diff --git a/.editorconfig b/.editorconfig
index 12c18476..72d5b34e 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -1,10 +1,239 @@
-[*.cs]
+# Remove the line below if you want to inherit .editorconfig settings from higher directories
+root = true
-# CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
-dotnet_diagnostic.CS8632.severity = silent
+# C# files
+[*.cs]
-# CS1998: Async method lacks 'await' operators and will run synchronously
-dotnet_diagnostic.CS1998.severity = silent
+csharp_style_namespace_declarations = file_scoped:warning
-# IDE1006: Naming Styles
-dotnet_diagnostic.IDE1006.severity = none
+#### Core EditorConfig Options ####
+
+# Indentation and spacing
+indent_size = 2
+indent_style = space
+tab_width = 4
+
+# New line preferences
+end_of_line = crlf
+insert_final_newline = false
+
+#### .NET Coding Conventions ####
+
+# Organize usings
+dotnet_separate_import_directive_groups = false
+dotnet_sort_system_directives_first = false
+file_header_template = unset
+
+# this. and Me. preferences
+dotnet_style_qualification_for_event = false
+dotnet_style_qualification_for_field = false
+dotnet_style_qualification_for_method = false
+dotnet_style_qualification_for_property = false
+
+# Language keywords vs BCL types preferences
+dotnet_style_predefined_type_for_locals_parameters_members = true
+dotnet_style_predefined_type_for_member_access = true
+
+# Parentheses preferences
+dotnet_style_parentheses_in_arithmetic_binary_operators = always_for_clarity
+dotnet_style_parentheses_in_other_binary_operators = always_for_clarity
+dotnet_style_parentheses_in_other_operators = never_if_unnecessary
+dotnet_style_parentheses_in_relational_binary_operators = always_for_clarity
+
+# Modifier preferences
+dotnet_style_require_accessibility_modifiers = for_non_interface_members
+
+# Expression-level preferences
+dotnet_style_coalesce_expression = true
+dotnet_style_collection_initializer = true
+dotnet_style_explicit_tuple_names = true
+dotnet_style_namespace_match_folder = true
+dotnet_style_null_propagation = true
+dotnet_style_object_initializer = true
+dotnet_style_operator_placement_when_wrapping = beginning_of_line
+dotnet_style_prefer_auto_properties = true
+dotnet_style_prefer_collection_expression = when_types_loosely_match
+dotnet_style_prefer_compound_assignment = true
+dotnet_style_prefer_conditional_expression_over_assignment = true
+dotnet_style_prefer_conditional_expression_over_return = true
+dotnet_style_prefer_foreach_explicit_cast_in_source = when_strongly_typed
+dotnet_style_prefer_inferred_anonymous_type_member_names = true
+dotnet_style_prefer_inferred_tuple_names = true
+dotnet_style_prefer_is_null_check_over_reference_equality_method = true
+dotnet_style_prefer_simplified_boolean_expressions = true
+dotnet_style_prefer_simplified_interpolation = true
+
+# Field preferences
+dotnet_style_readonly_field = true
+
+# Parameter preferences
+dotnet_code_quality_unused_parameters = all
+
+# Suppression preferences
+dotnet_remove_unnecessary_suppression_exclusions = none
+
+# New line preferences
+dotnet_style_allow_multiple_blank_lines_experimental = false
+dotnet_style_allow_statement_immediately_after_block_experimental = true
+
+#### C# Coding Conventions ####
+
+# var preferences
+csharp_style_var_elsewhere = false
+csharp_style_var_for_built_in_types = false
+csharp_style_var_when_type_is_apparent = false
+
+# Expression-bodied members
+csharp_style_expression_bodied_accessors = when_on_single_line
+csharp_style_expression_bodied_constructors = false
+csharp_style_expression_bodied_indexers = when_on_single_line
+csharp_style_expression_bodied_lambdas = when_on_single_line
+csharp_style_expression_bodied_local_functions = when_on_single_line
+csharp_style_expression_bodied_methods = when_on_single_line
+csharp_style_expression_bodied_operators = when_on_single_line
+csharp_style_expression_bodied_properties = when_on_single_line
+
+# Pattern matching preferences
+csharp_style_pattern_matching_over_as_with_null_check = true
+csharp_style_pattern_matching_over_is_with_cast_check = true
+csharp_style_prefer_extended_property_pattern = true
+csharp_style_prefer_not_pattern = true
+csharp_style_prefer_pattern_matching = true
+csharp_style_prefer_switch_expression = true
+
+# Null-checking preferences
+csharp_style_conditional_delegate_call = true
+
+# Modifier preferences
+csharp_prefer_static_anonymous_function = true
+csharp_prefer_static_local_function = true
+csharp_preferred_modifier_order = public,private,protected,internal,file,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,required,volatile,async
+csharp_style_prefer_readonly_struct = true
+csharp_style_prefer_readonly_struct_member = true
+
+# Code-block preferences
+csharp_prefer_braces = true
+csharp_prefer_simple_using_statement = true
+csharp_style_namespace_declarations = block_scoped
+csharp_style_prefer_method_group_conversion = true
+csharp_style_prefer_primary_constructors = true
+csharp_style_prefer_top_level_statements = true
+
+# Expression-level preferences
+csharp_prefer_simple_default_expression = true
+csharp_style_deconstructed_variable_declaration = true
+csharp_style_implicit_object_creation_when_type_is_apparent = true
+csharp_style_inlined_variable_declaration = true
+csharp_style_prefer_index_operator = true
+csharp_style_prefer_local_over_anonymous_function = true
+csharp_style_prefer_null_check_over_type_check = true
+csharp_style_prefer_range_operator = true
+csharp_style_prefer_tuple_swap = true
+csharp_style_prefer_utf8_string_literals = true
+csharp_style_throw_expression = true
+csharp_style_unused_value_assignment_preference = discard_variable
+csharp_style_unused_value_expression_statement_preference = discard_variable
+
+# 'using' directive preferences
+csharp_using_directive_placement = outside_namespace
+
+# New line preferences
+csharp_style_allow_blank_line_after_colon_in_constructor_initializer_experimental = true
+csharp_style_allow_blank_line_after_token_in_arrow_expression_clause_experimental = true
+csharp_style_allow_blank_line_after_token_in_conditional_expression_experimental = true
+csharp_style_allow_blank_lines_between_consecutive_braces_experimental = true
+csharp_style_allow_embedded_statements_on_same_line_experimental = false
+
+#### C# Formatting Rules ####
+
+# New line preferences
+csharp_new_line_before_catch = true
+csharp_new_line_before_else = true
+csharp_new_line_before_finally = true
+csharp_new_line_before_members_in_anonymous_types = true
+csharp_new_line_before_members_in_object_initializers = true
+csharp_new_line_before_open_brace = all
+csharp_new_line_between_query_expression_clauses = true
+
+# Indentation preferences
+csharp_indent_block_contents = true
+csharp_indent_braces = false
+csharp_indent_case_contents = true
+csharp_indent_case_contents_when_block = true
+csharp_indent_labels = one_less_than_current
+csharp_indent_switch_labels = true
+
+# Space preferences
+csharp_space_after_cast = false
+csharp_space_after_colon_in_inheritance_clause = true
+csharp_space_after_comma = true
+csharp_space_after_dot = false
+csharp_space_after_keywords_in_control_flow_statements = true
+csharp_space_after_semicolon_in_for_statement = true
+csharp_space_around_binary_operators = before_and_after
+csharp_space_around_declaration_statements = false
+csharp_space_before_colon_in_inheritance_clause = true
+csharp_space_before_comma = false
+csharp_space_before_dot = false
+csharp_space_before_open_square_brackets = false
+csharp_space_before_semicolon_in_for_statement = false
+csharp_space_between_empty_square_brackets = false
+csharp_space_between_method_call_empty_parameter_list_parentheses = false
+csharp_space_between_method_call_name_and_opening_parenthesis = false
+csharp_space_between_method_call_parameter_list_parentheses = false
+csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
+csharp_space_between_method_declaration_name_and_open_parenthesis = false
+csharp_space_between_method_declaration_parameter_list_parentheses = false
+csharp_space_between_parentheses = false
+csharp_space_between_square_brackets = false
+
+# Wrapping preferences
+csharp_preserve_single_line_blocks = true
+csharp_preserve_single_line_statements = false
+
+#### Naming styles ####
+
+# Naming rules
+
+dotnet_naming_rule.private_or_internal_field_should_be_private_field.severity = warning
+dotnet_naming_rule.private_or_internal_field_should_be_private_field.symbols = private_or_internal_field
+dotnet_naming_rule.private_or_internal_field_should_be_private_field.style = private_field
+
+dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
+dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
+dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
+
+dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
+dotnet_naming_rule.types_should_be_pascal_case.symbols = types
+dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
+
+# Symbol specifications
+
+dotnet_naming_symbols.interface.applicable_kinds = interface
+dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
+dotnet_naming_symbols.interface.required_modifiers =
+
+dotnet_naming_symbols.private_or_internal_field.applicable_kinds = field
+dotnet_naming_symbols.private_or_internal_field.applicable_accessibilities = internal, private, private_protected
+dotnet_naming_symbols.private_or_internal_field.required_modifiers =
+
+dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum
+dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
+dotnet_naming_symbols.types.required_modifiers =
+
+# Naming styles
+
+dotnet_naming_style.pascal_case.required_prefix =
+dotnet_naming_style.pascal_case.required_suffix =
+dotnet_naming_style.pascal_case.word_separator =
+dotnet_naming_style.pascal_case.capitalization = pascal_case
+
+dotnet_naming_style.begins_with_i.required_prefix = I
+dotnet_naming_style.begins_with_i.required_suffix =
+dotnet_naming_style.begins_with_i.word_separator =
+dotnet_naming_style.begins_with_i.capitalization = pascal_case
+
+dotnet_naming_style.private_field.required_prefix = _
+dotnet_naming_style.private_field.required_suffix =
+dotnet_naming_style.private_field.word_separator =
+dotnet_naming_style.private_field.capitalization = camel_case
diff --git a/GameJamDungeon.sln b/GameJamDungeon.sln
deleted file mode 100644
index 118c2a3b..00000000
--- a/GameJamDungeon.sln
+++ /dev/null
@@ -1,19 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2012
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameJamDungeon", "GameJamDungeon.csproj", "{B685AA99-B971-46A7-A708-00546BA0EF55}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- ExportDebug|Any CPU = ExportDebug|Any CPU
- ExportRelease|Any CPU = ExportRelease|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {B685AA99-B971-46A7-A708-00546BA0EF55}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {B685AA99-B971-46A7-A708-00546BA0EF55}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
- {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
- {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
- {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
- EndGlobalSection
-EndGlobal
diff --git a/Ma.sln b/Ma.sln
new file mode 100644
index 00000000..3270a382
--- /dev/null
+++ b/Ma.sln
@@ -0,0 +1,46 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.11.35222.181
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Zennysoft.Game.Ma", "Zennysoft.Game.Ma\Zennysoft.Game.Ma.csproj", "{B685AA99-B971-46A7-A708-00546BA0EF55}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Zennysoft.Game.Ma.Implementation", "Zennysoft.Game.Ma.Implementation\Zennysoft.Game.Ma.Implementation.csproj", "{3C934960-1375-4971-BF3F-C21F5241573A}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{E4C0167B-02AB-49E0-B36D-30D0A2479C25}"
+ ProjectSection(SolutionItems) = preProject
+ .editorconfig = .editorconfig
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ ExportDebug|Any CPU = ExportDebug|Any CPU
+ ExportRelease|Any CPU = ExportRelease|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {B685AA99-B971-46A7-A708-00546BA0EF55}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {B685AA99-B971-46A7-A708-00546BA0EF55}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
+ {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
+ {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
+ {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
+ {B685AA99-B971-46A7-A708-00546BA0EF55}.Release|Any CPU.ActiveCfg = ExportRelease|Any CPU
+ {B685AA99-B971-46A7-A708-00546BA0EF55}.Release|Any CPU.Build.0 = ExportRelease|Any CPU
+ {3C934960-1375-4971-BF3F-C21F5241573A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {3C934960-1375-4971-BF3F-C21F5241573A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {3C934960-1375-4971-BF3F-C21F5241573A}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
+ {3C934960-1375-4971-BF3F-C21F5241573A}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
+ {3C934960-1375-4971-BF3F-C21F5241573A}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU
+ {3C934960-1375-4971-BF3F-C21F5241573A}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
+ {3C934960-1375-4971-BF3F-C21F5241573A}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {3C934960-1375-4971-BF3F-C21F5241573A}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {EFF5E6D7-4263-4677-8014-337284356F7A}
+ EndGlobalSection
+EndGlobal
diff --git a/Zennysoft.Game.Ma.Implementation/Class1.cs b/Zennysoft.Game.Ma.Implementation/Class1.cs
new file mode 100644
index 00000000..5c01a717
--- /dev/null
+++ b/Zennysoft.Game.Ma.Implementation/Class1.cs
@@ -0,0 +1,6 @@
+namespace Zennysoft.Game.Ma.Implementation;
+
+public class Class1
+{
+
+}
diff --git a/Zennysoft.Game.Ma.Implementation/Zennysoft.Game.Ma.Implementation.csproj b/Zennysoft.Game.Ma.Implementation/Zennysoft.Game.Ma.Implementation.csproj
new file mode 100644
index 00000000..fa71b7ae
--- /dev/null
+++ b/Zennysoft.Game.Ma.Implementation/Zennysoft.Game.Ma.Implementation.csproj
@@ -0,0 +1,9 @@
+
+
+
+ net8.0
+ enable
+ enable
+
+
+
diff --git a/Zennysoft.Game.Ma/.editorconfig b/Zennysoft.Game.Ma/.editorconfig
new file mode 100644
index 00000000..12c18476
--- /dev/null
+++ b/Zennysoft.Game.Ma/.editorconfig
@@ -0,0 +1,10 @@
+[*.cs]
+
+# CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
+dotnet_diagnostic.CS8632.severity = silent
+
+# CS1998: Async method lacks 'await' operators and will run synchronously
+dotnet_diagnostic.CS1998.severity = silent
+
+# IDE1006: Naming Styles
+dotnet_diagnostic.IDE1006.severity = none
diff --git a/GlobalSuppressions.cs b/Zennysoft.Game.Ma/GlobalSuppressions.cs
similarity index 88%
rename from GlobalSuppressions.cs
rename to Zennysoft.Game.Ma/GlobalSuppressions.cs
index 0edfdb42..a57da6e8 100644
--- a/GlobalSuppressions.cs
+++ b/Zennysoft.Game.Ma/GlobalSuppressions.cs
@@ -5,5 +5,5 @@
using System.Diagnostics.CodeAnalysis;
-[assembly: SuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "", Scope = "member", Target = "~M:GameJamDungeon.Game.OnResolved")]
-[assembly: SuppressMessage("AOT", "IL3050:Calling members annotated with 'RequiresDynamicCodeAttribute' may break functionality when AOT compiling.", Justification = "", Scope = "member", Target = "~M:GameJamDungeon.Game.OnResolved")]
+[assembly: SuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "", Scope = "member", Target = "~M:Zennysoft.Game.Ma.Game.OnResolved")]
+[assembly: SuppressMessage("AOT", "IL3050:Calling members annotated with 'RequiresDynamicCodeAttribute' may break functionality when AOT compiling.", Justification = "", Scope = "member", Target = "~M:Zennysoft.Game.Ma.Game.OnResolved")]
diff --git a/GlobalSuppressions.cs.uid b/Zennysoft.Game.Ma/GlobalSuppressions.cs.uid
similarity index 100%
rename from GlobalSuppressions.cs.uid
rename to Zennysoft.Game.Ma/GlobalSuppressions.cs.uid
diff --git a/LICENSE b/Zennysoft.Game.Ma/LICENSE
similarity index 100%
rename from LICENSE
rename to Zennysoft.Game.Ma/LICENSE
diff --git a/Properties/launchSettings.json b/Zennysoft.Game.Ma/Properties/launchSettings.json
similarity index 100%
rename from Properties/launchSettings.json
rename to Zennysoft.Game.Ma/Properties/launchSettings.json
diff --git a/GameJamDungeon.csproj b/Zennysoft.Game.Ma/Zennysoft.Game.Ma.csproj
similarity index 100%
rename from GameJamDungeon.csproj
rename to Zennysoft.Game.Ma/Zennysoft.Game.Ma.csproj
diff --git a/addons/SimpleDungeons/DungeonGenerator3D.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonGenerator3D.gd
similarity index 100%
rename from addons/SimpleDungeons/DungeonGenerator3D.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonGenerator3D.gd
diff --git a/addons/SimpleDungeons/DungeonGenerator3D.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonGenerator3D.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/DungeonGenerator3D.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonGenerator3D.gd.uid
diff --git a/addons/SimpleDungeons/DungeonRoom3D.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonRoom3D.gd
similarity index 100%
rename from addons/SimpleDungeons/DungeonRoom3D.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonRoom3D.gd
diff --git a/addons/SimpleDungeons/DungeonRoom3D.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonRoom3D.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/DungeonRoom3D.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonRoom3D.gd.uid
diff --git a/addons/SimpleDungeons/DungeonUtils.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonUtils.gd
similarity index 100%
rename from addons/SimpleDungeons/DungeonUtils.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonUtils.gd
diff --git a/addons/SimpleDungeons/DungeonUtils.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonUtils.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/DungeonUtils.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonUtils.gd.uid
diff --git a/addons/SimpleDungeons/debug_visuals/DebugAlert.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.gd
similarity index 100%
rename from addons/SimpleDungeons/debug_visuals/DebugAlert.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.gd
diff --git a/addons/SimpleDungeons/debug_visuals/DebugAlert.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/debug_visuals/DebugAlert.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.gd.uid
diff --git a/addons/SimpleDungeons/debug_visuals/DebugAlert.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.tscn
similarity index 100%
rename from addons/SimpleDungeons/debug_visuals/DebugAlert.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.tscn
diff --git a/addons/SimpleDungeons/debug_visuals/DoorDebugVisual.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DoorDebugVisual.tscn
similarity index 100%
rename from addons/SimpleDungeons/debug_visuals/DoorDebugVisual.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DoorDebugVisual.tscn
diff --git a/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd
similarity index 100%
rename from addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd
diff --git a/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd.uid
diff --git a/addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd
similarity index 100%
rename from addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd
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diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd
diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd.uid
diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/spike_hallway.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/spike_hallway.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/spike_hallway.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/spike_hallway.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/stair.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/stair.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/stair.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/stair.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/trap_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/trap_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/trap_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/trap_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/treasure_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/treasure_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/treasure_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/treasure_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd
diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd.uid
diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/mansion_entrance_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/mansion_entrance_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/mansion/mansion_entrance_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/mansion_entrance_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/rooms/bedroom.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/bedroom.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/mansion/rooms/bedroom.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/bedroom.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/rooms/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/corridor.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/mansion/rooms/corridor.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/corridor.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/rooms/living_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/living_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/mansion/rooms/living_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/living_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/rooms/stair.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/stair.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/mansion/rooms/stair.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/stair.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/terrarium/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/corridor.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/terrarium/corridor.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/corridor.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/terrarium/green_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/green_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/terrarium/green_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/green_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/terrarium/stair.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/stair.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/terrarium/stair.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/stair.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/bridge_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/bridge_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/bridge_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/bridge_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/corridor.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/corridor.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/corridor.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/entrance_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/entrance_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/entrance_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/entrance_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/living_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/living_room.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/living_room.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/living_room.tscn
diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/stair.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/stair.tscn
similarity index 100%
rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/stair.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/stair.tscn
diff --git a/addons/SimpleDungeons/utils/AABBi.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/AABBi.gd
similarity index 100%
rename from addons/SimpleDungeons/utils/AABBi.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/AABBi.gd
diff --git a/addons/SimpleDungeons/utils/AABBi.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/AABBi.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/utils/AABBi.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/AABBi.gd.uid
diff --git a/addons/SimpleDungeons/utils/CSGStairMaker3D.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/CSGStairMaker3D.tscn
similarity index 100%
rename from addons/SimpleDungeons/utils/CSGStairMaker3D.tscn
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/CSGStairMaker3D.tscn
diff --git a/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd
similarity index 100%
rename from addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd
diff --git a/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd.uid
diff --git a/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd
similarity index 100%
rename from addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd
diff --git a/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd.uid
diff --git a/addons/SimpleDungeons/utils/TreeGraph.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/TreeGraph.gd
similarity index 100%
rename from addons/SimpleDungeons/utils/TreeGraph.gd
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/TreeGraph.gd
diff --git a/addons/SimpleDungeons/utils/TreeGraph.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/TreeGraph.gd.uid
similarity index 100%
rename from addons/SimpleDungeons/utils/TreeGraph.gd.uid
rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/TreeGraph.gd.uid
diff --git a/Zennysoft.Game.Ma/addons/dialogue_manager/DialogueManager.cs b/Zennysoft.Game.Ma/addons/dialogue_manager/DialogueManager.cs
new file mode 100644
index 00000000..069c8fad
--- /dev/null
+++ b/Zennysoft.Game.Ma/addons/dialogue_manager/DialogueManager.cs
@@ -0,0 +1,425 @@
+using Godot;
+using Godot.Collections;
+using System;
+using System.Reflection;
+using System.Threading.Tasks;
+
+#nullable enable
+
+namespace DialogueManagerRuntime;
+
+public enum TranslationSource
+{
+ None,
+ Guess,
+ CSV,
+ PO
+}
+
+public partial class DialogueManager : Node
+{
+ public delegate void PassedTitleEventHandler(string title);
+ public delegate void GotDialogueEventHandler(DialogueLine dialogueLine);
+ public delegate void MutatedEventHandler(Dictionary mutation);
+ public delegate void DialogueEndedEventHandler(Resource dialogueResource);
+
+ public static PassedTitleEventHandler? PassedTitle;
+ public static GotDialogueEventHandler? GotDialogue;
+ public static MutatedEventHandler? Mutated;
+ public static DialogueEndedEventHandler? DialogueEnded;
+
+ [Signal] public delegate void ResolvedEventHandler(Variant value);
+
+ private static GodotObject? instance;
+ public static GodotObject Instance
+ {
+ get
+ {
+ if (instance == null)
+ {
+ instance = Engine.GetSingleton("DialogueManager");
+ }
+ return instance;
+ }
+ }
+
+
+ public static Godot.Collections.Array GameStates
+ {
+ get => (Godot.Collections.Array)Instance.Get("game_states");
+ set => Instance.Set("game_states", value);
+ }
+
+
+ public static bool IncludeSingletons
+ {
+ get => (bool)Instance.Get("include_singletons");
+ set => Instance.Set("include_singletons", value);
+ }
+
+
+ public static bool IncludeClasses
+ {
+ get => (bool)Instance.Get("include_classes");
+ set => Instance.Set("include_classes", value);
+ }
+
+
+ public static TranslationSource TranslationSource
+ {
+ get => (TranslationSource)(int)Instance.Get("translation_source");
+ set => Instance.Set("translation_source", (int)value);
+ }
+
+
+ public static Func GetCurrentScene
+ {
+ set => Instance.Set("get_current_scene", Callable.From(value));
+ }
+
+
+ public void Prepare()
+ {
+ Instance.Connect("passed_title", Callable.From((string title) => PassedTitle?.Invoke(title)));
+ Instance.Connect("got_dialogue", Callable.From((RefCounted line) => GotDialogue?.Invoke(new DialogueLine(line))));
+ Instance.Connect("mutated", Callable.From((Dictionary mutation) => Mutated?.Invoke(mutation)));
+ Instance.Connect("dialogue_ended", Callable.From((Resource dialogueResource) => DialogueEnded?.Invoke(dialogueResource)));
+ }
+
+
+ public static async Task GetSingleton()
+ {
+ if (instance != null)
+ return instance;
+
+ var tree = Engine.GetMainLoop();
+ int x = 0;
+
+ // Try and find the singleton for a few seconds
+ while (!Engine.HasSingleton("DialogueManager") && x < 300)
+ {
+ await tree.ToSignal(tree, SceneTree.SignalName.ProcessFrame);
+ x++;
+ }
+
+ // If it times out something is wrong
+ if (x >= 300)
+ {
+ throw new Exception("The DialogueManager singleton is missing.");
+ }
+
+ instance = Engine.GetSingleton("DialogueManager");
+ return instance;
+ }
+
+ public static async Task GetNextDialogueLine(Resource dialogueResource, string key = "", Array? extraGameStates = null)
+ {
+ Instance.Call("_bridge_get_next_dialogue_line", dialogueResource, key, extraGameStates ?? new Array());
+ var result = await Instance.ToSignal(Instance, "bridge_get_next_dialogue_line_completed");
+
+ if ((RefCounted)result[0] == null)
+ return null;
+
+ return new DialogueLine((RefCounted)result[0]);
+ }
+
+
+ public static CanvasLayer ShowExampleDialogueBalloon(Resource dialogueResource, string key = "", Array? extraGameStates = null)
+ {
+ return (CanvasLayer)Instance.Call("show_example_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array());
+ }
+
+
+ public static Node ShowDialogueBalloonScene(string balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null)
+ {
+ return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array());
+ }
+
+ public static Node ShowDialogueBalloonScene(PackedScene balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null)
+ {
+ return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array());
+ }
+
+ public static Node ShowDialogueBalloonScene(Node balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null)
+ {
+ return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array());
+ }
+
+
+ public static Node ShowDialogueBalloon(Resource dialogueResource, string key = "", Array? extraGameStates = null)
+ {
+ return (Node)Instance.Call("show_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array());
+ }
+
+
+ public static async void Mutate(Dictionary mutation, Array? extraGameStates = null, bool isInlineMutation = false)
+ {
+ Instance.Call("_bridge_mutate", mutation, extraGameStates ?? new Array(), isInlineMutation);
+ await Instance.ToSignal(Instance, "bridge_mutated");
+ }
+
+
+ public bool ThingHasMethod(GodotObject thing, string method)
+ {
+ MethodInfo? info = thing.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public);
+ return info != null;
+ }
+
+
+ public async void ResolveThingMethod(GodotObject thing, string method, Array args)
+ {
+ MethodInfo? info = thing.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public);
+
+ if (info == null)
+ return;
+
+#nullable disable
+ // Convert the method args to something reflection can handle
+ ParameterInfo[] argTypes = info.GetParameters();
+ object[] _args = new object[argTypes.Length];
+ for (int i = 0; i < argTypes.Length; i++)
+ {
+ // check if args is assignable from derived type
+ if (i < args.Count && args[i].Obj != null)
+ {
+ if (argTypes[i].ParameterType.IsAssignableFrom(args[i].Obj.GetType()))
+ {
+ _args[i] = args[i].Obj;
+ }
+ // fallback to assigning primitive types
+ else
+ {
+ _args[i] = Convert.ChangeType(args[i].Obj, argTypes[i].ParameterType);
+ }
+ }
+ else if (argTypes[i].DefaultValue != null)
+ {
+ _args[i] = argTypes[i].DefaultValue;
+ }
+ }
+
+ // Add a single frame wait in case the method returns before signals can listen
+ await ToSignal(Engine.GetMainLoop(), SceneTree.SignalName.ProcessFrame);
+
+ // invoke method and handle the result based on return type
+ object result = info.Invoke(thing, _args);
+
+ if (result is Task taskResult)
+ {
+ // await Tasks and handle result if it is a Task
+ await taskResult;
+ var taskType = taskResult.GetType();
+ if (taskType.IsGenericType && taskType.GetGenericTypeDefinition() == typeof(Task<>))
+ {
+ var resultProperty = taskType.GetProperty("Result");
+ var taskResultValue = resultProperty.GetValue(taskResult);
+ EmitSignal(SignalName.Resolved, (Variant)taskResultValue);
+ }
+ else
+ {
+ EmitSignal(SignalName.Resolved, null);
+ }
+ }
+ else
+ {
+ EmitSignal(SignalName.Resolved, (Variant)result);
+ }
+ }
+#nullable enable
+}
+
+
+public partial class DialogueLine : RefCounted
+{
+ private string id = "";
+ public string Id
+ {
+ get => id;
+ set => id = value;
+ }
+
+ private string type = "dialogue";
+ public string Type
+ {
+ get => type;
+ set => type = value;
+ }
+
+ private string next_id = "";
+ public string NextId
+ {
+ get => next_id;
+ set => next_id = value;
+ }
+
+ private string character = "";
+ public string Character
+ {
+ get => character;
+ set => character = value;
+ }
+
+ private string text = "";
+ public string Text
+ {
+ get => text;
+ set => text = value;
+ }
+
+ private string translation_key = "";
+ public string TranslationKey
+ {
+ get => translation_key;
+ set => translation_key = value;
+ }
+
+ private Array responses = new Array();
+ public Array Responses
+ {
+ get => responses;
+ }
+
+ private string? time = null;
+ public string? Time
+ {
+ get => time;
+ }
+
+ private Dictionary pauses = new Dictionary();
+ public Dictionary Pauses
+ {
+ get => pauses;
+ }
+
+ private Dictionary speeds = new Dictionary();
+ public Dictionary Speeds
+ {
+ get => speeds;
+ }
+
+ private Array inline_mutations = new Array();
+ public Array InlineMutations
+ {
+ get => inline_mutations;
+ }
+
+ private Array extra_game_states = new Array();
+
+ private Array tags = new Array();
+ public Array Tags
+ {
+ get => tags;
+ }
+
+ public DialogueLine(RefCounted data)
+ {
+ type = (string)data.Get("type");
+ next_id = (string)data.Get("next_id");
+ character = (string)data.Get("character");
+ text = (string)data.Get("text");
+ translation_key = (string)data.Get("translation_key");
+ pauses = (Dictionary)data.Get("pauses");
+ speeds = (Dictionary)data.Get("speeds");
+ inline_mutations = (Array)data.Get("inline_mutations");
+ time = (string)data.Get("time");
+ tags = (Array)data.Get("tags");
+
+ foreach (var response in (Array)data.Get("responses"))
+ {
+ responses.Add(new DialogueResponse(response));
+ }
+ }
+
+
+ public string GetTagValue(string tagName)
+ {
+ string wrapped = $"{tagName}=";
+ foreach (var tag in tags)
+ {
+ if (tag.StartsWith(wrapped))
+ {
+ return tag.Substring(wrapped.Length);
+ }
+ }
+ return "";
+ }
+
+ public override string ToString()
+ {
+ switch (type)
+ {
+ case "dialogue":
+ return $"";
+ case "mutation":
+ return "";
+ default:
+ return "";
+ }
+ }
+}
+
+
+public partial class DialogueResponse : RefCounted
+{
+ private string next_id = "";
+ public string NextId
+ {
+ get => next_id;
+ set => next_id = value;
+ }
+
+ private bool is_allowed = true;
+ public bool IsAllowed
+ {
+ get => is_allowed;
+ set => is_allowed = value;
+ }
+
+ private string text = "";
+ public string Text
+ {
+ get => text;
+ set => text = value;
+ }
+
+ private string translation_key = "";
+ public string TranslationKey
+ {
+ get => translation_key;
+ set => translation_key = value;
+ }
+
+ private Array tags = new Array();
+ public Array Tags
+ {
+ get => tags;
+ }
+
+ public DialogueResponse(RefCounted data)
+ {
+ next_id = (string)data.Get("next_id");
+ is_allowed = (bool)data.Get("is_allowed");
+ text = (string)data.Get("text");
+ translation_key = (string)data.Get("translation_key");
+ tags = (Array)data.Get("tags");
+ }
+
+ public string GetTagValue(string tagName)
+ {
+ string wrapped = $"{tagName}=";
+ foreach (var tag in tags)
+ {
+ if (tag.StartsWith(wrapped))
+ {
+ return tag.Substring(wrapped.Length);
+ }
+ }
+ return "";
+ }
+
+ public override string ToString()
+ {
+ return $" temporaryGameStates = new Array();
+ bool isWaitingForInput = false;
+ bool willHideBalloon = false;
+
+ DialogueLine dialogueLine;
+ DialogueLine DialogueLine
+ {
+ get => dialogueLine;
+ set
+ {
+ isWaitingForInput = false;
+ balloon.FocusMode = Control.FocusModeEnum.All;
+ balloon.GrabFocus();
+
+ if (value == null)
+ {
+ QueueFree();
+ return;
+ }
+
+ dialogueLine = value;
+ UpdateDialogue();
+ }
+ }
+
+
+ public override void _Ready()
+ {
+ balloon = GetNode("%Balloon");
+ characterLabel = GetNode("%CharacterLabel");
+ dialogueLabel = GetNode("%DialogueLabel");
+ responsesMenu = GetNode("%ResponsesMenu");
+
+ balloon.Hide();
+
+ balloon.GuiInput += (@event) =>
+ {
+ if ((bool)dialogueLabel.Get("is_typing"))
+ {
+ bool mouseWasClicked = @event is InputEventMouseButton && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left && @event.IsPressed();
+ bool skipButtonWasPressed = @event.IsActionPressed(SkipAction);
+ if (mouseWasClicked || skipButtonWasPressed)
+ {
+ GetViewport().SetInputAsHandled();
+ dialogueLabel.Call("skip_typing");
+ return;
+ }
+ }
+
+ if (!isWaitingForInput)
+ return;
+ if (dialogueLine.Responses.Count > 0)
+ return;
+
+ GetViewport().SetInputAsHandled();
+
+ if (@event is InputEventMouseButton && @event.IsPressed() && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left)
+ {
+ Next(dialogueLine.NextId);
+ }
+ else if (@event.IsActionPressed(NextAction) && GetViewport().GuiGetFocusOwner() == balloon)
+ {
+ Next(dialogueLine.NextId);
+ }
+ };
+
+ if (string.IsNullOrEmpty((string)responsesMenu.Get("next_action")))
+ {
+ responsesMenu.Set("next_action", NextAction);
+ }
+ responsesMenu.Connect("response_selected", Callable.From((DialogueResponse response) =>
+ {
+ Next(response.NextId);
+ }));
+
+ DialogueManager.Mutated += OnMutated;
+ }
+
+
+ public override void _ExitTree()
+ {
+ DialogueManager.Mutated -= OnMutated;
+ }
+
+
+ public override void _UnhandledInput(InputEvent @event)
+ {
+ // Only the balloon is allowed to handle input while it's showing
+ GetViewport().SetInputAsHandled();
+ }
+
+ public async void Start(Resource dialogueResource, string title, Array extraGameStates = null)
+ {
+ temporaryGameStates = extraGameStates ?? new Array();
+ isWaitingForInput = false;
+ resource = dialogueResource;
+
+ DialogueLine = await DialogueManager.GetNextDialogueLine(resource, title, temporaryGameStates);
+ }
+
+
+ public async void Next(string nextId)
+ {
+ DialogueLine = await DialogueManager.GetNextDialogueLine(resource, nextId, temporaryGameStates);
+ }
+
+
+ #region Helpers
+
+
+ private async void UpdateDialogue()
+ {
+ if (!IsNodeReady())
+ {
+ await ToSignal(this, SignalName.Ready);
+ }
+
+ // Set up the character name
+ characterLabel.Visible = !string.IsNullOrEmpty(dialogueLine.Character);
+ characterLabel.Text = Tr(dialogueLine.Character, "dialogue");
+
+ // Set up the dialogue
+ dialogueLabel.Hide();
+ dialogueLabel.Set("dialogue_line", dialogueLine);
+
+ // Set up the responses
+ responsesMenu.Hide();
+ responsesMenu.Set("responses", dialogueLine.Responses);
+
+ // Type out the text
+ balloon.Show();
+ willHideBalloon = false;
+ dialogueLabel.Show();
+ if (!string.IsNullOrEmpty(dialogueLine.Text))
+ {
+ dialogueLabel.Call("type_out");
+ await ToSignal(dialogueLabel, "finished_typing");
+ }
+
+ // Wait for input
+ if (dialogueLine.Responses.Count > 0)
+ {
+ balloon.FocusMode = Control.FocusModeEnum.None;
+ responsesMenu.Show();
+ }
+ else if (!string.IsNullOrEmpty(dialogueLine.Time))
+ {
+ float time = 0f;
+ if (!float.TryParse(dialogueLine.Time, out time))
+ {
+ time = dialogueLine.Text.Length * 0.02f;
+ }
+ await ToSignal(GetTree().CreateTimer(time), "timeout");
+ Next(dialogueLine.NextId);
+ }
+ else
+ {
+ isWaitingForInput = true;
+ balloon.FocusMode = Control.FocusModeEnum.All;
+ balloon.GrabFocus();
+ }
+ }
+
+
+ #endregion
+
+
+ #region signals
+
+
+ private void OnMutated(Dictionary _mutation)
+ {
+ isWaitingForInput = false;
+ willHideBalloon = true;
+ GetTree().CreateTimer(0.1f).Timeout += () =>
+ {
+ if (willHideBalloon)
+ {
+ willHideBalloon = false;
+ balloon.Hide();
+ }
+ };
+ }
+
+
+ #endregion
+}
\ No newline at end of file
diff --git a/addons/dialogue_manager/example_balloon/ExampleBalloon.cs.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/ExampleBalloon.cs.uid
similarity index 100%
rename from addons/dialogue_manager/example_balloon/ExampleBalloon.cs.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/ExampleBalloon.cs.uid
diff --git a/addons/dialogue_manager/example_balloon/example_balloon.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.gd
similarity index 100%
rename from addons/dialogue_manager/example_balloon/example_balloon.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.gd
diff --git a/addons/dialogue_manager/example_balloon/example_balloon.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.gd.uid
similarity index 100%
rename from addons/dialogue_manager/example_balloon/example_balloon.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.gd.uid
diff --git a/addons/dialogue_manager/example_balloon/example_balloon.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.tscn
similarity index 100%
rename from addons/dialogue_manager/example_balloon/example_balloon.tscn
rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.tscn
diff --git a/addons/dialogue_manager/example_balloon/small_example_balloon.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/small_example_balloon.tscn
similarity index 100%
rename from addons/dialogue_manager/example_balloon/small_example_balloon.tscn
rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/small_example_balloon.tscn
diff --git a/addons/dialogue_manager/import_plugin.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/import_plugin.gd
similarity index 100%
rename from addons/dialogue_manager/import_plugin.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/import_plugin.gd
diff --git a/addons/dialogue_manager/import_plugin.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/import_plugin.gd.uid
similarity index 100%
rename from addons/dialogue_manager/import_plugin.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/import_plugin.gd.uid
diff --git a/addons/dialogue_manager/inspector_plugin.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/inspector_plugin.gd
similarity index 100%
rename from addons/dialogue_manager/inspector_plugin.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/inspector_plugin.gd
diff --git a/addons/dialogue_manager/inspector_plugin.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/inspector_plugin.gd.uid
similarity index 100%
rename from addons/dialogue_manager/inspector_plugin.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/inspector_plugin.gd.uid
diff --git a/addons/dialogue_manager/l10n/en.mo b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/en.mo
similarity index 100%
rename from addons/dialogue_manager/l10n/en.mo
rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/en.mo
diff --git a/addons/dialogue_manager/l10n/en.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/en.po
similarity index 100%
rename from addons/dialogue_manager/l10n/en.po
rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/en.po
diff --git a/addons/dialogue_manager/l10n/es.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/es.po
similarity index 100%
rename from addons/dialogue_manager/l10n/es.po
rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/es.po
diff --git a/addons/dialogue_manager/l10n/translations.pot b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/translations.pot
similarity index 100%
rename from addons/dialogue_manager/l10n/translations.pot
rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/translations.pot
diff --git a/addons/dialogue_manager/l10n/uk.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/uk.po
similarity index 100%
rename from addons/dialogue_manager/l10n/uk.po
rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/uk.po
diff --git a/addons/dialogue_manager/l10n/zh.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/zh.po
similarity index 100%
rename from addons/dialogue_manager/l10n/zh.po
rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/zh.po
diff --git a/addons/dialogue_manager/l10n/zh_TW.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/zh_TW.po
similarity index 100%
rename from addons/dialogue_manager/l10n/zh_TW.po
rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/zh_TW.po
diff --git a/addons/dialogue_manager/plugin.cfg b/Zennysoft.Game.Ma/addons/dialogue_manager/plugin.cfg
similarity index 100%
rename from addons/dialogue_manager/plugin.cfg
rename to Zennysoft.Game.Ma/addons/dialogue_manager/plugin.cfg
diff --git a/addons/dialogue_manager/plugin.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/plugin.gd
similarity index 100%
rename from addons/dialogue_manager/plugin.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/plugin.gd
diff --git a/addons/dialogue_manager/plugin.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/plugin.gd.uid
similarity index 100%
rename from addons/dialogue_manager/plugin.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/plugin.gd.uid
diff --git a/addons/dialogue_manager/settings.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/settings.gd
similarity index 100%
rename from addons/dialogue_manager/settings.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/settings.gd
diff --git a/addons/dialogue_manager/settings.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/settings.gd.uid
similarity index 100%
rename from addons/dialogue_manager/settings.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/settings.gd.uid
diff --git a/addons/dialogue_manager/test_scene.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.gd
similarity index 100%
rename from addons/dialogue_manager/test_scene.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.gd
diff --git a/addons/dialogue_manager/test_scene.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.gd.uid
similarity index 100%
rename from addons/dialogue_manager/test_scene.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.gd.uid
diff --git a/addons/dialogue_manager/test_scene.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.tscn
similarity index 100%
rename from addons/dialogue_manager/test_scene.tscn
rename to Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.tscn
diff --git a/addons/dialogue_manager/utilities/builtins.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/utilities/builtins.gd
similarity index 100%
rename from addons/dialogue_manager/utilities/builtins.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/utilities/builtins.gd
diff --git a/addons/dialogue_manager/utilities/builtins.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/utilities/builtins.gd.uid
similarity index 100%
rename from addons/dialogue_manager/utilities/builtins.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/utilities/builtins.gd.uid
diff --git a/addons/dialogue_manager/views/main_view.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.gd
similarity index 100%
rename from addons/dialogue_manager/views/main_view.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.gd
diff --git a/addons/dialogue_manager/views/main_view.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.gd.uid
similarity index 100%
rename from addons/dialogue_manager/views/main_view.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.gd.uid
diff --git a/addons/dialogue_manager/views/main_view.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.tscn
similarity index 100%
rename from addons/dialogue_manager/views/main_view.tscn
rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.tscn
diff --git a/addons/dialogue_manager/views/settings_view.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.gd
similarity index 100%
rename from addons/dialogue_manager/views/settings_view.gd
rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.gd
diff --git a/addons/dialogue_manager/views/settings_view.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.gd.uid
similarity index 100%
rename from addons/dialogue_manager/views/settings_view.gd.uid
rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.gd.uid
diff --git a/addons/dialogue_manager/views/settings_view.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.tscn
similarity index 100%
rename from addons/dialogue_manager/views/settings_view.tscn
rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.tscn
diff --git a/cspell.json b/Zennysoft.Game.Ma/cspell.json
similarity index 100%
rename from cspell.json
rename to Zennysoft.Game.Ma/cspell.json
diff --git a/docs/.gdignore b/Zennysoft.Game.Ma/docs/.gdignore
similarity index 100%
rename from docs/.gdignore
rename to Zennysoft.Game.Ma/docs/.gdignore
diff --git a/docs/icon.png b/Zennysoft.Game.Ma/docs/icon.png
similarity index 100%
rename from docs/icon.png
rename to Zennysoft.Game.Ma/docs/icon.png
diff --git a/export_presets.cfg b/Zennysoft.Game.Ma/export_presets.cfg
similarity index 100%
rename from export_presets.cfg
rename to Zennysoft.Game.Ma/export_presets.cfg
diff --git a/global.json b/Zennysoft.Game.Ma/global.json
similarity index 70%
rename from global.json
rename to Zennysoft.Game.Ma/global.json
index df432610..585be974 100644
--- a/global.json
+++ b/Zennysoft.Game.Ma/global.json
@@ -3,6 +3,6 @@
"version": "8.0.400"
},
"msbuild-sdks": {
- "Godot.NET.Sdk": "4.3.0"
+ "Godot.NET.Sdk": "4.4.0"
}
}
\ No newline at end of file
diff --git a/project.godot b/Zennysoft.Game.Ma/project.godot
similarity index 99%
rename from project.godot
rename to Zennysoft.Game.Ma/project.godot
index ebb50bae..184f1ac4 100644
--- a/project.godot
+++ b/Zennysoft.Game.Ma/project.godot
@@ -10,7 +10,7 @@ config_version=5
[application]
-config/name="GameJamDungeon"
+config/name="Ma"
run/main_scene="uid://d1gjaijijd5ot"
run/print_header=false
config/features=PackedStringArray("4.4", "C#", "GL Compatibility")
@@ -24,7 +24,6 @@ DialogueController="*res://src/game/DialogueController.cs"
[dialogue_manager]
-general/uses_dotnet=true
general/wrap_lines=true
general/balloon_path="res://src/ui/dialogue/Balloon.tscn"
@@ -35,7 +34,8 @@ window/size/viewport_height=960
[dotnet]
-project/assembly_name="GameJamDungeon"
+project/assembly_name="Ma"
+project/solution_directory="Ma"
[editor_plugins]
diff --git a/src/Main.cs b/Zennysoft.Game.Ma/src/Main.cs
similarity index 94%
rename from src/Main.cs
rename to Zennysoft.Game.Ma/src/Main.cs
index 2eb7fa7b..a4b1d6f8 100644
--- a/src/Main.cs
+++ b/Zennysoft.Game.Ma/src/Main.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Godot;
diff --git a/src/Main.cs.uid b/Zennysoft.Game.Ma/src/Main.cs.uid
similarity index 100%
rename from src/Main.cs.uid
rename to Zennysoft.Game.Ma/src/Main.cs.uid
diff --git a/src/Main.tscn b/Zennysoft.Game.Ma/src/Main.tscn
similarity index 100%
rename from src/Main.tscn
rename to Zennysoft.Game.Ma/src/Main.tscn
diff --git a/src/app/App.cs b/Zennysoft.Game.Ma/src/app/App.cs
similarity index 98%
rename from src/app/App.cs
rename to Zennysoft.Game.Ma/src/app/App.cs
index 3b47b773..bdb69111 100644
--- a/src/app/App.cs
+++ b/Zennysoft.Game.Ma/src/app/App.cs
@@ -2,9 +2,9 @@
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-using static GameJamDungeon.AppLogic.Input;
+using static Zennysoft.Game.Ma.AppLogic.Input;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IApp : ICanvasLayer, IProvide;
diff --git a/src/app/App.cs.uid b/Zennysoft.Game.Ma/src/app/App.cs.uid
similarity index 100%
rename from src/app/App.cs.uid
rename to Zennysoft.Game.Ma/src/app/App.cs.uid
diff --git a/src/app/App.gdshader b/Zennysoft.Game.Ma/src/app/App.gdshader
similarity index 100%
rename from src/app/App.gdshader
rename to Zennysoft.Game.Ma/src/app/App.gdshader
diff --git a/src/app/App.gdshader.uid b/Zennysoft.Game.Ma/src/app/App.gdshader.uid
similarity index 100%
rename from src/app/App.gdshader.uid
rename to Zennysoft.Game.Ma/src/app/App.gdshader.uid
diff --git a/src/app/App.tscn b/Zennysoft.Game.Ma/src/app/App.tscn
similarity index 100%
rename from src/app/App.tscn
rename to Zennysoft.Game.Ma/src/app/App.tscn
diff --git a/src/app/domain/AppRepo.cs b/Zennysoft.Game.Ma/src/app/domain/AppRepo.cs
similarity index 97%
rename from src/app/domain/AppRepo.cs
rename to Zennysoft.Game.Ma/src/app/domain/AppRepo.cs
index f216a71e..1d659603 100644
--- a/src/app/domain/AppRepo.cs
+++ b/Zennysoft.Game.Ma/src/app/domain/AppRepo.cs
@@ -1,6 +1,6 @@
using System;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IAppRepo : IDisposable
{
diff --git a/src/app/domain/AppRepo.cs.uid b/Zennysoft.Game.Ma/src/app/domain/AppRepo.cs.uid
similarity index 100%
rename from src/app/domain/AppRepo.cs.uid
rename to Zennysoft.Game.Ma/src/app/domain/AppRepo.cs.uid
diff --git a/src/app/state/AppLogic.Data.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs
similarity index 78%
rename from src/app/state/AppLogic.Data.cs
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs
index bd5b171b..771b590d 100644
--- a/src/app/state/AppLogic.Data.cs
+++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class AppLogic
{
public record Data
diff --git a/src/app/state/AppLogic.Data.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs.uid
similarity index 100%
rename from src/app/state/AppLogic.Data.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs.uid
diff --git a/src/app/state/AppLogic.Input.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs
similarity index 94%
rename from src/app/state/AppLogic.Input.cs
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs
index c8c7c333..fb526f46 100644
--- a/src/app/state/AppLogic.Input.cs
+++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class AppLogic
{
diff --git a/src/app/state/AppLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs.uid
similarity index 100%
rename from src/app/state/AppLogic.Input.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs.uid
