7 Commits

Author SHA1 Message Date
zenny 07a7942d6d More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary 2026-06-06 11:30:51 -07:00
zenny 0f849f11dc In progress changes for saving enemy defeated data 2026-06-06 10:52:08 -07:00
zenny d8b99e07de Save when talking to stele and record their ID in the save file 2026-06-04 23:06:01 -07:00
zenny 6b7bbd71af Persist Sarco data 2026-06-04 13:02:40 -07:00
zenny 150a21aabc Basic implementation for acquiring affinity sigil from Sarco 2026-06-04 12:24:58 -07:00
zenny a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
zenny 286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00