47 -08:00
Pal
fc04a93f58 Pixel Art Resizes Added + fix of 2 3D render icons 2026-02-15 03:04:42 -08:00
fa66ba24e2 Small inventory fixes 2026-02-15 02:58:10 -08:00
9c4c82af68 All items have an image 2026-02-15 02:56:26 -08:00
fe502debd1 Fix inventory sizes 2026-02-15 02:33:09 -08:00
33a58a2893 Fix box issue 2026-02-15 02:24:14 -08:00
69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
Pal
a1f4a29eb3 Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor. 2026-02-15 00:57:19 -08:00
Pal
47ceb2f613 Remove E, fix UI, Altar scale better 2026-02-14 16:49:16 -08:00
b17c134c9a Add debug info folder that got filtered by git 2026-02-13 16:12:34 -08:00
Pal
638946d23a UI Mockup Ver.2 With Correct Transparencies 2026-02-13 15:48:04 -08:00
Pal
b56668dcbe 3D Render Icons Wave 1 Added 2026-02-13 14:44:03 -08:00
d6faf8642a Fix up debug info overlay 2026-02-13 10:14:42 -08:00
68b1455c53 Fix restorative 2026-02-12 23:28:51 -08:00
9615e1e251 Audio fade 2026-02-12 22:42:18 -08:00
c755485855 Add sample Stele to overworld 2026-02-12 21:39:10 -08:00
d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
Pal
ac31c3ae65 Deleted a bunch of unused files.
Added environment to A2 exit, deleted environment from other A2 rooms.
2026-02-12 20:43:52 -08:00
Pal
549040c339 Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which. 2026-02-12 20:17:13 -08:00
c246d8d654 Fix crit calculation and bonus attack/def/luck 2026-02-12 02:58:30 -08:00
b475df6f68 Implement most jewels 2026-02-12 02:36:25 -08:00
230b47061d Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
8ce38c3c13 Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
2026-02-11 04:08:42 -08:00
5451f0b31f Persuader 2026-02-10 18:42:46 -08:00
92b4e8662f Add projectiles 2026-02-10 18:03:53 -08:00
2f377d2d7a Add curse element, increase throw speed/damage of Ciello 2026-02-10 15:37:12 -08:00
363ee1cd33 Turn more HQs on 2026-02-10 15:02:55 -08:00
97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
Pal
fdc4a6f2c1 Small Map Fixes 2026-02-10 01:55:56 -08:00
Pal
843a100218 Small Changes 2026-02-10 01:21:47 -08:00
Pal
8001556f37 Item Icons Wave 2 2026-02-10 00:49:15 -08:00
90d054a3c6 Clean up events, add weapon tag for weaker on swing 2026-02-09 23:50:15 -08:00
aba325ff2b Implement plasma sword instakill 2026-02-09 23:01:52 -08:00
bfaa324e6a Fix references and start more weapon tag implementation 2026-02-09 22:16:49 -08:00
f08c69fa10 Add weapons 2026-02-09 21:37:40 -08:00
9d6aa6d88d Update item icons 2026-02-09 21:05:45 -08:00
654e368a65 Fix exported project not loading issue 2026-02-09 20:24:48 -08:00
ce727b523a Change import settings for textures 2026-02-09 18:52:31 -08:00
Pal
6a474576f0 wave 1 of item icons
(cherry picked from commit 6355ffb26d)
2026-02-09 17:20:39 -08:00
8dd194a202 Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file 2026-02-06 03:24:34 -08:00