diff --git a/src/app/state/AppLogic.Output.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs
similarity index 95%
rename from src/app/state/AppLogic.Output.cs
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs
index ca00e952..4ae181e1 100644
--- a/src/app/state/AppLogic.Output.cs
+++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class AppLogic
{
diff --git a/src/app/state/AppLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs.uid
similarity index 100%
rename from src/app/state/AppLogic.Output.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs.uid
diff --git a/src/app/state/AppLogic.State.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs
similarity index 85%
rename from src/app/state/AppLogic.State.cs
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs
index 26c9791f..72c54744 100644
--- a/src/app/state/AppLogic.State.cs
+++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class AppLogic
{
diff --git a/src/app/state/AppLogic.State.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs.uid
similarity index 100%
rename from src/app/state/AppLogic.State.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs.uid
diff --git a/src/app/state/AppLogic.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.cs
similarity index 91%
rename from src/app/state/AppLogic.cs
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.cs
index fdc92428..8556a0b4 100644
--- a/src/app/state/AppLogic.cs
+++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IAppLogic : ILogicBlock;
diff --git a/src/app/state/AppLogic.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.cs.uid
similarity index 100%
rename from src/app/state/AppLogic.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/AppLogic.cs.uid
diff --git a/Zennysoft.Game.Ma/src/app/state/AppLogic.g.puml b/Zennysoft.Game.Ma/src/app/state/AppLogic.g.puml
new file mode 100644
index 00000000..ad06be5c
--- /dev/null
+++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.g.puml
@@ -0,0 +1,30 @@
+@startuml AppLogic
+state "AppLogic State" as Zennysoft_Game_Ma_AppLogic_State {
+ state "InGame" as Zennysoft_Game_Ma_AppLogic_State_InGame
+ state "LeavingMenu" as Zennysoft_Game_Ma_AppLogic_State_LeavingMenu
+ state "LoadingSaveFile" as Zennysoft_Game_Ma_AppLogic_State_LoadingSaveFile
+ state "MainMenu" as Zennysoft_Game_Ma_AppLogic_State_MainMenu
+ state "SplashScreen" as Zennysoft_Game_Ma_AppLogic_State_SplashScreen
+}
+
+Zennysoft_Game_Ma_AppLogic_State_InGame --> Zennysoft_Game_Ma_AppLogic_State_MainMenu : GameOver
+Zennysoft_Game_Ma_AppLogic_State_LeavingMenu --> Zennysoft_Game_Ma_AppLogic_State_InGame : FadeOutFinished
+Zennysoft_Game_Ma_AppLogic_State_LeavingMenu --> Zennysoft_Game_Ma_AppLogic_State_LoadingSaveFile : FadeOutFinished
+Zennysoft_Game_Ma_AppLogic_State_LoadingSaveFile --> Zennysoft_Game_Ma_AppLogic_State_InGame : SaveFileLoaded
+Zennysoft_Game_Ma_AppLogic_State_MainMenu --> Zennysoft_Game_Ma_AppLogic_State_LeavingMenu : LoadGame
+Zennysoft_Game_Ma_AppLogic_State_MainMenu --> Zennysoft_Game_Ma_AppLogic_State_LeavingMenu : NewGame
+Zennysoft_Game_Ma_AppLogic_State_MainMenu --> Zennysoft_Game_Ma_AppLogic_State_MainMenu : QuitGame
+Zennysoft_Game_Ma_AppLogic_State_SplashScreen --> Zennysoft_Game_Ma_AppLogic_State_MainMenu : FadeOutFinished
+
+Zennysoft_Game_Ma_AppLogic_State_InGame : OnEnter → ShowGame
+Zennysoft_Game_Ma_AppLogic_State_InGame : OnExit → HideGame
+Zennysoft_Game_Ma_AppLogic_State_InGame : OnGameOver → RemoveExistingGame
+Zennysoft_Game_Ma_AppLogic_State_LeavingMenu : OnEnter → FadeToBlack
+Zennysoft_Game_Ma_AppLogic_State_LoadingSaveFile : OnEnter → StartLoadingSaveFile
+Zennysoft_Game_Ma_AppLogic_State_MainMenu : OnEnter → SetupGameScene, ShowMainMenu
+Zennysoft_Game_Ma_AppLogic_State_MainMenu : OnQuitGame → ExitGame
+Zennysoft_Game_Ma_AppLogic_State_SplashScreen : OnEnter → ShowSplashScreen
+Zennysoft_Game_Ma_AppLogic_State_SplashScreen : OnSplashScreenSkipped() → HideSplashScreen
+
+[*] --> Zennysoft_Game_Ma_AppLogic_State_SplashScreen
+@enduml
\ No newline at end of file
diff --git a/src/app/state/states/AppLogic.State.InGame.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs
similarity index 96%
rename from src/app/state/states/AppLogic.State.InGame.cs
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs
index 9831180a..eec31392 100644
--- a/src/app/state/states/AppLogic.State.InGame.cs
+++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class AppLogic
{
diff --git a/src/app/state/states/AppLogic.State.InGame.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs.uid
similarity index 100%
rename from src/app/state/states/AppLogic.State.InGame.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs.uid
diff --git a/src/app/state/states/AppLogic.State.LeavingMenu.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs
similarity index 94%
rename from src/app/state/states/AppLogic.State.LeavingMenu.cs
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs
index 8e25dd3a..e6f9808e 100644
--- a/src/app/state/states/AppLogic.State.LeavingMenu.cs
+++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
diff --git a/src/app/state/states/AppLogic.State.LeavingMenu.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs.uid
similarity index 100%
rename from src/app/state/states/AppLogic.State.LeavingMenu.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs.uid
diff --git a/src/app/state/states/AppLogic.State.LoadingSaveFile.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs
similarity index 93%
rename from src/app/state/states/AppLogic.State.LoadingSaveFile.cs
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs
index 747b907c..ce666587 100644
--- a/src/app/state/states/AppLogic.State.LoadingSaveFile.cs
+++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
diff --git a/src/app/state/states/AppLogic.State.LoadingSaveFile.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs.uid
similarity index 100%
rename from src/app/state/states/AppLogic.State.LoadingSaveFile.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs.uid
diff --git a/src/app/state/states/AppLogic.State.MainMenu.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs
similarity index 97%
rename from src/app/state/states/AppLogic.State.MainMenu.cs
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs
index 3e6512e1..0a1ad078 100644
--- a/src/app/state/states/AppLogic.State.MainMenu.cs
+++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class AppLogic
{
diff --git a/src/app/state/states/AppLogic.State.MainMenu.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs.uid
similarity index 100%
rename from src/app/state/states/AppLogic.State.MainMenu.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs.uid
diff --git a/src/app/state/states/AppLogic.State.SetupGameScene.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SetupGameScene.cs.uid
similarity index 100%
rename from src/app/state/states/AppLogic.State.SetupGameScene.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SetupGameScene.cs.uid
diff --git a/src/app/state/states/AppLogic.State.SplashScreen.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs
similarity index 95%
rename from src/app/state/states/AppLogic.State.SplashScreen.cs
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs
index 794cb373..6a8b8c5c 100644
--- a/src/app/state/states/AppLogic.State.SplashScreen.cs
+++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
diff --git a/src/app/state/states/AppLogic.State.SplashScreen.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs.uid
similarity index 100%
rename from src/app/state/states/AppLogic.State.SplashScreen.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs.uid
diff --git a/src/app/state/states/InGame.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/InGame.cs.uid
similarity index 100%
rename from src/app/state/states/InGame.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/InGame.cs.uid
diff --git a/src/app/state/states/LoadingScreen.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/LoadingScreen.cs.uid
similarity index 100%
rename from src/app/state/states/LoadingScreen.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/LoadingScreen.cs.uid
diff --git a/src/app/state/states/MainMenu.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/MainMenu.cs.uid
similarity index 100%
rename from src/app/state/states/MainMenu.cs.uid
rename to Zennysoft.Game.Ma/src/app/state/states/MainMenu.cs.uid
diff --git a/src/audio/DimmableAudioStreamPlayer.cs b/Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs
similarity index 97%
rename from src/audio/DimmableAudioStreamPlayer.cs
rename to Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs
index 7df524f1..2e2cd337 100644
--- a/src/audio/DimmableAudioStreamPlayer.cs
+++ b/Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Chickensoft.GodotNodeInterfaces;
using Godot;
diff --git a/src/audio/DimmableAudioStreamPlayer.cs.uid b/Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs.uid
similarity index 100%
rename from src/audio/DimmableAudioStreamPlayer.cs.uid
rename to Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs.uid
diff --git a/src/audio/InGameAudio.cs b/Zennysoft.Game.Ma/src/audio/InGameAudio.cs
similarity index 99%
rename from src/audio/InGameAudio.cs
rename to Zennysoft.Game.Ma/src/audio/InGameAudio.cs
index 8d0e77a5..bc8bdcdb 100644
--- a/src/audio/InGameAudio.cs
+++ b/Zennysoft.Game.Ma/src/audio/InGameAudio.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class InGameAudio : Node
diff --git a/src/audio/InGameAudio.cs.uid b/Zennysoft.Game.Ma/src/audio/InGameAudio.cs.uid
similarity index 100%
rename from src/audio/InGameAudio.cs.uid
rename to Zennysoft.Game.Ma/src/audio/InGameAudio.cs.uid
diff --git a/src/audio/InGameAudio.tscn b/Zennysoft.Game.Ma/src/audio/InGameAudio.tscn
similarity index 100%
rename from src/audio/InGameAudio.tscn
rename to Zennysoft.Game.Ma/src/audio/InGameAudio.tscn
diff --git a/src/audio/music/crossing-the-gate.mp3 b/Zennysoft.Game.Ma/src/audio/music/crossing-the-gate.mp3
similarity index 100%
rename from src/audio/music/crossing-the-gate.mp3
rename to Zennysoft.Game.Ma/src/audio/music/crossing-the-gate.mp3
diff --git a/src/audio/music/crossing-the-gate.mp3.import b/Zennysoft.Game.Ma/src/audio/music/crossing-the-gate.mp3.import
similarity index 100%
rename from src/audio/music/crossing-the-gate.mp3.import
rename to Zennysoft.Game.Ma/src/audio/music/crossing-the-gate.mp3.import
diff --git a/src/audio/music/droney.mp3 b/Zennysoft.Game.Ma/src/audio/music/droney.mp3
similarity index 100%
rename from src/audio/music/droney.mp3
rename to Zennysoft.Game.Ma/src/audio/music/droney.mp3
diff --git a/src/audio/music/droney.mp3.import b/Zennysoft.Game.Ma/src/audio/music/droney.mp3.import
similarity index 100%
rename from src/audio/music/droney.mp3.import
rename to Zennysoft.Game.Ma/src/audio/music/droney.mp3.import
diff --git a/src/audio/music/tar-winds.mp3 b/Zennysoft.Game.Ma/src/audio/music/tar-winds.mp3
similarity index 100%
rename from src/audio/music/tar-winds.mp3
rename to Zennysoft.Game.Ma/src/audio/music/tar-winds.mp3
diff --git a/src/audio/music/tar-winds.mp3.import b/Zennysoft.Game.Ma/src/audio/music/tar-winds.mp3.import
similarity index 100%
rename from src/audio/music/tar-winds.mp3.import
rename to Zennysoft.Game.Ma/src/audio/music/tar-winds.mp3.import
diff --git a/src/audio/music/useless immune system-1.mp3 b/Zennysoft.Game.Ma/src/audio/music/useless immune system-1.mp3
similarity index 100%
rename from src/audio/music/useless immune system-1.mp3
rename to Zennysoft.Game.Ma/src/audio/music/useless immune system-1.mp3
diff --git a/src/audio/music/useless immune system-1.mp3.import b/Zennysoft.Game.Ma/src/audio/music/useless immune system-1.mp3.import
similarity index 100%
rename from src/audio/music/useless immune system-1.mp3.import
rename to Zennysoft.Game.Ma/src/audio/music/useless immune system-1.mp3.import
diff --git a/src/audio/music/useless immune system.wav b/Zennysoft.Game.Ma/src/audio/music/useless immune system.wav
similarity index 100%
rename from src/audio/music/useless immune system.wav
rename to Zennysoft.Game.Ma/src/audio/music/useless immune system.wav
diff --git a/src/audio/music/useless immune system.wav.import b/Zennysoft.Game.Ma/src/audio/music/useless immune system.wav.import
similarity index 100%
rename from src/audio/music/useless immune system.wav.import
rename to Zennysoft.Game.Ma/src/audio/music/useless immune system.wav.import
diff --git a/src/audio/sfx/TempFFVII/Equip.wav.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/Equip.wav.import
similarity index 100%
rename from src/audio/sfx/TempFFVII/Equip.wav.import
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/Equip.wav.import
diff --git a/src/audio/sfx/TempFFVII/junction.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/junction.ogg
similarity index 100%
rename from src/audio/sfx/TempFFVII/junction.ogg
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/junction.ogg
diff --git a/src/audio/sfx/TempFFVII/junction.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/junction.ogg.import
similarity index 100%
rename from src/audio/sfx/TempFFVII/junction.ogg.import
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/junction.ogg.import
diff --git a/src/audio/sfx/TempFFVII/menu-back.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-back.ogg
similarity index 100%
rename from src/audio/sfx/TempFFVII/menu-back.ogg
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-back.ogg
diff --git a/src/audio/sfx/TempFFVII/menu-back.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-back.ogg.import
similarity index 100%
rename from src/audio/sfx/TempFFVII/menu-back.ogg.import
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-back.ogg.import
diff --git a/src/audio/sfx/TempFFVII/menu-move.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-move.ogg
similarity index 100%
rename from src/audio/sfx/TempFFVII/menu-move.ogg
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-move.ogg
diff --git a/src/audio/sfx/TempFFVII/menu-move.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-move.ogg.import
similarity index 100%
rename from src/audio/sfx/TempFFVII/menu-move.ogg.import
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-move.ogg.import
diff --git a/src/audio/sfx/TempFFVII/menu.wav b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu.wav
similarity index 100%
rename from src/audio/sfx/TempFFVII/menu.wav
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu.wav
diff --git a/src/audio/sfx/TempFFVII/menu.wav.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu.wav.import
similarity index 100%
rename from src/audio/sfx/TempFFVII/menu.wav.import
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu.wav.import
diff --git a/src/audio/sfx/TempFFVII/something-earned.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/something-earned.ogg
similarity index 100%
rename from src/audio/sfx/TempFFVII/something-earned.ogg
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/something-earned.ogg
diff --git a/src/audio/sfx/TempFFVII/something-earned.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/something-earned.ogg.import
similarity index 100%
rename from src/audio/sfx/TempFFVII/something-earned.ogg.import
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/something-earned.ogg.import
diff --git a/src/audio/sfx/TempFFVII/sort.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/sort.ogg
similarity index 100%
rename from src/audio/sfx/TempFFVII/sort.ogg
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/sort.ogg
diff --git a/src/audio/sfx/TempFFVII/sort.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/sort.ogg.import
similarity index 100%
rename from src/audio/sfx/TempFFVII/sort.ogg.import
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/sort.ogg.import
diff --git a/src/audio/sfx/TempFFVII/teleport.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/teleport.ogg
similarity index 100%
rename from src/audio/sfx/TempFFVII/teleport.ogg
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/teleport.ogg
diff --git a/src/audio/sfx/TempFFVII/teleport.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/teleport.ogg.import
similarity index 100%
rename from src/audio/sfx/TempFFVII/teleport.ogg.import
rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/teleport.ogg.import
diff --git a/src/audio/state/InGameAudioLogic.Output.cs b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs
similarity index 95%
rename from src/audio/state/InGameAudioLogic.Output.cs
rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs
index 59db0dff..84922cb1 100644
--- a/src/audio/state/InGameAudioLogic.Output.cs
+++ b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class InGameAudioLogic
{
diff --git a/src/audio/state/InGameAudioLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs.uid
similarity index 100%
rename from src/audio/state/InGameAudioLogic.Output.cs.uid
rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs.uid
diff --git a/src/audio/state/InGameAudioLogic.State.cs b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs
similarity index 85%
rename from src/audio/state/InGameAudioLogic.State.cs
rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs
index 895dac21..bd4f1b3d 100644
--- a/src/audio/state/InGameAudioLogic.State.cs
+++ b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class InGameAudioLogic
{
diff --git a/src/audio/state/InGameAudioLogic.State.cs.uid b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs.uid
similarity index 100%
rename from src/audio/state/InGameAudioLogic.State.cs.uid
rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs.uid
diff --git a/src/audio/state/InGameAudioLogic.cs b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs
similarity index 92%
rename from src/audio/state/InGameAudioLogic.cs
rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs
index c7852fb9..1d5870b9 100644
--- a/src/audio/state/InGameAudioLogic.cs
+++ b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IInGameAudioLogic : ILogicBlock;
[Meta]
diff --git a/src/audio/state/InGameAudioLogic.cs.uid b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs.uid
similarity index 100%
rename from src/audio/state/InGameAudioLogic.cs.uid
rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs.uid
diff --git a/src/audio/state/states/InGameAudioLogic.State.Disabled.cs b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs
similarity index 82%
rename from src/audio/state/states/InGameAudioLogic.State.Disabled.cs
rename to Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs
index 21aee6cc..c3a9fc13 100644
--- a/src/audio/state/states/InGameAudioLogic.State.Disabled.cs
+++ b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class InGameAudioLogic
{
diff --git a/src/audio/state/states/InGameAudioLogic.State.Disabled.cs.uid b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs.uid
similarity index 100%
rename from src/audio/state/states/InGameAudioLogic.State.Disabled.cs.uid
rename to Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs.uid
diff --git a/src/audio/state/states/InGameAudioLogic.State.Enabled.cs b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs
similarity index 98%
rename from src/audio/state/states/InGameAudioLogic.State.Enabled.cs
rename to Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs
index 65d80ed6..5af06c20 100644
--- a/src/audio/state/states/InGameAudioLogic.State.Enabled.cs
+++ b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class InGameAudioLogic
{
diff --git a/src/audio/state/states/InGameAudioLogic.State.Enabled.cs.uid b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs.uid
similarity index 100%
rename from src/audio/state/states/InGameAudioLogic.State.Enabled.cs.uid
rename to Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs.uid
diff --git a/src/boss/Boss.cs b/Zennysoft.Game.Ma/src/boss/Boss.cs
similarity index 99%
rename from src/boss/Boss.cs
rename to Zennysoft.Game.Ma/src/boss/Boss.cs
index f05beecc..d5498ef6 100644
--- a/src/boss/Boss.cs
+++ b/Zennysoft.Game.Ma/src/boss/Boss.cs
@@ -4,7 +4,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IBoss : ICharacterBody3D
{
diff --git a/src/boss/Boss.cs.uid b/Zennysoft.Game.Ma/src/boss/Boss.cs.uid
similarity index 100%
rename from src/boss/Boss.cs.uid
rename to Zennysoft.Game.Ma/src/boss/Boss.cs.uid
diff --git a/src/boss/state/BossLogic.Input.cs b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs
similarity index 92%
rename from src/boss/state/BossLogic.Input.cs
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs
index 00f6bffd..7b5e0c41 100644
--- a/src/boss/state/BossLogic.Input.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/BossLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs.uid
similarity index 100%
rename from src/boss/state/BossLogic.Input.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs.uid
diff --git a/src/boss/state/BossLogic.Output.cs b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs
similarity index 92%
rename from src/boss/state/BossLogic.Output.cs
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs
index fbfb2670..f637a3db 100644
--- a/src/boss/state/BossLogic.Output.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/BossLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs.uid
similarity index 100%
rename from src/boss/state/BossLogic.Output.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs.uid
diff --git a/src/boss/state/BossLogic.State.cs b/Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs
similarity index 88%
rename from src/boss/state/BossLogic.State.cs
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs
index bed63c69..e4c25d9c 100644
--- a/src/boss/state/BossLogic.State.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/BossLogic.State.cs.uid b/Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs.uid
similarity index 100%
rename from src/boss/state/BossLogic.State.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs.uid
diff --git a/src/boss/state/BossLogic.cs b/Zennysoft.Game.Ma/src/boss/state/BossLogic.cs
similarity index 92%
rename from src/boss/state/BossLogic.cs
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.cs
index a1f7d641..367ead96 100644
--- a/src/boss/state/BossLogic.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/BossLogic.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IBossLogic : ILogicBlock;
diff --git a/src/boss/state/BossLogic.cs.uid b/Zennysoft.Game.Ma/src/boss/state/BossLogic.cs.uid
similarity index 100%
rename from src/boss/state/BossLogic.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.cs.uid
diff --git a/src/boss/state/BossLogic.g.puml b/Zennysoft.Game.Ma/src/boss/state/BossLogic.g.puml
similarity index 100%
rename from src/boss/state/BossLogic.g.puml
rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.g.puml
diff --git a/src/boss/state/states/BossLogic.State.Activated.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs
similarity index 87%
rename from src/boss/state/states/BossLogic.State.Activated.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs
index cc9ac263..e44c7ab9 100644
--- a/src/boss/state/states/BossLogic.State.Activated.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.Activated.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.Activated.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs.uid
diff --git a/src/boss/state/states/BossLogic.State.Alive.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs
similarity index 96%
rename from src/boss/state/states/BossLogic.State.Alive.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs
index 6b7a1339..3f362e99 100644
--- a/src/boss/state/states/BossLogic.State.Alive.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.Alive.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.Alive.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs.uid
diff --git a/src/boss/state/states/BossLogic.State.ApproachPlayer.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs
similarity index 97%
rename from src/boss/state/states/BossLogic.State.ApproachPlayer.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs
index edfbf12f..1b5d8dbd 100644
--- a/src/boss/state/states/BossLogic.State.ApproachPlayer.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.ApproachPlayer.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.ApproachPlayer.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs.uid
diff --git a/src/boss/state/states/BossLogic.State.Attacking.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs
similarity index 93%
rename from src/boss/state/states/BossLogic.State.Attacking.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs
index a82e6ec6..03508e73 100644
--- a/src/boss/state/states/BossLogic.State.Attacking.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.Attacking.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.Attacking.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs.uid
diff --git a/src/boss/state/states/BossLogic.State.Defeated.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs
similarity index 87%
rename from src/boss/state/states/BossLogic.State.Defeated.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs
index f8048ba0..cd9ade12 100644
--- a/src/boss/state/states/BossLogic.State.Defeated.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.Defeated.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.Defeated.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs.uid
diff --git a/src/boss/state/states/BossLogic.State.EngagePlayer.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs
similarity index 96%
rename from src/boss/state/states/BossLogic.State.EngagePlayer.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs
index fc0084f4..b326b1e0 100644
--- a/src/boss/state/states/BossLogic.State.EngagePlayer.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.EngagePlayer.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.EngagePlayer.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs.uid
diff --git a/src/boss/state/states/BossLogic.State.FollowPlayer.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs
similarity index 94%
rename from src/boss/state/states/BossLogic.State.FollowPlayer.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs
index fed46fec..e6f5f37a 100644
--- a/src/boss/state/states/BossLogic.State.FollowPlayer.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.FollowPlayer.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.FollowPlayer.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs.uid
diff --git a/src/boss/state/states/BossLogic.State.Idle.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs
similarity index 94%
rename from src/boss/state/states/BossLogic.State.Idle.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs
index 8bc01695..5c36f216 100644
--- a/src/boss/state/states/BossLogic.State.Idle.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.Idle.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.Idle.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs.uid
diff --git a/src/boss/state/states/BossLogic.State.Unactivated.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs
similarity index 92%
rename from src/boss/state/states/BossLogic.State.Unactivated.cs
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs
index 7a01e3dc..28dee999 100644
--- a/src/boss/state/states/BossLogic.State.Unactivated.cs
+++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
diff --git a/src/boss/state/states/BossLogic.State.Unactivated.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs.uid
similarity index 100%
rename from src/boss/state/states/BossLogic.State.Unactivated.cs.uid
rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs.uid
diff --git a/src/boss/vfx/BossHit.tres b/Zennysoft.Game.Ma/src/boss/vfx/BossHit.tres
similarity index 96%
rename from src/boss/vfx/BossHit.tres
rename to Zennysoft.Game.Ma/src/boss/vfx/BossHit.tres
index 2acb6c92..9ee39b1a 100644
--- a/src/boss/vfx/BossHit.tres
+++ b/Zennysoft.Game.Ma/src/boss/vfx/BossHit.tres
@@ -50,7 +50,7 @@ shader = SubResource("Shader_veoq4")
shader_parameter/albedo = Color(0.784314, 0, 0, 0.00784314)
shader_parameter/point_size = 1.0
shader_parameter/roughness = 1.0
-shader_parameter/metallic_texture_channel = null
+shader_parameter/metallic_texture_channel = Vector4(0, 0, 0, 0)
shader_parameter/specular = 0.5
shader_parameter/metallic = 0.0
shader_parameter/uv1_scale = Vector3(1, 1, 1)
diff --git a/src/data_viewer/DataViewer.cs b/Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs
similarity index 98%
rename from src/data_viewer/DataViewer.cs
rename to Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs
index c0bdc628..c12b1674 100644
--- a/src/data_viewer/DataViewer.cs
+++ b/Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs
@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Linq;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class DataViewer : Control
diff --git a/src/data_viewer/DataViewer.cs.uid b/Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs.uid
similarity index 100%
rename from src/data_viewer/DataViewer.cs.uid
rename to Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs.uid
diff --git a/src/data_viewer/DataViewer.tscn b/Zennysoft.Game.Ma/src/data_viewer/DataViewer.tscn
similarity index 100%
rename from src/data_viewer/DataViewer.tscn
rename to Zennysoft.Game.Ma/src/data_viewer/DataViewer.tscn
diff --git a/src/data_viewer/DataViewerRepository.cs b/Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs
similarity index 88%
rename from src/data_viewer/DataViewerRepository.cs
rename to Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs
index b5545451..29b94026 100644
--- a/src/data_viewer/DataViewerRepository.cs
+++ b/Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs
@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class DataViewerRepository : Node
diff --git a/src/data_viewer/DataViewerRepository.cs.uid b/Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs.uid
similarity index 100%
rename from src/data_viewer/DataViewerRepository.cs.uid
rename to Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs.uid
diff --git a/src/data_viewer/DataViewerRepository.tscn b/Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.tscn
similarity index 100%
rename from src/data_viewer/DataViewerRepository.tscn
rename to Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.tscn
diff --git a/src/dialog/Dialog.tres b/Zennysoft.Game.Ma/src/dialog/Dialog.tres
similarity index 100%
rename from src/dialog/Dialog.tres
rename to Zennysoft.Game.Ma/src/dialog/Dialog.tres
diff --git a/src/dialog/Dialog.tscn b/Zennysoft.Game.Ma/src/dialog/Dialog.tscn
similarity index 100%
rename from src/dialog/Dialog.tscn
rename to Zennysoft.Game.Ma/src/dialog/Dialog.tscn
diff --git a/src/dialog/Dialogue.dialogue b/Zennysoft.Game.Ma/src/dialog/Dialogue.dialogue
similarity index 100%
rename from src/dialog/Dialogue.dialogue
rename to Zennysoft.Game.Ma/src/dialog/Dialogue.dialogue
diff --git a/src/dialog/Dialogue.dialogue.import b/Zennysoft.Game.Ma/src/dialog/Dialogue.dialogue.import
similarity index 100%
rename from src/dialog/Dialogue.dialogue.import
rename to Zennysoft.Game.Ma/src/dialog/Dialogue.dialogue.import
diff --git a/src/enemy/AnimationNodeStateMachine.tres b/Zennysoft.Game.Ma/src/enemy/AnimationNodeStateMachine.tres
similarity index 100%
rename from src/enemy/AnimationNodeStateMachine.tres
rename to Zennysoft.Game.Ma/src/enemy/AnimationNodeStateMachine.tres
diff --git a/src/enemy/ChintheModelView.cs b/Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs
similarity index 99%
rename from src/enemy/ChintheModelView.cs
rename to Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs
index 9daeef90..21c38f37 100644
--- a/src/enemy/ChintheModelView.cs
+++ b/Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs
@@ -2,7 +2,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class ChintheModelView : EnemyModelView2D
{
diff --git a/src/enemy/ChintheModelView.cs.uid b/Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs.uid
similarity index 100%
rename from src/enemy/ChintheModelView.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs.uid
diff --git a/src/enemy/CollisionDetector.tscn b/Zennysoft.Game.Ma/src/enemy/CollisionDetector.tscn
similarity index 100%
rename from src/enemy/CollisionDetector.tscn
rename to Zennysoft.Game.Ma/src/enemy/CollisionDetector.tscn
diff --git a/src/enemy/DamageHit.tres b/Zennysoft.Game.Ma/src/enemy/DamageHit.tres
similarity index 100%
rename from src/enemy/DamageHit.tres
rename to Zennysoft.Game.Ma/src/enemy/DamageHit.tres
diff --git a/src/enemy/Enemy.cs b/Zennysoft.Game.Ma/src/enemy/Enemy.cs
similarity index 99%
rename from src/enemy/Enemy.cs
rename to Zennysoft.Game.Ma/src/enemy/Enemy.cs
index 669c2327..c87e7513 100644
--- a/src/enemy/Enemy.cs
+++ b/Zennysoft.Game.Ma/src/enemy/Enemy.cs
@@ -4,7 +4,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Linq;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Enemy : CharacterBody3D, IEnemy, IProvide
diff --git a/src/enemy/Enemy.cs.uid b/Zennysoft.Game.Ma/src/enemy/Enemy.cs.uid
similarity index 100%
rename from src/enemy/Enemy.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/Enemy.cs.uid
diff --git a/src/enemy/EnemyDatabase.cs b/Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs
similarity index 83%
rename from src/enemy/EnemyDatabase.cs
rename to Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs
index df7114d8..14e11819 100644
--- a/src/enemy/EnemyDatabase.cs
+++ b/Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyDatabase : Node
{
diff --git a/src/enemy/EnemyDatabase.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs.uid
similarity index 100%
rename from src/enemy/EnemyDatabase.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs.uid
diff --git a/src/enemy/EnemyDatabase.tscn b/Zennysoft.Game.Ma/src/enemy/EnemyDatabase.tscn
similarity index 100%
rename from src/enemy/EnemyDatabase.tscn
rename to Zennysoft.Game.Ma/src/enemy/EnemyDatabase.tscn
diff --git a/src/enemy/EnemyDie.gdshader b/Zennysoft.Game.Ma/src/enemy/EnemyDie.gdshader
similarity index 100%
rename from src/enemy/EnemyDie.gdshader
rename to Zennysoft.Game.Ma/src/enemy/EnemyDie.gdshader
diff --git a/src/enemy/EnemyDie.gdshader.uid b/Zennysoft.Game.Ma/src/enemy/EnemyDie.gdshader.uid
similarity index 100%
rename from src/enemy/EnemyDie.gdshader.uid
rename to Zennysoft.Game.Ma/src/enemy/EnemyDie.gdshader.uid
diff --git a/src/enemy/EnemyDie.tres b/Zennysoft.Game.Ma/src/enemy/EnemyDie.tres
similarity index 100%
rename from src/enemy/EnemyDie.tres
rename to Zennysoft.Game.Ma/src/enemy/EnemyDie.tres
diff --git a/src/enemy/EnemyLoreInfo.cs b/Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs
similarity index 86%
rename from src/enemy/EnemyLoreInfo.cs
rename to Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs
index ac05d1ef..7a8993fc 100644
--- a/src/enemy/EnemyLoreInfo.cs
+++ b/Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
public partial class EnemyLoreInfo : Resource
diff --git a/src/enemy/EnemyLoreInfo.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs.uid
similarity index 100%
rename from src/enemy/EnemyLoreInfo.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs.uid
diff --git a/src/enemy/EnemyModelView2D.cs b/Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs
similarity index 99%
rename from src/enemy/EnemyModelView2D.cs
rename to Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs
index 3ab3cef3..5fe27a3d 100644
--- a/src/enemy/EnemyModelView2D.cs
+++ b/Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs
@@ -2,7 +2,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class EnemyModelView2D : Node3D, IEnemyModelView
{
diff --git a/src/enemy/EnemyModelView2D.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs.uid
similarity index 100%
rename from src/enemy/EnemyModelView2D.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs.uid
diff --git a/src/enemy/EnemyModelView3D.cs b/Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs
similarity index 98%
rename from src/enemy/EnemyModelView3D.cs
rename to Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs
index 6b262e6f..fc95d22b 100644
--- a/src/enemy/EnemyModelView3D.cs
+++ b/Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs
@@ -2,7 +2,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class EnemyModelView3D : Node3D, IEnemyModelView
diff --git a/src/enemy/EnemyModelView3D.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs.uid
similarity index 100%
rename from src/enemy/EnemyModelView3D.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs.uid
diff --git a/src/enemy/EnemyStatResource.cs b/Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs
similarity index 96%
rename from src/enemy/EnemyStatResource.cs
rename to Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs
index ee9b2bfe..5731fbde 100644
--- a/src/enemy/EnemyStatResource.cs
+++ b/Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
public partial class EnemyStatResource : Resource
diff --git a/src/enemy/EnemyStatResource.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs.uid
similarity index 100%
rename from src/enemy/EnemyStatResource.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs.uid
diff --git a/Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs b/Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs
new file mode 100644
index 00000000..3b3703ec
--- /dev/null
+++ b/Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs
@@ -0,0 +1,6 @@
+namespace Zennysoft.Game.Ma.src.enemy;
+
+public interface ICanPatrol
+{
+ public void Patrol();
+}
diff --git a/src/enemy/ICanPatrol.cs.uid b/Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs.uid
similarity index 100%
rename from src/enemy/ICanPatrol.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs.uid
diff --git a/src/enemy/IEnemy.cs b/Zennysoft.Game.Ma/src/enemy/IEnemy.cs
similarity index 96%
rename from src/enemy/IEnemy.cs
rename to Zennysoft.Game.Ma/src/enemy/IEnemy.cs
index da418216..95a19f9f 100644
--- a/src/enemy/IEnemy.cs
+++ b/Zennysoft.Game.Ma/src/enemy/IEnemy.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IEnemy : IKillable
{
diff --git a/src/enemy/IEnemy.cs.uid b/Zennysoft.Game.Ma/src/enemy/IEnemy.cs.uid
similarity index 100%
rename from src/enemy/IEnemy.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/IEnemy.cs.uid
diff --git a/src/enemy/IEnemyModelView.cs b/Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs
similarity index 91%
rename from src/enemy/IEnemyModelView.cs
rename to Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs
index fa679a5e..d74c7410 100644
--- a/src/enemy/IEnemyModelView.cs
+++ b/Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs
@@ -1,7 +1,7 @@
using Chickensoft.GodotNodeInterfaces;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IEnemyModelView : INode3D
{
diff --git a/src/enemy/IEnemyModelView.cs.uid b/Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs.uid
similarity index 100%
rename from src/enemy/IEnemyModelView.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs.uid
diff --git a/src/enemy/IKnockbackable.cs b/Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs
similarity index 79%
rename from src/enemy/IKnockbackable.cs
rename to Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs
index 39015a65..4814a138 100644
--- a/src/enemy/IKnockbackable.cs
+++ b/Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IKnockbackable
{
diff --git a/src/enemy/IKnockbackable.cs.uid b/Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs.uid
similarity index 100%
rename from src/enemy/IKnockbackable.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs.uid
diff --git a/src/enemy/INavigationAgentClient.cs b/Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs
similarity index 88%
rename from src/enemy/INavigationAgentClient.cs
rename to Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs
index 56263918..68b759a7 100644
--- a/src/enemy/INavigationAgentClient.cs
+++ b/Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface INavigationAgentClient
{
diff --git a/src/enemy/INavigationAgentClient.cs.uid b/Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs.uid
similarity index 100%
rename from src/enemy/INavigationAgentClient.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs.uid
diff --git a/src/enemy/NavigationAgentClient.cs b/Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs
similarity index 96%
rename from src/enemy/NavigationAgentClient.cs
rename to Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs
index 08a06692..097e0003 100644
--- a/src/enemy/NavigationAgentClient.cs
+++ b/Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs
@@ -1,11 +1,11 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
-using GameJamDungeon.src.enemy;
+using Zennysoft.Game.Ma.src.enemy;
using Godot;
using System;
using System.Threading.Tasks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class NavigationAgentClient : Node3D, INavigationAgentClient
diff --git a/src/enemy/NavigationAgentClient.cs.uid b/Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs.uid
similarity index 100%
rename from src/enemy/NavigationAgentClient.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs.uid
diff --git a/src/enemy/NavigationAgentClient.tscn b/Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.tscn
similarity index 100%
rename from src/enemy/NavigationAgentClient.tscn
rename to Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.tscn
diff --git a/src/enemy/PixelMelt.tres b/Zennysoft.Game.Ma/src/enemy/PixelMelt.tres
similarity index 100%
rename from src/enemy/PixelMelt.tres
rename to Zennysoft.Game.Ma/src/enemy/PixelMelt.tres
diff --git a/src/enemy/WeaponTag.cs b/Zennysoft.Game.Ma/src/enemy/WeaponTag.cs
similarity index 92%
rename from src/enemy/WeaponTag.cs
rename to Zennysoft.Game.Ma/src/enemy/WeaponTag.cs
index 3b2c7f0a..2b8315cd 100644
--- a/src/enemy/WeaponTag.cs
+++ b/Zennysoft.Game.Ma/src/enemy/WeaponTag.cs
@@ -1,6 +1,6 @@
using System.Text.Json.Serialization;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public enum WeaponTag
{
diff --git a/src/enemy/WeaponTag.cs.uid b/Zennysoft.Game.Ma/src/enemy/WeaponTag.cs.uid
similarity index 100%
rename from src/enemy/WeaponTag.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/WeaponTag.cs.uid
diff --git a/src/enemy/defeated.res b/Zennysoft.Game.Ma/src/enemy/defeated.res
similarity index 100%
rename from src/enemy/defeated.res
rename to Zennysoft.Game.Ma/src/enemy/defeated.res
diff --git a/src/enemy/enemy_types/01. sproingy/Sproingy.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs
similarity index 97%
rename from src/enemy/enemy_types/01. sproingy/Sproingy.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs
index c7c3e8b3..f1e7eb81 100644
--- a/src/enemy/enemy_types/01. sproingy/Sproingy.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs
@@ -1,9 +1,9 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
-using GameJamDungeon.src.enemy;
+using Zennysoft.Game.Ma.src.enemy;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Sproingy : Enemy, IHasPrimaryAttack, ICanPatrol
diff --git a/src/enemy/enemy_types/01. sproingy/Sproingy.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/Sproingy.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs.uid
diff --git a/src/enemy/enemy_types/01. sproingy/Sproingy.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.tscn
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/Sproingy.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.tscn
diff --git a/src/enemy/enemy_types/01. sproingy/SproingyLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/SproingyLoreInfo.tres
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/SproingyLoreInfo.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/SproingyLoreInfo.tres
diff --git a/src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png.import
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png
diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png.import
diff --git a/src/enemy/enemy_types/02. michael/Michael.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs
similarity index 97%
rename from src/enemy/enemy_types/02. michael/Michael.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs
index c4aac820..ce71acfc 100644
--- a/src/enemy/enemy_types/02. michael/Michael.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs
@@ -1,9 +1,9 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
-using GameJamDungeon.src.enemy;
+using Zennysoft.Game.Ma.src.enemy;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Michael : Enemy, IHasPrimaryAttack, ICanPatrol
diff --git a/src/enemy/enemy_types/02. michael/Michael.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/02. michael/Michael.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs.uid
diff --git a/src/enemy/enemy_types/02. michael/Michael.gdshader b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.gdshader
similarity index 100%
rename from src/enemy/enemy_types/02. michael/Michael.gdshader
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.gdshader
diff --git a/src/enemy/enemy_types/02. michael/Michael.gdshader.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.gdshader.uid
similarity index 100%
rename from src/enemy/enemy_types/02. michael/Michael.gdshader.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.gdshader.uid
diff --git a/src/enemy/enemy_types/02. michael/Michael.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.tres
similarity index 100%
rename from src/enemy/enemy_types/02. michael/Michael.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.tres
diff --git a/src/enemy/enemy_types/02. michael/Michael.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.tscn
similarity index 100%
rename from src/enemy/enemy_types/02. michael/Michael.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.tscn
diff --git a/src/enemy/enemy_types/02. michael/MichaelLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/MichaelLoreInfo.tres
similarity index 100%
rename from src/enemy/enemy_types/02. michael/MichaelLoreInfo.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/MichaelLoreInfo.tres
diff --git a/src/enemy/enemy_types/02. michael/MichaelModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/MichaelModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/02. michael/MichaelModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/MichaelModelView.tscn
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png.import
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png
diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png.import
similarity index 100%
rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEater.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs
similarity index 98%
rename from src/enemy/enemy_types/03. filth_eater/FilthEater.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs
index b3f2f2d0..fc6b6224 100644
--- a/src/enemy/enemy_types/03. filth_eater/FilthEater.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs
@@ -4,7 +4,7 @@ using Godot;
using System;
using System.Collections.Generic;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class FilthEater : Enemy, IHasPrimaryAttack, IHasSecondaryAttack, IHasRangedAttack
diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEater.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/FilthEater.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs.uid
diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEater.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.tscn
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/FilthEater.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.tscn
diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEaterLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEaterLoreInfo.tres
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/FilthEaterLoreInfo.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEaterLoreInfo.tres
diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png.import
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png
diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png.import
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png
diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png.import
diff --git a/src/enemy/enemy_types/05. ballos/Ballos.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs
similarity index 98%
rename from src/enemy/enemy_types/05. ballos/Ballos.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs
index 6f746de2..6b77e614 100644
--- a/src/enemy/enemy_types/05. ballos/Ballos.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs
@@ -4,7 +4,7 @@ using Godot;
using System.Collections.Generic;
using System;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Ballos : Enemy, IHasPrimaryAttack, IHasSecondaryAttack
diff --git a/src/enemy/enemy_types/05. ballos/Ballos.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/Ballos.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs.uid
diff --git a/src/enemy/enemy_types/05. ballos/Ballos.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.tscn
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/Ballos.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.tscn
diff --git a/src/enemy/enemy_types/05. ballos/BallosLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/BallosLoreInfo.tres
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/BallosLoreInfo.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/BallosLoreInfo.tres
diff --git a/src/enemy/enemy_types/05. ballos/BallosModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/BallosModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/BallosModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/BallosModelView.tscn
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/1.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/1.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/1.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/1.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/10.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/10.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/10.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/10.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/11.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/11.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/11.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/11.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/12.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/12.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/12.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/12.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/13.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/13.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/13.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/13.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/14.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/14.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/14.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/14.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/15.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/15.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/15.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/15.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/2.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/2.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/2.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/2.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/3.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/3.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/3.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/3.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/4.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/4.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/4.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/4.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/5.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/5.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/5.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/5.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/6.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/6.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/6.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/6.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/7.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/7.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/7.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/7.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/8.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/8.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/8.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/8.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/9.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/9.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/9.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK BACK/9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/9.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/16.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/16.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK FRONT/9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/16.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/16.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png.import
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png
diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png.import
similarity index 100%
rename from src/enemy/enemy_types/05. ballos/WALK SIDE/9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png.import
diff --git a/src/enemy/enemy_types/06. chariot/Chariot.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs
similarity index 97%
rename from src/enemy/enemy_types/06. chariot/Chariot.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs
