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36b851254e
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Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
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2026-02-05 14:17:45 -08:00 |
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Pal
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76f4adc5be
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gallery and options rendered images set to linear filterling
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2025-12-04 01:18:03 -08:00 |
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6f90a0985a
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General UI Work
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2025-12-03 23:21:29 -08:00 |
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6ec45c4805
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Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
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2025-10-22 02:41:08 -07:00 |
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a4205f1963
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Font fixes
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2025-09-11 22:10:42 -07:00 |
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4f1251d402
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Re-implement audio managers
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2025-09-08 23:24:33 -07:00 |
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d830a05d98
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Add SFX
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2025-09-06 14:46:49 -07:00 |
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bd6794dafd
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Add HP/VT bars
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2025-08-08 23:16:51 -07:00 |
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7c694149c2
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Modify UI placement, fix debug menu
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2025-08-07 23:25:58 -07:00 |
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39f791e2b4
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Fix dialogue manager plugin, lower resolution
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2025-06-27 18:53:08 -07:00 |
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68c91d8f13
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Overhaul game state logic to support gameplay loop
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2025-04-30 00:43:55 -07:00 |
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a1c26ed7fb
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Refactor more stuff (Audio mostly)
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2025-03-10 20:52:39 -07:00 |
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a09f6ec5a5
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Move files and folders to new repo format to enable multi-project format
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2025-03-06 22:07:25 -08:00 |
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