Pal
|
908202d855
|
Boss Room 1 an 2 visual changes, Altar new skybox addittion.
|
2025-09-10 04:07:44 -07:00 |
|
Pal
|
65bcd4b5b7
|
Boss Floor 1 Update
-Updated Model (Ver. 3)
-Cloud Setup
-Skybox Setup
-Lighting/Environment
|
2025-09-09 06:10:14 -07:00 |
|
Pal
|
09abd588c2
|
-World Environment Mess Arounds
-Player Height Change
-Altar Sky Video Import Test
-Manually Changed Shading On for a few materials on Altar that weren't switched over
|
2025-09-09 03:33:10 -07:00 |
|
|
|
4f1251d402
|
Re-implement audio managers
|
2025-09-08 23:24:33 -07:00 |
|
|
|
d830a05d98
|
Add SFX
|
2025-09-06 14:46:49 -07:00 |
|
|
|
8368a55d7c
|
Add SFX to node and code
|
2025-08-10 22:48:44 -07:00 |
|
|
|
f8a27d7ba6
|
Sync minimap floor data
|
2025-08-09 19:15:32 -07:00 |
|
|
|
953cba40c6
|
Add minimap to sidebar
|
2025-08-08 23:43:57 -07:00 |
|
|
|
bd6794dafd
|
Add HP/VT bars
|
2025-08-08 23:16:51 -07:00 |
|
|
|
7c694149c2
|
Modify UI placement, fix debug menu
|
2025-08-07 23:25:58 -07:00 |
|
|
|
5725e7a6fb
|
Add shading back
|
2025-08-06 22:31:30 -07:00 |
|
|
|
17265a3a26
|
Remove debug visuals
|
2025-06-29 23:24:25 -07:00 |
|
Pal
|
d8a49124b9
|
Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
|
2025-06-29 23:14:24 -07:00 |
|
Pal
|
34c6e5cbe8
|
Laser Scene Start
|
2025-06-29 23:12:11 -07:00 |
|
|
|
d3b67c1825
|
Re-import rooms and add missing NPCs
|
2025-06-29 23:11:24 -07:00 |
|
|
|
ee898bf1cd
|
Make each special floor a dungeon floor (probably still won't work)
|
2025-06-29 22:27:46 -07:00 |
|
|
|
f12841f88f
|
Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway)
|
2025-06-29 22:11:49 -07:00 |
|
|
|
5d49842c04
|
Fix corridor B
|
2025-06-29 15:47:56 -07:00 |
|
|
|
6826fecd16
|
hnnngghh open door
|
2025-06-29 15:23:38 -07:00 |
|
|
|
54d9bcf52d
|
Give item to npc
|
2025-06-28 18:12:04 -07:00 |
|
|
|
0880b74695
|
Add overworld
|
2025-06-28 17:18:54 -07:00 |
|
|
|
3efab7e233
|
Start moving UI elements around
|
2025-06-28 15:36:08 -07:00 |
|
|
|
bdc3bdf61d
|
Move inventory screen to UI folder
|
2025-06-28 14:23:52 -07:00 |
|
|
|
cf03c75ada
|
Add test shader for godrays, use rigidbodies to put all spawned items on the ground
|
2025-06-28 12:26:26 -07:00 |
|
|
|
f33616dda4
|
Fix menus between floors
|
2025-06-28 00:30:16 -07:00 |
|
|
|
39f791e2b4
|
Fix dialogue manager plugin, lower resolution
|
2025-06-27 18:53:08 -07:00 |
|
|
|
338e303fbb
|
Fix all doors
|
2025-05-17 14:37:58 -07:00 |
|
|
|
97c082f87a
|
Update godot version
|
2025-05-02 20:44:06 -07:00 |
|
|
|
7ab5e32c74
|
Minor fixes
|
2025-04-30 21:46:08 -07:00 |
|
|
|
68c91d8f13
|
Overhaul game state logic to support gameplay loop
|
2025-04-30 00:43:55 -07:00 |
|
|
|
78cdda97b9
|
Update Chariot attack animations
|
2025-04-17 00:43:07 -07:00 |
|
|
|
24b4227425
|
In progress gameplay loop changes
|
2025-04-15 00:33:59 -07:00 |
|
|
|
03caa13ceb
|
Fix enemy scene setups
|
2025-04-14 22:00:44 -07:00 |
|
|
|
078bfb9e45
|
Various enemy debugging stuff
|
2025-04-10 02:10:49 -07:00 |
|
|
|
753ba60f0f
|
Fix chinthe animations
|
2025-04-10 00:04:31 -07:00 |
|
|
|
a7381658f4
|
Add debug menu, add ability to load next floor or spawn item
|
2025-04-09 22:45:00 -07:00 |
|
|
|
40e7fd0ef2
|
Reset default launch point as main, fix up navigation path for Floor 01
|
2025-04-09 19:55:48 -07:00 |
|
|
|
3b7ef1b801
|
Add scene and class to all enemy types, update all floors with enemy spawn types and rates
|
2025-04-09 01:21:55 -07:00 |
|
|
|
e95188efc8
|
All enemy animations included
|
2025-04-04 01:29:08 -07:00 |
|
|
|
ac39a62e27
|
More enemy animations
|
2025-04-04 00:10:16 -07:00 |
|
|
|
ac55af0cb6
|
In progress work for enemy animations
|
2025-04-03 23:07:50 -07:00 |
|
|
|
d5108fbc1e
|
Fix up animations for more enemies
|
2025-04-03 00:48:28 -07:00 |
|
|
|
63391ef82a
|
Start work on fixing all other enemies animations
|
2025-04-02 01:50:53 -07:00 |
|
|
|
c923f549b9
|
More Chariot fixes
|
2025-04-02 01:16:17 -07:00 |
|
|
|
84c26dbf0a
|
Chariot animation fixes
|
2025-04-01 23:51:59 -07:00 |
|
|
|
f6a2d28dde
|
Fix overlapping walls issue, change pillar column collision shapes to cylinder to get stuck on them less
|
2025-04-01 20:54:30 -07:00 |
|
|
|
762444fe2c
|
In progress work for Chariot
|
2025-04-01 02:20:27 -07:00 |
|
|
|
b8e23ac9c4
|
Minor fix
|
2025-03-31 20:07:18 -07:00 |
|
|
|
20dad3069a
|
Fix export
|
2025-03-31 01:18:36 -07:00 |
|
|
|
ffc3177244
|
Start on Atonement weapon
|
2025-03-30 21:57:41 -07:00 |
|