Commit Graph

14 Commits

Author SHA1 Message Date
db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
Pal
3e8c11d55d VFX assetts imported 2025-11-22 15:55:13 -08:00
f69e219643 Add game tab to options menu, fix focus of GUI elements, add Delete option for save file 2025-11-18 20:28:43 -08:00
Pal
e7bae342c9 SFX additions 2025-11-16 16:12:21 -08:00
575a565a2c Fix spawn point for player, add flee behavior for gold sproingy 2025-10-29 11:03:07 -07:00
Pal
11cbb8c4e5 SFX batch 1 import and some implementation, minimap icons added 2025-10-27 20:08:17 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
97c082f87a Update godot version 2025-05-02 20:44:06 -07:00
20dad3069a Fix export 2025-03-31 01:18:36 -07:00
13e2ef90c8 Revamp boss logic 2025-03-18 00:12:36 -07:00
d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
ae017dd679 Rename project 2025-03-08 13:49:46 -08:00
1cb79f5b30 Move App logic to other projects 2025-03-07 01:08:35 -08:00
3b5ee84ce2 Move save logic out of Game 2025-03-07 00:32:19 -08:00