Commit Graph

20 Commits

Author SHA1 Message Date
b7a982d340 Demo reel build 2024-09-17 23:56:50 -07:00
993ec2bf1b Fix enemy attacks 2024-09-16 22:14:46 -07:00
354813e6e0 Animation fixes 2024-09-16 20:38:44 -07:00
043d7f1ba8 Fix final remaining issues with inventory 2024-09-12 10:28:34 -07:00
af384d3ddb Finish refactoring other than making sure bonuses appear on player stat side 2024-09-12 04:26:29 -07:00
b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) 2024-09-12 02:24:14 -07:00
d854f159b4 Add more interactive effects to inventory menu 2024-09-10 19:40:19 -07:00
62a9f99b81 Implement even more inventory/UI stuff 2024-09-10 01:22:34 -07:00
911f75da14 More inventory fixes 2024-09-10 00:26:12 -07:00
086370987c More inventory fixes 2024-09-10 00:09:53 -07:00
b5798e7bc0 Fix up equipping inventory items, fill out the rest of the inventory labels 2024-09-09 23:05:44 -07:00
4a371021c1 ??? godot did this automatically. i think it might be good? 2024-09-09 10:58:09 -07:00
ca9ba8c81f Remove possibly AI background, use shader for BG instead. Remove placeholder Rare Sword, fix missing Avarice name 2024-09-09 10:43:50 -07:00
1dfc61f003 Fix labels 2024-09-08 15:42:08 -07:00
a47d1306b9 Item spawning 2024-09-08 14:19:30 -07:00
29a6d1072c idk 2024-09-08 02:00:18 -07:00
5240fd5f92 Add Accessory data 2024-09-07 20:18:17 -07:00
c308fadb87 Add equippable items 2024-09-07 17:38:01 -07:00
fbaf698852 Teleport works, item pickup is broken 2024-09-07 14:00:40 -07:00
98d096303c Big fix of inventory system, add accessory item type 2024-09-07 02:22:14 -07:00