Pal
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6847af1f8b
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Affinity locations added, some decorations and final floors work
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2026-04-08 01:19:51 -07:00 |
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Pal
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640145afe5
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mostly near final version of true route GOG room + planter blasts
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2026-04-06 17:25:57 -07:00 |
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Pal
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cf0a520048
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Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object.
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2026-04-05 17:12:42 -07:00 |
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Pal
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9cf8046fc3
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Planter enemy added + Devic Balance
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2026-04-03 17:48:37 -07:00 |
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Pal
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31e8b7fb01
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Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual
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2026-04-01 16:47:05 -07:00 |
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8630c6c1f3
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Update icons in-game
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2026-03-22 15:04:14 -07:00 |
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Pal
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83dbbba8e6
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Finalized Item Icons + New Weapon Slashes
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2026-03-20 16:23:51 -07:00 |
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f19cb7edda
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Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
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2026-03-09 22:05:53 -07:00 |
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e6937244ec
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Move line of code to move item spawn position after being added to node tree
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2026-03-02 15:32:35 -08:00 |
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c4150e78fa
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Fixed item spawn locations, make filth eater stop firing animation on death
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2026-03-02 14:35:48 -08:00 |
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840ffe1a9a
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Fix really really really annoying issue with enemy spawns
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
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2026-03-01 17:54:34 -08:00 |
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a686ce2fbc
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Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
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2026-02-25 22:33:38 -08:00 |
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9d18bbb349
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Fix up projectiles
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2026-02-24 12:28:01 -08:00 |
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846c8a4c59
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2-24-16 build changes
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2026-02-24 10:39:34 -08:00 |
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3c1a221522
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Enemy viewer fixes
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2026-02-23 10:36:08 -08:00 |
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e77ca00002
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Fix up enemy viewer, reduce some memory footprint
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2026-02-20 01:02:03 -08:00 |
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104b9cf25e
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Rework item descriptions, fix item rescue menu
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2026-02-18 02:41:22 -08:00 |
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d39524ffe2
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Feedback changes
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2026-02-17 15:46:16 -08:00 |
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7393662aa8
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Fix spawn heights and debug menu enemy spawning
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2026-02-17 12:27:26 -08:00 |
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922d8fde59
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Adjust altar scaling
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2026-02-17 10:10:42 -08:00 |
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017be896f3
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Weapons tested and general changes made to support the results of those tests
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2026-02-16 16:44:36 -08:00 |
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f09d6ac8e8
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Wave of item effects and implementation
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2026-02-15 22:44:43 -08:00 |
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5233da4225
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Various cleanup
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2026-02-15 20:35:05 -08:00 |
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1a1e050dcc
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Update icons
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2026-02-15 15:00:36 -08:00 |
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Pal
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fc04a93f58
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Pixel Art Resizes Added + fix of 2 3D render icons
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2026-02-15 03:04:42 -08:00 |
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69b25aacb9
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Overhaul item and inventory and clean up bits and pieces
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2026-02-15 01:19:27 -08:00 |
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Pal
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a1f4a29eb3
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Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor.
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2026-02-15 00:57:19 -08:00 |
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Pal
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47ceb2f613
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Remove E, fix UI, Altar scale better
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2026-02-14 16:49:16 -08:00 |
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Pal
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b56668dcbe
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3D Render Icons Wave 1 Added
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2026-02-13 14:44:03 -08:00 |
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68b1455c53
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Fix restorative
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2026-02-12 23:28:51 -08:00 |
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9615e1e251
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Audio fade
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2026-02-12 22:42:18 -08:00 |
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c755485855
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Add sample Stele to overworld
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2026-02-12 21:39:10 -08:00 |
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d503413140
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Fix up effect items
Fix up minimap
Add some debug info
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2026-02-12 20:49:09 -08:00 |
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Pal
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ac31c3ae65
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Deleted a bunch of unused files.
Added environment to A2 exit, deleted environment from other A2 rooms.
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2026-02-12 20:43:52 -08:00 |
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Pal
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549040c339
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Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which.
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2026-02-12 20:17:13 -08:00 |
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230b47061d
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Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
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2026-02-11 15:25:20 -08:00 |
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97198afe18
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Fix dropped/thrown item behavior
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2026-02-10 14:57:41 -08:00 |
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Pal
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fdc4a6f2c1
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Small Map Fixes
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2026-02-10 01:55:56 -08:00 |
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Pal
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843a100218
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Small Changes
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2026-02-10 01:21:47 -08:00 |
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Pal
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8001556f37
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Item Icons Wave 2
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2026-02-10 00:49:15 -08:00 |
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90d054a3c6
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Clean up events, add weapon tag for weaker on swing
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2026-02-09 23:50:15 -08:00 |
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bfaa324e6a
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Fix references and start more weapon tag implementation
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2026-02-09 22:16:49 -08:00 |
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ce727b523a
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Change import settings for textures
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2026-02-09 18:52:31 -08:00 |
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Pal
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6a474576f0
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wave 1 of item icons
(cherry picked from commit 6355ffb26d1199c47486e522902c08e878d18317)
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2026-02-09 17:20:39 -08:00 |
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8dd194a202
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Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file
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2026-02-06 03:24:34 -08:00 |
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70a33d68cf
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Add navigation regions to all floors
Actually fix the annoying LookAt bug for real this time I hope
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2026-02-06 00:00:22 -08:00 |
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da8c4209d7
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Fix annoying issue with LookAt
Add jump scare
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2026-02-05 20:10:41 -08:00 |
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c6fbc9f553
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Rework dimmable audio stream
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2026-02-05 14:45:28 -08:00 |
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36b851254e
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Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
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2026-02-05 14:17:45 -08:00 |
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147f04d2ff
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Modify palm of heaven, remove random box item in altar
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2026-02-05 10:52:13 -08:00 |
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