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8ddfe86750
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Minor fixes, upgrade to 4.4.0-dev4
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2024-11-20 20:36:58 -08:00 |
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8d4177f8b1
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Add knockback to secondary attack
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2024-10-14 23:22:42 -07:00 |
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41c24c5ab3
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Make player, enemy, and items spawn at consistent heights
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2024-09-25 21:33:11 -07:00 |
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7f1f1a8a14
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Push
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2024-09-23 22:37:10 -07:00 |
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59390c04bf
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Throwable item rework, increase health on timer timeout, add boss 1 model
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2024-09-22 23:05:33 -07:00 |
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490f0d17d2
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Drop item
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2024-09-22 14:00:52 -07:00 |
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01477b9a0e
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Add back antechamber 2, fix collisions in inner balcony room
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2024-09-19 01:56:37 -07:00 |
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28136545b4
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Re-import
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2024-09-18 17:24:20 -07:00 |
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7bd374161f
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Attempt to bring in other branch
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2024-09-18 16:51:27 -07:00 |
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b7a982d340
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Demo reel build
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2024-09-17 23:56:50 -07:00 |
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27fa657f92
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Almost shippable
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2024-09-17 04:39:01 -07:00 |
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9b8884d459
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stoop kid is afraid to leave his stoop
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2024-09-17 00:07:13 -07:00 |
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993ec2bf1b
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Fix enemy attacks
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2024-09-16 22:14:46 -07:00 |
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354813e6e0
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Animation fixes
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2024-09-16 20:38:44 -07:00 |
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d0c78e54a7
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Implement boss room
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2024-09-16 02:48:14 -07:00 |
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55c521db3a
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Update items
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2024-09-16 01:05:15 -07:00 |
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8143da44db
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Not perfect but enemies move/attack with animation
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2024-09-15 23:56:05 -07:00 |
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4a1fdd94f8
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Hit shader
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2024-09-15 17:12:18 -07:00 |
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470b853916
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Basic projectile implementation
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2024-09-15 02:37:32 -07:00 |
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7680ab8b45
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it's michael, what's michael
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2024-09-15 02:17:40 -07:00 |
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0a71339bbe
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Clean up in player code area too
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2024-09-14 10:37:04 -07:00 |
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57b9d9b64a
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Clean up temporary dungeon room files
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2024-09-14 10:32:06 -07:00 |
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1d7d70e033
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More inventory menu improvements
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2024-09-13 16:43:10 -07:00 |
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043d7f1ba8
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Fix final remaining issues with inventory
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2024-09-12 10:28:34 -07:00 |
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af384d3ddb
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Finish refactoring other than making sure bonuses appear on player stat side
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2024-09-12 04:26:29 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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4d47a7586e
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Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
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2024-09-11 15:33:36 -07:00 |
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d854f159b4
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Add more interactive effects to inventory menu
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2024-09-10 19:40:19 -07:00 |
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62a9f99b81
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Implement even more inventory/UI stuff
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2024-09-10 01:22:34 -07:00 |
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b5798e7bc0
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Fix up equipping inventory items, fill out the rest of the inventory labels
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2024-09-09 23:05:44 -07:00 |
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4986cca661
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Strafing
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2024-09-09 18:53:51 -07:00 |
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fc33b07dc7
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Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton
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2024-09-09 17:20:54 -07:00 |
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ad5213a940
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Display items in inventory
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2024-09-09 02:27:03 -07:00 |
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8ac19797f0
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Player ui stuff
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2024-09-08 23:54:46 -07:00 |
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07295da93c
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Dialogue system; ask user if they want to teleport to next floor
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2024-09-08 23:04:27 -07:00 |
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1dfc61f003
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Fix labels
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2024-09-08 15:42:08 -07:00 |
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a47d1306b9
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Item spawning
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2024-09-08 14:19:30 -07:00 |
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29a6d1072c
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idk
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2024-09-08 02:00:18 -07:00 |
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c6eaf19eb0
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Weapon tags, change
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2024-09-07 19:55:13 -07:00 |
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872f246a23
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Things are mostly fixed, but dialogue isn't disappearing
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2024-09-07 16:34:31 -07:00 |
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fbaf698852
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Teleport works, item pickup is broken
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2024-09-07 14:00:40 -07:00 |
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98d096303c
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Big fix of inventory system, add accessory item type
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2024-09-07 02:22:14 -07:00 |
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33d282ebfb
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Fix data model for elemental damage and resistance
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2024-09-07 01:07:47 -07:00 |
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dc035eb1fe
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Add elements
Attempt to block line of sight with walls
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2024-09-06 22:04:00 -07:00 |
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54d9dcf9fa
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Basic enemy attack pattern
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2024-09-04 23:05:49 -07:00 |
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b21bcf0573
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Load screen with pausing
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2024-09-04 12:52:28 -07:00 |
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bd6f57e7df
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Stat bar and timer
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2024-09-04 01:58:06 -07:00 |
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d7a49ba974
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Damage calculation including elemental buff/resistance
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2024-09-04 01:24:37 -07:00 |
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dc9d9c4589
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Throw item
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2024-09-01 17:51:16 -07:00 |
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dc3639ad6e
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Sync weapon equip to hitbox damage
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2024-09-01 16:34:33 -07:00 |
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