Commit Graph

224 Commits

Author SHA1 Message Date
Pal
6f79c64924 fixed weapon slashes, removed some unused ones, cleaned up vfx filestructure, made new scene for overworld bad end and finalized animaiton + environment, more item fixes and some texture downsizes, took scripts off overworld duplicate and moved to EX folder 2026-04-22 16:09:00 -07:00
Pal
aea6c5ff3d verticality map added to all floors, item descriptions fixed, enemy lore added. 2026-04-22 00:48:45 -07:00
Pal
c6b08df99b Fixed up most items to reflect item databse. (descriptions, damage values etc) 2026-04-21 02:16:54 -07:00
Pal
b43cd13d2e Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2026-04-20 19:00:05 -07:00
Pal
433ed408d0 indicator added to steles, final sidebar render options added, affinity icons for UI added 2026-04-20 18:59:36 -07:00
9ca0a6d4e9 More implementation for planter 2026-04-16 23:30:29 -07:00
d46f1ad210 Implement planter behavior (need to fix projectile attack) 2026-04-16 16:17:40 -07:00
Pal
c2fca6a16f All Steles placed, some specific objects placed, secret NPC placed 2026-04-13 00:57:37 -07:00
Pal
87fdc85353 Minor visual and collision fixes. 6Z - MAZE collision got moved drastically seemingly. 2026-04-11 05:21:31 -07:00
Pal
87bb9422fe all final stages solidified 2026-04-11 05:02:22 -07:00
Pal
782592125a 4:3 Graphics Added, more of endgame finalized 2026-04-09 03:51:17 -07:00
Pal
6847af1f8b Affinity locations added, some decorations and final floors work 2026-04-08 01:19:51 -07:00
Pal
640145afe5 mostly near final version of true route GOG room + planter blasts 2026-04-06 17:25:57 -07:00
Pal
cf0a520048 Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object. 2026-04-05 17:12:42 -07:00
Pal
9cf8046fc3 Planter enemy added + Devic Balance 2026-04-03 17:48:37 -07:00
Pal
31e8b7fb01 Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual 2026-04-01 16:47:05 -07:00
8630c6c1f3 Update icons in-game 2026-03-22 15:04:14 -07:00
Pal
83dbbba8e6 Finalized Item Icons + New Weapon Slashes 2026-03-20 16:23:51 -07:00
f19cb7edda Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
2026-03-09 22:05:53 -07:00
e6937244ec Move line of code to move item spawn position after being added to node tree 2026-03-02 15:32:35 -08:00
c4150e78fa Fixed item spawn locations, make filth eater stop firing animation on death 2026-03-02 14:35:48 -08:00
840ffe1a9a Fix really really really annoying issue with enemy spawns
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
2026-03-01 17:54:34 -08:00
a686ce2fbc Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
9d18bbb349 Fix up projectiles 2026-02-24 12:28:01 -08:00
846c8a4c59 2-24-16 build changes 2026-02-24 10:39:34 -08:00
3c1a221522 Enemy viewer fixes 2026-02-23 10:36:08 -08:00
e77ca00002 Fix up enemy viewer, reduce some memory footprint 2026-02-20 01:02:03 -08:00
104b9cf25e Rework item descriptions, fix item rescue menu 2026-02-18 02:41:22 -08:00
d39524ffe2 Feedback changes 2026-02-17 15:46:16 -08:00
7393662aa8 Fix spawn heights and debug menu enemy spawning 2026-02-17 12:27:26 -08:00
922d8fde59 Adjust altar scaling 2026-02-17 10:10:42 -08:00
017be896f3 Weapons tested and general changes made to support the results of those tests 2026-02-16 16:44:36 -08:00
f09d6ac8e8 Wave of item effects and implementation 2026-02-15 22:44:43 -08:00
5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
1a1e050dcc Update icons 2026-02-15 15:00:36 -08:00
Pal
fc04a93f58 Pixel Art Resizes Added + fix of 2 3D render icons 2026-02-15 03:04:42 -08:00
69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
Pal
a1f4a29eb3 Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor. 2026-02-15 00:57:19 -08:00
Pal
47ceb2f613 Remove E, fix UI, Altar scale better 2026-02-14 16:49:16 -08:00
Pal
b56668dcbe 3D Render Icons Wave 1 Added 2026-02-13 14:44:03 -08:00
68b1455c53 Fix restorative 2026-02-12 23:28:51 -08:00
9615e1e251 Audio fade 2026-02-12 22:42:18 -08:00
c755485855 Add sample Stele to overworld 2026-02-12 21:39:10 -08:00
d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
Pal
ac31c3ae65 Deleted a bunch of unused files.
Added environment to A2 exit, deleted environment from other A2 rooms.
2026-02-12 20:43:52 -08:00
Pal
549040c339 Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which. 2026-02-12 20:17:13 -08:00
230b47061d Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
Pal
fdc4a6f2c1 Small Map Fixes 2026-02-10 01:55:56 -08:00
Pal
843a100218 Small Changes 2026-02-10 01:21:47 -08:00