index 78529ac8..66609d2d 100644
--- a/src/enemy/enemy_types/06. chariot/Chariot.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs
@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Chariot : Enemy, IHasPrimaryAttack
diff --git a/src/enemy/enemy_types/06. chariot/Chariot.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/Chariot.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs.uid
diff --git a/src/enemy/enemy_types/06. chariot/Chariot.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/Chariot.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn
diff --git a/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/ChariotModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png
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diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png.import
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diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png.import
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rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png.import
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png
diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/ChinteLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChinteLoreInfo.tres
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/ChinteLoreInfo.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChinteLoreInfo.tres
diff --git a/src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn
diff --git a/src/enemy/enemy_types/07. chinthe/Chinthe.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs
similarity index 98%
rename from src/enemy/enemy_types/07. chinthe/Chinthe.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs
index 782aac7b..df376bb6 100644
--- a/src/enemy/enemy_types/07. chinthe/Chinthe.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs
@@ -1,9 +1,9 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
-using GameJamDungeon.src.enemy;
+using Zennysoft.Game.Ma.src.enemy;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Chinthe : Enemy, IHasPrimaryAttack, ICanPatrol
diff --git a/src/enemy/enemy_types/07. chinthe/Chinthe.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/Chinthe.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs.uid
diff --git a/src/enemy/enemy_types/07. chinthe/Chinthe.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.tscn
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/Chinthe.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.tscn
diff --git a/src/enemy/enemy_types/07. chinthe/ChintheTest.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChintheTest.tscn
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/ChintheTest.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChintheTest.tscn
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png.import
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png
diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png.import
similarity index 100%
rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png.import
diff --git a/src/enemy/enemy_types/09. Agi/Agi.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agi/Agi.tscn
similarity index 100%
rename from src/enemy/enemy_types/09. Agi/Agi.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agi/Agi.tscn
diff --git a/src/enemy/enemy_types/09. Agi/AgiModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agi/AgiModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/09. Agi/AgiModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agi/AgiModelView.tscn
diff --git a/src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn
diff --git a/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs
similarity index 99%
rename from src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs
index de24542e..34c67621 100644
--- a/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs
@@ -4,7 +4,7 @@ using Godot;
using System.Collections.Generic;
using System;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class EdenPillar : Enemy, IHasPrimaryAttack, IHasSecondaryAttack, IHasTertiaryAttack
diff --git a/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs.uid
diff --git a/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres
diff --git a/src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb.import
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb.import
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg.import
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg.import
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png.import
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png.import
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png.import
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png.import
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg
diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs
similarity index 93%
rename from src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs
index 9fde5441..750d94ad 100644
--- a/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs
@@ -1,7 +1,7 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class GoldSproingy : Enemy
diff --git a/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs.uid
diff --git a/src/enemy/enemy_types/13. gold sproingy/GoldSproingyLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingyLoreInfo.tres
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/GoldSproingyLoreInfo.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingyLoreInfo.tres
diff --git a/src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png.import
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png
diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png.import
similarity index 100%
rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png.import
diff --git a/src/enemy/enemy_types/14. horse_head/BossHit.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/BossHit.tres
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/BossHit.tres
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/BossHit.tres
diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb
diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb.import
diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg
diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg.import
diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg
diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg.import
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb.import
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb.import
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb.import
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg.import
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg
diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg.import
diff --git a/src/enemy/enemy_types/14. horse_head/HorseFace.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseFace.tscn
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HorseFace.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseFace.tscn
diff --git a/src/enemy/enemy_types/14. horse_head/HorseHead.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs
similarity index 67%
rename from src/enemy/enemy_types/14. horse_head/HorseHead.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs
index 5a608a3f..c453b74a 100644
--- a/src/enemy/enemy_types/14. horse_head/HorseHead.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class HorseHead : Node3D
{
diff --git a/src/enemy/enemy_types/14. horse_head/HorseHead.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HorseHead.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs.uid
diff --git a/src/enemy/enemy_types/14. horse_head/HorseHead.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.tscn
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HorseHead.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.tscn
diff --git a/src/enemy/enemy_types/14. horse_head/HorseHeadStatue.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHeadStatue.tscn
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/HorseHeadStatue.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHeadStatue.tscn
diff --git a/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg
diff --git a/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg.import
diff --git a/src/enemy/enemy_types/14. horse_head/OxFace.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/OxFace.res
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/OxFace.res
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/OxFace.res
diff --git a/src/enemy/enemy_types/14. horse_head/walking.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/walking.res
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/walking.res
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/walking.res
diff --git a/src/enemy/enemy_types/14. horse_head/walking2.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/walking2.res
similarity index 100%
rename from src/enemy/enemy_types/14. horse_head/walking2.res
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/walking2.res
diff --git a/src/enemy/enemy_types/15. ox_face/BossDie.gdshader b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/BossDie.gdshader
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/BossDie.gdshader
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/BossDie.gdshader
diff --git a/src/enemy/enemy_types/15. ox_face/BossDie.gdshader.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/BossDie.gdshader.uid
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/BossDie.gdshader.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/BossDie.gdshader.uid
diff --git a/src/enemy/enemy_types/15. ox_face/OxFace.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs
similarity index 98%
rename from src/enemy/enemy_types/15. ox_face/OxFace.cs
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs
index 812e6152..ad7ab786 100644
--- a/src/enemy/enemy_types/15. ox_face/OxFace.cs
+++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs
@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class OxFace : Node3D
diff --git a/src/enemy/enemy_types/15. ox_face/OxFace.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs.uid
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/OxFace.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs.uid
diff --git a/src/enemy/enemy_types/15. ox_face/OxFace.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.tscn
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/OxFace.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.tscn
diff --git a/src/enemy/enemy_types/15. ox_face/OxFaceStatue.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFaceStatue.tscn
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/OxFaceStatue.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFaceStatue.tscn
diff --git a/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png
diff --git a/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png.import
diff --git a/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png
diff --git a/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png.import
diff --git a/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png
diff --git a/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png.import
diff --git a/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png
diff --git a/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png.import
diff --git a/src/enemy/enemy_types/15. ox_face/models/IDLE.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/IDLE.res
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/IDLE.res
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/IDLE.res
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE.glb
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE.glb.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb.import
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg.import
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg.import
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb.import
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg.import
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg
diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg.import
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg.import
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg.import
diff --git a/src/enemy/enemy_types/15. ox_face/models/SHIELD BASH.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/SHIELD BASH.res
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/SHIELD BASH.res
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/SHIELD BASH.res
diff --git a/src/enemy/enemy_types/15. ox_face/models/SPEAR.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/SPEAR.res
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/SPEAR.res
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/SPEAR.res
diff --git a/src/enemy/enemy_types/15. ox_face/models/WALK.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/WALK.res
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/models/WALK.res
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/WALK.res
diff --git a/src/enemy/enemy_types/15. ox_face/ox_face.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/ox_face.tscn
similarity index 100%
rename from src/enemy/enemy_types/15. ox_face/ox_face.tscn
rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/ox_face.tscn
diff --git a/src/enemy/state/EnemyLogic.Input.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs
similarity index 95%
rename from src/enemy/state/EnemyLogic.Input.cs
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs
index ef41f4d7..6fe88235 100644
--- a/src/enemy/state/EnemyLogic.Input.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs
@@ -1,7 +1,7 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/EnemyLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs.uid
similarity index 100%
rename from src/enemy/state/EnemyLogic.Input.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs.uid
diff --git a/src/enemy/state/EnemyLogic.Output.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs
similarity index 92%
rename from src/enemy/state/EnemyLogic.Output.cs
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs
index bf9297e5..264cb1af 100644
--- a/src/enemy/state/EnemyLogic.Output.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/EnemyLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs.uid
similarity index 100%
rename from src/enemy/state/EnemyLogic.Output.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs.uid
diff --git a/src/enemy/state/EnemyLogic.Settings.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs
similarity index 71%
rename from src/enemy/state/EnemyLogic.Settings.cs
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs
index 20858e23..22baf70b 100644
--- a/src/enemy/state/EnemyLogic.Settings.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/EnemyLogic.Settings.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs.uid
similarity index 100%
rename from src/enemy/state/EnemyLogic.Settings.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs.uid
diff --git a/src/enemy/state/EnemyLogic.State.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs
similarity index 88%
rename from src/enemy/state/EnemyLogic.State.cs
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs
index a907b1b3..0d82d05a 100644
--- a/src/enemy/state/EnemyLogic.State.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/EnemyLogic.State.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs.uid
similarity index 100%
rename from src/enemy/state/EnemyLogic.State.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs.uid
diff --git a/src/enemy/state/EnemyLogic.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs
similarity index 92%
rename from src/enemy/state/EnemyLogic.cs
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs
index 45e948aa..4cdeb0df 100644
--- a/src/enemy/state/EnemyLogic.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IEnemyLogic : ILogicBlock;
diff --git a/src/enemy/state/EnemyLogic.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs.uid
similarity index 100%
rename from src/enemy/state/EnemyLogic.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs.uid
diff --git a/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.g.puml b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.g.puml
new file mode 100644
index 00000000..33157ae0
--- /dev/null
+++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.g.puml
@@ -0,0 +1,31 @@
+@startuml EnemyLogic
+state "EnemyLogic State" as Zennysoft_Game_Ma_EnemyLogic_State {
+ state "Alive" as Zennysoft_Game_Ma_EnemyLogic_State_Alive {
+ state "Activated" as Zennysoft_Game_Ma_EnemyLogic_State_Activated {
+ state "Attacking" as Zennysoft_Game_Ma_EnemyLogic_State_Attacking
+ state "FollowPlayer" as Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer
+ state "Patrolling" as Zennysoft_Game_Ma_EnemyLogic_State_Patrolling
+ }
+ state "Idle" as Zennysoft_Game_Ma_EnemyLogic_State_Idle
+ }
+ state "Defeated" as Zennysoft_Game_Ma_EnemyLogic_State_Defeated
+}
+
+Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Attacking : AttackTimer
+Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Attacking : StartAttacking
+Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Defeated : EnemyDefeated
+Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer : Alerted
+Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Idle : StopMoving
+Zennysoft_Game_Ma_EnemyLogic_State_Attacking --> Zennysoft_Game_Ma_EnemyLogic_State_Idle : StopMoving
+Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer --> Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer : PhysicsTick
+Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer --> Zennysoft_Game_Ma_EnemyLogic_State_Idle : LostPlayer
+Zennysoft_Game_Ma_EnemyLogic_State_Idle --> Zennysoft_Game_Ma_EnemyLogic_State_Patrolling : StartPatrol
+Zennysoft_Game_Ma_EnemyLogic_State_Patrolling --> Zennysoft_Game_Ma_EnemyLogic_State_Idle : StopMoving
+Zennysoft_Game_Ma_EnemyLogic_State_Patrolling --> Zennysoft_Game_Ma_EnemyLogic_State_Patrolling : PatrolToRandomSpot
+Zennysoft_Game_Ma_EnemyLogic_State_Patrolling --> Zennysoft_Game_Ma_EnemyLogic_State_Patrolling : PhysicsTick
+
+Zennysoft_Game_Ma_EnemyLogic_State_Alive : OnAttackTimer → TakeAction
+Zennysoft_Game_Ma_EnemyLogic_State_Alive : OnEnemyDefeated → Defeated
+
+[*] --> Zennysoft_Game_Ma_EnemyLogic_State_Idle
+@enduml
\ No newline at end of file
diff --git a/src/enemy/state/states/EnemyLogic.State.Activated.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs
similarity index 90%
rename from src/enemy/state/states/EnemyLogic.State.Activated.cs
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs
index f3bf7bcf..0877cd64 100644
--- a/src/enemy/state/states/EnemyLogic.State.Activated.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/states/EnemyLogic.State.Activated.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs.uid
similarity index 100%
rename from src/enemy/state/states/EnemyLogic.State.Activated.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs.uid
diff --git a/src/enemy/state/states/EnemyLogic.State.Alive.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs
similarity index 97%
rename from src/enemy/state/states/EnemyLogic.State.Alive.cs
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs
index 0f82b5ab..730aca08 100644
--- a/src/enemy/state/states/EnemyLogic.State.Alive.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/states/EnemyLogic.State.Alive.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs.uid
similarity index 100%
rename from src/enemy/state/states/EnemyLogic.State.Alive.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs.uid
diff --git a/src/enemy/state/states/EnemyLogic.State.Attacking.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs
similarity index 93%
rename from src/enemy/state/states/EnemyLogic.State.Attacking.cs
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs
index 6ba1fff9..51466aa4 100644
--- a/src/enemy/state/states/EnemyLogic.State.Attacking.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/states/EnemyLogic.State.Attacking.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs.uid
similarity index 100%
rename from src/enemy/state/states/EnemyLogic.State.Attacking.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs.uid
diff --git a/src/enemy/state/states/EnemyLogic.State.Defeated.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs
similarity index 73%
rename from src/enemy/state/states/EnemyLogic.State.Defeated.cs
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs
index 94af8bda..aa9f994c 100644
--- a/src/enemy/state/states/EnemyLogic.State.Defeated.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
-using static GameJamDungeon.EnemyLogic.Input;
+using static Zennysoft.Game.Ma.EnemyLogic.Input;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/states/EnemyLogic.State.Defeated.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs.uid
similarity index 100%
rename from src/enemy/state/states/EnemyLogic.State.Defeated.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs.uid
diff --git a/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs
similarity index 95%
rename from src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs
index 5c37f69c..82a138bc 100644
--- a/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs.uid
similarity index 100%
rename from src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs.uid
diff --git a/src/enemy/state/states/EnemyLogic.State.Idle.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs
similarity index 92%
rename from src/enemy/state/states/EnemyLogic.State.Idle.cs
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs
index 63ada4c4..e17e0865 100644
--- a/src/enemy/state/states/EnemyLogic.State.Idle.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/states/EnemyLogic.State.Idle.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs.uid
similarity index 100%
rename from src/enemy/state/states/EnemyLogic.State.Idle.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs.uid
diff --git a/src/enemy/state/states/EnemyLogic.State.Patrolling.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs
similarity index 96%
rename from src/enemy/state/states/EnemyLogic.State.Patrolling.cs
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs
index 6693a5c3..bd9a0856 100644
--- a/src/enemy/state/states/EnemyLogic.State.Patrolling.cs
+++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs
@@ -2,7 +2,7 @@ using Chickensoft.Introspection;
using Godot;
using Org.BouncyCastle.Asn1.X509;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class EnemyLogic
{
diff --git a/src/enemy/state/states/EnemyLogic.State.Patrolling.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs.uid
similarity index 100%
rename from src/enemy/state/states/EnemyLogic.State.Patrolling.cs.uid
rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs.uid
diff --git a/src/game/DialogueController.cs b/Zennysoft.Game.Ma/src/game/DialogueController.cs
similarity index 96%
rename from src/game/DialogueController.cs
rename to Zennysoft.Game.Ma/src/game/DialogueController.cs
index d9c3b9b5..7517f5be 100644
--- a/src/game/DialogueController.cs
+++ b/Zennysoft.Game.Ma/src/game/DialogueController.cs
@@ -1,7 +1,7 @@
using DialogueManagerRuntime;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class DialogueController : Node
{
diff --git a/src/game/DialogueController.cs.uid b/Zennysoft.Game.Ma/src/game/DialogueController.cs.uid
similarity index 100%
rename from src/game/DialogueController.cs.uid
rename to Zennysoft.Game.Ma/src/game/DialogueController.cs.uid
diff --git a/src/game/ElementType.cs b/Zennysoft.Game.Ma/src/game/ElementType.cs
similarity index 89%
rename from src/game/ElementType.cs
rename to Zennysoft.Game.Ma/src/game/ElementType.cs
index 91fa5ecf..72992efd 100644
--- a/src/game/ElementType.cs
+++ b/Zennysoft.Game.Ma/src/game/ElementType.cs
@@ -1,6 +1,6 @@
using System.Text.Json.Serialization;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public enum ElementType
{
diff --git a/src/game/ElementType.cs.uid b/Zennysoft.Game.Ma/src/game/ElementType.cs.uid
similarity index 100%
rename from src/game/ElementType.cs.uid
rename to Zennysoft.Game.Ma/src/game/ElementType.cs.uid
diff --git a/src/game/Game.cs b/Zennysoft.Game.Ma/src/game/Game.cs
similarity index 99%
rename from src/game/Game.cs
rename to Zennysoft.Game.Ma/src/game/Game.cs
index c0cb9cdc..90313c4d 100644
--- a/src/game/Game.cs
+++ b/Zennysoft.Game.Ma/src/game/Game.cs
@@ -1,5 +1,5 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Chickensoft.AutoInject;
using Chickensoft.Collections;
@@ -7,13 +7,13 @@ using Chickensoft.Introspection;
using Chickensoft.SaveFileBuilder;
using Chickensoft.Serialization;
using Chickensoft.Serialization.Godot;
-using GameJamDungeon.src.items;
+using Zennysoft.Game.Ma.src.items;
using Godot;
using System;
using System.IO.Abstractions;
using System.Text.Json;
using System.Text.Json.Serialization.Metadata;
-using static GameJamDungeon.GameLogic.State;
+using static Zennysoft.Game.Ma.GameLogic.State;
[Meta(typeof(IAutoNode))]
public partial class Game : Node3D, IGame
diff --git a/src/game/Game.cs.uid b/Zennysoft.Game.Ma/src/game/Game.cs.uid
similarity index 100%
rename from src/game/Game.cs.uid
rename to Zennysoft.Game.Ma/src/game/Game.cs.uid
diff --git a/src/game/Game.tscn b/Zennysoft.Game.Ma/src/game/Game.tscn
similarity index 100%
rename from src/game/Game.tscn
rename to Zennysoft.Game.Ma/src/game/Game.tscn
diff --git a/src/game/GameData.cs b/Zennysoft.Game.Ma/src/game/GameData.cs
similarity index 92%
rename from src/game/GameData.cs
rename to Zennysoft.Game.Ma/src/game/GameData.cs
index 7a297799..ff6574c9 100644
--- a/src/game/GameData.cs
+++ b/Zennysoft.Game.Ma/src/game/GameData.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.Serialization;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("game_data")]
public partial record GameData
diff --git a/src/game/GameData.cs.uid b/Zennysoft.Game.Ma/src/game/GameData.cs.uid
similarity index 100%
rename from src/game/GameData.cs.uid
rename to Zennysoft.Game.Ma/src/game/GameData.cs.uid
diff --git a/src/game/GameEventDepot.cs b/Zennysoft.Game.Ma/src/game/GameEventDepot.cs
similarity index 98%
rename from src/game/GameEventDepot.cs
rename to Zennysoft.Game.Ma/src/game/GameEventDepot.cs
index 10097851..5c885951 100644
--- a/src/game/GameEventDepot.cs
+++ b/Zennysoft.Game.Ma/src/game/GameEventDepot.cs
@@ -1,7 +1,7 @@
using Godot;
using System;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IGameEventDepot : IDisposable
{
diff --git a/src/game/GameEventDepot.cs.uid b/Zennysoft.Game.Ma/src/game/GameEventDepot.cs.uid
similarity index 100%
rename from src/game/GameEventDepot.cs.uid
rename to Zennysoft.Game.Ma/src/game/GameEventDepot.cs.uid
diff --git a/src/game/GameLogic.Input.cs b/Zennysoft.Game.Ma/src/game/GameLogic.Input.cs
similarity index 96%
rename from src/game/GameLogic.Input.cs
rename to Zennysoft.Game.Ma/src/game/GameLogic.Input.cs
index 15f5fcc7..cfc00ded 100644
--- a/src/game/GameLogic.Input.cs
+++ b/Zennysoft.Game.Ma/src/game/GameLogic.Input.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/GameLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/game/GameLogic.Input.cs.uid
similarity index 100%
rename from src/game/GameLogic.Input.cs.uid
rename to Zennysoft.Game.Ma/src/game/GameLogic.Input.cs.uid
diff --git a/src/game/GameLogic.Output.cs b/Zennysoft.Game.Ma/src/game/GameLogic.Output.cs
similarity index 96%
rename from src/game/GameLogic.Output.cs
rename to Zennysoft.Game.Ma/src/game/GameLogic.Output.cs
index e898bc9b..36e4eda4 100644
--- a/src/game/GameLogic.Output.cs
+++ b/Zennysoft.Game.Ma/src/game/GameLogic.Output.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/GameLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/game/GameLogic.Output.cs.uid
similarity index 100%
rename from src/game/GameLogic.Output.cs.uid
rename to Zennysoft.Game.Ma/src/game/GameLogic.Output.cs.uid
diff --git a/src/game/GameLogic.State.cs b/Zennysoft.Game.Ma/src/game/GameLogic.State.cs
similarity index 95%
rename from src/game/GameLogic.State.cs
rename to Zennysoft.Game.Ma/src/game/GameLogic.State.cs
index daeab22d..bb192201 100644
--- a/src/game/GameLogic.State.cs
+++ b/Zennysoft.Game.Ma/src/game/GameLogic.State.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/GameLogic.State.cs.uid b/Zennysoft.Game.Ma/src/game/GameLogic.State.cs.uid
similarity index 100%
rename from src/game/GameLogic.State.cs.uid
rename to Zennysoft.Game.Ma/src/game/GameLogic.State.cs.uid
diff --git a/src/game/GameLogic.cs b/Zennysoft.Game.Ma/src/game/GameLogic.cs
similarity index 92%
rename from src/game/GameLogic.cs
rename to Zennysoft.Game.Ma/src/game/GameLogic.cs
index 594ff665..6e1d83f7 100644
--- a/src/game/GameLogic.cs
+++ b/Zennysoft.Game.Ma/src/game/GameLogic.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IGameLogic : ILogicBlock;
diff --git a/src/game/GameLogic.cs.uid b/Zennysoft.Game.Ma/src/game/GameLogic.cs.uid
similarity index 100%
rename from src/game/GameLogic.cs.uid
rename to Zennysoft.Game.Ma/src/game/GameLogic.cs.uid
diff --git a/Zennysoft.Game.Ma/src/game/GameLogic.g.puml b/Zennysoft.Game.Ma/src/game/GameLogic.g.puml
new file mode 100644
index 00000000..8e278ef5
--- /dev/null
+++ b/Zennysoft.Game.Ma/src/game/GameLogic.g.puml
@@ -0,0 +1,48 @@
+@startuml GameLogic
+state "GameLogic State" as Zennysoft_Game_Ma_GameLogic_State {
+ state "MenuBackdrop" as Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop
+ state "Playing" as Zennysoft_Game_Ma_GameLogic_State_Playing {
+ state "AskForTeleport" as Zennysoft_Game_Ma_GameLogic_State_AskForTeleport
+ state "FloorClearedDecisionState" as Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState
+ state "InventoryOpened" as Zennysoft_Game_Ma_GameLogic_State_InventoryOpened
+ state "MinimapOpen" as Zennysoft_Game_Ma_GameLogic_State_MinimapOpen
+ state "Paused" as Zennysoft_Game_Ma_GameLogic_State_Paused
+ state "Resuming" as Zennysoft_Game_Ma_GameLogic_State_Resuming
+ }
+ state "Quit" as Zennysoft_Game_Ma_GameLogic_State_Quit
+}
+
+Zennysoft_Game_Ma_GameLogic_State_AskForTeleport --> Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState : FloorExitReached
+Zennysoft_Game_Ma_GameLogic_State_AskForTeleport --> Zennysoft_Game_Ma_GameLogic_State_Playing : HideAskForTeleport
+Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState --> Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState : GoToNextFloor
+Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState --> Zennysoft_Game_Ma_GameLogic_State_Playing : HideFloorClearMenu
+Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState --> Zennysoft_Game_Ma_GameLogic_State_Playing : SaveGame
+Zennysoft_Game_Ma_GameLogic_State_InventoryOpened --> Zennysoft_Game_Ma_GameLogic_State_Playing : CloseInventory
+Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop --> Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop : Initialize
+Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop --> Zennysoft_Game_Ma_GameLogic_State_Playing : StartGame
+Zennysoft_Game_Ma_GameLogic_State_MinimapOpen --> Zennysoft_Game_Ma_GameLogic_State_Playing : MiniMapButtonReleased
+Zennysoft_Game_Ma_GameLogic_State_Paused --> Zennysoft_Game_Ma_GameLogic_State_Resuming : UnpauseGame
+Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_AskForTeleport : AskForTeleport
+Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_InventoryOpened : OpenInventory
+Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_MinimapOpen : MiniMapButtonPressed
+Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_Paused : PauseGame
+Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_Playing : GoToOverworld
+Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_Quit : GameOver
+Zennysoft_Game_Ma_GameLogic_State_Resuming --> Zennysoft_Game_Ma_GameLogic_State_Playing : PauseMenuTransitioned
+
+Zennysoft_Game_Ma_GameLogic_State : OnIsPaused() → SetPauseMode
+Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState : OnGoToNextFloor → LoadNextFloor
+Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState : OnSaveGame → SaveGame
+Zennysoft_Game_Ma_GameLogic_State_InventoryOpened : OnEnter → OpenInventory
+Zennysoft_Game_Ma_GameLogic_State_InventoryOpened : OnExit → HideInventory
+Zennysoft_Game_Ma_GameLogic_State_MinimapOpen : OnEnter → ShowMiniMap
+Zennysoft_Game_Ma_GameLogic_State_MinimapOpen : OnExit → HideMiniMap
+Zennysoft_Game_Ma_GameLogic_State_Paused : OnEnter → ShowPauseMenu
+Zennysoft_Game_Ma_GameLogic_State_Paused : OnExit → ExitPauseMenu
+Zennysoft_Game_Ma_GameLogic_State_Playing : None → StartGame
+Zennysoft_Game_Ma_GameLogic_State_Playing : OnGoToOverworld → GoToOverworld
+Zennysoft_Game_Ma_GameLogic_State_Quit : OnEnter → ShowLostScreen
+Zennysoft_Game_Ma_GameLogic_State_Resuming : OnExit → HidePauseMenu
+
+[*] --> Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop
+@enduml
\ No newline at end of file
diff --git a/src/game/GameRepo.cs b/Zennysoft.Game.Ma/src/game/GameRepo.cs
similarity index 98%
rename from src/game/GameRepo.cs
rename to Zennysoft.Game.Ma/src/game/GameRepo.cs
index ff17f007..c8eac60a 100644
--- a/src/game/GameRepo.cs
+++ b/Zennysoft.Game.Ma/src/game/GameRepo.cs
@@ -2,7 +2,7 @@
using Godot;
using System;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IGameRepo : IDisposable
{
diff --git a/src/game/GameRepo.cs.uid b/Zennysoft.Game.Ma/src/game/GameRepo.cs.uid
similarity index 100%
rename from src/game/GameRepo.cs.uid
rename to Zennysoft.Game.Ma/src/game/GameRepo.cs.uid
diff --git a/src/game/IGame.cs b/Zennysoft.Game.Ma/src/game/IGame.cs
similarity index 97%
rename from src/game/IGame.cs
rename to Zennysoft.Game.Ma/src/game/IGame.cs
index 5271731a..ae128f51 100644
--- a/src/game/IGame.cs
+++ b/Zennysoft.Game.Ma/src/game/IGame.cs
@@ -1,5 +1,5 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Chickensoft.AutoInject;
using Chickensoft.GodotNodeInterfaces;
diff --git a/src/game/IGame.cs.uid b/Zennysoft.Game.Ma/src/game/IGame.cs.uid
similarity index 100%
rename from src/game/IGame.cs.uid
rename to Zennysoft.Game.Ma/src/game/IGame.cs.uid
diff --git a/src/game/state/states/GameLogic.State.AskForTeleport.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs
similarity index 95%
rename from src/game/state/states/GameLogic.State.AskForTeleport.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs
index 0b6cc434..35540a6f 100644
--- a/src/game/state/states/GameLogic.State.AskForTeleport.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/state/states/GameLogic.State.AskForTeleport.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.AskForTeleport.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs.uid
diff --git a/src/game/state/states/GameLogic.State.FloorCleared.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs
similarity index 96%
rename from src/game/state/states/GameLogic.State.FloorCleared.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs
index a02fba3f..5f345ced 100644
--- a/src/game/state/states/GameLogic.State.FloorCleared.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/state/states/GameLogic.State.FloorCleared.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.FloorCleared.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs.uid
diff --git a/src/game/state/states/GameLogic.State.GameStarted.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.GameStarted.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.GameStarted.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.GameStarted.cs.uid
diff --git a/src/game/state/states/GameLogic.State.InventoryOpened.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs
similarity index 95%
rename from src/game/state/states/GameLogic.State.InventoryOpened.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs
index 2aacf8fa..c4872439 100644
--- a/src/game/state/states/GameLogic.State.InventoryOpened.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/state/states/GameLogic.State.InventoryOpened.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.InventoryOpened.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs.uid
diff --git a/src/game/state/states/GameLogic.State.MenuBackdrop.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs
similarity index 95%
rename from src/game/state/states/GameLogic.State.MenuBackdrop.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs
index ee60a087..d05531f8 100644
--- a/src/game/state/states/GameLogic.State.MenuBackdrop.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Chickensoft.Introspection;
diff --git a/src/game/state/states/GameLogic.State.MenuBackdrop.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.MenuBackdrop.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs.uid
diff --git a/src/game/state/states/GameLogic.State.MiniMapOpen.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs
similarity index 95%
rename from src/game/state/states/GameLogic.State.MiniMapOpen.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs
index 9dcb45a0..0e801388 100644
--- a/src/game/state/states/GameLogic.State.MiniMapOpen.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/state/states/GameLogic.State.MiniMapOpen.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.MiniMapOpen.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs.uid
diff --git a/src/game/state/states/GameLogic.State.Paused.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs
similarity index 94%
rename from src/game/state/states/GameLogic.State.Paused.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs
index 179e177f..f34a9e04 100644
--- a/src/game/state/states/GameLogic.State.Paused.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/state/states/GameLogic.State.Paused.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.Paused.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs.uid
diff --git a/src/game/state/states/GameLogic.State.Playing.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs
similarity index 97%
rename from src/game/state/states/GameLogic.State.Playing.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs
index 30b0ef1c..523a7abe 100644
--- a/src/game/state/states/GameLogic.State.Playing.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/state/states/GameLogic.State.Playing.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.Playing.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs.uid
diff --git a/src/game/state/states/GameLogic.State.Quit.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs
similarity index 91%
rename from src/game/state/states/GameLogic.State.Quit.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs
index 24c6baad..2a4eb166 100644
--- a/src/game/state/states/GameLogic.State.Quit.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class GameLogic
{
diff --git a/src/game/state/states/GameLogic.State.Quit.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.Quit.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs.uid
diff --git a/src/game/state/states/GameLogic.State.Resuming.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs
similarity index 93%
rename from src/game/state/states/GameLogic.State.Resuming.cs
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs
index ac909691..a70692d8 100644
--- a/src/game/state/states/GameLogic.State.Resuming.cs
+++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
diff --git a/src/game/state/states/GameLogic.State.Resuming.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs.uid
similarity index 100%
rename from src/game/state/states/GameLogic.State.Resuming.cs.uid
rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs.uid
diff --git a/src/hitbox/Hitbox.cs b/Zennysoft.Game.Ma/src/hitbox/Hitbox.cs
similarity index 83%
rename from src/hitbox/Hitbox.cs
rename to Zennysoft.Game.Ma/src/hitbox/Hitbox.cs
index ba965b76..f2357b29 100644
--- a/src/hitbox/Hitbox.cs
+++ b/Zennysoft.Game.Ma/src/hitbox/Hitbox.cs
@@ -1,7 +1,7 @@
using Chickensoft.GodotNodeInterfaces;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IHitbox : IArea3D
{
}
diff --git a/src/hitbox/Hitbox.cs.uid b/Zennysoft.Game.Ma/src/hitbox/Hitbox.cs.uid
similarity index 100%
rename from src/hitbox/Hitbox.cs.uid
rename to Zennysoft.Game.Ma/src/hitbox/Hitbox.cs.uid
diff --git a/src/inventory_menu/EquippedInventoryLabelSettings.tres b/Zennysoft.Game.Ma/src/inventory_menu/EquippedInventoryLabelSettings.tres
similarity index 100%
rename from src/inventory_menu/EquippedInventoryLabelSettings.tres
rename to Zennysoft.Game.Ma/src/inventory_menu/EquippedInventoryLabelSettings.tres
diff --git a/src/inventory_menu/InventoryDialogueSelectionStyle.tres b/Zennysoft.Game.Ma/src/inventory_menu/InventoryDialogueSelectionStyle.tres
similarity index 100%
rename from src/inventory_menu/InventoryDialogueSelectionStyle.tres
rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryDialogueSelectionStyle.tres
diff --git a/src/inventory_menu/InventoryLabelSettings.tres b/Zennysoft.Game.Ma/src/inventory_menu/InventoryLabelSettings.tres
similarity index 100%
rename from src/inventory_menu/InventoryLabelSettings.tres
rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryLabelSettings.tres
diff --git a/src/inventory_menu/InventoryMenu.cs b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs
similarity index 99%
rename from src/inventory_menu/InventoryMenu.cs
rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs
index 6e9ffe10..b4b1ffe4 100644
--- a/src/inventory_menu/InventoryMenu.cs
+++ b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs
@@ -5,7 +5,7 @@ using Godot;
using System.Linq;
using System.Threading.Tasks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IInventoryMenu : IControl
{
diff --git a/src/inventory_menu/InventoryMenu.cs.uid b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs.uid
similarity index 100%
rename from src/inventory_menu/InventoryMenu.cs.uid
rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs.uid
diff --git a/src/inventory_menu/InventoryMenu.gdshader b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.gdshader
similarity index 100%
rename from src/inventory_menu/InventoryMenu.gdshader
rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.gdshader
diff --git a/src/inventory_menu/InventoryMenu.gdshader.uid b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.gdshader.uid
similarity index 100%
rename from src/inventory_menu/InventoryMenu.gdshader.uid
rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.gdshader.uid
diff --git a/src/inventory_menu/InventoryMenu.tscn b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.tscn
similarity index 100%
rename from src/inventory_menu/InventoryMenu.tscn
rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.tscn
diff --git a/src/inventory_menu/ItemLabel.cs b/Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs
similarity index 90%
rename from src/inventory_menu/ItemLabel.cs
rename to Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs
index 9ac0c93f..74e684d9 100644
--- a/src/inventory_menu/ItemLabel.cs
+++ b/Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs
@@ -1,7 +1,7 @@
-using GameJamDungeon;
+using Zennysoft.Game.Ma;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class ItemLabel : Label
{
diff --git a/src/inventory_menu/ItemLabel.cs.uid b/Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs.uid
similarity index 100%
rename from src/inventory_menu/ItemLabel.cs.uid
rename to Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs.uid
diff --git a/src/inventory_menu/ItemSlot.cs b/Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs
similarity index 99%
rename from src/inventory_menu/ItemSlot.cs
rename to Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs
index b7e19efe..2b1c8469 100644
--- a/src/inventory_menu/ItemSlot.cs
+++ b/Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IItemSlot : IHBoxContainer
{
diff --git a/src/inventory_menu/ItemSlot.cs.uid b/Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs.uid
similarity index 100%
rename from src/inventory_menu/ItemSlot.cs.uid
rename to Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs.uid
diff --git a/src/inventory_menu/ItemSlot.tscn b/Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.tscn
similarity index 100%
rename from src/inventory_menu/ItemSlot.tscn
rename to Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.tscn
diff --git a/src/inventory_menu/cursor.png b/Zennysoft.Game.Ma/src/inventory_menu/cursor.png
similarity index 100%
rename from src/inventory_menu/cursor.png
rename to Zennysoft.Game.Ma/src/inventory_menu/cursor.png
diff --git a/src/inventory_menu/cursor.png.import b/Zennysoft.Game.Ma/src/inventory_menu/cursor.png.import
similarity index 100%
rename from src/inventory_menu/cursor.png.import
rename to Zennysoft.Game.Ma/src/inventory_menu/cursor.png.import
diff --git a/src/item_rescue/ItemRescue.cs b/Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs
similarity index 94%
rename from src/item_rescue/ItemRescue.cs
rename to Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs
index 80ae1e8a..be1b0d14 100644
--- a/src/item_rescue/ItemRescue.cs
+++ b/Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs
@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class ItemRescue : Area3D
diff --git a/src/item_rescue/ItemRescue.cs.uid b/Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs.uid
similarity index 100%
rename from src/item_rescue/ItemRescue.cs.uid
rename to Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs.uid
diff --git a/src/item_rescue/ItemRescue.tscn b/Zennysoft.Game.Ma/src/item_rescue/ItemRescue.tscn
similarity index 100%
rename from src/item_rescue/ItemRescue.tscn
rename to Zennysoft.Game.Ma/src/item_rescue/ItemRescue.tscn
diff --git a/src/item_rescue/RescuedItemDatabase.cs b/Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs
similarity index 92%
rename from src/item_rescue/RescuedItemDatabase.cs
rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs
index 278c1a7e..389dcb39 100644
--- a/src/item_rescue/RescuedItemDatabase.cs
+++ b/Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs
@@ -2,7 +2,7 @@
using Chickensoft.Serialization;
using System.Collections.Generic;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("rescued_items")]
public partial class RescuedItemDatabase
diff --git a/src/item_rescue/RescuedItemDatabase.cs.uid b/Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs.uid
similarity index 100%
rename from src/item_rescue/RescuedItemDatabase.cs.uid
rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs.uid
diff --git a/src/item_rescue/RescuedItems.cs b/Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs
similarity index 96%
rename from src/item_rescue/RescuedItems.cs
rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs
index c31d8b00..dce9ac41 100644
--- a/src/item_rescue/RescuedItems.cs
+++ b/Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs
@@ -1,11 +1,11 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
-using GameJamDungeon;
+using Zennysoft.Game.Ma;
using Godot;
using System.Collections.Generic;
using System.Linq;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class RescuedItems : Node3D
diff --git a/src/item_rescue/RescuedItems.cs.uid b/Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs.uid
similarity index 100%
rename from src/item_rescue/RescuedItems.cs.uid
rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs.uid
diff --git a/src/item_rescue/RescuedItems.tscn b/Zennysoft.Game.Ma/src/item_rescue/RescuedItems.tscn
similarity index 100%
rename from src/item_rescue/RescuedItems.tscn
rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItems.tscn
diff --git a/Zennysoft.Game.Ma/src/items/EffectService.cs b/Zennysoft.Game.Ma/src/items/EffectService.cs
new file mode 100644
index 00000000..f3715747
--- /dev/null
+++ b/Zennysoft.Game.Ma/src/items/EffectService.cs
@@ -0,0 +1,218 @@
+using Godot;
+using System.Linq;
+using System;
+
+namespace Zennysoft.Game.Ma.src.items;
+
+public class EffectService
+{
+ private readonly IGame _game;
+ private readonly IPlayer _player;
+
+ public EffectService(IGame game, IPlayer player)
+ {
+ _game = game;
+ _player = player;
+ }
+
+ public void TeleportEnemiesToCurrentRoom()
+ {
+ var currentFloor = _game.CurrentFloor;
+ var rooms = currentFloor.Rooms;
+ var currentRoom = _player.GetCurrentRoom();
+
+ if (currentRoom is not MonsterRoom)
+ return;
+
+ var validRooms = rooms.OfType().ToList();
+ if (currentRoom is MonsterRoom monsterRoom)
+ validRooms.Remove(monsterRoom);
+
+ var currentMonsterRoom = (MonsterRoom)currentRoom;
+
+ var enemyList = validRooms.SelectMany(x => x.GetEnemiesInCurrentRoom());
+
+ foreach (var enemy in enemyList)
+ {
+ var spawnPoints = currentMonsterRoom.EnemySpawnPoints.GetChildren().OfType().ToList();
+ var spawnPointsGodotCollection = new Godot.Collections.Array(spawnPoints);
+ var randomSpawnPoint = spawnPointsGodotCollection.PickRandom();
+ enemy.SetEnemyGlobalPosition(randomSpawnPoint.GlobalPosition);
+ }
+ }
+
+ public void KillHalfEnemiesInRoom()
+ {
+ var currentRoom = _player.GetCurrentRoom();
+ if (currentRoom is not MonsterRoom)
+ return;
+
+ var currentMonsterRoom = (MonsterRoom)currentRoom;
+ var enemyList = currentMonsterRoom.GetEnemiesInCurrentRoom().ToList();
+ var enemiesToKill = enemyList.Count / 2;
+ for (var i = 0; i < enemiesToKill; i++)
+ enemyList[i].Die();
+ }
+
+ public void TurnAllEnemiesInRoomIntoHealingItem()
+ {
+ var currentRoom = _player.GetCurrentRoom();
+ var currentEnemies = currentRoom.EnemiesInRoom;
+ foreach (var enemy in currentEnemies)
+ {
+ enemy.Die();
+ DropHealingItem(enemy.GetEnemyGlobalPosition());
+ }
+ }
+
+ public void DropHealingItem(Vector3 vector)
+ {
+ var consumableFolder = "res://src/items/consumable";
+ var restorativeScene = GD.Load($"{consumableFolder}/ConsumableItem.tscn");
+ var consumable = restorativeScene.Instantiate();
+ var resourceFiles = DirAccess.GetFilesAt($"{consumableFolder}/resources");
+ var rng = new RandomNumberGenerator();
+ rng.Randomize();
+ var randomResource = resourceFiles[rng.RandiRange(0, resourceFiles.Length - 1)];
+ var randomFile = ResourceLoader.Load($"{consumableFolder}/resources/{randomResource}");
+ consumable.ItemStats = randomFile;
+ _game.AddChild(consumable);
+ consumable.GlobalPosition = vector;
+ }
+
+ public void HealAllEnemiesAndPlayerInRoomToFull()
+ {
+ var currentRoom = _player.GetCurrentRoom();
+ var currentEnemies = currentRoom.EnemiesInRoom;
+ foreach (var enemy in currentEnemies)
+ enemy.SetCurrentHP(enemy.GetMaximumHP());
+ _player.Stats.SetCurrentHP(_player.Stats.MaximumHP.Value);
+ }
+
+ public void AbsorbHPFromAllEnemiesInRoom()
+ {
+ var currentRoom = _player.GetCurrentRoom();
+ var currentEnemies = currentRoom.EnemiesInRoom;
+ var hpToAbsorb = 0.0;
+ foreach (var enemy in currentEnemies)
+ hpToAbsorb += enemy.CurrentHP * 0.05;
+ _player.Stats.SetCurrentHP(_player.Stats.CurrentHP.Value + (int)hpToAbsorb);
+ GD.Print("HP to absorb: " + hpToAbsorb);
+ }
+
+ public void DealElementalDamageToAllEnemiesInRoom(ElementType elementType)
+ {
+ var currentRoom = _player.GetCurrentRoom();
+ var currentEnemies = currentRoom.EnemiesInRoom;
+ foreach (var enemy in currentEnemies)
+ enemy.TakeDamage(20, elementType);
+ }
+
+ public void SwapHPandVT()
+ {
+ var oldHp = _player.Stats.CurrentHP.Value;
+ var oldVt = _player.Stats.CurrentVT.Value;
+
+ _player.Stats.SetCurrentHP(oldVt);
+ _player.Stats.SetCurrentVT(oldHp);
+ }
+
+ public void RandomEffect(EffectItem item)
+ {
+ var itemEffects = Enum.GetValues().ToList();
+ itemEffects.Remove(UsableItemTag.RandomEffect);
+ itemEffects.Remove(UsableItemTag.None);
+ var randomEffect = new Godot.Collections.Array(itemEffects).PickRandom();
+ item.SetEffectTag(randomEffect);
+ _game.UseItem(item);
+ }
+
+ public void RaiseCurrentWeaponAttack()
+ {
+ if (_player.EquippedWeapon.Value.ItemName == string.Empty)
+ return;
+
+ var currentWeapon = _player.EquippedWeapon.Value;
+ currentWeapon.IncreaseWeaponAttack(1);
+ }
+
+ public void RaiseCurrentArmorDefense()
+ {
+ if (_player.EquippedArmor.Value.ItemName == string.Empty)
+ return;
+
+ var currentArmor = _player.EquippedArmor.Value;
+ currentArmor.IncreaseArmorDefense(1);
+ }
+
+ public void RaiseLevel()
+ {
+ _player.LevelUp();
+ }
+
+ public void TeleportToRandomRoom(IEnemy enemy)
+ {
+ var currentFloor = _game.CurrentFloor;
+ var rooms = currentFloor.Rooms;
+ var currentRoom = enemy.GetCurrentRoom();
+ var validRooms = rooms.OfType().ToList();
+ if (currentRoom is MonsterRoom currentMonsterRoom)
+ validRooms.Remove(currentMonsterRoom);
+
+ if (validRooms.Count == 0)
+ return;
+
+ var roomsGodotCollection = new Godot.Collections.Array(validRooms);
+ var randomRoom = roomsGodotCollection.PickRandom();
+ var spawnPoints = randomRoom.EnemySpawnPoints.GetChildren().OfType().ToList();
+ var spawnPointsGodotCollection = new Godot.Collections.Array(spawnPoints);
+ var randomSpawnPoint = spawnPointsGodotCollection.PickRandom();
+
+ enemy.SetEnemyGlobalPosition(randomSpawnPoint.GlobalPosition);
+ }
+
+ public void TeleportToRandomRoom(IPlayer player)
+ {
+ var currentFloor = _game.CurrentFloor;
+ var rooms = currentFloor.Rooms;
+
+ var currentRoom = rooms.SingleOrDefault(x => x.IsPlayerInRoom);
+
+ var validRooms = rooms.OfType().ToList();
+ if (currentRoom is MonsterRoom currentMonsterRoom)
+ validRooms.Remove(currentMonsterRoom);
+
+ if (validRooms.Count == 0)
+ return;
+
+ var roomsGodotCollection = new Godot.Collections.Array(validRooms);
+ var randomRoom = roomsGodotCollection.PickRandom();
+ var spawnPoint = randomRoom.PlayerSpawn;
+ _game.ToggleInventory();
+ player.TeleportPlayer(spawnPoint.Transform);
+ }
+
+ public void ChangeAffinity(ThrowableItem throwableItem)
+ {
+ var maximumElements = Enum.GetNames(typeof(ElementType)).Length;
+ throwableItem.SetElementType(throwableItem.ElementType + 1 % maximumElements);
+
+ // TODO: Make this an inventory animation to cycle through elements.
