Add more interactive effects to inventory menu

This commit is contained in:
2024-09-10 19:40:19 -07:00
parent 081bde1d9a
commit d854f159b4
21 changed files with 279 additions and 112 deletions

View File

@@ -52,7 +52,7 @@ public partial class Npc : Node3D
public override void _UnhandledInput(InputEvent @event)
{
if (Input.IsActionJustPressed(GameInputs.Throw) && _isInDialogueZone)
if (@event.IsActionPressed(GameInputs.Throw) && _isInDialogueZone)
{
if (_isIntroductionComplete)
DialogueController.ShowDialogue(Dialogue, "general");