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zenayi/GameJamDungeon
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693 Commits 2 Branches 0 Tags
4c9497de6809cf99b7693d5aca8ead00af32f607
Commit Graph

12 Commits

Author SHA1 Message Date
zenny 4c9497de68 Lighting adjustments (make lights only affect enemy and not environment), collision box adjustments for agni demon 2026-06-15 01:12:53 -07:00
zenny 3afa0c4eeb Adjust lighting of all items and enemies 2026-06-15 00:08:25 -07:00
zenny 83624012b8 Add lighting to items too (might need to increase the light or find some way to visually indicate them in the world) 2026-06-14 02:10:02 -07:00
zenny 03d6957d3b Add small light to every 2D enemy, utilize CanMove tag to prevent some enemies (like Filth Eater) from moving while attacking (if it makes sense to do so) 2026-06-14 01:53:31 -07:00
zenny 366ed9f5e6 Beeg fixpack 2026-02-16 03:30:45 -08:00
zenny 5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
zenny 9c4c82af68 All items have an image 2026-02-15 02:56:26 -08:00
zenny 97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
zenny 8a99771491 Add more boxes, implement weapon that gets stronger on lower HP 2026-02-04 23:51:07 -08:00
zenny cf03c75ada Add test shader for godrays, use rigidbodies to put all spawned items on the ground 2025-06-28 12:26:26 -07:00
zenny 9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
zenny a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00
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