+ throwableItem.SetDescription(
+ $"Inflicts {throwableItem.ElementType} damage when thrown." +
+ $"{System.Environment.NewLine}Use item to change Affinity.");
+ }
+
+ public void WarpToExit(IPlayer player)
+ {
+ var exitRoom = _game.CurrentFloor.Rooms.OfType().Single();
+ if (exitRoom.PlayerDiscoveredRoom)
+ player.TeleportPlayer(exitRoom.PlayerSpawn.Transform);
+ }
+
+ public void WarpToExit(IEnemy enemy)
+ {
+ var exitRoom = _game.CurrentFloor.Rooms.OfType().Single();
+ enemy.SetEnemyGlobalPosition(exitRoom.PlayerSpawn.GlobalPosition);
+ }
+}
diff --git a/src/items/EffectService.cs.uid b/Zennysoft.Game.Ma/src/items/EffectService.cs.uid
similarity index 100%
rename from src/items/EffectService.cs.uid
rename to Zennysoft.Game.Ma/src/items/EffectService.cs.uid
diff --git a/src/items/EquipableItem.cs b/Zennysoft.Game.Ma/src/items/EquipableItem.cs
similarity index 90%
rename from src/items/EquipableItem.cs
rename to Zennysoft.Game.Ma/src/items/EquipableItem.cs
index 5508a663..9f2ef66f 100644
--- a/src/items/EquipableItem.cs
+++ b/Zennysoft.Game.Ma/src/items/EquipableItem.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.Serialization;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta]
public abstract partial class EquipableItem : InventoryItem
diff --git a/src/items/EquipableItem.cs.uid b/Zennysoft.Game.Ma/src/items/EquipableItem.cs.uid
similarity index 100%
rename from src/items/EquipableItem.cs.uid
rename to Zennysoft.Game.Ma/src/items/EquipableItem.cs.uid
diff --git a/src/items/IEquipableItem.cs.uid b/Zennysoft.Game.Ma/src/items/IEquipableItem.cs.uid
similarity index 100%
rename from src/items/IEquipableItem.cs.uid
rename to Zennysoft.Game.Ma/src/items/IEquipableItem.cs.uid
diff --git a/src/items/Inventory.cs b/Zennysoft.Game.Ma/src/items/Inventory.cs
similarity index 99%
rename from src/items/Inventory.cs
rename to Zennysoft.Game.Ma/src/items/Inventory.cs
index 4b9b709f..520f7c12 100644
--- a/src/items/Inventory.cs
+++ b/Zennysoft.Game.Ma/src/items/Inventory.cs
@@ -6,7 +6,7 @@ using Godot;
using System.Collections.Generic;
using System.Linq;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IInventory : INode
{
diff --git a/src/items/Inventory.cs.uid b/Zennysoft.Game.Ma/src/items/Inventory.cs.uid
similarity index 100%
rename from src/items/Inventory.cs.uid
rename to Zennysoft.Game.Ma/src/items/Inventory.cs.uid
diff --git a/src/items/InventoryItem.cs b/Zennysoft.Game.Ma/src/items/InventoryItem.cs
similarity index 96%
rename from src/items/InventoryItem.cs
rename to Zennysoft.Game.Ma/src/items/InventoryItem.cs
index a38c6afd..c5911521 100644
--- a/src/items/InventoryItem.cs
+++ b/Zennysoft.Game.Ma/src/items/InventoryItem.cs
@@ -4,7 +4,7 @@ using Chickensoft.Serialization;
using Godot;
using System;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta]
public abstract partial class InventoryItem : Node3D
diff --git a/src/items/InventoryItem.cs.uid b/Zennysoft.Game.Ma/src/items/InventoryItem.cs.uid
similarity index 100%
rename from src/items/InventoryItem.cs.uid
rename to Zennysoft.Game.Ma/src/items/InventoryItem.cs.uid
diff --git a/src/items/InventoryItem.tscn b/Zennysoft.Game.Ma/src/items/InventoryItem.tscn
similarity index 100%
rename from src/items/InventoryItem.tscn
rename to Zennysoft.Game.Ma/src/items/InventoryItem.tscn
diff --git a/src/items/InventoryItemStats.cs b/Zennysoft.Game.Ma/src/items/InventoryItemStats.cs
similarity index 97%
rename from src/items/InventoryItemStats.cs
rename to Zennysoft.Game.Ma/src/items/InventoryItemStats.cs
index f65c0f89..76937cf7 100644
--- a/src/items/InventoryItemStats.cs
+++ b/Zennysoft.Game.Ma/src/items/InventoryItemStats.cs
@@ -2,7 +2,7 @@ using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("inventory_item_stats")]
public partial class InventoryItemStats : Resource
diff --git a/src/items/InventoryItemStats.cs.uid b/Zennysoft.Game.Ma/src/items/InventoryItemStats.cs.uid
similarity index 100%
rename from src/items/InventoryItemStats.cs.uid
rename to Zennysoft.Game.Ma/src/items/InventoryItemStats.cs.uid
diff --git a/src/items/InventoryItemTextureExtensions.cs b/Zennysoft.Game.Ma/src/items/InventoryItemTextureExtensions.cs
similarity index 100%
rename from src/items/InventoryItemTextureExtensions.cs
rename to Zennysoft.Game.Ma/src/items/InventoryItemTextureExtensions.cs
diff --git a/src/items/InventoryItemTextureExtensions.cs.uid b/Zennysoft.Game.Ma/src/items/InventoryItemTextureExtensions.cs.uid
similarity index 100%
rename from src/items/InventoryItemTextureExtensions.cs.uid
rename to Zennysoft.Game.Ma/src/items/InventoryItemTextureExtensions.cs.uid
diff --git a/src/items/ItemDatabase.cs b/Zennysoft.Game.Ma/src/items/ItemDatabase.cs
similarity index 99%
rename from src/items/ItemDatabase.cs
rename to Zennysoft.Game.Ma/src/items/ItemDatabase.cs
index 0c5c1287..4173e25e 100644
--- a/src/items/ItemDatabase.cs
+++ b/Zennysoft.Game.Ma/src/items/ItemDatabase.cs
@@ -1,7 +1,7 @@
using Godot;
using System.Collections.Generic;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class ItemDatabase : Node
{
diff --git a/src/items/ItemDatabase.cs.uid b/Zennysoft.Game.Ma/src/items/ItemDatabase.cs.uid
similarity index 100%
rename from src/items/ItemDatabase.cs.uid
rename to Zennysoft.Game.Ma/src/items/ItemDatabase.cs.uid
diff --git a/src/items/ItemDatabase.tscn b/Zennysoft.Game.Ma/src/items/ItemDatabase.tscn
similarity index 100%
rename from src/items/ItemDatabase.tscn
rename to Zennysoft.Game.Ma/src/items/ItemDatabase.tscn
diff --git a/src/items/accessory/Accessory.cs b/Zennysoft.Game.Ma/src/items/accessory/Accessory.cs
similarity index 97%
rename from src/items/accessory/Accessory.cs
rename to Zennysoft.Game.Ma/src/items/accessory/Accessory.cs
index 6bb9687f..1f91ec9b 100644
--- a/src/items/accessory/Accessory.cs
+++ b/Zennysoft.Game.Ma/src/items/accessory/Accessory.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("accessory")]
public partial class Accessory : EquipableItem
diff --git a/src/items/accessory/Accessory.cs.uid b/Zennysoft.Game.Ma/src/items/accessory/Accessory.cs.uid
similarity index 100%
rename from src/items/accessory/Accessory.cs.uid
rename to Zennysoft.Game.Ma/src/items/accessory/Accessory.cs.uid
diff --git a/src/items/accessory/Accessory.tscn b/Zennysoft.Game.Ma/src/items/accessory/Accessory.tscn
similarity index 100%
rename from src/items/accessory/Accessory.tscn
rename to Zennysoft.Game.Ma/src/items/accessory/Accessory.tscn
diff --git a/src/items/accessory/AccessoryStats.cs b/Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs
similarity index 97%
rename from src/items/accessory/AccessoryStats.cs
rename to Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs
index 7b08a68f..0da35091 100644
--- a/src/items/accessory/AccessoryStats.cs
+++ b/Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs
@@ -3,7 +3,7 @@ using Chickensoft.Serialization;
using Godot;
using System.Text.Json.Serialization;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
[Meta, Id("accessory_stat_type")]
diff --git a/src/items/accessory/AccessoryStats.cs.uid b/Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs.uid
similarity index 100%
rename from src/items/accessory/AccessoryStats.cs.uid
rename to Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs.uid
diff --git a/src/items/accessory/accessory.png b/Zennysoft.Game.Ma/src/items/accessory/accessory.png
similarity index 100%
rename from src/items/accessory/accessory.png
rename to Zennysoft.Game.Ma/src/items/accessory/accessory.png
diff --git a/src/items/accessory/accessory.png.import b/Zennysoft.Game.Ma/src/items/accessory/accessory.png.import
similarity index 100%
rename from src/items/accessory/accessory.png.import
rename to Zennysoft.Game.Ma/src/items/accessory/accessory.png.import
diff --git a/src/items/accessory/resources/MaskAvarice.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskAvarice.tres
similarity index 100%
rename from src/items/accessory/resources/MaskAvarice.tres
rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskAvarice.tres
diff --git a/src/items/accessory/resources/MaskDestruction.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskDestruction.tres
similarity index 100%
rename from src/items/accessory/resources/MaskDestruction.tres
rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskDestruction.tres
diff --git a/src/items/accessory/resources/MaskGuilt.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskGuilt.tres
similarity index 100%
rename from src/items/accessory/resources/MaskGuilt.tres
rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskGuilt.tres
diff --git a/src/items/accessory/resources/MaskObstinance.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskObstinance.tres
similarity index 100%
rename from src/items/accessory/resources/MaskObstinance.tres
rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskObstinance.tres
diff --git a/src/items/accessory/resources/MaskShunned.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskShunned.tres
similarity index 100%
rename from src/items/accessory/resources/MaskShunned.tres
rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskShunned.tres
diff --git a/src/items/accessory/resources/MaskSloth.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskSloth.tres
similarity index 100%
rename from src/items/accessory/resources/MaskSloth.tres
rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskSloth.tres
diff --git a/src/items/accessory/resources/MaskSuffering.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskSuffering.tres
similarity index 100%
rename from src/items/accessory/resources/MaskSuffering.tres
rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskSuffering.tres
diff --git a/src/items/accessory/resources/MaskZeal.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskZeal.tres
similarity index 100%
rename from src/items/accessory/resources/MaskZeal.tres
rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskZeal.tres
diff --git a/src/items/accessory/textures/MASK 01.PNG b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 01.PNG
similarity index 100%
rename from src/items/accessory/textures/MASK 01.PNG
rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 01.PNG
diff --git a/src/items/accessory/textures/MASK 01.PNG.import b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 01.PNG.import
similarity index 100%
rename from src/items/accessory/textures/MASK 01.PNG.import
rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 01.PNG.import
diff --git a/src/items/accessory/textures/MASK 02.PNG b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 02.PNG
similarity index 100%
rename from src/items/accessory/textures/MASK 02.PNG
rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 02.PNG
diff --git a/src/items/accessory/textures/MASK 02.PNG.import b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 02.PNG.import
similarity index 100%
rename from src/items/accessory/textures/MASK 02.PNG.import
rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 02.PNG.import
diff --git a/src/items/accessory/textures/MASK 03.PNG b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 03.PNG
similarity index 100%
rename from src/items/accessory/textures/MASK 03.PNG
rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 03.PNG
diff --git a/src/items/accessory/textures/MASK 03.PNG.import b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 03.PNG.import
similarity index 100%
rename from src/items/accessory/textures/MASK 03.PNG.import
rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 03.PNG.import
diff --git a/src/items/armor/Armor.cs b/Zennysoft.Game.Ma/src/items/armor/Armor.cs
similarity index 96%
rename from src/items/armor/Armor.cs
rename to Zennysoft.Game.Ma/src/items/armor/Armor.cs
index 16be1f6a..8b505ee3 100644
--- a/src/items/armor/Armor.cs
+++ b/Zennysoft.Game.Ma/src/items/armor/Armor.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("armor")]
public partial class Armor : EquipableItem
diff --git a/src/items/armor/Armor.cs.uid b/Zennysoft.Game.Ma/src/items/armor/Armor.cs.uid
similarity index 100%
rename from src/items/armor/Armor.cs.uid
rename to Zennysoft.Game.Ma/src/items/armor/Armor.cs.uid
diff --git a/src/items/armor/Armor.tscn b/Zennysoft.Game.Ma/src/items/armor/Armor.tscn
similarity index 100%
rename from src/items/armor/Armor.tscn
rename to Zennysoft.Game.Ma/src/items/armor/Armor.tscn
diff --git a/src/items/armor/ArmorStats.cs b/Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs
similarity index 96%
rename from src/items/armor/ArmorStats.cs
rename to Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs
index 00fc95ae..a70a3473 100644
--- a/src/items/armor/ArmorStats.cs
+++ b/Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs
@@ -2,7 +2,7 @@
using Chickensoft.Serialization;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
[Meta, Id("armor_stats")]
diff --git a/src/items/armor/ArmorStats.cs.uid b/Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs.uid
similarity index 100%
rename from src/items/armor/ArmorStats.cs.uid
rename to Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs.uid
diff --git a/src/items/armor/resources/Acceptance.tres b/Zennysoft.Game.Ma/src/items/armor/resources/Acceptance.tres
similarity index 100%
rename from src/items/armor/resources/Acceptance.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/Acceptance.tres
diff --git a/src/items/armor/resources/AtonersAdornments.tres b/Zennysoft.Game.Ma/src/items/armor/resources/AtonersAdornments.tres
similarity index 100%
rename from src/items/armor/resources/AtonersAdornments.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/AtonersAdornments.tres
diff --git a/src/items/armor/resources/CeremonialVestments.tres b/Zennysoft.Game.Ma/src/items/armor/resources/CeremonialVestments.tres
similarity index 100%
rename from src/items/armor/resources/CeremonialVestments.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/CeremonialVestments.tres
diff --git a/src/items/armor/resources/DevicLayer.tres b/Zennysoft.Game.Ma/src/items/armor/resources/DevicLayer.tres
similarity index 100%
rename from src/items/armor/resources/DevicLayer.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/DevicLayer.tres
diff --git a/src/items/armor/resources/GoddessRobe.tres b/Zennysoft.Game.Ma/src/items/armor/resources/GoddessRobe.tres
similarity index 100%
rename from src/items/armor/resources/GoddessRobe.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/GoddessRobe.tres
diff --git a/src/items/armor/resources/IronCage.tres b/Zennysoft.Game.Ma/src/items/armor/resources/IronCage.tres
similarity index 100%
rename from src/items/armor/resources/IronCage.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/IronCage.tres
diff --git a/src/items/armor/resources/LogisticiansGarb.tres b/Zennysoft.Game.Ma/src/items/armor/resources/LogisticiansGarb.tres
similarity index 100%
rename from src/items/armor/resources/LogisticiansGarb.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/LogisticiansGarb.tres
diff --git a/src/items/armor/resources/Stoic.tres b/Zennysoft.Game.Ma/src/items/armor/resources/Stoic.tres
similarity index 100%
rename from src/items/armor/resources/Stoic.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/Stoic.tres
diff --git a/src/items/armor/resources/WoodenArmament.tres b/Zennysoft.Game.Ma/src/items/armor/resources/WoodenArmament.tres
similarity index 100%
rename from src/items/armor/resources/WoodenArmament.tres
rename to Zennysoft.Game.Ma/src/items/armor/resources/WoodenArmament.tres
diff --git a/src/items/armor/textures/ACCEPTANCE.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/ACCEPTANCE.PNG
similarity index 100%
rename from src/items/armor/textures/ACCEPTANCE.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/ACCEPTANCE.PNG
diff --git a/src/items/armor/textures/ACCEPTANCE.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/ACCEPTANCE.PNG.import
similarity index 100%
rename from src/items/armor/textures/ACCEPTANCE.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/ACCEPTANCE.PNG.import
diff --git a/src/items/armor/textures/BESTIAL.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/BESTIAL.PNG
similarity index 100%
rename from src/items/armor/textures/BESTIAL.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/BESTIAL.PNG
diff --git a/src/items/armor/textures/BESTIAL.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/BESTIAL.PNG.import
similarity index 100%
rename from src/items/armor/textures/BESTIAL.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/BESTIAL.PNG.import
diff --git a/src/items/armor/textures/CEREMONIAL.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/CEREMONIAL.PNG
similarity index 100%
rename from src/items/armor/textures/CEREMONIAL.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/CEREMONIAL.PNG
diff --git a/src/items/armor/textures/CEREMONIAL.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/CEREMONIAL.PNG.import
similarity index 100%
rename from src/items/armor/textures/CEREMONIAL.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/CEREMONIAL.PNG.import
diff --git a/src/items/armor/textures/DEVIC.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/DEVIC.PNG
similarity index 100%
rename from src/items/armor/textures/DEVIC.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/DEVIC.PNG
diff --git a/src/items/armor/textures/DEVIC.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/DEVIC.PNG.import
similarity index 100%
rename from src/items/armor/textures/DEVIC.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/DEVIC.PNG.import
diff --git a/src/items/armor/textures/GODDESS.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/GODDESS.PNG
similarity index 100%
rename from src/items/armor/textures/GODDESS.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/GODDESS.PNG
diff --git a/src/items/armor/textures/GODDESS.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/GODDESS.PNG.import
similarity index 100%
rename from src/items/armor/textures/GODDESS.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/GODDESS.PNG.import
diff --git a/src/items/armor/textures/IRON.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/IRON.PNG
similarity index 100%
rename from src/items/armor/textures/IRON.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/IRON.PNG
diff --git a/src/items/armor/textures/IRON.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/IRON.PNG.import
similarity index 100%
rename from src/items/armor/textures/IRON.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/IRON.PNG.import
diff --git a/src/items/armor/textures/LOGISTIAN.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/LOGISTIAN.PNG
similarity index 100%
rename from src/items/armor/textures/LOGISTIAN.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/LOGISTIAN.PNG
diff --git a/src/items/armor/textures/LOGISTIAN.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/LOGISTIAN.PNG.import
similarity index 100%
rename from src/items/armor/textures/LOGISTIAN.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/LOGISTIAN.PNG.import
diff --git a/src/items/armor/textures/STOIC.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/STOIC.PNG
similarity index 100%
rename from src/items/armor/textures/STOIC.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/STOIC.PNG
diff --git a/src/items/armor/textures/STOIC.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/STOIC.PNG.import
similarity index 100%
rename from src/items/armor/textures/STOIC.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/STOIC.PNG.import
diff --git a/src/items/armor/textures/WOODEN.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/WOODEN.PNG
similarity index 100%
rename from src/items/armor/textures/WOODEN.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/WOODEN.PNG
diff --git a/src/items/armor/textures/WOODEN.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/WOODEN.PNG.import
similarity index 100%
rename from src/items/armor/textures/WOODEN.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/WOODEN.PNG.import
diff --git a/src/items/armor/textures/atoners adornment.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/atoners adornment.PNG
similarity index 100%
rename from src/items/armor/textures/atoners adornment.PNG
rename to Zennysoft.Game.Ma/src/items/armor/textures/atoners adornment.PNG
diff --git a/src/items/armor/textures/atoners adornment.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/atoners adornment.PNG.import
similarity index 100%
rename from src/items/armor/textures/atoners adornment.PNG.import
rename to Zennysoft.Game.Ma/src/items/armor/textures/atoners adornment.PNG.import
diff --git a/src/items/consumable/ConsumableItem.cs b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs
similarity index 97%
rename from src/items/consumable/ConsumableItem.cs
rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs
index 83244e30..78c15c88 100644
--- a/src/items/consumable/ConsumableItem.cs
+++ b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("consumable_item")]
public partial class ConsumableItem : InventoryItem
diff --git a/src/items/consumable/ConsumableItem.cs.uid b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs.uid
similarity index 100%
rename from src/items/consumable/ConsumableItem.cs.uid
rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs.uid
diff --git a/src/items/consumable/ConsumableItem.tscn b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.tscn
similarity index 100%
rename from src/items/consumable/ConsumableItem.tscn
rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.tscn
diff --git a/src/items/consumable/ConsumableItemStats.cs b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs
similarity index 93%
rename from src/items/consumable/ConsumableItemStats.cs
rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs
index 3a9240a2..758261db 100644
--- a/src/items/consumable/ConsumableItemStats.cs
+++ b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs
@@ -2,7 +2,7 @@
using Chickensoft.Serialization;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
[Meta, Id("consumable_item_stats")]
diff --git a/src/items/consumable/ConsumableItemStats.cs.uid b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs.uid
similarity index 100%
rename from src/items/consumable/ConsumableItemStats.cs.uid
rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs.uid
diff --git a/src/items/consumable/resources/AmritShard.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/AmritShard.tres
similarity index 100%
rename from src/items/consumable/resources/AmritShard.tres
rename to Zennysoft.Game.Ma/src/items/consumable/resources/AmritShard.tres
diff --git a/src/items/consumable/resources/PastSelfRemnant.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/PastSelfRemnant.tres
similarity index 100%
rename from src/items/consumable/resources/PastSelfRemnant.tres
rename to Zennysoft.Game.Ma/src/items/consumable/resources/PastSelfRemnant.tres
diff --git a/src/items/consumable/resources/PastSelfSpirit.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/PastSelfSpirit.tres
similarity index 100%
rename from src/items/consumable/resources/PastSelfSpirit.tres
rename to Zennysoft.Game.Ma/src/items/consumable/resources/PastSelfSpirit.tres
diff --git a/src/items/consumable/resources/SteloFragment.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/SteloFragment.tres
similarity index 100%
rename from src/items/consumable/resources/SteloFragment.tres
rename to Zennysoft.Game.Ma/src/items/consumable/resources/SteloFragment.tres
diff --git a/src/items/consumable/resources/SunaFragment.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/SunaFragment.tres
similarity index 100%
rename from src/items/consumable/resources/SunaFragment.tres
rename to Zennysoft.Game.Ma/src/items/consumable/resources/SunaFragment.tres
diff --git a/src/items/consumable/resources/YdunicShard.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/YdunicShard.tres
similarity index 100%
rename from src/items/consumable/resources/YdunicShard.tres
rename to Zennysoft.Game.Ma/src/items/consumable/resources/YdunicShard.tres
diff --git a/src/items/consumable/textures/amrit shard.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/amrit shard.PNG
similarity index 100%
rename from src/items/consumable/textures/amrit shard.PNG
rename to Zennysoft.Game.Ma/src/items/consumable/textures/amrit shard.PNG
diff --git a/src/items/consumable/textures/amrit shard.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/amrit shard.PNG.import
similarity index 100%
rename from src/items/consumable/textures/amrit shard.PNG.import
rename to Zennysoft.Game.Ma/src/items/consumable/textures/amrit shard.PNG.import
diff --git a/src/items/consumable/textures/past self remnant.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/past self remnant.PNG
similarity index 100%
rename from src/items/consumable/textures/past self remnant.PNG
rename to Zennysoft.Game.Ma/src/items/consumable/textures/past self remnant.PNG
diff --git a/src/items/consumable/textures/past self remnant.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/past self remnant.PNG.import
similarity index 100%
rename from src/items/consumable/textures/past self remnant.PNG.import
rename to Zennysoft.Game.Ma/src/items/consumable/textures/past self remnant.PNG.import
diff --git a/src/items/consumable/textures/past self spirit.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/past self spirit.PNG
similarity index 100%
rename from src/items/consumable/textures/past self spirit.PNG
rename to Zennysoft.Game.Ma/src/items/consumable/textures/past self spirit.PNG
diff --git a/src/items/consumable/textures/past self spirit.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/past self spirit.PNG.import
similarity index 100%
rename from src/items/consumable/textures/past self spirit.PNG.import
rename to Zennysoft.Game.Ma/src/items/consumable/textures/past self spirit.PNG.import
diff --git a/src/items/consumable/textures/stelo fragment.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/stelo fragment.PNG
similarity index 100%
rename from src/items/consumable/textures/stelo fragment.PNG
rename to Zennysoft.Game.Ma/src/items/consumable/textures/stelo fragment.PNG
diff --git a/src/items/consumable/textures/stelo fragment.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/stelo fragment.PNG.import
similarity index 100%
rename from src/items/consumable/textures/stelo fragment.PNG.import
rename to Zennysoft.Game.Ma/src/items/consumable/textures/stelo fragment.PNG.import
diff --git a/src/items/consumable/textures/suna fragment.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/suna fragment.PNG
similarity index 100%
rename from src/items/consumable/textures/suna fragment.PNG
rename to Zennysoft.Game.Ma/src/items/consumable/textures/suna fragment.PNG
diff --git a/src/items/consumable/textures/suna fragment.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/suna fragment.PNG.import
similarity index 100%
rename from src/items/consumable/textures/suna fragment.PNG.import
rename to Zennysoft.Game.Ma/src/items/consumable/textures/suna fragment.PNG.import
diff --git a/src/items/consumable/textures/ydunic fragment.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/ydunic fragment.PNG
similarity index 100%
rename from src/items/consumable/textures/ydunic fragment.PNG
rename to Zennysoft.Game.Ma/src/items/consumable/textures/ydunic fragment.PNG
diff --git a/src/items/consumable/textures/ydunic fragment.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/ydunic fragment.PNG.import
similarity index 100%
rename from src/items/consumable/textures/ydunic fragment.PNG.import
rename to Zennysoft.Game.Ma/src/items/consumable/textures/ydunic fragment.PNG.import
diff --git a/src/items/dropped/DroppedItem.cs b/Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs
similarity index 98%
rename from src/items/dropped/DroppedItem.cs
rename to Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs
index 0c0ddd32..3ecb6d36 100644
--- a/src/items/dropped/DroppedItem.cs
+++ b/Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IDroppedItem : IRigidBody3D
{
diff --git a/src/items/dropped/DroppedItem.cs.uid b/Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs.uid
similarity index 100%
rename from src/items/dropped/DroppedItem.cs.uid
rename to Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs.uid
diff --git a/src/items/dropped/DroppedItem.tscn b/Zennysoft.Game.Ma/src/items/dropped/DroppedItem.tscn
similarity index 100%
rename from src/items/dropped/DroppedItem.tscn
rename to Zennysoft.Game.Ma/src/items/dropped/DroppedItem.tscn
diff --git a/src/items/effect/EffectItem.cs b/Zennysoft.Game.Ma/src/items/effect/EffectItem.cs
similarity index 96%
rename from src/items/effect/EffectItem.cs
rename to Zennysoft.Game.Ma/src/items/effect/EffectItem.cs
index c13bfae5..af04f927 100644
--- a/src/items/effect/EffectItem.cs
+++ b/Zennysoft.Game.Ma/src/items/effect/EffectItem.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("effect_item")]
public partial class EffectItem : InventoryItem
diff --git a/src/items/effect/EffectItem.cs.uid b/Zennysoft.Game.Ma/src/items/effect/EffectItem.cs.uid
similarity index 100%
rename from src/items/effect/EffectItem.cs.uid
rename to Zennysoft.Game.Ma/src/items/effect/EffectItem.cs.uid
diff --git a/src/items/effect/EffectItem.tscn b/Zennysoft.Game.Ma/src/items/effect/EffectItem.tscn
similarity index 100%
rename from src/items/effect/EffectItem.tscn
rename to Zennysoft.Game.Ma/src/items/effect/EffectItem.tscn
diff --git a/src/items/effect/EffectItemStats.cs b/Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs
similarity index 93%
rename from src/items/effect/EffectItemStats.cs
rename to Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs
index 96d0a72d..b2ef8eff 100644
--- a/src/items/effect/EffectItemStats.cs
+++ b/Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs
@@ -2,7 +2,7 @@
using Chickensoft.Serialization;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
[Meta, Id("effect_item_stats")]
diff --git a/src/items/effect/EffectItemStats.cs.uid b/Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs.uid
similarity index 100%
rename from src/items/effect/EffectItemStats.cs.uid
rename to Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs.uid
diff --git a/src/items/effect/resources/AeolicCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/AeolicCaster.tres
similarity index 100%
rename from src/items/effect/resources/AeolicCaster.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/AeolicCaster.tres
diff --git a/src/items/effect/resources/ClothResolution.tres b/Zennysoft.Game.Ma/src/items/effect/resources/ClothResolution.tres
similarity index 100%
rename from src/items/effect/resources/ClothResolution.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/ClothResolution.tres
diff --git a/src/items/effect/resources/Cosmos.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Cosmos.tres
similarity index 100%
rename from src/items/effect/resources/Cosmos.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/Cosmos.tres
diff --git a/src/items/effect/resources/DevicBalance.tres b/Zennysoft.Game.Ma/src/items/effect/resources/DevicBalance.tres
similarity index 100%
rename from src/items/effect/resources/DevicBalance.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/DevicBalance.tres
diff --git a/src/items/effect/resources/DevicRecall.tres b/Zennysoft.Game.Ma/src/items/effect/resources/DevicRecall.tres
similarity index 100%
rename from src/items/effect/resources/DevicRecall.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/DevicRecall.tres
diff --git a/src/items/effect/resources/EntropicSeal.tres b/Zennysoft.Game.Ma/src/items/effect/resources/EntropicSeal.tres
similarity index 100%
rename from src/items/effect/resources/EntropicSeal.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/EntropicSeal.tres
diff --git a/src/items/effect/resources/FerrousResolution.tres b/Zennysoft.Game.Ma/src/items/effect/resources/FerrousResolution.tres
similarity index 100%
rename from src/items/effect/resources/FerrousResolution.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/FerrousResolution.tres
diff --git a/src/items/effect/resources/FerrumCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/FerrumCaster.tres
similarity index 100%
rename from src/items/effect/resources/FerrumCaster.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/FerrumCaster.tres
diff --git a/src/items/effect/resources/HeavensRebellion.tres b/Zennysoft.Game.Ma/src/items/effect/resources/HeavensRebellion.tres
similarity index 100%
rename from src/items/effect/resources/HeavensRebellion.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/HeavensRebellion.tres
diff --git a/src/items/effect/resources/HydricCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/HydricCaster.tres
similarity index 100%
rename from src/items/effect/resources/HydricCaster.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/HydricCaster.tres
diff --git a/src/items/effect/resources/IgneousCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/IgneousCaster.tres
similarity index 100%
rename from src/items/effect/resources/IgneousCaster.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/IgneousCaster.tres
diff --git a/src/items/effect/resources/Kyuuketsuki.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Kyuuketsuki.tres
similarity index 100%
rename from src/items/effect/resources/Kyuuketsuki.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/Kyuuketsuki.tres
diff --git a/src/items/effect/resources/Perspective.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Perspective.tres
similarity index 100%
rename from src/items/effect/resources/Perspective.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/Perspective.tres
diff --git a/src/items/effect/resources/SineMorphization.tres b/Zennysoft.Game.Ma/src/items/effect/resources/SineMorphization.tres
similarity index 100%
rename from src/items/effect/resources/SineMorphization.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/SineMorphization.tres
diff --git a/src/items/effect/resources/TelluricCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/TelluricCaster.tres
similarity index 100%
rename from src/items/effect/resources/TelluricCaster.tres
rename to Zennysoft.Game.Ma/src/items/effect/resources/TelluricCaster.tres
diff --git a/src/items/effect/textures/entropic seal.PNG b/Zennysoft.Game.Ma/src/items/effect/textures/entropic seal.PNG
similarity index 100%
rename from src/items/effect/textures/entropic seal.PNG
rename to Zennysoft.Game.Ma/src/items/effect/textures/entropic seal.PNG
diff --git a/src/items/effect/textures/entropic seal.PNG.import b/Zennysoft.Game.Ma/src/items/effect/textures/entropic seal.PNG.import
similarity index 100%
rename from src/items/effect/textures/entropic seal.PNG.import
rename to Zennysoft.Game.Ma/src/items/effect/textures/entropic seal.PNG.import
diff --git a/src/items/restorative/Restorative.cs b/Zennysoft.Game.Ma/src/items/restorative/Restorative.cs
similarity index 95%
rename from src/items/restorative/Restorative.cs
rename to Zennysoft.Game.Ma/src/items/restorative/Restorative.cs
index 0a79bd85..de823940 100644
--- a/src/items/restorative/Restorative.cs
+++ b/Zennysoft.Game.Ma/src/items/restorative/Restorative.cs
@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Restorative : Node3D
diff --git a/src/items/restorative/Restorative.cs.uid b/Zennysoft.Game.Ma/src/items/restorative/Restorative.cs.uid
similarity index 100%
rename from src/items/restorative/Restorative.cs.uid
rename to Zennysoft.Game.Ma/src/items/restorative/Restorative.cs.uid
diff --git a/src/items/restorative/Restorative.tscn b/Zennysoft.Game.Ma/src/items/restorative/Restorative.tscn
similarity index 100%
rename from src/items/restorative/Restorative.tscn
rename to Zennysoft.Game.Ma/src/items/restorative/Restorative.tscn
diff --git a/src/items/restorative/textures/divinity recall 2.PNG b/Zennysoft.Game.Ma/src/items/restorative/textures/divinity recall 2.PNG
similarity index 100%
rename from src/items/restorative/textures/divinity recall 2.PNG
rename to Zennysoft.Game.Ma/src/items/restorative/textures/divinity recall 2.PNG
diff --git a/src/items/restorative/textures/divinity recall 2.PNG.import b/Zennysoft.Game.Ma/src/items/restorative/textures/divinity recall 2.PNG.import
similarity index 100%
rename from src/items/restorative/textures/divinity recall 2.PNG.import
rename to Zennysoft.Game.Ma/src/items/restorative/textures/divinity recall 2.PNG.import
diff --git a/src/items/throwable/PalletteSwap.gdshader b/Zennysoft.Game.Ma/src/items/throwable/PalletteSwap.gdshader
similarity index 100%
rename from src/items/throwable/PalletteSwap.gdshader
rename to Zennysoft.Game.Ma/src/items/throwable/PalletteSwap.gdshader
diff --git a/src/items/throwable/PalletteSwap.gdshader.uid b/Zennysoft.Game.Ma/src/items/throwable/PalletteSwap.gdshader.uid
similarity index 100%
rename from src/items/throwable/PalletteSwap.gdshader.uid
rename to Zennysoft.Game.Ma/src/items/throwable/PalletteSwap.gdshader.uid
diff --git a/src/items/throwable/ThrowableItem.cs b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs
similarity index 97%
rename from src/items/throwable/ThrowableItem.cs
rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs
index 3eff027b..a4ff0566 100644
--- a/src/items/throwable/ThrowableItem.cs
+++ b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("throwable_item")]
public partial class ThrowableItem : InventoryItem
diff --git a/src/items/throwable/ThrowableItem.cs.uid b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs.uid
similarity index 100%
rename from src/items/throwable/ThrowableItem.cs.uid
rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs.uid
diff --git a/src/items/throwable/ThrowableItem.tscn b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.tscn
similarity index 100%
rename from src/items/throwable/ThrowableItem.tscn
rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.tscn
diff --git a/src/items/throwable/ThrowableItemStats.cs b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs
similarity index 95%
rename from src/items/throwable/ThrowableItemStats.cs
rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs
index 5ddbd82d..e92b82b1 100644
--- a/src/items/throwable/ThrowableItemStats.cs
+++ b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs
@@ -2,7 +2,7 @@
using Chickensoft.Serialization;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
[Meta, Id("throwable_item_stats")]
diff --git a/src/items/throwable/ThrowableItemStats.cs.uid b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs.uid
similarity index 100%
rename from src/items/throwable/ThrowableItemStats.cs.uid
rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs.uid
diff --git a/src/items/throwable/ThrowableItemTag.cs b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs
similarity index 97%
rename from src/items/throwable/ThrowableItemTag.cs
rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs
index 6905933a..fd5743ea 100644
--- a/src/items/throwable/ThrowableItemTag.cs
+++ b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs
@@ -1,6 +1,6 @@
using System.Text.Json.Serialization;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public enum ThrowableItemTag
{
diff --git a/src/items/throwable/ThrowableItemTag.cs.uid b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs.uid
similarity index 100%
rename from src/items/throwable/ThrowableItemTag.cs.uid
rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs.uid
diff --git a/src/items/throwable/resources/GeomanticDice.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/GeomanticDice.tres
similarity index 100%
rename from src/items/throwable/resources/GeomanticDice.tres
rename to Zennysoft.Game.Ma/src/items/throwable/resources/GeomanticDice.tres
diff --git a/src/items/throwable/resources/Gospel of Dimension.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/Gospel of Dimension.tres
similarity index 100%
rename from src/items/throwable/resources/Gospel of Dimension.tres
rename to Zennysoft.Game.Ma/src/items/throwable/resources/Gospel of Dimension.tres
diff --git a/src/items/throwable/resources/GospelOfEscape.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/GospelOfEscape.tres
similarity index 100%
rename from src/items/throwable/resources/GospelOfEscape.tres
rename to Zennysoft.Game.Ma/src/items/throwable/resources/GospelOfEscape.tres
diff --git a/src/items/throwable/resources/SpellSignKnowledge.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/SpellSignKnowledge.tres
similarity index 100%
rename from src/items/throwable/resources/SpellSignKnowledge.tres
rename to Zennysoft.Game.Ma/src/items/throwable/resources/SpellSignKnowledge.tres
diff --git a/src/items/throwable/textures/GEOMANCER-DICE.png b/Zennysoft.Game.Ma/src/items/throwable/textures/GEOMANCER-DICE.png
similarity index 100%
rename from src/items/throwable/textures/GEOMANCER-DICE.png
rename to Zennysoft.Game.Ma/src/items/throwable/textures/GEOMANCER-DICE.png
diff --git a/src/items/throwable/textures/GEOMANCER-DICE.png.import b/Zennysoft.Game.Ma/src/items/throwable/textures/GEOMANCER-DICE.png.import
similarity index 100%
rename from src/items/throwable/textures/GEOMANCER-DICE.png.import
rename to Zennysoft.Game.Ma/src/items/throwable/textures/GEOMANCER-DICE.png.import
diff --git a/src/items/throwable/textures/spell sign - luck.PNG b/Zennysoft.Game.Ma/src/items/throwable/textures/spell sign - luck.PNG
similarity index 100%
rename from src/items/throwable/textures/spell sign - luck.PNG
rename to Zennysoft.Game.Ma/src/items/throwable/textures/spell sign - luck.PNG
diff --git a/src/items/throwable/textures/spell sign - luck.PNG.import b/Zennysoft.Game.Ma/src/items/throwable/textures/spell sign - luck.PNG.import
similarity index 100%
rename from src/items/throwable/textures/spell sign - luck.PNG.import
rename to Zennysoft.Game.Ma/src/items/throwable/textures/spell sign - luck.PNG.import
diff --git a/src/items/throwable/textures/tablet.PNG b/Zennysoft.Game.Ma/src/items/throwable/textures/tablet.PNG
similarity index 100%
rename from src/items/throwable/textures/tablet.PNG
rename to Zennysoft.Game.Ma/src/items/throwable/textures/tablet.PNG
diff --git a/src/items/throwable/textures/tablet.PNG.import b/Zennysoft.Game.Ma/src/items/throwable/textures/tablet.PNG.import
similarity index 100%
rename from src/items/throwable/textures/tablet.PNG.import
rename to Zennysoft.Game.Ma/src/items/throwable/textures/tablet.PNG.import
diff --git a/src/items/thrown/ThrownItem.cs b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs
similarity index 97%
rename from src/items/thrown/ThrownItem.cs
rename to Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs
index aca336cc..448f66cf 100644
--- a/src/items/thrown/ThrownItem.cs
+++ b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs
@@ -1,9 +1,9 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
-using GameJamDungeon.src.items;
+using Zennysoft.Game.Ma.src.items;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class ThrownItem : RigidBody3D
diff --git a/src/items/thrown/ThrownItem.cs.uid b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs.uid
similarity index 100%
rename from src/items/thrown/ThrownItem.cs.uid
rename to Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs.uid
diff --git a/src/items/thrown/ThrownItem.tscn b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.tscn
similarity index 100%
rename from src/items/thrown/ThrownItem.tscn
rename to Zennysoft.Game.Ma/src/items/thrown/ThrownItem.tscn
diff --git a/src/items/weapons/Weapon.cs b/Zennysoft.Game.Ma/src/items/weapons/Weapon.cs
similarity index 97%
rename from src/items/weapons/Weapon.cs
rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.cs
index 91b24af6..f09320a8 100644
--- a/src/items/weapons/Weapon.cs
+++ b/Zennysoft.Game.Ma/src/items/weapons/Weapon.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("weapon")]
public partial class Weapon : EquipableItem
diff --git a/src/items/weapons/Weapon.cs.uid b/Zennysoft.Game.Ma/src/items/weapons/Weapon.cs.uid
similarity index 100%
rename from src/items/weapons/Weapon.cs.uid
rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.cs.uid
diff --git a/src/items/weapons/Weapon.gdshader b/Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader
similarity index 100%
rename from src/items/weapons/Weapon.gdshader
rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader
diff --git a/src/items/weapons/Weapon.gdshader.uid b/Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader.uid
similarity index 100%
rename from src/items/weapons/Weapon.gdshader.uid
rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader.uid
diff --git a/src/items/weapons/Weapon.tscn b/Zennysoft.Game.Ma/src/items/weapons/Weapon.tscn
similarity index 100%
rename from src/items/weapons/Weapon.tscn
rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.tscn
diff --git a/src/items/weapons/WeaponStats.cs b/Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs
similarity index 96%
rename from src/items/weapons/WeaponStats.cs
rename to Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs
index baad85a0..7406c5c6 100644
--- a/src/items/weapons/WeaponStats.cs
+++ b/Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs
@@ -2,7 +2,7 @@ using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
[Meta, Id("weapon_stat_type")]
diff --git a/src/items/weapons/WeaponStats.cs.uid b/Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs.uid
similarity index 100%
rename from src/items/weapons/WeaponStats.cs.uid
rename to Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs.uid
diff --git a/src/items/weapons/resources/Jiblett.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Jiblett.tres
similarity index 100%
rename from src/items/weapons/resources/Jiblett.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/Jiblett.tres
diff --git a/src/items/weapons/resources/Katara.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Katara.tres
similarity index 100%
rename from src/items/weapons/resources/Katara.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/Katara.tres
diff --git a/src/items/weapons/resources/Kubel.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Kubel.tres
similarity index 100%
rename from src/items/weapons/resources/Kubel.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/Kubel.tres
diff --git a/src/items/weapons/resources/LoveJudgement.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/LoveJudgement.tres
similarity index 100%
rename from src/items/weapons/resources/LoveJudgement.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/LoveJudgement.tres
diff --git a/src/items/weapons/resources/Palm of Heaven.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Palm of Heaven.tres
similarity index 100%
rename from src/items/weapons/resources/Palm of Heaven.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/Palm of Heaven.tres
diff --git a/src/items/weapons/resources/Rondo.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Rondo.tres
similarity index 100%
rename from src/items/weapons/resources/Rondo.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/Rondo.tres
diff --git a/src/items/weapons/resources/SealingRod.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/SealingRod.tres
similarity index 100%
rename from src/items/weapons/resources/SealingRod.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/SealingRod.tres
diff --git a/src/items/weapons/resources/SpadedStaff.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/SpadedStaff.tres
similarity index 100%
rename from src/items/weapons/resources/SpadedStaff.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/SpadedStaff.tres
diff --git a/src/items/weapons/resources/Swan Sword Odette.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Swan Sword Odette.tres
similarity index 100%
rename from src/items/weapons/resources/Swan Sword Odette.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/Swan Sword Odette.tres
diff --git a/src/items/weapons/resources/Talwar.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Talwar.tres
similarity index 100%
rename from src/items/weapons/resources/Talwar.tres
rename to Zennysoft.Game.Ma/src/items/weapons/resources/Talwar.tres
diff --git a/src/items/weapons/textures/JIBLETT.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG
similarity index 100%
rename from src/items/weapons/textures/JIBLETT.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG
diff --git a/src/items/weapons/textures/JIBLETT.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG.import
similarity index 100%
rename from src/items/weapons/textures/JIBLETT.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG.import
diff --git a/src/items/weapons/textures/KUBEL.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG
similarity index 100%
rename from src/items/weapons/textures/KUBEL.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG
diff --git a/src/items/weapons/textures/KUBEL.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG.import
similarity index 100%
rename from src/items/weapons/textures/KUBEL.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG.import
diff --git a/src/items/weapons/textures/LOVE JUDGEMENT.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/LOVE JUDGEMENT.PNG
similarity index 100%
rename from src/items/weapons/textures/LOVE JUDGEMENT.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/LOVE JUDGEMENT.PNG
diff --git a/src/items/weapons/textures/LOVE JUDGEMENT.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/LOVE JUDGEMENT.PNG.import
similarity index 100%
rename from src/items/weapons/textures/LOVE JUDGEMENT.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/LOVE JUDGEMENT.PNG.import
diff --git a/src/items/weapons/textures/PALM OF HEAVEN.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/PALM OF HEAVEN.PNG
similarity index 100%
rename from src/items/weapons/textures/PALM OF HEAVEN.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/PALM OF HEAVEN.PNG
diff --git a/src/items/weapons/textures/PALM OF HEAVEN.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/PALM OF HEAVEN.PNG.import
similarity index 100%
rename from src/items/weapons/textures/PALM OF HEAVEN.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/PALM OF HEAVEN.PNG.import
diff --git a/src/items/weapons/textures/RONDO.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/RONDO.PNG
similarity index 100%
rename from src/items/weapons/textures/RONDO.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/RONDO.PNG
diff --git a/src/items/weapons/textures/RONDO.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/RONDO.PNG.import
similarity index 100%
rename from src/items/weapons/textures/RONDO.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/RONDO.PNG.import
diff --git a/src/items/weapons/textures/SWAN SWORD.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/SWAN SWORD.PNG
similarity index 100%
rename from src/items/weapons/textures/SWAN SWORD.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/SWAN SWORD.PNG
diff --git a/src/items/weapons/textures/SWAN SWORD.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/SWAN SWORD.PNG.import
similarity index 100%
rename from src/items/weapons/textures/SWAN SWORD.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/SWAN SWORD.PNG.import
diff --git a/src/items/weapons/textures/katar.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/katar.PNG
similarity index 100%
rename from src/items/weapons/textures/katar.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/katar.PNG
diff --git a/src/items/weapons/textures/katar.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/katar.PNG.import
similarity index 100%
rename from src/items/weapons/textures/katar.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/katar.PNG.import
diff --git a/src/items/weapons/textures/sealing rod.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/sealing rod.PNG
similarity index 100%
rename from src/items/weapons/textures/sealing rod.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/sealing rod.PNG
diff --git a/src/items/weapons/textures/sealing rod.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/sealing rod.PNG.import
similarity index 100%
rename from src/items/weapons/textures/sealing rod.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/sealing rod.PNG.import
diff --git a/src/items/weapons/textures/spaded staff.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/spaded staff.PNG
similarity index 100%
rename from src/items/weapons/textures/spaded staff.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/spaded staff.PNG
diff --git a/src/items/weapons/textures/spaded staff.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/spaded staff.PNG.import
similarity index 100%
rename from src/items/weapons/textures/spaded staff.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/spaded staff.PNG.import
diff --git a/src/items/weapons/textures/talwar.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/talwar.PNG
similarity index 100%
rename from src/items/weapons/textures/talwar.PNG
rename to Zennysoft.Game.Ma/src/items/weapons/textures/talwar.PNG
diff --git a/src/items/weapons/textures/talwar.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/talwar.PNG.import
similarity index 100%
rename from src/items/weapons/textures/talwar.PNG.import
rename to Zennysoft.Game.Ma/src/items/weapons/textures/talwar.PNG.import
diff --git a/src/map/Map.cs b/Zennysoft.Game.Ma/src/map/Map.cs
similarity index 98%
rename from src/map/Map.cs
rename to Zennysoft.Game.Ma/src/map/Map.cs
index 0205c859..0ea7d456 100644
--- a/src/map/Map.cs
+++ b/Zennysoft.Game.Ma/src/map/Map.cs
@@ -6,7 +6,7 @@ using Godot;
using System.Collections.Generic;
using System.Linq;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IMap : INode3D, IProvide>
{
diff --git a/src/map/Map.cs.uid b/Zennysoft.Game.Ma/src/map/Map.cs.uid
similarity index 100%
rename from src/map/Map.cs.uid
rename to Zennysoft.Game.Ma/src/map/Map.cs.uid
diff --git a/src/map/Map.tscn b/Zennysoft.Game.Ma/src/map/Map.tscn
similarity index 100%
rename from src/map/Map.tscn
rename to Zennysoft.Game.Ma/src/map/Map.tscn
diff --git a/src/map/dungeon/NavigationMesh.tres b/Zennysoft.Game.Ma/src/map/dungeon/NavigationMesh.tres
similarity index 100%
rename from src/map/dungeon/NavigationMesh.tres
rename to Zennysoft.Game.Ma/src/map/dungeon/NavigationMesh.tres
diff --git a/src/map/dungeon/code/BossFloor.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs
similarity index 95%
rename from src/map/dungeon/code/BossFloor.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs
index e796df50..3a2bc1e9 100644
--- a/src/map/dungeon/code/BossFloor.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs
@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Collections.Immutable;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class BossFloor : Node3D, IDungeonFloor
diff --git a/src/map/dungeon/code/BossFloor.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs.uid
similarity index 100%
rename from src/map/dungeon/code/BossFloor.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs.uid
diff --git a/src/map/dungeon/code/BossRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoom.cs.uid
