2622ed4423
Fix maze floor
2026-01-25 16:56:05 -08:00
79dd6eb33a
Fix player height
2026-01-25 16:06:20 -08:00
Pal
bba0bb5ecd
Minimap Reveal system tscns added, floor adjustments, collisions added for mazefloor
2026-01-25 02:19:11 -08:00
Pal
60d8c55c7d
Finished All Basic Floor layouts
2026-01-24 18:55:35 -08:00
Pal
12993bced0
Floors 1ABC and 2ABC complete
2026-01-23 18:02:20 -08:00
Pal
8fd7a5133d
A1 Floor Progress
2026-01-22 17:54:12 -08:00
Pal
97472f2a61
Deleted old unused Corridor tscns, B set (Floors 9-15) complete
2026-01-22 16:14:58 -08:00
5284a7c00d
Some geometry fixes, fix spawn height for overworld
2026-01-22 01:08:25 -08:00
Pal
92b39c1ee9
Lighting for new rooms etc
2026-01-21 14:46:48 -08:00
9897acffac
Unlockable door implementation (currently opens with regular attack)
2026-01-21 00:50:21 -08:00
aa9e14c498
Make overworld doors be of unlockable type, add behavior later
2026-01-20 23:33:28 -08:00
945c5e14bb
Licking all the room files
2026-01-20 22:01:22 -08:00
a1f67c3d71
Fix dying loop, add death counter, add die button to debug
2026-01-20 21:18:10 -08:00
Pal
670f8baabf
Added/Fixed Rooms
2026-01-20 18:29:21 -08:00
Pal
6a62d3d943
Room fixes, started mapping floors
2026-01-17 00:00:37 -08:00
Pal
be8bbcac28
Corridor Assetts Implemented
2026-01-13 23:06:06 -08:00
7e8826f143
Restore health fountain
2026-01-12 20:26:05 -08:00
Pal
f13afc9fdc
Re-scaled environment models imported and implemented.
2026-01-12 19:39:34 -08:00
04543fcfac
Add plastique item
...
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
678916be89
Enemy viewer revamp, loading screen improvement
2025-12-05 16:30:13 -08:00
Pal
1ee3e97f85
Overworld Gate object added, visual assetts added, test animation added
2025-12-03 23:54:20 -08:00
Pal
3c369f79f7
Added shadows to enemies
2025-12-01 21:05:33 -08:00
edff41af22
Edit dialogue balloons
2025-12-01 01:01:33 -08:00
ed9e611fd9
Work SFX work
...
Fix up Eden Pillar behavior
2025-11-26 02:12:24 -08:00
db7a1df1f7
Started implementing SFX
...
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
Pal
e7bae342c9
SFX additions
2025-11-16 16:12:21 -08:00
21d8c4770d
Big fix patch for enemy behaviors
2025-10-29 00:35:15 -07:00
Pal
11cbb8c4e5
SFX batch 1 import and some implementation, minimap icons added
2025-10-27 20:08:17 -07:00
286c221530
Improvements to save and loading
...
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
2025-10-22 02:41:08 -07:00
Pal
2786c95c22
re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow.
2025-10-09 03:23:27 -07:00
Pal
9ed5f8600c
Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine.
2025-10-07 21:38:27 -07:00
Pal
8e030aabcd
OW tweaks
2025-10-07 01:18:17 -07:00
Pal
9bfb410f99
Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
2025-10-07 00:30:31 -07:00
Pal
18cf7e062c
Overworld Fixes
2025-10-07 00:30:11 -07:00
1545ec73b0
Add rescued items spawn to overworld
2025-10-06 22:22:07 -07:00
Pal
06608fe435
Overworld Update
2025-10-06 20:03:43 -07:00
Pal
57b61e86a4
Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.
2025-10-06 04:25:21 -07:00
ec0f9ebff7
Simplify enemy animation logic
2025-10-06 02:13:05 -07:00
Pal
ad29e57fc9
Initial pass of lighting and particle systems for all area 1 rooms complete.
2025-10-04 03:52:04 -07:00
Pal
122d0e7794
made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx,
2025-10-03 04:43:45 -07:00
6f582fcca1
Add map loading logic and spawn rate control
2025-09-30 02:32:03 -07:00
0bac61a762
Cleanup
2025-09-27 00:22:06 -07:00
2ea96e5933
Arrange debug floor situation
2025-09-26 22:50:09 -07:00
2a3c80a7af
Fix map paths
2025-09-26 19:45:48 -07:00
Pal
5bb4aca510
cleanup of map/dungeon folder + water room fix
2025-09-26 16:00:17 -07:00
Pal
3aa1d66040
Dungeon Room Re-import and Old Models Deleted
2025-09-26 04:06:41 -07:00
4808b1dd63
Remove SimpleDungeons plugin
2025-09-15 20:50:19 -07:00
Pal
a4d475c07b
overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar.
2025-09-13 02:15:21 -07:00
Pal
b04956ea4d
Void Room preliminary shaders added, boss1 materials added
2025-09-12 03:35:19 -07:00