Move files and folders to new repo format to enable multi-project format
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41
Zennysoft.Game.Ma/src/minimap/Minimap.tscn
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41
Zennysoft.Game.Ma/src/minimap/Minimap.tscn
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[gd_scene load_steps=2 format=3 uid="uid://bwbofurcvf3yh"]
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[sub_resource type="Environment" id="Environment_3fkgx"]
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background_color = Color(1, 1, 1, 1)
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[node name="Minimap" type="Control"]
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process_mode = 3
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light_mask = 2
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visibility_layer = 2
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="CenterContainer" type="CenterContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="SubViewportContainer" type="SubViewportContainer" parent="CenterContainer"]
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custom_minimum_size = Vector2(800, 800)
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layout_mode = 2
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[node name="SubViewport" type="SubViewport" parent="CenterContainer/SubViewportContainer"]
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transparent_bg = true
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handle_input_locally = false
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size = Vector2i(800, 800)
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render_target_update_mode = 4
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[node name="Minimap Camera" type="Camera3D" parent="CenterContainer/SubViewportContainer/SubViewport"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -21.7374, 240.05, 2.76249)
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cull_mask = 2
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environment = SubResource("Environment_3fkgx")
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fov = 45.0
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size = 100.0
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near = 0.001
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BIN
Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png
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BIN
Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png
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Binary file not shown.
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bup8egjin5afn"
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path.s3tc="res://.godot/imported/floor_minimap.png-4fd86e7d3e861a95a2ca94eeca8e02e2.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://src/minimap/textures/floor_minimap.png"
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dest_files=["res://.godot/imported/floor_minimap.png-4fd86e7d3e861a95a2ca94eeca8e02e2.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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