similarity index 100%
rename from src/map/dungeon/code/BossRoom.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossRoom.cs.uid
diff --git a/src/map/dungeon/code/BossRoomA.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs
similarity index 97%
rename from src/map/dungeon/code/BossRoomA.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs
index f4048a48..c59c92fb 100644
--- a/src/map/dungeon/code/BossRoomA.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs
@@ -2,7 +2,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class BossRoomA : Node3D, IBossRoom
diff --git a/src/map/dungeon/code/BossRoomA.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs.uid
similarity index 100%
rename from src/map/dungeon/code/BossRoomA.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs.uid
diff --git a/src/map/dungeon/code/CorridorRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs
similarity index 95%
rename from src/map/dungeon/code/CorridorRoom.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs
index 30a1fd6b..2d78a3c0 100644
--- a/src/map/dungeon/code/CorridorRoom.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs
@@ -2,7 +2,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class CorridorRoom : Node3D
diff --git a/src/map/dungeon/code/CorridorRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs.uid
similarity index 100%
rename from src/map/dungeon/code/CorridorRoom.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs.uid
diff --git a/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs
new file mode 100644
index 00000000..0bfbd85f
--- /dev/null
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs
@@ -0,0 +1,64 @@
+using Chickensoft.AutoInject;
+using Chickensoft.Introspection;
+using Godot;
+using System.Collections.Generic;
+using System.Collections.Immutable;
+using System.Linq;
+
+namespace Zennysoft.Game.Ma;
+
+[Meta(typeof(IAutoNode))]
+public partial class DungeonFloor : Node3D, IDungeonFloor
+{
+ public override void _Notification(int what) => this.Notify(what);
+
+ [Node] public GodotObject DungeonGenerator { get; set; } = default!;
+
+ [Node] public EnemyDatabase EnemyDatabase { get; set; } = default!;
+
+ private Transform3D _playerSpawnPoint;
+
+ public ImmutableList Rooms { get; private set; }
+
+ public bool FloorIsLoaded { get; set; }
+
+ public void InitializeDungeon()
+ {
+ Rooms = [];
+ Rooms = FindAllDungeonRooms([.. GetChildren()], Rooms);
+ _playerSpawnPoint = RandomizePlayerSpawnPoint();
+ var monsterRooms = Rooms.OfType();
+ foreach (var room in monsterRooms)
+ room.SpawnEnemies(EnemyDatabase);
+ DungeonGenerator.EmitSignal("done_generating");
+ }
+
+ public Transform3D GetPlayerSpawnPoint() => new Transform3D(_playerSpawnPoint.Basis, new Vector3(_playerSpawnPoint.Origin.X, -1.75f, _playerSpawnPoint.Origin.Z));
+
+ private Transform3D RandomizePlayerSpawnPoint()
+ {
+ var randomSpawnLocations = Rooms
+ .OfType()
+ .Select(x => x.PlayerSpawn);
+ var godotCollection = new Godot.Collections.Array(randomSpawnLocations);
+ var result = godotCollection.PickRandom();
+ return result.GlobalTransform;
+ }
+
+ private static ImmutableList FindAllDungeonRooms(List nodesToSearch, ImmutableList roomsFound)
+ {
+ if (nodesToSearch.Count == 0)
+ return roomsFound;
+
+ foreach (var node in nodesToSearch)
+ {
+ if (node is IDungeonRoom dungeonRoom)
+ roomsFound = roomsFound.Add(dungeonRoom);
+
+ if (node.HasSignal("dungeon_done_generating"))
+ node.EmitSignal("dungeon_done_generating");
+ }
+
+ return FindAllDungeonRooms(nodesToSearch.SelectMany(x => x.GetChildren()).ToList(), roomsFound);
+ }
+}
diff --git a/src/map/dungeon/code/DungeonFloor.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs.uid
similarity index 100%
rename from src/map/dungeon/code/DungeonFloor.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs.uid
diff --git a/src/map/dungeon/code/DungeonRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs
similarity index 98%
rename from src/map/dungeon/code/DungeonRoom.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs
index 1800437f..de463dcc 100644
--- a/src/map/dungeon/code/DungeonRoom.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs
@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Collections.Immutable;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public abstract partial class DungeonRoom : Node3D, IDungeonRoom
diff --git a/src/map/dungeon/code/DungeonRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs.uid
similarity index 100%
rename from src/map/dungeon/code/DungeonRoom.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs.uid
diff --git a/src/map/dungeon/code/DungeonRoomLogic.g.puml b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoomLogic.g.puml
similarity index 100%
rename from src/map/dungeon/code/DungeonRoomLogic.g.puml
rename to Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoomLogic.g.puml
diff --git a/src/map/dungeon/code/ExitRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs
similarity index 95%
rename from src/map/dungeon/code/ExitRoom.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs
index 71aed2e1..ce09c350 100644
--- a/src/map/dungeon/code/ExitRoom.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs
@@ -2,7 +2,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class ExitRoom : DungeonRoom
diff --git a/src/map/dungeon/code/ExitRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs.uid
similarity index 100%
rename from src/map/dungeon/code/ExitRoom.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs.uid
diff --git a/src/map/dungeon/code/Floor0.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs
similarity index 97%
rename from src/map/dungeon/code/Floor0.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs
index 5af66c34..187f0ea1 100644
--- a/src/map/dungeon/code/Floor0.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs
@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Collections.Immutable;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Floor0 : Node3D, IDungeonFloor
diff --git a/src/map/dungeon/code/Floor0.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs.uid
similarity index 100%
rename from src/map/dungeon/code/Floor0.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs.uid
diff --git a/src/map/dungeon/code/IBossRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs
similarity index 87%
rename from src/map/dungeon/code/IBossRoom.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs
index 138ca1d4..13446208 100644
--- a/src/map/dungeon/code/IBossRoom.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs
@@ -1,7 +1,7 @@
using Chickensoft.GodotNodeInterfaces;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IBossRoom : INode3D
{
diff --git a/src/map/dungeon/code/IBossRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs.uid
similarity index 100%
rename from src/map/dungeon/code/IBossRoom.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs.uid
diff --git a/src/map/dungeon/code/IDungeonFloor.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs
similarity index 91%
rename from src/map/dungeon/code/IDungeonFloor.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs
index c8321f6f..a054e039 100644
--- a/src/map/dungeon/code/IDungeonFloor.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs
@@ -2,7 +2,7 @@
using Godot;
using System.Collections.Immutable;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IDungeonFloor : INode3D
{
void InitializeDungeon();
diff --git a/src/map/dungeon/code/IDungeonFloor.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs.uid
similarity index 100%
rename from src/map/dungeon/code/IDungeonFloor.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs.uid
diff --git a/src/map/dungeon/code/IDungeonRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs
similarity index 90%
rename from src/map/dungeon/code/IDungeonRoom.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs
index afc12902..badb7ed1 100644
--- a/src/map/dungeon/code/IDungeonRoom.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs
@@ -2,7 +2,7 @@ using Chickensoft.GodotNodeInterfaces;
using Godot;
using System.Collections.Immutable;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IDungeonRoom : INode3D
{
Marker3D PlayerSpawn { get; }
diff --git a/src/map/dungeon/code/IDungeonRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs.uid
similarity index 100%
rename from src/map/dungeon/code/IDungeonRoom.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs.uid
diff --git a/src/map/dungeon/code/IExitRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/IExitRoom.cs.uid
similarity index 100%
rename from src/map/dungeon/code/IExitRoom.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/IExitRoom.cs.uid
diff --git a/src/map/dungeon/code/MinimapManager.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs
similarity index 93%
rename from src/map/dungeon/code/MinimapManager.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs
index 510b01bc..cff55452 100644
--- a/src/map/dungeon/code/MinimapManager.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs
@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class MinimapManager : Area3D
{
diff --git a/src/map/dungeon/code/MinimapManager.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs.uid
similarity index 100%
rename from src/map/dungeon/code/MinimapManager.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs.uid
diff --git a/src/map/dungeon/code/MonsterRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs
similarity index 98%
rename from src/map/dungeon/code/MonsterRoom.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs
index 6727d45e..3ecc610b 100644
--- a/src/map/dungeon/code/MonsterRoom.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs
@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Linq;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class MonsterRoom : DungeonRoom
diff --git a/src/map/dungeon/code/MonsterRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs.uid
similarity index 100%
rename from src/map/dungeon/code/MonsterRoom.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs.uid
diff --git a/src/map/dungeon/code/Overworld.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs
similarity index 96%
rename from src/map/dungeon/code/Overworld.cs
rename to Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs
index ff21e3b1..a4f0e849 100644
--- a/src/map/dungeon/code/Overworld.cs
+++ b/Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs
@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Collections.Immutable;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Overworld : Node3D, IDungeonFloor
{
diff --git a/src/map/dungeon/code/Overworld.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs.uid
similarity index 100%
rename from src/map/dungeon/code/Overworld.cs.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs.uid
diff --git a/src/map/dungeon/code/corridor.gd b/Zennysoft.Game.Ma/src/map/dungeon/code/corridor.gd
similarity index 100%
rename from src/map/dungeon/code/corridor.gd
rename to Zennysoft.Game.Ma/src/map/dungeon/code/corridor.gd
diff --git a/src/map/dungeon/code/corridor.gd.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/corridor.gd.uid
similarity index 100%
rename from src/map/dungeon/code/corridor.gd.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/corridor.gd.uid
diff --git a/src/map/dungeon/code/remove_unused_doors.gd b/Zennysoft.Game.Ma/src/map/dungeon/code/remove_unused_doors.gd
similarity index 100%
rename from src/map/dungeon/code/remove_unused_doors.gd
rename to Zennysoft.Game.Ma/src/map/dungeon/code/remove_unused_doors.gd
diff --git a/src/map/dungeon/code/remove_unused_doors.gd.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/remove_unused_doors.gd.uid
similarity index 100%
rename from src/map/dungeon/code/remove_unused_doors.gd.uid
rename to Zennysoft.Game.Ma/src/map/dungeon/code/remove_unused_doors.gd.uid
diff --git a/src/map/dungeon/door/A1_BLOCKED_DOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png
similarity index 100%
rename from src/map/dungeon/door/A1_BLOCKED_DOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png
diff --git a/src/map/dungeon/door/A1_BLOCKED_DOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png.import
similarity index 100%
rename from src/map/dungeon/door/A1_BLOCKED_DOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png.import
diff --git a/src/map/dungeon/door/A2_BLOCKED_DOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png
similarity index 100%
rename from src/map/dungeon/door/A2_BLOCKED_DOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png
diff --git a/src/map/dungeon/door/A2_BLOCKED_DOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png.import
similarity index 100%
rename from src/map/dungeon/door/A2_BLOCKED_DOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png.import
diff --git a/src/map/dungeon/door/Door.tscn b/Zennysoft.Game.Ma/src/map/dungeon/door/Door.tscn
similarity index 100%
rename from src/map/dungeon/door/Door.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/door/Door.tscn
diff --git a/src/map/dungeon/floors/Floor00.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor00.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor00.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor00.tscn
diff --git a/src/map/dungeon/floors/Floor01.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor01.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor01.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor01.tscn
diff --git a/src/map/dungeon/floors/Floor02.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor02.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor02.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor02.tscn
diff --git a/src/map/dungeon/floors/Floor03.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor03.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor03.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor03.tscn
diff --git a/src/map/dungeon/floors/Floor04.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor04.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor04.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor04.tscn
diff --git a/src/map/dungeon/floors/Floor05.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor05.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor05.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor05.tscn
diff --git a/src/map/dungeon/floors/Floor06.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor06.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor06.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor06.tscn
diff --git a/src/map/dungeon/floors/Floor07.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor07.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor07.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor07.tscn
diff --git a/src/map/dungeon/floors/Floor08.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor08.tscn
similarity index 54%
rename from src/map/dungeon/floors/Floor08.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor08.tscn
index a537a7b6..a50c7713 100644
--- a/src/map/dungeon/floors/Floor08.tscn
+++ b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor08.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=19 format=3 uid="uid://dg20ovvj2m2lp"]
+[gd_scene load_steps=17 format=3 uid="uid://dg20ovvj2m2lp"]
[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_qs20c"]
[ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_6ps7u"]
@@ -12,8 +12,6 @@
[ext_resource type="PackedScene" uid="uid://cihbmyo0ltq4m" path="res://src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn" id="10_esh22"]
[ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/rooms/Set A/18. Corridor A.tscn" id="10_vtwmp"]
[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="11_uflod"]
-[ext_resource type="Script" uid="uid://ce73fuh74l81l" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="12_mir7f"]
-[ext_resource type="Script" uid="uid://fk3jis6rsipv" path="res://src/map/dungeon/code/corridor.gd" id="13_1elux"]
[ext_resource type="PackedScene" uid="uid://feegakykn3fv" path="res://src/enemy/enemy_types/05. ballos/Ballos.tscn" id="13_c8dl5"]
[ext_resource type="PackedScene" uid="uid://dlw5cvutvypxn" path="res://src/enemy/enemy_types/06. chariot/Chariot.tscn" id="13_qs20c"]
@@ -45,594 +43,344 @@ dungeon_size = Vector3i(60, 1, 60)
voxel_scale = Vector3(4, 4, 4)
generate_on_ready = false
-[node name="Antechamber A_0" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_pn3nc")]
+[node name="Antechamber A_0" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_pn3nc")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 58, 0, -24)
-script = ExtResource("12_mir7f")
-size_in_voxels = Vector3i(5, 1, 4)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="Water Room_1" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("7_c68jx")]
+[node name="Water Room_1" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("7_c68jx")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -42, 0, -32)
-script = ExtResource("12_mir7f")
-size_in_voxels = Vector3i(7, 1, 12)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="Column Room_2" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_1elux")]
+[node name="Column Room_2" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_1elux")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 68, 0, 70)
-script = ExtResource("12_mir7f")
-size_in_voxels = Vector3i(12, 1, 7)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 1
-[node name="Floor Exit A_3" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_esh22")]
+[node name="Floor Exit A_3" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_esh22")]
transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -34, 0, 94)
-script = ExtResource("12_mir7f")
-size_in_voxels = Vector3i(5, 1, 9)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 1
-[node name="Balcony Room A_4" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("5_mir7f")]
+[node name="Balcony Room A_4" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("5_mir7f")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 104, 0, 102)
-script = ExtResource("12_mir7f")
-size_in_voxels = Vector3i(9, 1, 8)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 1
-[node name="Pit Room A_5" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("9_dtrr3")]
+[node name="Pit Room A_5" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("9_dtrr3")]
transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -58, 0, 62)
-script = ExtResource("12_mir7f")
-size_in_voxels = Vector3i(9, 1, 9)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="BasinRoom_6" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("4_esh22")]
+[node name="BasinRoom_6" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("4_esh22")]
transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 76, 0, -18)
-script = ExtResource("12_mir7f")
-size_in_voxels = Vector3i(5, 1, 4)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="Statue Room_7" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_3lecr")]
+[node name="Statue Room_7" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_3lecr")]
transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -4, 0, -40)
-script = ExtResource("12_mir7f")
-size_in_voxels = Vector3i(4, 1, 4)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="Corridor_8" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_8" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_9" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_9" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_10" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_10" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_11" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_11" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_12" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_12" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_13" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_13" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_14" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_14" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_15" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_15" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_16" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_16" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_17" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_17" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_18" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_18" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_19" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_19" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_20" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_20" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_21" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_21" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_22" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_22" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_23" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_23" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_24" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_24" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_25" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_25" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_26" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_26" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, -14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_27" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_27" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, -18)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_28" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_28" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, -18)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_29" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_29" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26, 0, -18)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_30" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_30" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -10)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_31" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_31" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -6)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_32" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_32" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -2)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_33" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_33" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 2)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_34" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_34" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 6)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_35" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_35" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 10)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_36" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_36" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 14)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_37" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_37" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 18)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_38" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_38" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 22)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_39" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_39" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 26)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_40" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_40" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 30)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_41" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_41" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 34)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_42" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_42" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 38)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_43" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_43" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 42)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_44" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_44" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 46)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_45" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_45" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 50)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_46" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_46" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_47" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_47" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 58)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_48" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_48" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_49" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_49" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 66)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_50" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_50" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 70)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_51" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_51" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_52" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_52" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_53" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_53" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_54" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_54" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_55" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_55" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_56" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_56" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_57" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_57" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_58" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_58" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_59" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_59" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_60" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_60" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_61" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_61" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_62" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_62" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_63" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_63" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_64" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_64" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_65" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_65" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_66" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_66" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_67" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_67" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_68" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_68" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_69" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_69" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_70" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_70" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -38, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_71" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_71" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58, 0, 82)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_72" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_72" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, 82)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_73" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_73" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, 86)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_74" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_74" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, 90)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_75" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_75" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, 94)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_76" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_76" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_77" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_77" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_78" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_78" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 90, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_79" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_79" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_80" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_80" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 58)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_81" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_81" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 62)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_82" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_82" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 66)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_83" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_83" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 70)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_84" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_84" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 74)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_85" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_85" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 78)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_86" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_86" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 82)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_87" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_87" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 98, 0, 82)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_88" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_88" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 102, 0, 82)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_89" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_89" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_90" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_90" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_91" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_91" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_92" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_92" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 66, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_93" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_93" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_94" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_94" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_95" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_95" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_96" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_96" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_97" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_97" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, 54)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_98" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_98" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, -34)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_99" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_99" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 66, 0, -34)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_100" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_100" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, -34)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_101" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_101" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, -30)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_102" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_102" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, -30)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_103" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_103" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, -30)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_104" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_104" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, -30)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_105" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_105" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, -30)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_106" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_106" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, -26)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_107" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_107" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, -22)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_108" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_108" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, -18)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_109" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_109" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -18)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_110" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_110" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -22)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_111" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_111" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -26)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_112" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
+[node name="Corridor_112" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -30)
-script = ExtResource("13_1elux")
-voxel_scale = Vector3(4, 4, 4)
[node name="RoomsContainer" type="Node3D" parent="NavigationRegion3D/DungeonGenerator"]
diff --git a/src/map/dungeon/floors/Floor09.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor09.tscn
similarity index 61%
rename from src/map/dungeon/floors/Floor09.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor09.tscn
index 9bb378de..e4a9c6cd 100644
--- a/src/map/dungeon/floors/Floor09.tscn
+++ b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor09.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=18 format=3 uid="uid://b5jk743ng6fqg"]
+[gd_scene load_steps=16 format=3 uid="uid://b5jk743ng6fqg"]
[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_ah6eb"]
[ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_2l5nt"]
@@ -14,8 +14,6 @@
[ext_resource type="PackedScene" uid="uid://cihbmyo0ltq4m" path="res://src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn" id="11_2admg"]
[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="11_xxd5b"]
[ext_resource type="PackedScene" uid="uid://feegakykn3fv" path="res://src/enemy/enemy_types/05. ballos/Ballos.tscn" id="12_mhyau"]
-[ext_resource type="Script" uid="uid://ce73fuh74l81l" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="13_fuh3g"]
-[ext_resource type="Script" uid="uid://fk3jis6rsipv" path="res://src/map/dungeon/code/corridor.gd" id="14_lk05i"]
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53.0127, 2.16141, 23.8829, 55.0127, 2.16141, 23.8829, 55.2627, 2.16141, 23.1329, 69.0127, 2.16141, 23.8829, 71.0127, 2.16141, 23.8829, 71.0127, 2.16141, 23.3829, 68.7627, 2.16141, 23.1329, 71.7627, 2.16141, 23.1329, 64.7627, 2.16141, 23.1329, 65.0127, 2.16141, 23.8829, 67.0127, 2.16141, 23.8829, 67.2627, 2.16141, 23.1329, 64.0127, 2.16141, 22.8829, 73.0127, 2.16141, 27.8829, 75.0127, 2.16141, 27.8829, 75.0127, 2.16141, 27.3829, 72.7627, 2.16141, 26.8829, 72.5127, 2.16141, 24.8829, 71.7627, 2.16141, 24.8829, 71.7627, 2.16141, 27.1329, 72.7627, 2.16141, 27.1329, 75.7627, 2.16141, 27.1329, 81.0127, 2.16141, 31.8829, 83.0127, 2.16141, 31.8829, 83.0127, 2.16141, 31.3829, 76.7627, 2.16141, 30.8829, 76.5127, 2.16141, 28.8829, 75.7627, 2.16141, 28.8829, 75.7627, 2.16141, 31.1329, 76.7627, 2.16141, 31.1329, 80.7627, 2.16141, 31.1329, 83.7627, 2.16141, 31.1329, 79.2627, 2.16141, 31.1329, 77.0127, 2.16141, 31.8829, 79.0127, 2.16141, 31.8829, 61.5127, -1.58859, 52.3829, 61.5127, -1.58859, 63.6329, 62.5127, -1.58859, 63.6329, 62.5127, -1.58859, 52.3829, 6.51269, -1.58859, 83.3829, 7.01269, -1.58859, 83.1329, 7.26269, -1.58859, 81.8829, 4.51269, -1.58859, 81.8829, 4.76269, -1.58859, 83.1329, 5.51269, -1.58859, 83.3829, 43.5127, -1.58859, 81.8829, 43.5127, -1.58859, 81.3829, 7.51269, -1.58859, 105.883, 7.51269, -1.58859, 104.883, 6.51269, -1.58859, 104.383, 5.51269, -1.58859, 105.883, -51.7373, -1.58859, 81.3829, -51.7373, -1.58859, 81.8829, 92.5127, -1.58859, 81.8829, 92.7627, -1.58859, 83.1329, 93.5127, -1.58859, 83.3829, 95.5127, -1.58859, 85.8829, 95.5127, -1.58859, 84.8829, 94.5127, -1.58859, 84.3829, 93.5127, -1.58859, 85.8829, 80.2627, -1.58859, 81.3829, 80.2627, -1.58859, 81.8829, 94.5127, -1.58859, 81.3829, 1.01269, 2.16141, 83.8829, 3.01269, 2.16141, 83.8829, 3.01269, 2.16141, 83.3829, 0.762688, 2.16141, 83.1329, 3.76269, 2.16141, 83.1329, -51.2373, 2.16141, 83.1329, -50.9873, 2.16141, 83.8829, -48.9873, 2.16141, 83.8829, -48.7373, 2.16141, 83.1329, -47.2373, 2.16141, 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@@ -42,662 +40,383 @@ dungeon_size = Vector3i(60, 1, 60)
voxel_scale = Vector3(4, 4, 4)
generate_on_ready = false
-[node name="Antechamber A_0" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_f55jb")]
+[node name="Antechamber A_0" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_f55jb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, -20)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(5, 1, 4)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="Statue Room_1" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_b81ow")]
+[node name="Statue Room_1" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_b81ow")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 104, 0, 84)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(4, 1, 4)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="BasinRoom_2" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("4_iljqd")]
+[node name="BasinRoom_2" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("4_iljqd")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -52, 0, 2)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(5, 1, 4)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="GesthemiisRoom_3" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_iljqd")]
+[node name="GesthemiisRoom_3" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_iljqd")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 90, 0, 50)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(9, 1, 5)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 1
-[node name="Water Room_4" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("7_lk05i")]
+[node name="Water Room_4" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("7_lk05i")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -66, 0, 92)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(7, 1, 12)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="Pit Room A_5" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("9_tl40f")]
+[node name="Pit Room A_5" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("9_tl40f")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 62, 0, 82)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(9, 1, 9)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 2
-[node name="Column Room_6" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_fuh3g")]
+[node name="Column Room_6" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_fuh3g")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 48, 0, 38)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(12, 1, 7)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 1
-[node name="Floor Exit A_7" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("11_2admg")]
+[node name="Floor Exit A_7" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("11_2admg")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 78, 0, -90)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(5, 1, 9)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 1
-[node name="Balcony Room A_8" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("5_2admg")]
+[node name="Balcony Room A_8" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("5_2admg")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 26, 0, 104)
-script = ExtResource("13_fuh3g")
-size_in_voxels = Vector3i(9, 1, 8)
-voxel_scale = Vector3(4, 4, 4)
-min_count = 1
-max_count = 1
-[node name="Corridor_9" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_9" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_10" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_10" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -6)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_11" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_11" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -2)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_12" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_12" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 2)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_13" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_13" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 6)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_14" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_14" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_15" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_15" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 14)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_16" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_16" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 18)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_17" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_17" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_18" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_18" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_19" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_19" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_20" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_20" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_21" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_21" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_22" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_22" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_23" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_23" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 54)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_24" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_24" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 58)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_25" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_25" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 62)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_26" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_26" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_27" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_27" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_28" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_28" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 90, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_29" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_29" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_30" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_30" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 86)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_31" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_31" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_32" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_32" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_33" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_33" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_34" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_34" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_35" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_35" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_36" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_36" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_37" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_37" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_38" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_38" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_39" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_39" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_40" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_40" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_41" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_41" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_42" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_42" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_43" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_43" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_44" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_44" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_45" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_45" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_46" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_46" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_47" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_47" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_48" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_48" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_49" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_49" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_50" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_50" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -38, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_51" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_51" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -42, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_52" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_52" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -46, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_53" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_53" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_54" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_54" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_55" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_55" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_56" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_56" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -62, 0, -10)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_57" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_57" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -62, 0, -6)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_58" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_58" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -62, 0, -2)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_59" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_59" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -62, 0, 2)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_60" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_60" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 66, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_61" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_61" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_62" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_62" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, 22)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_63" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_63" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, 26)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_64" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_64" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, 26)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_65" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_65" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, 30)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_66" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_66" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, 30)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_67" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_67" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, 30)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_68" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_68" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_69" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_69" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_70" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_70" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_71" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_71" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_72" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_72" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_73" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_73" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_74" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_74" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_75" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_75" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_76" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_76" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_77" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_77" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_78" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_78" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_79" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_79" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_80" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_80" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_81" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_81" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_82" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_82" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_83" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_83" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_84" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_84" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_85" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_85" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_86" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_86" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_87" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_87" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_88" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_88" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -38, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_89" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_89" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -42, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_90" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_90" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -46, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_91" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_91" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, 82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_92" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_92" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -30)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_93" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_93" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -34)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_94" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_94" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -38)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_95" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_95" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -42)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_96" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_96" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -46)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_97" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_97" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -50)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_98" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_98" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -54)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_99" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_99" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -58)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_100" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_100" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -62)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_101" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_101" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -66)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_102" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_102" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -70)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_103" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_103" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -74)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_104" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_104" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -78)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_105" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_105" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -82)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_106" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_106" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -86)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_107" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_107" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -86)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_108" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_108" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -90)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_109" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_109" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -94)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_110" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_110" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -98)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_111" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_111" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -102)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_112" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_112" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, -102)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_113" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_113" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, -106)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_114" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_114" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, -110)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_115" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_115" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, -110)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_116" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_116" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 66, 0, -110)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_117" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_117" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, -110)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_118" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_118" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, -110)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_119" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_119" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, -110)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_120" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_120" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 86)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_121" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_121" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 90)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_122" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_122" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 94)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_123" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_123" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 98)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_124" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_124" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 102)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
-[node name="Corridor_125" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
+[node name="Corridor_125" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 106)
-script = ExtResource("14_lk05i")
-voxel_scale = Vector3(4, 4, 4)
[node name="RoomsContainer" type="Node3D" parent="NavigationRegion3D/DungeonGenerator"]
diff --git a/src/map/dungeon/floors/Floor10.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor10.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor10.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor10.tscn
diff --git a/src/map/dungeon/floors/Floor11.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor11.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor11.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor11.tscn
diff --git a/src/map/dungeon/floors/Floor12.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor12.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor12.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor12.tscn
diff --git a/src/map/dungeon/floors/Floor13.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor13.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor13.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor13.tscn
diff --git a/src/map/dungeon/floors/Floor14.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor14.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor14.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor14.tscn
diff --git a/src/map/dungeon/floors/Floor15.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor15.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor15.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor15.tscn
diff --git a/src/map/dungeon/floors/Floor16.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor16.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor16.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor16.tscn
diff --git a/src/map/dungeon/floors/Floor17.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor17.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor17.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor17.tscn
diff --git a/src/map/dungeon/floors/Floor18.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor18.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor18.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor18.tscn
diff --git a/src/map/dungeon/floors/Floor19.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor19.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor19.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor19.tscn
diff --git a/src/map/dungeon/floors/Floor20.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor20.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor20.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor20.tscn
diff --git a/src/map/dungeon/floors/Floor21.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor21.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor21.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor21.tscn
diff --git a/src/map/dungeon/floors/Floor22.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor22.tscn
similarity index 100%
rename from src/map/dungeon/floors/Floor22.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor22.tscn
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png.import
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png
diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png
diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png
diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png.import
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png
diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png
diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png
diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png
diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png.import
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png
diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png
diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png
diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png.import
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png
diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png.import
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb.import
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg.import
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png.import
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png.import
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png.import
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png.import
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png.import
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png
diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png.import
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png
diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png.import
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png
diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png.import
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png
diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png.import
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png
diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png.import
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png.import
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png.import
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png
diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png.import
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png.import
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png
diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png.import
diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb
diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb.import
diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png
similarity index 100%
rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png
diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png.import
diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png.import
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png.import
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png.import
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png
diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png.import
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png
diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png
diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg
diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg.import
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb.import
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png.import
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png
diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png.import
similarity index 100%
rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png.import
diff --git a/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/03. Antechamber A.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn
diff --git a/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/04. Antechamber B.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn
diff --git a/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/05. Pit Room A.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn
diff --git a/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn
diff --git a/src/map/dungeon/rooms/Set A/07. Statue Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/07. Statue Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/07. Statue Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/07. Statue Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/08. Basin Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/08. Basin Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/08. Basin Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/08. Basin Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/09. Column Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/09. Column Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/09. Column Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/09. Column Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/11. Long Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/11. Long Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/11. Long Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/11. Long Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/13. Water Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/13. Water Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/13. Water Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/13. Water Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/14. Ran's Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn
diff --git a/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/17. Gesthemii's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/17. Gesthemii's Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/17. Gesthemii's Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/17. Gesthemii's Room.tscn
diff --git a/src/map/dungeon/rooms/Set A/18. Corridor A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/18. Corridor A.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/18. Corridor A.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/18. Corridor A.tscn
diff --git a/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn
diff --git a/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn
diff --git a/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/21. Gallery Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn
diff --git a/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/22. Pit Room B.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn
diff --git a/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn
diff --git a/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn
diff --git a/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn
diff --git a/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn
diff --git a/src/map/dungeon/rooms/Set B/27. Water Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/27. Water Room B.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/27. Water Room B.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/27. Water Room B.tscn
diff --git a/src/map/dungeon/rooms/Set B/28. Long Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/28. Long Room B.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/28. Long Room B.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/28. Long Room B.tscn
diff --git a/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn
diff --git a/src/map/dungeon/rooms/Set B/30. Void Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/30. Void Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/30. Void Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/30. Void Room.tscn
diff --git a/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn
diff --git a/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn
diff --git a/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/33. Puer's Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn
diff --git a/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn
diff --git a/src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn
diff --git a/src/map/dungeon/rooms/Set B/36. Final Floor.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/36. Final Floor.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/36. Final Floor.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/36. Final Floor.tscn
diff --git a/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/37. Corridor 2.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn
diff --git a/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn
similarity index 100%
rename from src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn
rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn
diff --git a/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png b/Zennysoft.Game.Ma/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png
similarity index 100%
rename from src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png
diff --git a/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png.import
similarity index 100%
rename from src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png.import
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png.import
diff --git a/src/map/dungeon/textures/IMG_6565.JPEG b/Zennysoft.Game.Ma/src/map/dungeon/textures/IMG_6565.JPEG
similarity index 100%
rename from src/map/dungeon/textures/IMG_6565.JPEG
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/IMG_6565.JPEG
diff --git a/src/map/dungeon/textures/IMG_6565.JPEG.import b/Zennysoft.Game.Ma/src/map/dungeon/textures/IMG_6565.JPEG.import
similarity index 100%
rename from src/map/dungeon/textures/IMG_6565.JPEG.import
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/IMG_6565.JPEG.import
diff --git a/src/map/dungeon/textures/MinimapTexture.tres b/Zennysoft.Game.Ma/src/map/dungeon/textures/MinimapTexture.tres
similarity index 100%
rename from src/map/dungeon/textures/MinimapTexture.tres
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/MinimapTexture.tres
diff --git a/src/map/dungeon/textures/map_brickwall.jpg b/Zennysoft.Game.Ma/src/map/dungeon/textures/map_brickwall.jpg
similarity index 100%
rename from src/map/dungeon/textures/map_brickwall.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/map_brickwall.jpg
diff --git a/src/map/dungeon/textures/map_brickwall.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/textures/map_brickwall.jpg.import
similarity index 100%
rename from src/map/dungeon/textures/map_brickwall.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/map_brickwall.jpg.import
diff --git a/src/map/dungeon/textures/map_ceiling.jpg b/Zennysoft.Game.Ma/src/map/dungeon/textures/map_ceiling.jpg
similarity index 100%
rename from src/map/dungeon/textures/map_ceiling.jpg
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/map_ceiling.jpg
diff --git a/src/map/dungeon/textures/map_ceiling.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/textures/map_ceiling.jpg.import
similarity index 100%
rename from src/map/dungeon/textures/map_ceiling.jpg.import
rename to Zennysoft.Game.Ma/src/map/dungeon/textures/map_ceiling.jpg.import
diff --git a/src/map/overworld/HubWorld.tscn b/Zennysoft.Game.Ma/src/map/overworld/HubWorld.tscn
similarity index 100%
rename from src/map/overworld/HubWorld.tscn
rename to Zennysoft.Game.Ma/src/map/overworld/HubWorld.tscn
diff --git a/src/map/overworld/Models/01_Overworld_ver.0.2.glb b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0.2.glb
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0.2.glb
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0.2.glb
diff --git a/src/map/overworld/Models/01_Overworld_ver.0.2.glb.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0.2.glb.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0.2.glb.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0.2.glb.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_33.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_33.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_33.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_33.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_33.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_33.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_33.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_33.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_37.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_37.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_37.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_37.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_37.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_37.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_37.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_37.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_39.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_39.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_39.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_39.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_39.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_39.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_39.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_39.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_45.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_45.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_45.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_45.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_45.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_45.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_45.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_45.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_46.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_46.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_46.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_46.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_46.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_46.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_46.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_46.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_63.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_63.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_63.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_63.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_63.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_63.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_63.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_63.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_71.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_71.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_71.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_71.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_71.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_71.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_71.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_71.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png.import
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png
diff --git a/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png.import
similarity index 100%
rename from src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png.import
diff --git a/src/map/overworld/Overworld.tscn b/Zennysoft.Game.Ma/src/map/overworld/Overworld.tscn
similarity index 100%
rename from src/map/overworld/Overworld.tscn
rename to Zennysoft.Game.Ma/src/map/overworld/Overworld.tscn
diff --git a/src/map/overworld/OverworldMap.tscn b/Zennysoft.Game.Ma/src/map/overworld/OverworldMap.tscn
similarity index 100%
rename from src/map/overworld/OverworldMap.tscn
rename to Zennysoft.Game.Ma/src/map/overworld/OverworldMap.tscn
diff --git a/src/map/overworld/Skybox.gdshader b/Zennysoft.Game.Ma/src/map/overworld/Skybox.gdshader
similarity index 100%
rename from src/map/overworld/Skybox.gdshader
rename to Zennysoft.Game.Ma/src/map/overworld/Skybox.gdshader
diff --git a/src/map/overworld/Skybox.gdshader.uid b/Zennysoft.Game.Ma/src/map/overworld/Skybox.gdshader.uid
similarity index 100%
rename from src/map/overworld/Skybox.gdshader.uid
rename to Zennysoft.Game.Ma/src/map/overworld/Skybox.gdshader.uid
diff --git a/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA003.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA003.JPG
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA003.JPG
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA003.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA003.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA003.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA003.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA003.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA010.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA010.JPG
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA010.JPG
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA010.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA010.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA010.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA010.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA010.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA018.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA018.JPG
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA018.JPG
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA018.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA018.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA018.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA018.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA018.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA019.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA019.JPG
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA019.JPG
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA019.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA019.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA019.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA019.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA019.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA021.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA021.JPG
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA021.JPG
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA021.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA021.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA021.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA021.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA021.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA024.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA024.JPG
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA024.JPG
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA024.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA024.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA024.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA024.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA024.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA064.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA064.JPG
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA064.JPG
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA064.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA064.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA064.JPG.import
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA064.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA067.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA067.JPG
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA067.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA067.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA067.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA067.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA067.JPG.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA069.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA069.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA069.JPG.import
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA069.JPG.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA133.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA133.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA133.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA133.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA133.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA140.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA140.JPG
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA140.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA140.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA140.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA140.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA140.JPG.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA142.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA142.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA142.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA142.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA142.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA145.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA145.JPG
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA145.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA145.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA145.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA145.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA145.JPG.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA146.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA146.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA146.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA146.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA146.JPG.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA150.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA150.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA150.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA150.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA150.JPG.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA163.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA163.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA163.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA163.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA163.JPG.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA164.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA164.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA164.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA164.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA164.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA197.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA197.JPG
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA197.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA197.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA197.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA197.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA197.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA198.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA198.JPG
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA198.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA198.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA198.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA198.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA198.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/SA199.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA199.JPG
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA199.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA199.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA199.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA199.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA199.JPG.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA200.JPG
diff --git a/src/map/overworld/Textures/SMALLER1/SA200.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA200.JPG.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/SA200.JPG.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA200.JPG.import
diff --git a/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg
diff --git a/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg.import
similarity index 100%
rename from src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Kenney.url b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Kenney.url
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Kenney.url
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/License.txt b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/License.txt
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/License.txt
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/License.txt
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png
similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png.import
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similarity index 100%
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png
similarity index 100%
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png.import
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png.import
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rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png.import
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rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_08.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_08.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_08.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_09.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_09.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_09.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_13.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_13.png.import
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rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_13.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_03.png.import
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rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_03.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_04.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_04.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_05.png.import
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diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_11.svg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_11.svg.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_11.svg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_11.svg.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_11.swf b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_11.swf
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_11.swf
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_11.swf
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.svg b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.svg
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.svg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.svg
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.svg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.svg.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.svg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.svg.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.swf b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.swf
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.swf
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_12.swf
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.svg b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.svg
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.svg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.svg
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.svg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.svg.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.svg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.svg.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.swf b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.swf
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.swf
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_13.swf
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/stick.jpeg b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/stick.jpeg
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/stick.jpeg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/stick.jpeg
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/stick.jpeg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/stick.jpeg.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/stick.jpeg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/stick.jpeg.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/stone.jpeg b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/stone.jpeg
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/stone.jpeg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/stone.jpeg
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/stone.jpeg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/stone.jpeg.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/stone.jpeg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/stone.jpeg.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/treetexture b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/treetexture
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/treetexture.jpeg b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.jpeg
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/treetexture.jpeg
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.jpeg
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/treetexture.jpeg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.jpeg.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/treetexture.jpeg.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.jpeg.import
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/treetexture.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.png
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/treetexture.png
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.png
diff --git a/src/map/overworld/Textures/kenney_prototype-textures/treetexture.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.png.import
similarity index 100%
rename from src/map/overworld/Textures/kenney_prototype-textures/treetexture.png.import
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.png.import
diff --git a/src/map/overworld/Textures/premade.tres b/Zennysoft.Game.Ma/src/map/overworld/Textures/premade.tres
similarity index 100%
rename from src/map/overworld/Textures/premade.tres
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/premade.tres
diff --git a/src/map/overworld/Textures/ruins.tres b/Zennysoft.Game.Ma/src/map/overworld/Textures/ruins.tres
similarity index 100%
rename from src/map/overworld/Textures/ruins.tres
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/ruins.tres
diff --git a/src/map/overworld/Textures/water.tres b/Zennysoft.Game.Ma/src/map/overworld/Textures/water.tres
similarity index 100%
rename from src/map/overworld/Textures/water.tres
rename to Zennysoft.Game.Ma/src/map/overworld/Textures/water.tres
diff --git a/src/map/overworld/block.blend b/Zennysoft.Game.Ma/src/map/overworld/block.blend
similarity index 100%
rename from src/map/overworld/block.blend
rename to Zennysoft.Game.Ma/src/map/overworld/block.blend
diff --git a/src/map/overworld/block.blend.import b/Zennysoft.Game.Ma/src/map/overworld/block.blend.import
similarity index 100%
rename from src/map/overworld/block.blend.import
rename to Zennysoft.Game.Ma/src/map/overworld/block.blend.import
diff --git a/src/map/overworld/mesh_library.tres b/Zennysoft.Game.Ma/src/map/overworld/mesh_library.tres
similarity index 100%
rename from src/map/overworld/mesh_library.tres
rename to Zennysoft.Game.Ma/src/map/overworld/mesh_library.tres
diff --git a/src/map/overworld/raft.blend b/Zennysoft.Game.Ma/src/map/overworld/raft.blend
similarity index 100%
rename from src/map/overworld/raft.blend
rename to Zennysoft.Game.Ma/src/map/overworld/raft.blend
diff --git a/src/map/overworld/raft.blend.import b/Zennysoft.Game.Ma/src/map/overworld/raft.blend.import
similarity index 100%
rename from src/map/overworld/raft.blend.import
rename to Zennysoft.Game.Ma/src/map/overworld/raft.blend.import
diff --git a/src/map/overworld/raft.blend1 b/Zennysoft.Game.Ma/src/map/overworld/raft.blend1
similarity index 100%
rename from src/map/overworld/raft.blend1
rename to Zennysoft.Game.Ma/src/map/overworld/raft.blend1
diff --git a/src/map/overworld/tree.blend b/Zennysoft.Game.Ma/src/map/overworld/tree.blend
similarity index 100%
rename from src/map/overworld/tree.blend
rename to Zennysoft.Game.Ma/src/map/overworld/tree.blend
diff --git a/src/map/overworld/tree.blend.import b/Zennysoft.Game.Ma/src/map/overworld/tree.blend.import
similarity index 100%
rename from src/map/overworld/tree.blend.import
rename to Zennysoft.Game.Ma/src/map/overworld/tree.blend.import
diff --git a/src/map/overworld/tree.blend1 b/Zennysoft.Game.Ma/src/map/overworld/tree.blend1
similarity index 100%
rename from src/map/overworld/tree.blend1
rename to Zennysoft.Game.Ma/src/map/overworld/tree.blend1
diff --git a/src/map/overworld/water.gdshader b/Zennysoft.Game.Ma/src/map/overworld/water.gdshader
similarity index 100%
rename from src/map/overworld/water.gdshader
rename to Zennysoft.Game.Ma/src/map/overworld/water.gdshader
diff --git a/src/map/overworld/water.gdshader.uid b/Zennysoft.Game.Ma/src/map/overworld/water.gdshader.uid
similarity index 100%
rename from src/map/overworld/water.gdshader.uid
rename to Zennysoft.Game.Ma/src/map/overworld/water.gdshader.uid
diff --git a/src/map/state/MapLogic.Input.cs b/Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs
similarity index 68%
rename from src/map/state/MapLogic.Input.cs
rename to Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs
index 45157444..64d928fe 100644
--- a/src/map/state/MapLogic.Input.cs
+++ b/Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class MapLogic
{
public static class Input
diff --git a/src/map/state/MapLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs.uid
similarity index 100%
rename from src/map/state/MapLogic.Input.cs.uid
rename to Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs.uid
diff --git a/src/map/state/MapLogic.State.cs b/Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs
similarity index 87%
rename from src/map/state/MapLogic.State.cs
rename to Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs
index 91b4c8dd..1402f63b 100644
--- a/src/map/state/MapLogic.State.cs
+++ b/Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class MapLogic
{
diff --git a/src/map/state/MapLogic.State.cs.uid b/Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs.uid
similarity index 100%
rename from src/map/state/MapLogic.State.cs.uid
rename to Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs.uid
diff --git a/src/map/state/MapLogic.cs b/Zennysoft.Game.Ma/src/map/state/MapLogic.cs
similarity index 91%
rename from src/map/state/MapLogic.cs
rename to Zennysoft.Game.Ma/src/map/state/MapLogic.cs
index 56c8c476..dc1477f1 100644
--- a/src/map/state/MapLogic.cs
+++ b/Zennysoft.Game.Ma/src/map/state/MapLogic.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IMapLogic : ILogicBlock;
diff --git a/src/map/state/MapLogic.cs.uid b/Zennysoft.Game.Ma/src/map/state/MapLogic.cs.uid
similarity index 100%
rename from src/map/state/MapLogic.cs.uid
rename to Zennysoft.Game.Ma/src/map/state/MapLogic.cs.uid
diff --git a/src/menu/Menu.cs b/Zennysoft.Game.Ma/src/menu/Menu.cs
similarity index 96%
rename from src/menu/Menu.cs
rename to Zennysoft.Game.Ma/src/menu/Menu.cs
index 144f93e0..e21d17b2 100644
--- a/src/menu/Menu.cs
+++ b/Zennysoft.Game.Ma/src/menu/Menu.cs
@@ -1,10 +1,10 @@
using Chickensoft.AutoInject;
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
-using GameJamDungeon;
+using Zennysoft.Game.Ma;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IMenu : IControl
{
diff --git a/src/menu/Menu.cs.uid b/Zennysoft.Game.Ma/src/menu/Menu.cs.uid
similarity index 100%
rename from src/menu/Menu.cs.uid
rename to Zennysoft.Game.Ma/src/menu/Menu.cs.uid
diff --git a/src/menu/Menu.tscn b/Zennysoft.Game.Ma/src/menu/Menu.tscn
similarity index 100%
rename from src/menu/Menu.tscn
rename to Zennysoft.Game.Ma/src/menu/Menu.tscn
diff --git a/src/menu/splash/Splash.cs b/Zennysoft.Game.Ma/src/menu/splash/Splash.cs
similarity index 96%
rename from src/menu/splash/Splash.cs
rename to Zennysoft.Game.Ma/src/menu/splash/Splash.cs
index 392871ff..f31f3908 100644
--- a/src/menu/splash/Splash.cs
+++ b/Zennysoft.Game.Ma/src/menu/splash/Splash.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface ISplash : IControl;
diff --git a/src/menu/splash/Splash.cs.uid b/Zennysoft.Game.Ma/src/menu/splash/Splash.cs.uid
similarity index 100%
rename from src/menu/splash/Splash.cs.uid
rename to Zennysoft.Game.Ma/src/menu/splash/Splash.cs.uid
diff --git a/src/menu/splash/Splash.tscn b/Zennysoft.Game.Ma/src/menu/splash/Splash.tscn
similarity index 100%
rename from src/menu/splash/Splash.tscn
rename to Zennysoft.Game.Ma/src/menu/splash/Splash.tscn
diff --git a/src/minimap/Minimap.tscn b/Zennysoft.Game.Ma/src/minimap/Minimap.tscn
similarity index 100%
rename from src/minimap/Minimap.tscn
rename to Zennysoft.Game.Ma/src/minimap/Minimap.tscn
diff --git a/src/minimap/textures/floor_minimap.png b/Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png
similarity index 100%
rename from src/minimap/textures/floor_minimap.png
rename to Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png
diff --git a/src/minimap/textures/floor_minimap.png.import b/Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png.import
similarity index 100%
rename from src/minimap/textures/floor_minimap.png.import
rename to Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png.import
diff --git a/src/npc/Caretaker/Caretaker.tscn b/Zennysoft.Game.Ma/src/npc/Caretaker/Caretaker.tscn
similarity index 100%
rename from src/npc/Caretaker/Caretaker.tscn
rename to Zennysoft.Game.Ma/src/npc/Caretaker/Caretaker.tscn
diff --git a/src/npc/Clalo/CLALO.png b/Zennysoft.Game.Ma/src/npc/Clalo/CLALO.png
similarity index 100%
rename from src/npc/Clalo/CLALO.png
rename to Zennysoft.Game.Ma/src/npc/Clalo/CLALO.png
diff --git a/src/npc/Clalo/CLALO.png.import b/Zennysoft.Game.Ma/src/npc/Clalo/CLALO.png.import
similarity index 100%
rename from src/npc/Clalo/CLALO.png.import
rename to Zennysoft.Game.Ma/src/npc/Clalo/CLALO.png.import
diff --git a/src/npc/Clalo/Clalo.tscn b/Zennysoft.Game.Ma/src/npc/Clalo/Clalo.tscn
similarity index 100%
rename from src/npc/Clalo/Clalo.tscn
rename to Zennysoft.Game.Ma/src/npc/Clalo/Clalo.tscn
diff --git a/src/npc/Feather/Feather.tscn b/Zennysoft.Game.Ma/src/npc/Feather/Feather.tscn
similarity index 100%
rename from src/npc/Feather/Feather.tscn
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather.tscn
diff --git a/src/npc/Feather/Feather_Well VER.01.glb b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER.01.glb
similarity index 100%
rename from src/npc/Feather/Feather_Well VER.01.glb
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER.01.glb
diff --git a/src/npc/Feather/Feather_Well VER.01.glb.import b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER.01.glb.import
similarity index 100%
rename from src/npc/Feather/Feather_Well VER.01.glb.import
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER.01.glb.import
diff --git a/src/npc/Feather/Feather_Well VER_RUBBLE_2.png b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_RUBBLE_2.png
similarity index 100%
rename from src/npc/Feather/Feather_Well VER_RUBBLE_2.png
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_RUBBLE_2.png
diff --git a/src/npc/Feather/Feather_Well VER_RUBBLE_2.png.import b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_RUBBLE_2.png.import
similarity index 100%
rename from src/npc/Feather/Feather_Well VER_RUBBLE_2.png.import
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_RUBBLE_2.png.import
diff --git a/src/npc/Feather/Feather_Well VER_bird-skelly.png b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_bird-skelly.png
similarity index 100%
rename from src/npc/Feather/Feather_Well VER_bird-skelly.png
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_bird-skelly.png
diff --git a/src/npc/Feather/Feather_Well VER_bird-skelly.png.import b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_bird-skelly.png.import
similarity index 100%
rename from src/npc/Feather/Feather_Well VER_bird-skelly.png.import
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_bird-skelly.png.import
diff --git a/src/npc/Feather/Feather_Well VER_outside_darker_brick.png b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_outside_darker_brick.png
similarity index 100%
rename from src/npc/Feather/Feather_Well VER_outside_darker_brick.png
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_outside_darker_brick.png
diff --git a/src/npc/Feather/Feather_Well VER_outside_darker_brick.png.import b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_outside_darker_brick.png.import
similarity index 100%
rename from src/npc/Feather/Feather_Well VER_outside_darker_brick.png.import
rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_outside_darker_brick.png.import
diff --git a/src/npc/Npc.cs b/Zennysoft.Game.Ma/src/npc/Npc.cs
similarity index 98%
rename from src/npc/Npc.cs
rename to Zennysoft.Game.Ma/src/npc/Npc.cs
index 5acdb4bf..b6e2d529 100644
--- a/src/npc/Npc.cs
+++ b/Zennysoft.Game.Ma/src/npc/Npc.cs
@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Npc : Node3D
{
diff --git a/src/npc/Npc.cs.uid b/Zennysoft.Game.Ma/src/npc/Npc.cs.uid
similarity index 100%
rename from src/npc/Npc.cs.uid
rename to Zennysoft.Game.Ma/src/npc/Npc.cs.uid
diff --git a/src/npc/Proscenium/Proscenium.tscn b/Zennysoft.Game.Ma/src/npc/Proscenium/Proscenium.tscn
similarity index 100%
rename from src/npc/Proscenium/Proscenium.tscn
rename to Zennysoft.Game.Ma/src/npc/Proscenium/Proscenium.tscn
diff --git a/src/npc/Proscenium/proscenium_normal.png b/Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_normal.png
similarity index 100%
rename from src/npc/Proscenium/proscenium_normal.png
rename to Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_normal.png
diff --git a/src/npc/Proscenium/proscenium_normal.png.import b/Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_normal.png.import
similarity index 100%
rename from src/npc/Proscenium/proscenium_normal.png.import
rename to Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_normal.png.import
diff --git a/src/npc/Proscenium/proscenium_watchful.png b/Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_watchful.png
similarity index 100%
rename from src/npc/Proscenium/proscenium_watchful.png
rename to Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_watchful.png
diff --git a/src/npc/Proscenium/proscenium_watchful.png.import b/Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_watchful.png.import
similarity index 100%
rename from src/npc/Proscenium/proscenium_watchful.png.import
rename to Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_watchful.png.import
diff --git a/src/npc/Puer/PUER.PNG b/Zennysoft.Game.Ma/src/npc/Puer/PUER.PNG
similarity index 100%
rename from src/npc/Puer/PUER.PNG
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similarity index 100%
rename from src/npc/Ran/ran.dialogue
rename to Zennysoft.Game.Ma/src/npc/Ran/ran.dialogue
diff --git a/src/npc/Ran/ran.dialogue.import b/Zennysoft.Game.Ma/src/npc/Ran/ran.dialogue.import
similarity index 100%
rename from src/npc/Ran/ran.dialogue.import
rename to Zennysoft.Game.Ma/src/npc/Ran/ran.dialogue.import
diff --git a/src/npc/rat/Rat.tscn b/Zennysoft.Game.Ma/src/npc/Rat/Rat.tscn
similarity index 100%
rename from src/npc/rat/Rat.tscn
rename to Zennysoft.Game.Ma/src/npc/Rat/Rat.tscn
diff --git a/src/npc/rat/rat1.png b/Zennysoft.Game.Ma/src/npc/Rat/rat1.png
similarity index 100%
rename from src/npc/rat/rat1.png
rename to Zennysoft.Game.Ma/src/npc/Rat/rat1.png
diff --git a/src/npc/rat/rat1.png.import b/Zennysoft.Game.Ma/src/npc/Rat/rat1.png.import
similarity index 100%
rename from src/npc/rat/rat1.png.import
rename to Zennysoft.Game.Ma/src/npc/Rat/rat1.png.import
diff --git a/src/npc/rat/rat2.png b/Zennysoft.Game.Ma/src/npc/Rat/rat2.png
similarity index 100%
rename from src/npc/rat/rat2.png
rename to Zennysoft.Game.Ma/src/npc/Rat/rat2.png
diff --git a/src/npc/rat/rat2.png.import b/Zennysoft.Game.Ma/src/npc/Rat/rat2.png.import
similarity index 100%
rename from src/npc/rat/rat2.png.import
rename to Zennysoft.Game.Ma/src/npc/Rat/rat2.png.import
diff --git a/src/npc/rat/ratdialogue.dialogue b/Zennysoft.Game.Ma/src/npc/Rat/ratdialogue.dialogue
similarity index 100%
rename from src/npc/rat/ratdialogue.dialogue
rename to Zennysoft.Game.Ma/src/npc/Rat/ratdialogue.dialogue
diff --git a/src/npc/rat/ratdialogue.dialogue.import b/Zennysoft.Game.Ma/src/npc/Rat/ratdialogue.dialogue.import
similarity index 100%
rename from src/npc/rat/ratdialogue.dialogue.import
rename to Zennysoft.Game.Ma/src/npc/Rat/ratdialogue.dialogue.import
diff --git a/src/player/IPlayer.cs b/Zennysoft.Game.Ma/src/player/IPlayer.cs
similarity index 98%
rename from src/player/IPlayer.cs
rename to Zennysoft.Game.Ma/src/player/IPlayer.cs
index cfaa9aea..12567b6e 100644
--- a/src/player/IPlayer.cs
+++ b/Zennysoft.Game.Ma/src/player/IPlayer.cs
@@ -3,7 +3,7 @@ using Chickensoft.Collections;
using Chickensoft.SaveFileBuilder;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IPlayer : IKillable, IProvide>
{
diff --git a/src/player/IPlayer.cs.uid b/Zennysoft.Game.Ma/src/player/IPlayer.cs.uid
similarity index 100%
rename from src/player/IPlayer.cs.uid
rename to Zennysoft.Game.Ma/src/player/IPlayer.cs.uid
diff --git a/src/player/Player.cs b/Zennysoft.Game.Ma/src/player/Player.cs
similarity index 99%
rename from src/player/Player.cs
rename to Zennysoft.Game.Ma/src/player/Player.cs
index 30573c2d..fd63550b 100644
--- a/src/player/Player.cs
+++ b/Zennysoft.Game.Ma/src/player/Player.cs
@@ -8,7 +8,7 @@ using Godot.Collections;
using System;
using System.Linq;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Player : CharacterBody3D, IPlayer
diff --git a/src/player/Player.cs.uid b/Zennysoft.Game.Ma/src/player/Player.cs.uid
similarity index 100%
rename from src/player/Player.cs.uid
rename to Zennysoft.Game.Ma/src/player/Player.cs.uid
diff --git a/src/player/Player.tscn b/Zennysoft.Game.Ma/src/player/Player.tscn
similarity index 100%
rename from src/player/Player.tscn
rename to Zennysoft.Game.Ma/src/player/Player.tscn
diff --git a/src/player/PlayerData.cs b/Zennysoft.Game.Ma/src/player/PlayerData.cs
similarity index 94%
rename from src/player/PlayerData.cs
rename to Zennysoft.Game.Ma/src/player/PlayerData.cs
index a7d2c44e..74c5638b 100644
--- a/src/player/PlayerData.cs
+++ b/Zennysoft.Game.Ma/src/player/PlayerData.cs
@@ -2,7 +2,7 @@
using Chickensoft.Serialization;
using System.Collections.Generic;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("player_data")]
public partial record PlayerData
diff --git a/src/player/PlayerData.cs.uid b/Zennysoft.Game.Ma/src/player/PlayerData.cs.uid
similarity index 100%
rename from src/player/PlayerData.cs.uid
rename to Zennysoft.Game.Ma/src/player/PlayerData.cs.uid
diff --git a/src/player/PlayerStatResource.cs b/Zennysoft.Game.Ma/src/player/PlayerStatResource.cs
similarity index 97%
rename from src/player/PlayerStatResource.cs
rename to Zennysoft.Game.Ma/src/player/PlayerStatResource.cs
index 553333fa..d46130bd 100644
--- a/src/player/PlayerStatResource.cs
+++ b/Zennysoft.Game.Ma/src/player/PlayerStatResource.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[GlobalClass]
public partial class PlayerStatResource : Resource
diff --git a/src/player/PlayerStatResource.cs.uid b/Zennysoft.Game.Ma/src/player/PlayerStatResource.cs.uid
similarity index 100%
rename from src/player/PlayerStatResource.cs.uid
rename to Zennysoft.Game.Ma/src/player/PlayerStatResource.cs.uid
diff --git a/src/player/PlayerStats.cs b/Zennysoft.Game.Ma/src/player/PlayerStats.cs
similarity index 99%
rename from src/player/PlayerStats.cs
rename to Zennysoft.Game.Ma/src/player/PlayerStats.cs
index 2149a088..57c400b9 100644
--- a/src/player/PlayerStats.cs
+++ b/Zennysoft.Game.Ma/src/player/PlayerStats.cs
@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[Meta, Id("player_stats")]
public partial record PlayerStats
diff --git a/src/player/PlayerStats.cs.uid b/Zennysoft.Game.Ma/src/player/PlayerStats.cs.uid
similarity index 100%
rename from src/player/PlayerStats.cs.uid
rename to Zennysoft.Game.Ma/src/player/PlayerStats.cs.uid
diff --git a/src/player/dont_look_in_here/player_model.tscn b/Zennysoft.Game.Ma/src/player/dont_look_in_here/player_model.tscn
similarity index 100%
rename from src/player/dont_look_in_here/player_model.tscn
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/player_model.tscn
diff --git a/src/player/dont_look_in_here/tendomaya.glb b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya.glb
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya.glb
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya.glb
diff --git a/src/player/dont_look_in_here/tendomaya.glb.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya.glb.import
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya.glb.import
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya.glb.import
diff --git a/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png
diff --git a/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png.import
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png.import
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png.import
diff --git a/src/player/dont_look_in_here/tendomaya_body0_tex00.png b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_body0_tex00.png
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya_body0_tex00.png
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_body0_tex00.png
diff --git a/src/player/dont_look_in_here/tendomaya_body0_tex00.png.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_body0_tex00.png.import
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya_body0_tex00.png.import
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_body0_tex00.png.import
diff --git a/src/player/dont_look_in_here/tendomaya_face10_tex00.png b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face10_tex00.png
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya_face10_tex00.png
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face10_tex00.png
diff --git a/src/player/dont_look_in_here/tendomaya_face10_tex00.png.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face10_tex00.png.import
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya_face10_tex00.png.import
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face10_tex00.png.import
diff --git a/src/player/dont_look_in_here/tendomaya_face20_tex00.png b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face20_tex00.png
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya_face20_tex00.png
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face20_tex00.png
diff --git a/src/player/dont_look_in_here/tendomaya_face20_tex00.png.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face20_tex00.png.import
similarity index 100%
rename from src/player/dont_look_in_here/tendomaya_face20_tex00.png.import
rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face20_tex00.png.import
diff --git a/src/player/state/PlayerLogic.Input.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs
similarity index 93%
rename from src/player/state/PlayerLogic.Input.cs
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs
index 4ef6d06c..ecc47105 100644
--- a/src/player/state/PlayerLogic.Input.cs
+++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/PlayerLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs.uid
similarity index 100%
rename from src/player/state/PlayerLogic.Input.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs.uid
diff --git a/src/player/state/PlayerLogic.Output.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs
similarity index 86%
rename from src/player/state/PlayerLogic.Output.cs
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs
index dc8b7447..86468359 100644
--- a/src/player/state/PlayerLogic.Output.cs
+++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/PlayerLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs.uid
similarity index 100%
rename from src/player/state/PlayerLogic.Output.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs.uid
diff --git a/src/player/state/PlayerLogic.Settings.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs
similarity index 86%
rename from src/player/state/PlayerLogic.Settings.cs
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs
index 750356a3..b0f4c5e3 100644
--- a/src/player/state/PlayerLogic.Settings.cs
+++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/PlayerLogic.Settings.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs.uid
similarity index 100%
rename from src/player/state/PlayerLogic.Settings.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs.uid
diff --git a/src/player/state/PlayerLogic.State.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs
similarity index 85%
rename from src/player/state/PlayerLogic.State.cs
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs
index babb46f8..bb49c006 100644
--- a/src/player/state/PlayerLogic.State.cs
+++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/PlayerLogic.State.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs.uid
similarity index 100%
rename from src/player/state/PlayerLogic.State.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs.uid
diff --git a/src/player/state/PlayerLogic.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs
similarity index 92%
rename from src/player/state/PlayerLogic.cs
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs
index 57774f9d..ebcefd9d 100644
--- a/src/player/state/PlayerLogic.cs
+++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IPlayerLogic : ILogicBlock;
diff --git a/src/player/state/PlayerLogic.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs.uid
similarity index 100%
rename from src/player/state/PlayerLogic.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs.uid
diff --git a/Zennysoft.Game.Ma/src/player/state/PlayerLogic.g.puml b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.g.puml
new file mode 100644
index 00000000..8936f28d
--- /dev/null
+++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.g.puml
@@ -0,0 +1,20 @@
+@startuml PlayerLogic
+state "PlayerLogic State" as Zennysoft_Game_Ma_PlayerLogic_State {
+ state "Alive" as Zennysoft_Game_Ma_PlayerLogic_State_Alive {
+ state "Attacking" as Zennysoft_Game_Ma_PlayerLogic_State_Attacking
+ state "Idle" as Zennysoft_Game_Ma_PlayerLogic_State_Idle
+ }
+ state "Dead" as Zennysoft_Game_Ma_PlayerLogic_State_Dead
+ state "Disabled" as Zennysoft_Game_Ma_PlayerLogic_State_Disabled
+}
+
+Zennysoft_Game_Ma_PlayerLogic_State_Alive --> Zennysoft_Game_Ma_PlayerLogic_State_Alive : PhysicsTick
+Zennysoft_Game_Ma_PlayerLogic_State_Alive --> Zennysoft_Game_Ma_PlayerLogic_State_Dead : Killed
+Zennysoft_Game_Ma_PlayerLogic_State_Attacking --> Zennysoft_Game_Ma_PlayerLogic_State_Idle : AttackAnimationFinished
+Zennysoft_Game_Ma_PlayerLogic_State_Disabled --> Zennysoft_Game_Ma_PlayerLogic_State_Idle : Enable
+Zennysoft_Game_Ma_PlayerLogic_State_Idle --> Zennysoft_Game_Ma_PlayerLogic_State_Attacking : Attack
+
+Zennysoft_Game_Ma_PlayerLogic_State_Idle : OnAttack → Attack
+
+[*] --> Zennysoft_Game_Ma_PlayerLogic_State_Idle
+@enduml
\ No newline at end of file
diff --git a/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs
similarity index 91%
rename from src/player/state/states/PlayerLogic.State.Alive.Attacking.cs
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs
index 27f1c6d6..75d2ca01 100644
--- a/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs
+++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs.uid
similarity index 100%
rename from src/player/state/states/PlayerLogic.State.Alive.Attacking.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs.uid
diff --git a/src/player/state/states/PlayerLogic.State.Alive.Idle.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs
similarity index 93%
rename from src/player/state/states/PlayerLogic.State.Alive.Idle.cs
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs
index 34f3dddc..830ff4b7 100644
--- a/src/player/state/states/PlayerLogic.State.Alive.Idle.cs
+++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/states/PlayerLogic.State.Alive.Idle.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs.uid
similarity index 100%
rename from src/player/state/states/PlayerLogic.State.Alive.Idle.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs.uid
diff --git a/src/player/state/states/PlayerLogic.State.Alive.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs
similarity index 95%
rename from src/player/state/states/PlayerLogic.State.Alive.cs
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs
index c58e10eb..619cb8da 100644
--- a/src/player/state/states/PlayerLogic.State.Alive.cs
+++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs
@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/states/PlayerLogic.State.Alive.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs.uid
similarity index 100%
rename from src/player/state/states/PlayerLogic.State.Alive.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs.uid
diff --git a/src/player/state/states/PlayerLogic.State.Dead.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs
similarity index 87%
rename from src/player/state/states/PlayerLogic.State.Dead.cs
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs
index cd32055a..0dd4f309 100644
--- a/src/player/state/states/PlayerLogic.State.Dead.cs
+++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/states/PlayerLogic.State.Dead.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs.uid
similarity index 100%
rename from src/player/state/states/PlayerLogic.State.Dead.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs.uid
diff --git a/src/player/state/states/PlayerLogic.State.Disabled.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs
similarity index 95%
rename from src/player/state/states/PlayerLogic.State.Disabled.cs
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs
index d9c9fd84..04065a78 100644
--- a/src/player/state/states/PlayerLogic.State.Disabled.cs
+++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs
@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class PlayerLogic
{
diff --git a/src/player/state/states/PlayerLogic.State.Disabled.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs.uid
similarity index 100%
rename from src/player/state/states/PlayerLogic.State.Disabled.cs.uid
rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs.uid
diff --git a/src/system/IHasPrimaryAttack.cs b/Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs
similarity index 95%
rename from src/system/IHasPrimaryAttack.cs
rename to Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs
index 906cdb01..6079ce19 100644
--- a/src/system/IHasPrimaryAttack.cs
+++ b/Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IHasPrimaryAttack
{
diff --git a/src/system/IHasPrimaryAttack.cs.uid b/Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs.uid
similarity index 100%
rename from src/system/IHasPrimaryAttack.cs.uid
rename to Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs.uid
diff --git a/src/system/stats/BattleExtensions.cs b/Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs
similarity index 90%
rename from src/system/stats/BattleExtensions.cs
rename to Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs
index 819b3bfc..d4af4ea9 100644
--- a/src/system/stats/BattleExtensions.cs
+++ b/Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public static class BattleExtensions
{
diff --git a/src/system/stats/BattleExtensions.cs.uid b/Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs.uid
similarity index 100%
rename from src/system/stats/BattleExtensions.cs.uid
rename to Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs.uid
diff --git a/src/system/stats/DamageCalculator.cs.uid b/Zennysoft.Game.Ma/src/system/stats/DamageCalculator.cs.uid
similarity index 100%
rename from src/system/stats/DamageCalculator.cs.uid
rename to Zennysoft.Game.Ma/src/system/stats/DamageCalculator.cs.uid
diff --git a/src/system/stats/ICharacterStats.cs b/Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs
similarity index 93%
rename from src/system/stats/ICharacterStats.cs
rename to Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs
index f6af91dc..482d9f79 100644
--- a/src/system/stats/ICharacterStats.cs
+++ b/Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs
@@ -1,6 +1,6 @@
using Chickensoft.Collections;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface ICharacterStats
{
diff --git a/src/system/stats/ICharacterStats.cs.uid b/Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs.uid
similarity index 100%
rename from src/system/stats/ICharacterStats.cs.uid
rename to Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs.uid
diff --git a/src/traits/IKillable.cs b/Zennysoft.Game.Ma/src/traits/IKillable.cs
similarity index 62%
rename from src/traits/IKillable.cs
rename to Zennysoft.Game.Ma/src/traits/IKillable.cs
index 57c8212d..ce0b0c37 100644
--- a/src/traits/IKillable.cs
+++ b/Zennysoft.Game.Ma/src/traits/IKillable.cs
@@ -1,4 +1,4 @@
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IKillable
{
diff --git a/src/traits/IKillable.cs.uid b/Zennysoft.Game.Ma/src/traits/IKillable.cs.uid
similarity index 100%
rename from src/traits/IKillable.cs.uid
rename to Zennysoft.Game.Ma/src/traits/IKillable.cs.uid
diff --git a/src/ui/death_menu/DeathMenu.cs b/Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs
similarity index 94%
rename from src/ui/death_menu/DeathMenu.cs
rename to Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs
index d697fffa..a91ca5d4 100644
--- a/src/ui/death_menu/DeathMenu.cs
+++ b/Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IDeathMenu : IControl
{
diff --git a/src/ui/death_menu/DeathMenu.cs.uid b/Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs.uid
similarity index 100%
rename from src/ui/death_menu/DeathMenu.cs.uid
rename to Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs.uid
diff --git a/src/ui/death_menu/DeathMenu.tscn b/Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.tscn
similarity index 100%
rename from src/ui/death_menu/DeathMenu.tscn
rename to Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.tscn
diff --git a/src/ui/dialogue/Balloon.tscn b/Zennysoft.Game.Ma/src/ui/dialogue/Balloon.tscn
similarity index 100%
rename from src/ui/dialogue/Balloon.tscn
rename to Zennysoft.Game.Ma/src/ui/dialogue/Balloon.tscn
diff --git a/src/ui/dialogue/DialogueBalloon.cs b/Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs
similarity index 99%
rename from src/ui/dialogue/DialogueBalloon.cs
rename to Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs
index ce86ee58..4935adb6 100644
--- a/src/ui/dialogue/DialogueBalloon.cs
+++ b/Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs
@@ -2,7 +2,7 @@ using DialogueManagerRuntime;
using Godot;
using Godot.Collections;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class DialogueBalloon : CanvasLayer
{
[Export] public string NextAction = "ui_accept";
diff --git a/src/ui/dialogue/DialogueBalloon.cs.uid b/Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs.uid
similarity index 100%
rename from src/ui/dialogue/DialogueBalloon.cs.uid
rename to Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs.uid
diff --git a/src/ui/dialogue/DialogueBalloon.tscn b/Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.tscn
similarity index 100%
rename from src/ui/dialogue/DialogueBalloon.tscn
rename to Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.tscn
diff --git a/src/ui/dialogue/ResponseExample.cs b/Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs
similarity index 89%
rename from src/ui/dialogue/ResponseExample.cs
rename to Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs
index 2c2db08d..2cb0f836 100644
--- a/src/ui/dialogue/ResponseExample.cs
+++ b/Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class ResponseExample : Button
{
public override void _Ready()
diff --git a/src/ui/dialogue/ResponseExample.cs.uid b/Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs.uid
similarity index 100%
rename from src/ui/dialogue/ResponseExample.cs.uid
rename to Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs.uid
diff --git a/src/ui/floor_clear/FloorClearMenu.cs b/Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs
similarity index 98%
rename from src/ui/floor_clear/FloorClearMenu.cs
rename to Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs
index e159e57d..03f9c96d 100644
--- a/src/ui/floor_clear/FloorClearMenu.cs
+++ b/Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IFloorClearMenu : IControl
{
diff --git a/src/ui/floor_clear/FloorClearMenu.cs.uid b/Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs.uid
similarity index 100%
rename from src/ui/floor_clear/FloorClearMenu.cs.uid
rename to Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs.uid
diff --git a/src/ui/floor_clear/FloorClearMenu.tscn b/Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.tscn
similarity index 100%
rename from src/ui/floor_clear/FloorClearMenu.tscn
rename to Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.tscn
diff --git a/src/ui/fonts/FT88-Bold.ttf b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Bold.ttf
similarity index 100%
rename from src/ui/fonts/FT88-Bold.ttf
rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Bold.ttf
diff --git a/src/ui/fonts/FT88-Bold.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Bold.ttf.import
similarity index 100%
rename from src/ui/fonts/FT88-Bold.ttf.import
rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Bold.ttf.import
diff --git a/src/ui/fonts/FT88-Italic.ttf b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Italic.ttf
similarity index 100%
rename from src/ui/fonts/FT88-Italic.ttf
rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Italic.ttf
diff --git a/src/ui/fonts/FT88-Italic.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Italic.ttf.import
similarity index 100%
rename from src/ui/fonts/FT88-Italic.ttf.import
rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Italic.ttf.import
diff --git a/src/ui/fonts/FT88-Regular.ttf b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Regular.ttf
similarity index 100%
rename from src/ui/fonts/FT88-Regular.ttf
rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Regular.ttf
diff --git a/src/ui/fonts/FT88-Regular.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Regular.ttf.import
similarity index 100%
rename from src/ui/fonts/FT88-Regular.ttf.import
rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Regular.ttf.import
diff --git a/src/ui/fonts/FT88-Serif.ttf b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Serif.ttf
similarity index 100%
rename from src/ui/fonts/FT88-Serif.ttf
rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Serif.ttf
diff --git a/src/ui/fonts/FT88-Serif.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Serif.ttf.import
similarity index 100%
rename from src/ui/fonts/FT88-Serif.ttf.import
rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Serif.ttf.import
diff --git a/src/ui/fonts/Lust_Sans_Regular.otf b/Zennysoft.Game.Ma/src/ui/fonts/Lust_Sans_Regular.otf
similarity index 100%
rename from src/ui/fonts/Lust_Sans_Regular.otf
rename to Zennysoft.Game.Ma/src/ui/fonts/Lust_Sans_Regular.otf
diff --git a/src/ui/fonts/Lust_Sans_Regular.otf.import b/Zennysoft.Game.Ma/src/ui/fonts/Lust_Sans_Regular.otf.import
similarity index 100%
rename from src/ui/fonts/Lust_Sans_Regular.otf.import
rename to Zennysoft.Game.Ma/src/ui/fonts/Lust_Sans_Regular.otf.import
diff --git a/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf b/Zennysoft.Game.Ma/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf
similarity index 100%
rename from src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf
rename to Zennysoft.Game.Ma/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf
diff --git a/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf.import
similarity index 100%
rename from src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf.import
rename to Zennysoft.Game.Ma/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf.import
diff --git a/src/ui/in_game_ui/InGameUI.cs b/Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs
similarity index 98%
rename from src/ui/in_game_ui/InGameUI.cs
rename to Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs
index b62ed999..796c674a 100644
--- a/src/ui/in_game_ui/InGameUI.cs
+++ b/Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IInGameUI : IControl
{
diff --git a/src/ui/in_game_ui/InGameUI.cs.uid b/Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs.uid
similarity index 100%
rename from src/ui/in_game_ui/InGameUI.cs.uid
rename to Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs.uid
diff --git a/src/ui/in_game_ui/InGameUI.tscn b/Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.tscn
similarity index 100%
rename from src/ui/in_game_ui/InGameUI.tscn
rename to Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.tscn
diff --git a/src/ui/in_game_ui/UseTeleportPrompt.cs b/Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs
similarity index 98%
rename from src/ui/in_game_ui/UseTeleportPrompt.cs
rename to Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs
index 8c016264..19479835 100644
--- a/src/ui/in_game_ui/UseTeleportPrompt.cs
+++ b/Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IUseTeleportPrompt : IControl
{
diff --git a/src/ui/in_game_ui/UseTeleportPrompt.cs.uid b/Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs.uid
similarity index 100%
rename from src/ui/in_game_ui/UseTeleportPrompt.cs.uid
rename to Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs.uid
diff --git a/src/ui/label_settings/HeadingFont.tres b/Zennysoft.Game.Ma/src/ui/label_settings/HeadingFont.tres
similarity index 100%
rename from src/ui/label_settings/HeadingFont.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/HeadingFont.tres
diff --git a/src/ui/label_settings/HeadingFontUnselected.tres b/Zennysoft.Game.Ma/src/ui/label_settings/HeadingFontUnselected.tres
similarity index 100%
rename from src/ui/label_settings/HeadingFontUnselected.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/HeadingFontUnselected.tres
diff --git a/src/ui/label_settings/InventoryFullAlertLabelSetting.tres b/Zennysoft.Game.Ma/src/ui/label_settings/InventoryFullAlertLabelSetting.tres
similarity index 100%
rename from src/ui/label_settings/InventoryFullAlertLabelSetting.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/InventoryFullAlertLabelSetting.tres
diff --git a/src/ui/label_settings/InventoryMainTextBold.tres b/Zennysoft.Game.Ma/src/ui/label_settings/InventoryMainTextBold.tres
similarity index 100%
rename from src/ui/label_settings/InventoryMainTextBold.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/InventoryMainTextBold.tres
diff --git a/src/ui/label_settings/MainTextApplied.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextApplied.tres
similarity index 100%
rename from src/ui/label_settings/MainTextApplied.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextApplied.tres
diff --git a/src/ui/label_settings/MainTextBold.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextBold.tres
similarity index 100%
rename from src/ui/label_settings/MainTextBold.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextBold.tres
diff --git a/src/ui/label_settings/MainTextFontEquipped.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontEquipped.tres
similarity index 100%
rename from src/ui/label_settings/MainTextFontEquipped.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontEquipped.tres
diff --git a/src/ui/label_settings/MainTextFontItalicized.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontItalicized.tres
similarity index 100%
rename from src/ui/label_settings/MainTextFontItalicized.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontItalicized.tres
diff --git a/src/ui/label_settings/MainTextFontSelectedEquipped.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontSelectedEquipped.tres
similarity index 100%
rename from src/ui/label_settings/MainTextFontSelectedEquipped.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontSelectedEquipped.tres
diff --git a/src/ui/label_settings/MainTextRegular.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextRegular.tres
similarity index 100%
rename from src/ui/label_settings/MainTextRegular.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextRegular.tres
diff --git a/src/ui/label_settings/TitleFont.tres b/Zennysoft.Game.Ma/src/ui/label_settings/TitleFont.tres
similarity index 100%
rename from src/ui/label_settings/TitleFont.tres
rename to Zennysoft.Game.Ma/src/ui/label_settings/TitleFont.tres
diff --git a/src/ui/label_settings/UISandbox.tscn b/Zennysoft.Game.Ma/src/ui/label_settings/UISandbox.tscn
similarity index 100%
rename from src/ui/label_settings/UISandbox.tscn
rename to Zennysoft.Game.Ma/src/ui/label_settings/UISandbox.tscn
diff --git a/src/ui/pause_menu/PauseMenu.cs b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs
similarity index 97%
rename from src/ui/pause_menu/PauseMenu.cs
rename to Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs
index e1d2740e..72304807 100644
--- a/src/ui/pause_menu/PauseMenu.cs
+++ b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IPauseMenu : IControl
{
void FadeIn();
diff --git a/src/ui/pause_menu/PauseMenu.cs.uid b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs.uid
similarity index 100%
rename from src/ui/pause_menu/PauseMenu.cs.uid
rename to Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs.uid
diff --git a/src/ui/pause_menu/PauseMenu.tscn b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.tscn
similarity index 100%
rename from src/ui/pause_menu/PauseMenu.tscn
rename to Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.tscn
diff --git a/src/ui/player_ui/PlayerInfoUI.cs b/Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs
similarity index 98%
rename from src/ui/player_ui/PlayerInfoUI.cs
rename to Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs
index 98a5246b..5c4be6d6 100644
--- a/src/ui/player_ui/PlayerInfoUI.cs
+++ b/Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs
@@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public interface IPlayerInfoUI : IControl
{
diff --git a/src/ui/player_ui/PlayerInfoUI.cs.uid b/Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs.uid
similarity index 100%
rename from src/ui/player_ui/PlayerInfoUI.cs.uid
rename to Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs.uid
diff --git a/src/ui/player_ui/PlayerInfoUI.tscn b/Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.tscn
similarity index 100%
rename from src/ui/player_ui/PlayerInfoUI.tscn
rename to Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.tscn
diff --git a/src/ui/teleport_prompt/UseTeleportPrompt.tscn b/Zennysoft.Game.Ma/src/ui/teleport_prompt/UseTeleportPrompt.tscn
similarity index 100%
rename from src/ui/teleport_prompt/UseTeleportPrompt.tscn
rename to Zennysoft.Game.Ma/src/ui/teleport_prompt/UseTeleportPrompt.tscn
diff --git a/src/ui/textures/GettyImages-2148610352.jpg.import b/Zennysoft.Game.Ma/src/ui/textures/GettyImages-2148610352.jpg.import
similarity index 100%
rename from src/ui/textures/GettyImages-2148610352.jpg.import
rename to Zennysoft.Game.Ma/src/ui/textures/GettyImages-2148610352.jpg.import
diff --git a/src/ui/textures/INVENTORY-BACKGROUND.png.import b/Zennysoft.Game.Ma/src/ui/textures/INVENTORY-BACKGROUND.png.import
similarity index 100%
rename from src/ui/textures/INVENTORY-BACKGROUND.png.import
rename to Zennysoft.Game.Ma/src/ui/textures/INVENTORY-BACKGROUND.png.import
diff --git a/src/ui/textures/blank level symbol.png b/Zennysoft.Game.Ma/src/ui/textures/blank level symbol.png
similarity index 100%
rename from src/ui/textures/blank level symbol.png
rename to Zennysoft.Game.Ma/src/ui/textures/blank level symbol.png
diff --git a/src/ui/textures/blank level symbol.png.import b/Zennysoft.Game.Ma/src/ui/textures/blank level symbol.png.import
similarity index 100%
rename from src/ui/textures/blank level symbol.png.import
rename to Zennysoft.Game.Ma/src/ui/textures/blank level symbol.png.import
diff --git a/src/ui/textures/inventory_background.png.import b/Zennysoft.Game.Ma/src/ui/textures/inventory_background.png.import
similarity index 100%
rename from src/ui/textures/inventory_background.png.import
rename to Zennysoft.Game.Ma/src/ui/textures/inventory_background.png.import
diff --git a/src/utils/FpsCounter.cs b/Zennysoft.Game.Ma/src/utils/FpsCounter.cs
similarity index 85%
rename from src/utils/FpsCounter.cs
rename to Zennysoft.Game.Ma/src/utils/FpsCounter.cs
index ac3c33ad..7f306f38 100644
--- a/src/utils/FpsCounter.cs
+++ b/Zennysoft.Game.Ma/src/utils/FpsCounter.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
public partial class FpsCounter : Label
{
diff --git a/src/utils/FpsCounter.cs.uid b/Zennysoft.Game.Ma/src/utils/FpsCounter.cs.uid
similarity index 100%
rename from src/utils/FpsCounter.cs.uid
rename to Zennysoft.Game.Ma/src/utils/FpsCounter.cs.uid
diff --git a/src/utils/GameInputs.cs b/Zennysoft.Game.Ma/src/utils/GameInputs.cs
similarity index 68%
rename from src/utils/GameInputs.cs
rename to Zennysoft.Game.Ma/src/utils/GameInputs.cs
index 91f228e5..c9a9ad3b 100644
--- a/src/utils/GameInputs.cs
+++ b/Zennysoft.Game.Ma/src/utils/GameInputs.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
[InputMap]
public partial class GameInputs;
diff --git a/src/utils/GameInputs.cs.uid b/Zennysoft.Game.Ma/src/utils/GameInputs.cs.uid
similarity index 100%
rename from src/utils/GameInputs.cs.uid
rename to Zennysoft.Game.Ma/src/utils/GameInputs.cs.uid
diff --git a/src/utils/Instantiator.cs b/Zennysoft.Game.Ma/src/utils/Instantiator.cs
similarity index 96%
rename from src/utils/Instantiator.cs
rename to Zennysoft.Game.Ma/src/utils/Instantiator.cs
index d157ac08..e22cd1bb 100644
--- a/src/utils/Instantiator.cs
+++ b/Zennysoft.Game.Ma/src/utils/Instantiator.cs
@@ -1,6 +1,6 @@
using Godot;
-namespace GameJamDungeon;
+namespace Zennysoft.Game.Ma;
///
/// Utility class that loads and instantiates scenes.
diff --git a/src/utils/Instantiator.cs.uid b/Zennysoft.Game.Ma/src/utils/Instantiator.cs.uid
similarity index 100%
rename from src/utils/Instantiator.cs.uid
rename to Zennysoft.Game.Ma/src/utils/Instantiator.cs.uid
diff --git a/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png b/Zennysoft.Game.Ma/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png
similarity index 100%
rename from src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png
rename to Zennysoft.Game.Ma/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png
diff --git a/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png.import b/Zennysoft.Game.Ma/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png.import
similarity index 100%
rename from src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png.import
rename to Zennysoft.Game.Ma/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png.import
diff --git a/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png b/Zennysoft.Game.Ma/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png
similarity index 100%
rename from src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png
rename to Zennysoft.Game.Ma/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png
diff --git a/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png.import b/Zennysoft.Game.Ma/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png.import
similarity index 100%
rename from src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png.import
rename to Zennysoft.Game.Ma/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png.import
diff --git a/src/vfx/hit_effects/FIRE_STRIKE_1.0.png b/Zennysoft.Game.Ma/src/vfx/hit_effects/FIRE_STRIKE_1.0.png
similarity index 100%
rename from src/vfx/hit_effects/FIRE_STRIKE_1.0.png
rename to Zennysoft.Game.Ma/src/vfx/hit_effects/FIRE_STRIKE_1.0.png
diff --git a/src/vfx/hit_effects/FIRE_STRIKE_1.0.png.import b/Zennysoft.Game.Ma/src/vfx/hit_effects/FIRE_STRIKE_1.0.png.import
similarity index 100%
rename from src/vfx/hit_effects/FIRE_STRIKE_1.0.png.import
rename to Zennysoft.Game.Ma/src/vfx/hit_effects/FIRE_STRIKE_1.0.png.import
diff --git a/src/vfx/hit_effects/WATER_STRIKE_1.0.png b/Zennysoft.Game.Ma/src/vfx/hit_effects/WATER_STRIKE_1.0.png
similarity index 100%
rename from src/vfx/hit_effects/WATER_STRIKE_1.0.png
rename to Zennysoft.Game.Ma/src/vfx/hit_effects/WATER_STRIKE_1.0.png
diff --git a/src/vfx/hit_effects/WATER_STRIKE_1.0.png.import b/Zennysoft.Game.Ma/src/vfx/hit_effects/WATER_STRIKE_1.0.png.import
similarity index 100%
rename from src/vfx/hit_effects/WATER_STRIKE_1.0.png.import
rename to Zennysoft.Game.Ma/src/vfx/hit_effects/WATER_STRIKE_1.0.png.import
diff --git a/src/vfx/hit_effects/explosion.png b/Zennysoft.Game.Ma/src/vfx/hit_effects/explosion.png
similarity index 100%
rename from src/vfx/hit_effects/explosion.png
rename to Zennysoft.Game.Ma/src/vfx/hit_effects/explosion.png
diff --git a/src/vfx/hit_effects/explosion.png.import b/Zennysoft.Game.Ma/src/vfx/hit_effects/explosion.png.import
similarity index 100%
rename from src/vfx/hit_effects/explosion.png.import
rename to Zennysoft.Game.Ma/src/vfx/hit_effects/explosion.png.import
diff --git a/src/vfx/playerdot.png b/Zennysoft.Game.Ma/src/vfx/playerdot.png
similarity index 100%
rename from src/vfx/playerdot.png
rename to Zennysoft.Game.Ma/src/vfx/playerdot.png
diff --git a/src/vfx/playerdot.png.import b/Zennysoft.Game.Ma/src/vfx/playerdot.png.import
similarity index 100%
rename from src/vfx/playerdot.png.import
rename to Zennysoft.Game.Ma/src/vfx/playerdot.png.import
diff --git a/src/vfx/shaders/DamageHit.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.gdshader
similarity index 100%
rename from src/vfx/shaders/DamageHit.gdshader
rename to Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.gdshader
diff --git a/src/vfx/shaders/DamageHit.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.gdshader.uid
similarity index 100%
rename from src/vfx/shaders/DamageHit.gdshader.uid
rename to Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.gdshader.uid
diff --git a/src/vfx/shaders/DamageHit.tres b/Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.tres
similarity index 100%
rename from src/vfx/shaders/DamageHit.tres
rename to Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.tres
diff --git a/src/vfx/shaders/PixelMelt.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/PixelMelt.gdshader
similarity index 100%
rename from src/vfx/shaders/PixelMelt.gdshader
rename to Zennysoft.Game.Ma/src/vfx/shaders/PixelMelt.gdshader
diff --git a/src/vfx/shaders/PixelMelt.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/PixelMelt.gdshader.uid
similarity index 100%
rename from src/vfx/shaders/PixelMelt.gdshader.uid
rename to Zennysoft.Game.Ma/src/vfx/shaders/PixelMelt.gdshader.uid
diff --git a/src/vfx/shaders/PixelPostProcessor.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/PixelPostProcessor.gdshader
similarity index 100%
rename from src/vfx/shaders/PixelPostProcessor.gdshader
rename to Zennysoft.Game.Ma/src/vfx/shaders/PixelPostProcessor.gdshader
diff --git a/src/vfx/shaders/PixelPostProcessor.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/PixelPostProcessor.gdshader.uid
similarity index 100%
rename from src/vfx/shaders/PixelPostProcessor.gdshader.uid
rename to Zennysoft.Game.Ma/src/vfx/shaders/PixelPostProcessor.gdshader.uid
diff --git a/src/vfx/shaders/PostProcessing.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/PostProcessing.gdshader
similarity index 100%
rename from src/vfx/shaders/PostProcessing.gdshader
rename to Zennysoft.Game.Ma/src/vfx/shaders/PostProcessing.gdshader
diff --git a/src/vfx/shaders/PostProcessing.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/PostProcessing.gdshader.uid
similarity index 100%
rename from src/vfx/shaders/PostProcessing.gdshader.uid
rename to Zennysoft.Game.Ma/src/vfx/shaders/PostProcessing.gdshader.uid
diff --git a/src/vfx/shaders/sdf_noise.gdshaderinc b/Zennysoft.Game.Ma/src/vfx/shaders/sdf_noise.gdshaderinc
similarity index 100%
rename from src/vfx/shaders/sdf_noise.gdshaderinc
rename to Zennysoft.Game.Ma/src/vfx/shaders/sdf_noise.gdshaderinc
diff --git a/src/vfx/shaders/sdf_noise.gdshaderinc.uid b/Zennysoft.Game.Ma/src/vfx/shaders/sdf_noise.gdshaderinc.uid
similarity index 100%
rename from src/vfx/shaders/sdf_noise.gdshaderinc.uid
rename to Zennysoft.Game.Ma/src/vfx/shaders/sdf_noise.gdshaderinc.uid
diff --git a/src/vfx/shaders/void.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/void.gdshader
similarity index 100%
rename from src/vfx/shaders/void.gdshader
rename to Zennysoft.Game.Ma/src/vfx/shaders/void.gdshader
diff --git a/src/vfx/shaders/void.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/void.gdshader.uid
similarity index 100%
rename from src/vfx/shaders/void.gdshader.uid
rename to Zennysoft.Game.Ma/src/vfx/shaders/void.gdshader.uid
diff --git a/src/vfx/slash/slash_0000_Classic_30.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0000_Classic_30.png
similarity index 100%
rename from src/vfx/slash/slash_0000_Classic_30.png
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0000_Classic_30.png
diff --git a/src/vfx/slash/slash_0000_Classic_30.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0000_Classic_30.png.import
similarity index 100%
rename from src/vfx/slash/slash_0000_Classic_30.png.import
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0000_Classic_30.png.import
diff --git a/src/vfx/slash/slash_0001_Classic_29.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0001_Classic_29.png
similarity index 100%
rename from src/vfx/slash/slash_0001_Classic_29.png
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0001_Classic_29.png
diff --git a/src/vfx/slash/slash_0001_Classic_29.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0001_Classic_29.png.import
similarity index 100%
rename from src/vfx/slash/slash_0001_Classic_29.png.import
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0001_Classic_29.png.import
diff --git a/src/vfx/slash/slash_0002_Classic_28.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0002_Classic_28.png
similarity index 100%
rename from src/vfx/slash/slash_0002_Classic_28.png
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0002_Classic_28.png
diff --git a/src/vfx/slash/slash_0002_Classic_28.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0002_Classic_28.png.import
similarity index 100%
rename from src/vfx/slash/slash_0002_Classic_28.png.import
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0002_Classic_28.png.import
diff --git a/src/vfx/slash/slash_0003_Classic_27.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0003_Classic_27.png
similarity index 100%
rename from src/vfx/slash/slash_0003_Classic_27.png
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0003_Classic_27.png
diff --git a/src/vfx/slash/slash_0003_Classic_27.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0003_Classic_27.png.import
similarity index 100%
rename from src/vfx/slash/slash_0003_Classic_27.png.import
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0003_Classic_27.png.import
diff --git a/src/vfx/slash/slash_0004_Classic_26.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0004_Classic_26.png
similarity index 100%
rename from src/vfx/slash/slash_0004_Classic_26.png
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0004_Classic_26.png
diff --git a/src/vfx/slash/slash_0004_Classic_26.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0004_Classic_26.png.import
similarity index 100%
rename from src/vfx/slash/slash_0004_Classic_26.png.import
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0004_Classic_26.png.import
diff --git a/src/vfx/slash/slash_0005_Layer-1.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0005_Layer-1.png
similarity index 100%
rename from src/vfx/slash/slash_0005_Layer-1.png
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0005_Layer-1.png
diff --git a/src/vfx/slash/slash_0005_Layer-1.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0005_Layer-1.png.import
similarity index 100%
rename from src/vfx/slash/slash_0005_Layer-1.png.import
rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0005_Layer-1.png.import
diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/cor168E.tmp b/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/cor168E.tmp
deleted file mode 100644
index 7c624125..00000000
--- a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/cor168E.tmp
+++ /dev/null
@@ -1,450 +0,0 @@
-[gd_scene load_steps=15 format=3 uid="uid://2lljdfw0ty6p"]
-
-[ext_resource type="Texture2D" uid="uid://27l2yd61n6wo" path="res://addons/SimpleDungeons/sample_assets/texture_09.png" id="1_3nicl"]
-
-[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_orb45"]
-albedo_texture = ExtResource("1_3nicl")
-uv1_triplanar = true
-
-[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_upkxj"]
-resource_name = "dark grey"
-cull_mode = 2
-albedo_color = Color(0.341176, 0.376471, 0.470588, 1)
-
-[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_squas"]
-resource_name = "grey"
-cull_mode = 2
-albedo_color = Color(0.435294, 0.490196, 0.615686, 1)
-
-[sub_resource type="ArrayMesh" id="ArrayMesh_vbq6w"]
-_surfaces = [{
-"aabb": AABB(0.000407457, 0, -0.156576, 2.1062, 3.06262, 0.312552),
-"format": 34896613377,
-"index_count": 1518,
-"index_data": PackedByteArray(62, 1, 0, 0, 61, 1, 62, 1, 4, 0, 0, 0, 63, 1, 8, 0, 3, 0, 63, 1, 59, 1, 8, 0, 14, 0, 1, 0, 0, 0, 2, 0, 4, 0, 3, 0, 5, 0, 7, 0, 6, 0, 8, 0, 10, 0, 9, 0, 56, 1, 5, 0, 6, 0, 56, 1, 57, 1, 5, 0, 4, 0, 14, 0, 0, 0, 4, 0, 2, 0, 14, 0, 60, 1, 0, 0, 1, 0, 60, 1, 61, 1, 0, 0, 62, 1, 3, 0, 4, 0, 62, 1, 63, 1, 3, 0, 6, 0, 9, 0, 10, 0, 6, 0, 7, 0, 9, 0, 1, 0, 7, 0, 5, 0, 1, 0, 14, 0, 7, 0, 2, 0, 8, 0, 9, 0, 2, 0, 3, 0, 8, 0, 12, 0, 13, 0, 11, 0, 12, 0, 33, 0, 13, 0, 17, 0, 29, 0, 25, 0, 17, 0, 21, 0, 29, 0, 24, 0, 30, 0, 22, 0, 24, 0, 32, 0, 30, 0, 27, 0, 16, 0, 26, 0, 27, 0, 20, 0, 16, 0, 28, 0, 23, 0, 19, 0, 28, 0, 31, 0, 23, 0, 15, 0, 17, 0, 16, 0, 18, 0, 20, 0, 19, 0, 21, 0, 37, 0, 22, 0, 23, 0, 24, 0, 38, 0, 25, 0, 11, 0, 26, 0, 12, 0, 28, 0, 27, 0, 29, 0, 30, 0, 13, 0, 31, 0, 33, 0, 32, 0, 30, 0, 21, 0, 22, 0, 30, 0, 29, 0, 21, 0, 24, 0, 31, 0, 32, 0, 24, 0, 23, 0, 31, 0, 20, 0, 15, 0, 16, 0, 20, 0, 18, 0, 15, 0, 25, 0, 16, 0, 17, 0, 25, 0, 26, 0, 16, 0, 32, 0, 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-}]
-blend_shape_mode = 0
-
-[sub_resource type="ArrayMesh" id="ArrayMesh_5kfd1"]
-resource_name = "free-modular-lowpoly-dungeon-cc0-by-rgsdev_Cube_012"
-_surfaces = [{
-"aabb": AABB(0.000407457, 0, -0.156576, 2.1062, 3.06262, 0.312552),
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-"format": 34896613399,
-"index_count": 1518,
-"index_data": PackedByteArray(61, 4, 0, 0, 57, 4, 61, 4, 16, 0, 0, 0, 64, 4, 30, 0, 11, 0, 64, 4, 50, 4, 30, 0, 53, 0, 6, 0, 2, 0, 8, 0, 17, 0, 13, 0, 21, 0, 27, 0, 25, 0, 32, 0, 39, 0, 34, 0, 41, 4, 19, 0, 24, 0, 41, 4, 44, 4, 19, 0, 18, 0, 54, 0, 3, 0, 18, 0, 10, 0, 54, 0, 54, 4, 1, 0, 4, 0, 54, 4, 58, 4, 1, 0, 60, 4, 12, 0, 15, 0, 60, 4, 65, 4, 12, 0, 26, 0, 36, 0, 40, 0, 26, 0, 28, 0, 36, 0, 7, 0, 29, 0, 22, 0, 7, 0, 55, 0, 29, 0, 9, 0, 33, 0, 35, 0, 9, 0, 14, 0, 33, 0, 48, 0, 52, 0, 44, 0, 48, 0, 129, 0, 52, 0, 64, 0, 113, 0, 97, 0, 64, 0, 79, 0, 113, 0, 91, 0, 116, 0, 82, 0, 91, 0, 125, 0, 116, 0, 105, 0, 59, 0, 100, 0, 105, 0, 75, 0, 59, 0, 108, 0, 86, 0, 70, 0, 108, 0, 120, 0, 86, 0, 56, 0, 65, 0, 61, 0, 67, 0, 76, 0, 72, 0, 80, 0, 139, 0, 84, 0, 88, 0, 92, 0, 142, 0, 95, 0, 43, 0, 99, 0, 47, 0, 107, 0, 103, 0, 111, 0, 115, 0, 51, 0, 119, 0, 128, 0, 123, 0, 117, 0, 78, 0, 83, 0, 117, 0, 112, 0, 78, 0, 90, 0, 121, 0, 124, 0, 90, 0, 87, 0, 121, 0, 77, 0, 57, 0, 62, 0, 77, 0, 69, 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-}, {
-"aabb": AABB(0.000407564, 0, -0.156576, 2.1062, 3.06262, 0.312552),
-"attribute_data": PackedByteArray(131, 36, 25, 115, 26, 109, 123, 187, 26, 109, 123, 187, 26, 109, 25, 115, 228, 146, 131, 4, 228, 146, 25, 243, 247, 151, 25, 243, 228, 146, 229, 76, 131, 36, 229, 76, 26, 109, 131, 4, 131, 36, 229, 76, 26, 109, 229, 76, 228, 146, 131, 132, 228, 146, 131, 132, 228, 146, 25, 115, 228, 146, 133, 135, 228, 146, 133, 135, 228, 146, 131, 132, 228, 146, 133, 135, 247, 151, 133, 135, 133, 167, 25, 115, 247, 151, 133, 135, 247, 151, 25, 115, 123, 91, 25, 115, 123, 91, 25, 115, 26, 109, 131, 132, 121, 88, 25, 115, 7, 104, 133, 135, 121, 88, 26, 120, 121, 88, 25, 115, 26, 109, 133, 135, 26, 109, 133, 135, 121, 88, 26, 120, 26, 109, 133, 135, 247, 151, 121, 56, 133, 167, 229, 76, 247, 151, 121, 56, 247, 151, 229, 76, 228, 146, 121, 56, 228, 146, 121, 56, 247, 151, 121, 56, 228, 146, 121, 56, 228, 146, 123, 59, 228, 146, 123, 59, 228, 146, 229, 76, 121, 88, 229, 76, 121, 88, 229, 76, 121, 88, 229, 76, 121, 88, 229, 76, 121, 88, 228, 71, 26, 109, 121, 56, 121, 88, 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-"format": 34896613399,
-"index_count": 3984,
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-}]
-blend_shape_mode = 0
-shadow_mesh = SubResource("ArrayMesh_gogk2")
-
-[node name="AnyRoom" type="Node3D"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10)
-
-[node name="CSGBox3D" type="CSGBox3D" parent="."]
-transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -5.68248e-07, 0, 0)
-visible = false
-material_override = SubResource("StandardMaterial3D_orb45")
-use_collision = true
-size = Vector3(10, 10, 10)
-
-[node name="CSGBox3D2" type="CSGBox3D" parent="CSGBox3D"]
-operation = 2
-size = Vector3(9.5, 9.5, 9.5)
-
-[node name="DOOR?_F_CUT" type="CSGBox3D" parent="CSGBox3D"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.13687e-13, -1.28516, -5.25)
-operation = 2
-size = Vector3(8.4082, 6.92969, 1)
-
-[node name="DOOR?_R_CUT" type="CSGBox3D" parent="CSGBox3D"]
-transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5, -1.09467, 0)
-operation = 2
-size = Vector3(8.42578, 7.31067, 1)
-
-[node name="DOOR?_L_CUT" type="CSGBox3D" parent="CSGBox3D"]
-transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -5, -1.34326, 0)
-operation = 2
-size = Vector3(8.68921, 6.81348, 1)
-
-[node name="DOOR?_B_CUT" type="CSGBox3D" parent="CSGBox3D"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.0415, 5)
-operation = 2
-size = Vector3(8.55469, 7.41699, 1)
-
-[node name="AABB" type="CSGBox3D" parent="."]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.68248e-07, 0, 0)
-visible = false
-size = Vector3(10, 10, 10)
-
-[node name="Models" type="Node3D" parent="."]
-
-[node name="F_WALL" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(2.58045, 0, 0.000956112, 0, 2.28255, 0, -0.00108089, 0, 2.28255, -5.52347, -4.71894, 4.68715)
-mesh = SubResource("ArrayMesh_5kfd1")
-skeleton = NodePath("")
-
-[node name="brick wall5" type="MeshInstance3D" parent="Models/F_WALL"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0)
-mesh = SubResource("ArrayMesh_5kfd1")
-skeleton = NodePath("")
-
-[node name="torch_001" type="MeshInstance3D" parent="Models/F_WALL"]
-transform = Transform3D(-1, 0, 8.74279e-08, 0, 1, 0, -8.74861e-08, 0, -1, 2.00489, 1.39724, 0.082489)
-mesh = SubResource("ArrayMesh_dbx6d")
-skeleton = NodePath("")
-
-[node name="OmniLight3D" type="OmniLight3D" parent="Models/F_WALL/torch_001"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377)
-light_color = Color(1, 0.537255, 0.258824, 1)
-
-[node name="B_WALL" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(2.59438, 0, 0.000358542, 0, 2.28255, 0, -0.000407524, 0, 2.28255, -5.53919, -4.71894, -4.69177)
-mesh = SubResource("ArrayMesh_5kfd1")
-skeleton = NodePath("")
-
-[node name="brick wall5" type="MeshInstance3D" parent="Models/B_WALL"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0)
-mesh = SubResource("ArrayMesh_5kfd1")
-skeleton = NodePath("")
-
-[node name="torch_001" type="MeshInstance3D" parent="Models/B_WALL"]
-transform = Transform3D(1, 0, -1.74856e-07, 0, 1, 0, 1.74856e-07, 0, 1, 2.00489, 1.39724, -0.0651107)
-mesh = SubResource("ArrayMesh_dbx6d")
-skeleton = NodePath("")
-
-[node name="OmniLight3D" type="OmniLight3D" parent="Models/B_WALL/torch_001"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377)
-light_color = Color(1, 0.537255, 0.258824, 1)
-
-[node name="R_WALL" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(-0.0337121, 0, 2.28236, 0, 2.28255, 0, -2.58907, 0, -0.0297184, -4.99303, -4.71894, 5.36766)
-mesh = SubResource("ArrayMesh_5kfd1")
-skeleton = NodePath("")
-
-[node name="brick wall5" type="MeshInstance3D" parent="Models/R_WALL"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0)
-mesh = SubResource("ArrayMesh_5kfd1")
-skeleton = NodePath("")
-
-[node name="torch_001" type="MeshInstance3D" parent="Models/R_WALL"]
-transform = Transform3D(1, 0, 2.79397e-09, 0, 1, 0, 2.79397e-09, 0, 1, 2.00489, 1.39724, -0.0795031)
-mesh = SubResource("ArrayMesh_dbx6d")
-skeleton = NodePath("")
-
-[node name="OmniLight3D" type="OmniLight3D" parent="Models/R_WALL/torch_001"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377)
-light_color = Color(1, 0.537255, 0.258824, 1)
-
-[node name="L_WALL" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(0.0109744, 0, 2.28253, 0, 2.28255, 0, -2.57701, 0, 0.00972035, 4.50533, -4.71894, 5.33679)
-mesh = SubResource("ArrayMesh_5kfd1")
-skeleton = NodePath("")
-
-[node name="brick wall5" type="MeshInstance3D" parent="Models/L_WALL"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0)
-mesh = SubResource("ArrayMesh_5kfd1")
-skeleton = NodePath("")
-
-[node name="torch_001" type="MeshInstance3D" parent="Models/L_WALL"]
-transform = Transform3D(-1, 0, 8.74279e-08, 0, 1, 0, -8.74861e-08, 0, -1, 2.00489, 1.39724, 0.082489)
-mesh = SubResource("ArrayMesh_dbx6d")
-skeleton = NodePath("")
-
-[node name="OmniLight3D" type="OmniLight3D" parent="Models/L_WALL/torch_001"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377)
-light_color = Color(1, 0.537255, 0.258824, 1)
-
-[node name="pillar" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, -4.48821, -5.00064, -4.5085)
-visible = false
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models/pillar"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0)
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, 4.51146, -5.00064, -4.5085)
-visible = false
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models/pillar2"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0)
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar3" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, -4.48821, -5.00064, 4.50117)
-visible = false
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models/pillar3"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0)
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar4" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, 4.51146, -5.00064, 4.50117)
-visible = false
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models/pillar4"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0)
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="ceiling" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(-2.52998, -0.0044156, 0, 0.00441559, -2.52997, 0.00441565, -7.70667e-06, 0.00441564, 2.52998, 5.12001, 2.12613, -0.153632)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_002" type="MeshInstance3D" parent="Models/ceiling"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.0239)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_003" type="MeshInstance3D" parent="Models/ceiling"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, 0)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_004" type="MeshInstance3D" parent="Models/ceiling"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, -2.0239)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(-2.43406, -0.00424823, -2.12792e-07, -0.00424823, 2.43405, 0.00424823, -7.20177e-06, 0.00424823, -2.43406, 5.00007, -4.7282, 0.128699)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_002" type="MeshInstance3D" parent="Models/floor"]
-transform = Transform3D(1, 6.68151e-22, 0, 6.68151e-22, 1, 0, 0, 0, 1, 0, 0, -1.99895)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_003" type="MeshInstance3D" parent="Models/floor"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, 0)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_004" type="MeshInstance3D" parent="Models/floor"]
-transform = Transform3D(1, 6.68151e-22, 0, 6.68151e-22, 1, 0, 0, 0, 1, 2.00167, 0, -1.99895)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corDD91.tmp b/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corDD91.tmp
deleted file mode 100644
index 7c624125..00000000
--- a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corDD91.tmp
+++ /dev/null
@@ -1,450 +0,0 @@
-[gd_scene load_steps=15 format=3 uid="uid://2lljdfw0ty6p"]
-
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-blend_shape_mode = 0
-
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-resource_name = "free-modular-lowpoly-dungeon-cc0-by-rgsdev_Cube_012"
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-"format": 34896613399,
-"index_count": 1518,
-"index_data": PackedByteArray(61, 4, 0, 0, 57, 4, 61, 4, 16, 0, 0, 0, 64, 4, 30, 0, 11, 0, 64, 4, 50, 4, 30, 0, 53, 0, 6, 0, 2, 0, 8, 0, 17, 0, 13, 0, 21, 0, 27, 0, 25, 0, 32, 0, 39, 0, 34, 0, 41, 4, 19, 0, 24, 0, 41, 4, 44, 4, 19, 0, 18, 0, 54, 0, 3, 0, 18, 0, 10, 0, 54, 0, 54, 4, 1, 0, 4, 0, 54, 4, 58, 4, 1, 0, 60, 4, 12, 0, 15, 0, 60, 4, 65, 4, 12, 0, 26, 0, 36, 0, 40, 0, 26, 0, 28, 0, 36, 0, 7, 0, 29, 0, 22, 0, 7, 0, 55, 0, 29, 0, 9, 0, 33, 0, 35, 0, 9, 0, 14, 0, 33, 0, 48, 0, 52, 0, 44, 0, 48, 0, 129, 0, 52, 0, 64, 0, 113, 0, 97, 0, 64, 0, 79, 0, 113, 0, 91, 0, 116, 0, 82, 0, 91, 0, 125, 0, 116, 0, 105, 0, 59, 0, 100, 0, 105, 0, 75, 0, 59, 0, 108, 0, 86, 0, 70, 0, 108, 0, 120, 0, 86, 0, 56, 0, 65, 0, 61, 0, 67, 0, 76, 0, 72, 0, 80, 0, 139, 0, 84, 0, 88, 0, 92, 0, 142, 0, 95, 0, 43, 0, 99, 0, 47, 0, 107, 0, 103, 0, 111, 0, 115, 0, 51, 0, 119, 0, 128, 0, 123, 0, 117, 0, 78, 0, 83, 0, 117, 0, 112, 0, 78, 0, 90, 0, 121, 0, 124, 0, 90, 0, 87, 0, 121, 0, 77, 0, 57, 0, 62, 0, 77, 0, 69, 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-}, {
-"aabb": AABB(0.000407564, 0, -0.156576, 2.1062, 3.06262, 0.312552),
-"attribute_data": PackedByteArray(131, 36, 25, 115, 26, 109, 123, 187, 26, 109, 123, 187, 26, 109, 25, 115, 228, 146, 131, 4, 228, 146, 25, 243, 247, 151, 25, 243, 228, 146, 229, 76, 131, 36, 229, 76, 26, 109, 131, 4, 131, 36, 229, 76, 26, 109, 229, 76, 228, 146, 131, 132, 228, 146, 131, 132, 228, 146, 25, 115, 228, 146, 133, 135, 228, 146, 133, 135, 228, 146, 131, 132, 228, 146, 133, 135, 247, 151, 133, 135, 133, 167, 25, 115, 247, 151, 133, 135, 247, 151, 25, 115, 123, 91, 25, 115, 123, 91, 25, 115, 26, 109, 131, 132, 121, 88, 25, 115, 7, 104, 133, 135, 121, 88, 26, 120, 121, 88, 25, 115, 26, 109, 133, 135, 26, 109, 133, 135, 121, 88, 26, 120, 26, 109, 133, 135, 247, 151, 121, 56, 133, 167, 229, 76, 247, 151, 121, 56, 247, 151, 229, 76, 228, 146, 121, 56, 228, 146, 121, 56, 247, 151, 121, 56, 228, 146, 121, 56, 228, 146, 123, 59, 228, 146, 123, 59, 228, 146, 229, 76, 121, 88, 229, 76, 121, 88, 229, 76, 121, 88, 229, 76, 121, 88, 229, 76, 121, 88, 228, 71, 26, 109, 121, 56, 121, 88, 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-"format": 34896613399,
-"index_count": 3984,
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-"name": "grey",
-"primitive": 3,
-"uv_scale": Vector4(0, 0, 0, 0),
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-[node name="Models" type="Node3D" parent="."]
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-
-[node name="torch_001" type="MeshInstance3D" parent="Models/L_WALL"]
-transform = Transform3D(-1, 0, 8.74279e-08, 0, 1, 0, -8.74861e-08, 0, -1, 2.00489, 1.39724, 0.082489)
-mesh = SubResource("ArrayMesh_dbx6d")
-skeleton = NodePath("")
-
-[node name="OmniLight3D" type="OmniLight3D" parent="Models/L_WALL/torch_001"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377)
-light_color = Color(1, 0.537255, 0.258824, 1)
-
-[node name="pillar" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, -4.48821, -5.00064, -4.5085)
-visible = false
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models/pillar"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0)
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, 4.51146, -5.00064, -4.5085)
-visible = false
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models/pillar2"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0)
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar3" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, -4.48821, -5.00064, 4.50117)
-visible = false
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models/pillar3"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0)
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar4" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, 4.51146, -5.00064, 4.50117)
-visible = false
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="pillar2" type="MeshInstance3D" parent="Models/pillar4"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0)
-mesh = SubResource("ArrayMesh_5mbq8")
-skeleton = NodePath("")
-
-[node name="ceiling" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(-2.52998, -0.0044156, 0, 0.00441559, -2.52997, 0.00441565, -7.70667e-06, 0.00441564, 2.52998, 5.12001, 2.12613, -0.153632)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_002" type="MeshInstance3D" parent="Models/ceiling"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.0239)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_003" type="MeshInstance3D" parent="Models/ceiling"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, 0)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_004" type="MeshInstance3D" parent="Models/ceiling"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, -2.0239)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor" type="MeshInstance3D" parent="Models"]
-transform = Transform3D(-2.43406, -0.00424823, -2.12792e-07, -0.00424823, 2.43405, 0.00424823, -7.20177e-06, 0.00424823, -2.43406, 5.00007, -4.7282, 0.128699)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_002" type="MeshInstance3D" parent="Models/floor"]
-transform = Transform3D(1, 6.68151e-22, 0, 6.68151e-22, 1, 0, 0, 0, 1, 0, 0, -1.99895)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_003" type="MeshInstance3D" parent="Models/floor"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, 0)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
-
-[node name="floor_004" type="MeshInstance3D" parent="Models/floor"]
-transform = Transform3D(1, 6.68151e-22, 0, 6.68151e-22, 1, 0, 0, 0, 1, 2.00167, 0, -1.99895)
-mesh = SubResource("ArrayMesh_0kg5y")
-skeleton = NodePath("")
diff --git a/addons/dialogue_manager/DialogueManager.cs b/addons/dialogue_manager/DialogueManager.cs
deleted file mode 100644
index 16b2f9ae..00000000
--- a/addons/dialogue_manager/DialogueManager.cs
+++ /dev/null
@@ -1,426 +0,0 @@
-using Godot;
-using Godot.Collections;
-using System;
-using System.Reflection;
-using System.Threading.Tasks;
-
-#nullable enable
-
-namespace DialogueManagerRuntime
-{
- public enum TranslationSource
- {
- None,
- Guess,
- CSV,
- PO
- }
-
- public partial class DialogueManager : Node
- {
- public delegate void PassedTitleEventHandler(string title);
- public delegate void GotDialogueEventHandler(DialogueLine dialogueLine);
- public delegate void MutatedEventHandler(Dictionary mutation);
- public delegate void DialogueEndedEventHandler(Resource dialogueResource);
-
- public static PassedTitleEventHandler? PassedTitle;
- public static GotDialogueEventHandler? GotDialogue;
- public static MutatedEventHandler? Mutated;
- public static DialogueEndedEventHandler? DialogueEnded;
-
- [Signal] public delegate void ResolvedEventHandler(Variant value);
-
- private static GodotObject? instance;
- public static GodotObject Instance
- {
- get
- {
- if (instance == null)
- {
- instance = Engine.GetSingleton("DialogueManager");
- }
- return instance;
- }
- }
-
-
- public static Godot.Collections.Array GameStates
- {
- get => (Godot.Collections.Array)Instance.Get("game_states");
- set => Instance.Set("game_states", value);
- }
-
-
- public static bool IncludeSingletons
- {
- get => (bool)Instance.Get("include_singletons");
- set => Instance.Set("include_singletons", value);
- }
-
-
- public static bool IncludeClasses
- {
- get => (bool)Instance.Get("include_classes");
- set => Instance.Set("include_classes", value);
- }
-
-
- public static TranslationSource TranslationSource
- {
- get => (TranslationSource)(int)Instance.Get("translation_source");
- set => Instance.Set("translation_source", (int)value);
- }
-
-
- public static Func GetCurrentScene
- {
- set => Instance.Set("get_current_scene", Callable.From(value));
- }
-
-
- public void Prepare()
- {
- Instance.Connect("passed_title", Callable.From((string title) => PassedTitle?.Invoke(title)));
- Instance.Connect("got_dialogue", Callable.From((RefCounted line) => GotDialogue?.Invoke(new DialogueLine(line))));
- Instance.Connect("mutated", Callable.From((Dictionary mutation) => Mutated?.Invoke(mutation)));
- Instance.Connect("dialogue_ended", Callable.From((Resource dialogueResource) => DialogueEnded?.Invoke(dialogueResource)));
- }
-
-
- public static async Task GetSingleton()
- {
- if (instance != null)
- return instance;
-
- var tree = Engine.GetMainLoop();
- int x = 0;
-
- // Try and find the singleton for a few seconds
- while (!Engine.HasSingleton("DialogueManager") && x < 300)
- {
- await tree.ToSignal(tree, SceneTree.SignalName.ProcessFrame);
- x++;
- }
-
- // If it times out something is wrong
- if (x >= 300)
- {
- throw new Exception("The DialogueManager singleton is missing.");
- }
-
- instance = Engine.GetSingleton("DialogueManager");
- return instance;
- }
-
- public static async Task GetNextDialogueLine(Resource dialogueResource, string key = "", Array? extraGameStates = null)
- {
- Instance.Call("_bridge_get_next_dialogue_line", dialogueResource, key, extraGameStates ?? new Array());
- var result = await Instance.ToSignal(Instance, "bridge_get_next_dialogue_line_completed");
-
- if ((RefCounted)result[0] == null)
- return null;
-
- return new DialogueLine((RefCounted)result[0]);
- }
-
-
- public static CanvasLayer ShowExampleDialogueBalloon(Resource dialogueResource, string key = "", Array? extraGameStates = null)
- {
- return (CanvasLayer)Instance.Call("show_example_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array());
- }
-
-
- public static Node ShowDialogueBalloonScene(string balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null)
- {
- return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array());
- }
-
- public static Node ShowDialogueBalloonScene(PackedScene balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null)
- {
- return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array());
- }
-
- public static Node ShowDialogueBalloonScene(Node balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null)
- {
- return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array());
- }
-
-
- public static Node ShowDialogueBalloon(Resource dialogueResource, string key = "", Array? extraGameStates = null)
- {
- return (Node)Instance.Call("show_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array());
- }
-
-
- public static async void Mutate(Dictionary mutation, Array? extraGameStates = null, bool isInlineMutation = false)
- {
- Instance.Call("_bridge_mutate", mutation, extraGameStates ?? new Array(), isInlineMutation);
- await Instance.ToSignal(Instance, "bridge_mutated");
- }
-
-
- public bool ThingHasMethod(GodotObject thing, string method)
- {
- MethodInfo? info = thing.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public);
- return info != null;
- }
-
-
- public async void ResolveThingMethod(GodotObject thing, string method, Array args)
- {
- MethodInfo? info = thing.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public);
-
- if (info == null)
- return;
-
-#nullable disable
- // Convert the method args to something reflection can handle
- ParameterInfo[] argTypes = info.GetParameters();
- object[] _args = new object[argTypes.Length];
- for (int i = 0; i < argTypes.Length; i++)
- {
- // check if args is assignable from derived type
- if (i < args.Count && args[i].Obj != null)
- {
- if (argTypes[i].ParameterType.IsAssignableFrom(args[i].Obj.GetType()))
- {
- _args[i] = args[i].Obj;
- }
- // fallback to assigning primitive types
- else
- {
- _args[i] = Convert.ChangeType(args[i].Obj, argTypes[i].ParameterType);
- }
- }
- else if (argTypes[i].DefaultValue != null)
- {
- _args[i] = argTypes[i].DefaultValue;
- }
- }
-
- // Add a single frame wait in case the method returns before signals can listen
- await ToSignal(Engine.GetMainLoop(), SceneTree.SignalName.ProcessFrame);
-
- // invoke method and handle the result based on return type
- object result = info.Invoke(thing, _args);
-
- if (result is Task taskResult)
- {
- // await Tasks and handle result if it is a Task
- await taskResult;
- var taskType = taskResult.GetType();
- if (taskType.IsGenericType && taskType.GetGenericTypeDefinition() == typeof(Task<>))
- {
- var resultProperty = taskType.GetProperty("Result");
- var taskResultValue = resultProperty.GetValue(taskResult);
- EmitSignal(SignalName.Resolved, (Variant)taskResultValue);
- }
- else
- {
- EmitSignal(SignalName.Resolved, null);
- }
- }
- else
- {
- EmitSignal(SignalName.Resolved, (Variant)result);
- }
- }
-#nullable enable
- }
-
-
- public partial class DialogueLine : RefCounted
- {
- private string id = "";
- public string Id
- {
- get => id;
- set => id = value;
- }
-
- private string type = "dialogue";
- public string Type
- {
- get => type;
- set => type = value;
- }
-
- private string next_id = "";
- public string NextId
- {
- get => next_id;
- set => next_id = value;
- }
-
- private string character = "";
- public string Character
- {
- get => character;
- set => character = value;
- }
-
- private string text = "";
- public string Text
- {
- get => text;
- set => text = value;
- }
-
- private string translation_key = "";
- public string TranslationKey
- {
- get => translation_key;
- set => translation_key = value;
- }
-
- private Array responses = new Array();
- public Array Responses
- {
- get => responses;
- }
-
- private string? time = null;
- public string? Time
- {
- get => time;
- }
-
- private Dictionary pauses = new Dictionary();
- public Dictionary Pauses
- {
- get => pauses;
- }
-
- private Dictionary speeds = new Dictionary();
- public Dictionary Speeds
- {
- get => speeds;
- }
-
- private Array inline_mutations = new Array();
- public Array InlineMutations
- {
- get => inline_mutations;
- }
-
- private Array extra_game_states = new Array();
-
- private Array tags = new Array();
- public Array Tags
- {
- get => tags;
- }
-
- public DialogueLine(RefCounted data)
- {
- type = (string)data.Get("type");
- next_id = (string)data.Get("next_id");
- character = (string)data.Get("character");
- text = (string)data.Get("text");
- translation_key = (string)data.Get("translation_key");
- pauses = (Dictionary)data.Get("pauses");
- speeds = (Dictionary)data.Get("speeds");
- inline_mutations = (Array)data.Get("inline_mutations");
- time = (string)data.Get("time");
- tags = (Array)data.Get("tags");
-
- foreach (var response in (Array)data.Get("responses"))
- {
- responses.Add(new DialogueResponse(response));
- }
- }
-
-
- public string GetTagValue(string tagName)
- {
- string wrapped = $"{tagName}=";
- foreach (var tag in tags)
- {
- if (tag.StartsWith(wrapped))
- {
- return tag.Substring(wrapped.Length);
- }
- }
- return "";
- }
-
- public override string ToString()
- {
- switch (type)
- {
- case "dialogue":
- return $"";
- case "mutation":
- return "";
- default:
- return "";
- }
- }
- }
-
-
- public partial class DialogueResponse : RefCounted
- {
- private string next_id = "";
- public string NextId
- {
- get => next_id;
- set => next_id = value;
- }
-
- private bool is_allowed = true;
- public bool IsAllowed
- {
- get => is_allowed;
- set => is_allowed = value;
- }
-
- private string text = "";
- public string Text
- {
- get => text;
- set => text = value;
- }
-
- private string translation_key = "";
- public string TranslationKey
- {
- get => translation_key;
- set => translation_key = value;
- }
-
- private Array tags = new Array();
- public Array Tags
- {
- get => tags;
- }
-
- public DialogueResponse(RefCounted data)
- {
- next_id = (string)data.Get("next_id");
- is_allowed = (bool)data.Get("is_allowed");
- text = (string)data.Get("text");
- translation_key = (string)data.Get("translation_key");
- tags = (Array)data.Get("tags");
- }
-
- public string GetTagValue(string tagName)
- {
- string wrapped = $"{tagName}=";
- foreach (var tag in tags)
- {
- if (tag.StartsWith(wrapped))
- {
- return tag.Substring(wrapped.Length);
- }
- }
- return "";
- }
-
- public override string ToString()
- {
- return $" temporaryGameStates = new Array();
- bool isWaitingForInput = false;
- bool willHideBalloon = false;
-
- DialogueLine dialogueLine;
- DialogueLine DialogueLine
- {
- get => dialogueLine;
- set
- {
- isWaitingForInput = false;
- balloon.FocusMode = Control.FocusModeEnum.All;
- balloon.GrabFocus();
-
- if (value == null)
- {
- QueueFree();
- return;
- }
-
- dialogueLine = value;
- UpdateDialogue();
- }
- }
-
-
- public override void _Ready()
- {
- balloon = GetNode("%Balloon");
- characterLabel = GetNode("%CharacterLabel");
- dialogueLabel = GetNode("%DialogueLabel");
- responsesMenu = GetNode("%ResponsesMenu");
-
- balloon.Hide();
-
- balloon.GuiInput += (@event) =>
- {
- if ((bool)dialogueLabel.Get("is_typing"))
- {
- bool mouseWasClicked = @event is InputEventMouseButton && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left && @event.IsPressed();
- bool skipButtonWasPressed = @event.IsActionPressed(SkipAction);
- if (mouseWasClicked || skipButtonWasPressed)
- {
- GetViewport().SetInputAsHandled();
- dialogueLabel.Call("skip_typing");
- return;
- }
- }
-
- if (!isWaitingForInput)
- return;
- if (dialogueLine.Responses.Count > 0)
- return;
-
- GetViewport().SetInputAsHandled();
-
- if (@event is InputEventMouseButton && @event.IsPressed() && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left)
- {
- Next(dialogueLine.NextId);
- }
- else if (@event.IsActionPressed(NextAction) && GetViewport().GuiGetFocusOwner() == balloon)
- {
- Next(dialogueLine.NextId);
- }
- };
-
- if (string.IsNullOrEmpty((string)responsesMenu.Get("next_action")))
- {
- responsesMenu.Set("next_action", NextAction);
- }
- responsesMenu.Connect("response_selected", Callable.From((DialogueResponse response) =>
- {
- Next(response.NextId);
- }));
-
- DialogueManager.Mutated += OnMutated;
- }
-
-
- public override void _ExitTree()
- {
- DialogueManager.Mutated -= OnMutated;
- }
-
-
- public override void _UnhandledInput(InputEvent @event)
- {
- // Only the balloon is allowed to handle input while it's showing
- GetViewport().SetInputAsHandled();
- }
-
- public async void Start(Resource dialogueResource, string title, Array extraGameStates = null)
- {
- temporaryGameStates = extraGameStates ?? new Array();
- isWaitingForInput = false;
- resource = dialogueResource;
-
- DialogueLine = await DialogueManager.GetNextDialogueLine(resource, title, temporaryGameStates);
- }
-
-
- public async void Next(string nextId)
- {
- DialogueLine = await DialogueManager.GetNextDialogueLine(resource, nextId, temporaryGameStates);
- }
-
-
- #region Helpers
-
-
- private async void UpdateDialogue()
- {
- if (!IsNodeReady())
- {
- await ToSignal(this, SignalName.Ready);
- }
-
- // Set up the character name
- characterLabel.Visible = !string.IsNullOrEmpty(dialogueLine.Character);
- characterLabel.Text = Tr(dialogueLine.Character, "dialogue");
-
- // Set up the dialogue
- dialogueLabel.Hide();
- dialogueLabel.Set("dialogue_line", dialogueLine);
-
- // Set up the responses
- responsesMenu.Hide();
- responsesMenu.Set("responses", dialogueLine.Responses);
-
- // Type out the text
- balloon.Show();
- willHideBalloon = false;
- dialogueLabel.Show();
- if (!string.IsNullOrEmpty(dialogueLine.Text))
- {
- dialogueLabel.Call("type_out");
- await ToSignal(dialogueLabel, "finished_typing");
- }
-
- // Wait for input
- if (dialogueLine.Responses.Count > 0)
- {
- balloon.FocusMode = Control.FocusModeEnum.None;
- responsesMenu.Show();
- }
- else if (!string.IsNullOrEmpty(dialogueLine.Time))
- {
- float time = 0f;
- if (!float.TryParse(dialogueLine.Time, out time))
- {
- time = dialogueLine.Text.Length * 0.02f;
- }
- await ToSignal(GetTree().CreateTimer(time), "timeout");
- Next(dialogueLine.NextId);
- }
- else
- {
- isWaitingForInput = true;
- balloon.FocusMode = Control.FocusModeEnum.All;
- balloon.GrabFocus();
- }
- }
-
-
- #endregion
-
-
- #region signals
-
-
- private void OnMutated(Dictionary _mutation)
- {
- isWaitingForInput = false;
- willHideBalloon = true;
- GetTree().CreateTimer(0.1f).Timeout += () =>
- {
- if (willHideBalloon)
- {
- willHideBalloon = false;
- balloon.Hide();
- }
- };
- }
-
-
- #endregion
- }
-}
\ No newline at end of file
diff --git a/src/app/state/AppLogic.g.puml b/src/app/state/AppLogic.g.puml
deleted file mode 100644
index 4dd7c501..00000000
--- a/src/app/state/AppLogic.g.puml
+++ /dev/null
@@ -1,30 +0,0 @@
-@startuml AppLogic
-state "AppLogic State" as GameJamDungeon_AppLogic_State {
- state "InGame" as GameJamDungeon_AppLogic_State_InGame
- state "LeavingMenu" as GameJamDungeon_AppLogic_State_LeavingMenu
- state "LoadingSaveFile" as GameJamDungeon_AppLogic_State_LoadingSaveFile
- state "MainMenu" as GameJamDungeon_AppLogic_State_MainMenu
- state "SplashScreen" as GameJamDungeon_AppLogic_State_SplashScreen
-}
-
-GameJamDungeon_AppLogic_State_InGame --> GameJamDungeon_AppLogic_State_MainMenu : GameOver
-GameJamDungeon_AppLogic_State_LeavingMenu --> GameJamDungeon_AppLogic_State_InGame : FadeOutFinished
-GameJamDungeon_AppLogic_State_LeavingMenu --> GameJamDungeon_AppLogic_State_LoadingSaveFile : FadeOutFinished
-GameJamDungeon_AppLogic_State_LoadingSaveFile --> GameJamDungeon_AppLogic_State_InGame : SaveFileLoaded
-GameJamDungeon_AppLogic_State_MainMenu --> GameJamDungeon_AppLogic_State_LeavingMenu : LoadGame
-GameJamDungeon_AppLogic_State_MainMenu --> GameJamDungeon_AppLogic_State_LeavingMenu : NewGame
-GameJamDungeon_AppLogic_State_MainMenu --> GameJamDungeon_AppLogic_State_MainMenu : QuitGame
-GameJamDungeon_AppLogic_State_SplashScreen --> GameJamDungeon_AppLogic_State_MainMenu : FadeOutFinished
-
-GameJamDungeon_AppLogic_State_InGame : OnEnter → ShowGame
-GameJamDungeon_AppLogic_State_InGame : OnExit → HideGame
-GameJamDungeon_AppLogic_State_InGame : OnGameOver → RemoveExistingGame
-GameJamDungeon_AppLogic_State_LeavingMenu : OnEnter → FadeToBlack
-GameJamDungeon_AppLogic_State_LoadingSaveFile : OnEnter → StartLoadingSaveFile
-GameJamDungeon_AppLogic_State_MainMenu : OnEnter → SetupGameScene, ShowMainMenu
-GameJamDungeon_AppLogic_State_MainMenu : OnQuitGame → ExitGame
-GameJamDungeon_AppLogic_State_SplashScreen : OnEnter → ShowSplashScreen
-GameJamDungeon_AppLogic_State_SplashScreen : OnSplashScreenSkipped() → HideSplashScreen
-
-[*] --> GameJamDungeon_AppLogic_State_SplashScreen
-@enduml
\ No newline at end of file
diff --git a/src/enemy/ICanPatrol.cs b/src/enemy/ICanPatrol.cs
deleted file mode 100644
index d4b4eb85..00000000
--- a/src/enemy/ICanPatrol.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace GameJamDungeon.src.enemy
-{
- public interface ICanPatrol
- {
- public void Patrol();
- }
-}
diff --git a/src/enemy/state/EnemyLogic.g.puml b/src/enemy/state/EnemyLogic.g.puml
deleted file mode 100644
index 72ff7d28..00000000
--- a/src/enemy/state/EnemyLogic.g.puml
+++ /dev/null
@@ -1,31 +0,0 @@
-@startuml EnemyLogic
-state "EnemyLogic State" as GameJamDungeon_EnemyLogic_State {
- state "Alive" as GameJamDungeon_EnemyLogic_State_Alive {
- state "Activated" as GameJamDungeon_EnemyLogic_State_Activated {
- state "Attacking" as GameJamDungeon_EnemyLogic_State_Attacking
- state "FollowPlayer" as GameJamDungeon_EnemyLogic_State_FollowPlayer
- state "Patrolling" as GameJamDungeon_EnemyLogic_State_Patrolling
- }
- state "Idle" as GameJamDungeon_EnemyLogic_State_Idle
- }
- state "Defeated" as GameJamDungeon_EnemyLogic_State_Defeated
-}
-
-GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_Attacking : AttackTimer
-GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_Attacking : StartAttacking
-GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_Defeated : EnemyDefeated
-GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_FollowPlayer : Alerted
-GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_Idle : StopMoving
-GameJamDungeon_EnemyLogic_State_Attacking --> GameJamDungeon_EnemyLogic_State_Idle : StopMoving
-GameJamDungeon_EnemyLogic_State_FollowPlayer --> GameJamDungeon_EnemyLogic_State_FollowPlayer : PhysicsTick
-GameJamDungeon_EnemyLogic_State_FollowPlayer --> GameJamDungeon_EnemyLogic_State_Idle : LostPlayer
-GameJamDungeon_EnemyLogic_State_Idle --> GameJamDungeon_EnemyLogic_State_Patrolling : StartPatrol
-GameJamDungeon_EnemyLogic_State_Patrolling --> GameJamDungeon_EnemyLogic_State_Idle : StopMoving
-GameJamDungeon_EnemyLogic_State_Patrolling --> GameJamDungeon_EnemyLogic_State_Patrolling : PatrolToRandomSpot
-GameJamDungeon_EnemyLogic_State_Patrolling --> GameJamDungeon_EnemyLogic_State_Patrolling : PhysicsTick
-
-GameJamDungeon_EnemyLogic_State_Alive : OnAttackTimer → TakeAction
-GameJamDungeon_EnemyLogic_State_Alive : OnEnemyDefeated → Defeated
-
-[*] --> GameJamDungeon_EnemyLogic_State_Idle
-@enduml
\ No newline at end of file
diff --git a/src/game/GameLogic.g.puml b/src/game/GameLogic.g.puml
deleted file mode 100644
index 741ae88c..00000000
--- a/src/game/GameLogic.g.puml
+++ /dev/null
@@ -1,48 +0,0 @@
-@startuml GameLogic
-state "GameLogic State" as GameJamDungeon_GameLogic_State {
- state "MenuBackdrop" as GameJamDungeon_GameLogic_State_MenuBackdrop
- state "Playing" as GameJamDungeon_GameLogic_State_Playing {
- state "AskForTeleport" as GameJamDungeon_GameLogic_State_AskForTeleport
- state "FloorClearedDecisionState" as GameJamDungeon_GameLogic_State_FloorClearedDecisionState
- state "InventoryOpened" as GameJamDungeon_GameLogic_State_InventoryOpened
- state "MinimapOpen" as GameJamDungeon_GameLogic_State_MinimapOpen
- state "Paused" as GameJamDungeon_GameLogic_State_Paused
- state "Resuming" as GameJamDungeon_GameLogic_State_Resuming
- }
- state "Quit" as GameJamDungeon_GameLogic_State_Quit
-}
-
-GameJamDungeon_GameLogic_State_AskForTeleport --> GameJamDungeon_GameLogic_State_FloorClearedDecisionState : FloorExitReached
-GameJamDungeon_GameLogic_State_AskForTeleport --> GameJamDungeon_GameLogic_State_Playing : HideAskForTeleport
-GameJamDungeon_GameLogic_State_FloorClearedDecisionState --> GameJamDungeon_GameLogic_State_FloorClearedDecisionState : GoToNextFloor
-GameJamDungeon_GameLogic_State_FloorClearedDecisionState --> GameJamDungeon_GameLogic_State_Playing : HideFloorClearMenu
-GameJamDungeon_GameLogic_State_FloorClearedDecisionState --> GameJamDungeon_GameLogic_State_Playing : SaveGame
-GameJamDungeon_GameLogic_State_InventoryOpened --> GameJamDungeon_GameLogic_State_Playing : CloseInventory
-GameJamDungeon_GameLogic_State_MenuBackdrop --> GameJamDungeon_GameLogic_State_MenuBackdrop : Initialize
-GameJamDungeon_GameLogic_State_MenuBackdrop --> GameJamDungeon_GameLogic_State_Playing : StartGame
-GameJamDungeon_GameLogic_State_MinimapOpen --> GameJamDungeon_GameLogic_State_Playing : MiniMapButtonReleased
-GameJamDungeon_GameLogic_State_Paused --> GameJamDungeon_GameLogic_State_Resuming : UnpauseGame
-GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_AskForTeleport : AskForTeleport
-GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_InventoryOpened : OpenInventory
-GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_MinimapOpen : MiniMapButtonPressed
-GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_Paused : PauseGame
-GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_Playing : GoToOverworld
-GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_Quit : GameOver
-GameJamDungeon_GameLogic_State_Resuming --> GameJamDungeon_GameLogic_State_Playing : PauseMenuTransitioned
-
-GameJamDungeon_GameLogic_State : OnIsPaused() → SetPauseMode
-GameJamDungeon_GameLogic_State_FloorClearedDecisionState : OnGoToNextFloor → LoadNextFloor
-GameJamDungeon_GameLogic_State_FloorClearedDecisionState : OnSaveGame → SaveGame
-GameJamDungeon_GameLogic_State_InventoryOpened : OnEnter → OpenInventory
-GameJamDungeon_GameLogic_State_InventoryOpened : OnExit → HideInventory
-GameJamDungeon_GameLogic_State_MinimapOpen : OnEnter → ShowMiniMap
-GameJamDungeon_GameLogic_State_MinimapOpen : OnExit → HideMiniMap
-GameJamDungeon_GameLogic_State_Paused : OnEnter → ShowPauseMenu
-GameJamDungeon_GameLogic_State_Paused : OnExit → ExitPauseMenu
-GameJamDungeon_GameLogic_State_Playing : None → StartGame
-GameJamDungeon_GameLogic_State_Playing : OnGoToOverworld → GoToOverworld
-GameJamDungeon_GameLogic_State_Quit : OnEnter → ShowLostScreen
-GameJamDungeon_GameLogic_State_Resuming : OnExit → HidePauseMenu
-
-[*] --> GameJamDungeon_GameLogic_State_MenuBackdrop
-@enduml
\ No newline at end of file
diff --git a/src/items/EffectService.cs b/src/items/EffectService.cs
deleted file mode 100644
index 0527b9e6..00000000
--- a/src/items/EffectService.cs
+++ /dev/null
@@ -1,219 +0,0 @@
-using Godot;
-using System.Linq;
-using System;
-
-namespace GameJamDungeon.src.items
-{
- public class EffectService
- {
- private readonly IGame _game;
- private readonly IPlayer _player;
-
- public EffectService(IGame game, IPlayer player)
- {
- _game = game;
- _player = player;
- }
-
- public void TeleportEnemiesToCurrentRoom()
- {
- var currentFloor = _game.CurrentFloor;
- var rooms = currentFloor.Rooms;
- var currentRoom = _player.GetCurrentRoom();
-
- if (currentRoom is not MonsterRoom)
- return;
-
- var validRooms = rooms.OfType().ToList();
- if (currentRoom is MonsterRoom monsterRoom)
- validRooms.Remove(monsterRoom);
-
- var currentMonsterRoom = (MonsterRoom)currentRoom;
-
- var enemyList = validRooms.SelectMany(x => x.GetEnemiesInCurrentRoom());
-
- foreach (var enemy in enemyList)
- {
- var spawnPoints = currentMonsterRoom.EnemySpawnPoints.GetChildren().OfType().ToList();
- var spawnPointsGodotCollection = new Godot.Collections.Array(spawnPoints);
- var randomSpawnPoint = spawnPointsGodotCollection.PickRandom();
- enemy.SetEnemyGlobalPosition(randomSpawnPoint.GlobalPosition);
- }
- }
-
- public void KillHalfEnemiesInRoom()
- {
- var currentRoom = _player.GetCurrentRoom();
- if (currentRoom is not MonsterRoom)
- return;
-
- var currentMonsterRoom = (MonsterRoom)currentRoom;
- var enemyList = currentMonsterRoom.GetEnemiesInCurrentRoom().ToList();
- var enemiesToKill = enemyList.Count / 2;
- for (var i = 0; i < enemiesToKill; i++)
- enemyList[i].Die();
- }
-
- public void TurnAllEnemiesInRoomIntoHealingItem()
- {
- var currentRoom = _player.GetCurrentRoom();
- var currentEnemies = currentRoom.EnemiesInRoom;
- foreach (var enemy in currentEnemies)
- {
- enemy.Die();
- DropHealingItem(enemy.GetEnemyGlobalPosition());
- }
- }
-
- public void DropHealingItem(Vector3 vector)
- {
- var consumableFolder = "res://src/items/consumable";
- var restorativeScene = GD.Load($"{consumableFolder}/ConsumableItem.tscn");
- var consumable = restorativeScene.Instantiate();
- var resourceFiles = DirAccess.GetFilesAt($"{consumableFolder}/resources");
- var rng = new RandomNumberGenerator();
- rng.Randomize();
- var randomResource = resourceFiles[rng.RandiRange(0, resourceFiles.Length - 1)];
- var randomFile = ResourceLoader.Load($"{consumableFolder}/resources/{randomResource}");
- consumable.ItemStats = randomFile;
- _game.AddChild(consumable);
- consumable.GlobalPosition = vector;
- }
-
- public void HealAllEnemiesAndPlayerInRoomToFull()
- {
- var currentRoom = _player.GetCurrentRoom();
- var currentEnemies = currentRoom.EnemiesInRoom;
- foreach (var enemy in currentEnemies)
- enemy.SetCurrentHP(enemy.GetMaximumHP());
- _player.Stats.SetCurrentHP(_player.Stats.MaximumHP.Value);
- }
-
- public void AbsorbHPFromAllEnemiesInRoom()
- {
- var currentRoom = _player.GetCurrentRoom();
- var currentEnemies = currentRoom.EnemiesInRoom;
- var hpToAbsorb = 0.0;
- foreach (var enemy in currentEnemies)
- hpToAbsorb += enemy.CurrentHP * 0.05;
- _player.Stats.SetCurrentHP(_player.Stats.CurrentHP.Value + (int)hpToAbsorb);
- GD.Print("HP to absorb: " + hpToAbsorb);
- }
-
- public void DealElementalDamageToAllEnemiesInRoom(ElementType elementType)
- {
- var currentRoom = _player.GetCurrentRoom();
- var currentEnemies = currentRoom.EnemiesInRoom;
- foreach (var enemy in currentEnemies)
- enemy.TakeDamage(20, elementType);
- }
-
- public void SwapHPandVT()
- {
- var oldHp = _player.Stats.CurrentHP.Value;
- var oldVt = _player.Stats.CurrentVT.Value;
-
- _player.Stats.SetCurrentHP(oldVt);
- _player.Stats.SetCurrentVT(oldHp);
- }
-
- public void RandomEffect(EffectItem item)
- {
- var itemEffects = Enum.GetValues().ToList();
- itemEffects.Remove(UsableItemTag.RandomEffect);
- itemEffects.Remove(UsableItemTag.None);
- var randomEffect = new Godot.Collections.Array(itemEffects).PickRandom();
- item.SetEffectTag(randomEffect);
- _game.UseItem(item);
- }
-
- public void RaiseCurrentWeaponAttack()
- {
- if (_player.EquippedWeapon.Value.ItemName == string.Empty)
- return;
-
- var currentWeapon = _player.EquippedWeapon.Value;
- currentWeapon.IncreaseWeaponAttack(1);
- }
-
- public void RaiseCurrentArmorDefense()
- {
- if (_player.EquippedArmor.Value.ItemName == string.Empty)
- return;
-
- var currentArmor = _player.EquippedArmor.Value;
- currentArmor.IncreaseArmorDefense(1);
- }
-
- public void RaiseLevel()
- {
- _player.LevelUp();
- }
-
- public void TeleportToRandomRoom(IEnemy enemy)
- {
- var currentFloor = _game.CurrentFloor;
- var rooms = currentFloor.Rooms;
- var currentRoom = enemy.GetCurrentRoom();
- var validRooms = rooms.OfType().ToList();
- if (currentRoom is MonsterRoom currentMonsterRoom)
- validRooms.Remove(currentMonsterRoom);
-
- if (validRooms.Count == 0)
- return;
-
- var roomsGodotCollection = new Godot.Collections.Array(validRooms);
- var randomRoom = roomsGodotCollection.PickRandom();
- var spawnPoints = randomRoom.EnemySpawnPoints.GetChildren().OfType().ToList();
- var spawnPointsGodotCollection = new Godot.Collections.Array(spawnPoints);
- var randomSpawnPoint = spawnPointsGodotCollection.PickRandom();
-
- enemy.SetEnemyGlobalPosition(randomSpawnPoint.GlobalPosition);
- }
-
- public void TeleportToRandomRoom(IPlayer player)
- {
- var currentFloor = _game.CurrentFloor;
- var rooms = currentFloor.Rooms;
-
- var currentRoom = rooms.SingleOrDefault(x => x.IsPlayerInRoom);
-
- var validRooms = rooms.OfType().ToList();
- if (currentRoom is MonsterRoom currentMonsterRoom)
- validRooms.Remove(currentMonsterRoom);
-
- if (validRooms.Count == 0)
- return;
-
- var roomsGodotCollection = new Godot.Collections.Array(validRooms);
- var randomRoom = roomsGodotCollection.PickRandom();
- var spawnPoint = randomRoom.PlayerSpawn;
- _game.ToggleInventory();
- player.TeleportPlayer(spawnPoint.Transform);
- }
-
- public void ChangeAffinity(ThrowableItem throwableItem)
- {
- var maximumElements = Enum.GetNames(typeof(ElementType)).Length;
- throwableItem.SetElementType(throwableItem.ElementType + 1 % maximumElements);
-
- // TODO: Make this an inventory animation to cycle through elements.
- throwableItem.SetDescription(
- $"Inflicts {throwableItem.ElementType} damage when thrown." +
- $"{System.Environment.NewLine}Use item to change Affinity.");
- }
-
- public void WarpToExit(IPlayer player)
- {
- var exitRoom = _game.CurrentFloor.Rooms.OfType().Single();
- if (exitRoom.PlayerDiscoveredRoom)
- player.TeleportPlayer(exitRoom.PlayerSpawn.Transform);
- }
-
- public void WarpToExit(IEnemy enemy)
- {
- var exitRoom = _game.CurrentFloor.Rooms.OfType().Single();
- enemy.SetEnemyGlobalPosition(exitRoom.PlayerSpawn.GlobalPosition);
- }
- }
-}
diff --git a/src/map/dungeon/code/DungeonFloor.cs b/src/map/dungeon/code/DungeonFloor.cs
deleted file mode 100644
index 7b35f6c8..00000000
--- a/src/map/dungeon/code/DungeonFloor.cs
+++ /dev/null
@@ -1,65 +0,0 @@
-using Chickensoft.AutoInject;
-using Chickensoft.Introspection;
-using Godot;
-using System.Collections.Generic;
-using System.Collections.Immutable;
-using System.Linq;
-
-namespace GameJamDungeon
-{
- [Meta(typeof(IAutoNode))]
- public partial class DungeonFloor : Node3D, IDungeonFloor
- {
- public override void _Notification(int what) => this.Notify(what);
-
- [Node] public GodotObject DungeonGenerator { get; set; } = default!;
-
- [Node] public EnemyDatabase EnemyDatabase { get; set; } = default!;
-
- private Transform3D _playerSpawnPoint;
-
- public ImmutableList Rooms { get; private set; }
-
- public bool FloorIsLoaded { get; set; }
-
- public void InitializeDungeon()
- {
- Rooms = [];
- Rooms = FindAllDungeonRooms([.. GetChildren()], Rooms);
- _playerSpawnPoint = RandomizePlayerSpawnPoint();
- var monsterRooms = Rooms.OfType();
- foreach (var room in monsterRooms)
- room.SpawnEnemies(EnemyDatabase);
- DungeonGenerator.EmitSignal("done_generating");
- }
-
- public Transform3D GetPlayerSpawnPoint() => new Transform3D(_playerSpawnPoint.Basis, new Vector3(_playerSpawnPoint.Origin.X, -1.75f, _playerSpawnPoint.Origin.Z));
-
- private Transform3D RandomizePlayerSpawnPoint()
- {
- var randomSpawnLocations = Rooms
- .OfType()
- .Select(x => x.PlayerSpawn);
- var godotCollection = new Godot.Collections.Array(randomSpawnLocations);
- var result = godotCollection.PickRandom();
- return result.GlobalTransform;
- }
-
- private static ImmutableList FindAllDungeonRooms(List nodesToSearch, ImmutableList roomsFound)
- {
- if (nodesToSearch.Count == 0)
- return roomsFound;
-
- foreach (var node in nodesToSearch)
- {
- if (node is IDungeonRoom dungeonRoom)
- roomsFound = roomsFound.Add(dungeonRoom);
-
- if (node.HasSignal("dungeon_done_generating"))
- node.EmitSignal("dungeon_done_generating");
- }
-
- return FindAllDungeonRooms(nodesToSearch.SelectMany(x => x.GetChildren()).ToList(), roomsFound);
- }
- }
-}
diff --git a/src/player/state/PlayerLogic.g.puml b/src/player/state/PlayerLogic.g.puml
deleted file mode 100644
index 8f57bf9d..00000000
--- a/src/player/state/PlayerLogic.g.puml
+++ /dev/null
@@ -1,20 +0,0 @@
-@startuml PlayerLogic
-state "PlayerLogic State" as GameJamDungeon_PlayerLogic_State {
- state "Alive" as GameJamDungeon_PlayerLogic_State_Alive {
- state "Attacking" as GameJamDungeon_PlayerLogic_State_Attacking
- state "Idle" as GameJamDungeon_PlayerLogic_State_Idle
- }
- state "Dead" as GameJamDungeon_PlayerLogic_State_Dead
- state "Disabled" as GameJamDungeon_PlayerLogic_State_Disabled
-}
-
-GameJamDungeon_PlayerLogic_State_Alive --> GameJamDungeon_PlayerLogic_State_Alive : PhysicsTick
-GameJamDungeon_PlayerLogic_State_Alive --> GameJamDungeon_PlayerLogic_State_Dead : Killed
-GameJamDungeon_PlayerLogic_State_Attacking --> GameJamDungeon_PlayerLogic_State_Idle : AttackAnimationFinished
-GameJamDungeon_PlayerLogic_State_Disabled --> GameJamDungeon_PlayerLogic_State_Idle : Enable
-GameJamDungeon_PlayerLogic_State_Idle --> GameJamDungeon_PlayerLogic_State_Attacking : Attack
-
-GameJamDungeon_PlayerLogic_State_Idle : OnAttack → Attack
-
-[*] --> GameJamDungeon_PlayerLogic_State_Idle
-@enduml
\ No newline at end of file