From a09f6ec5a56f614b191d1b0bc68163a0b00fcf57 Mon Sep 17 00:00:00 2001 From: Zenny Date: Thu, 6 Mar 2025 22:07:25 -0800 Subject: [PATCH] Move files and folders to new repo format to enable multi-project format --- .editorconfig | 243 +++++++- GameJamDungeon.sln | 19 - Ma.sln | 46 ++ Zennysoft.Game.Ma.Implementation/Class1.cs | 6 + .../Zennysoft.Game.Ma.Implementation.csproj | 9 + Zennysoft.Game.Ma/.editorconfig | 10 + .../GlobalSuppressions.cs | 4 +- .../GlobalSuppressions.cs.uid | 0 LICENSE => Zennysoft.Game.Ma/LICENSE | 0 .../Properties}/launchSettings.json | 0 .../Zennysoft.Game.Ma.csproj | 0 .../SimpleDungeons/DungeonGenerator3D.gd | 0 .../SimpleDungeons/DungeonGenerator3D.gd.uid | 0 .../addons}/SimpleDungeons/DungeonRoom3D.gd | 0 .../SimpleDungeons/DungeonRoom3D.gd.uid | 0 .../addons}/SimpleDungeons/DungeonUtils.gd | 0 .../SimpleDungeons/DungeonUtils.gd.uid | 0 .../debug_visuals/DebugAlert.gd | 0 .../debug_visuals/DebugAlert.gd.uid | 0 .../debug_visuals/DebugAlert.tscn | 0 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Basin Room/BASIN_ROOM_VER2.glb | Bin .../08. Basin Room/BASIN_ROOM_VER2.glb.import | 0 .../BASIN_ROOM_VER2_CEILING_1.jpg | Bin .../BASIN_ROOM_VER2_CEILING_1.jpg.import | 0 .../08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg | Bin .../BASIN_ROOM_VER2_FLOOR1.jpg.import | 0 .../BASIN_ROOM_VER2_STONE_PANEL_1png.png | Bin ...ASIN_ROOM_VER2_STONE_PANEL_1png.png.import | 0 .../BASIN_ROOM_VER2_STONE_PANEL_2png.png | Bin ...ASIN_ROOM_VER2_STONE_PANEL_2png.png.import | 0 .../08. Basin Room/BASIN_ROOM_VER2_TILE4.png | Bin .../BASIN_ROOM_VER2_TILE4.png.import | 0 .../08. Basin Room/BASIN_ROOM_VER2_TILE5.png | Bin .../BASIN_ROOM_VER2_TILE5.png.import | 0 .../BASIN_ROOM_VER2_WALL TILE 1.jpg | Bin .../BASIN_ROOM_VER2_WALL TILE 1.jpg.import | 0 .../08. Basin Room/BASIN_ROOM_VER2_brick3.png | Bin .../BASIN_ROOM_VER2_brick3.png.import | 0 ...BASIN_ROOM_VER2_concrete_0003_color_1k.png | Bin ...OOM_VER2_concrete_0003_color_1k.png.import | 0 .../BASIN_ROOM_VER2_hand-tiile.png | Bin .../BASIN_ROOM_VER2_hand-tiile.png.import | 0 .../08. Basin Room/BASIN_ROOM_VER2_mother.png | Bin .../BASIN_ROOM_VER2_mother.png.import | 0 .../BASIN_ROOM_VER2_swirled_column.png | Bin .../BASIN_ROOM_VER2_swirled_column.png.import | 0 .../08. Basin Room/BASIN_ROOM_VER2_tile2.png | Bin .../BASIN_ROOM_VER2_tile2.png.import | 0 .../09. Column Room/COLUMN_ROOM_VER3.1.glb | Bin .../COLUMN_ROOM_VER3.1.glb.import | 0 .../COLUMN_ROOM_VER3_5r4b2vhc34xa1.png | Bin .../COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import | 0 .../COLUMN_ROOM_VER3_CEILING_1.jpg | Bin .../COLUMN_ROOM_VER3_CEILING_1.jpg.import | 0 .../COLUMN_ROOM_VER3_CEILING_1_14.jpg | Bin .../COLUMN_ROOM_VER3_CEILING_1_14.jpg.import | 0 .../COLUMN_ROOM_VER3_COLUMN-DARKER.png | Bin .../COLUMN_ROOM_VER3_COLUMN-DARKER.png.import | 0 .../COLUMN_ROOM_VER3_COLUMN.jpg | Bin .../COLUMN_ROOM_VER3_COLUMN.jpg.import | 0 .../COLUMN_ROOM_VER3_COLUMN_13.jpg | Bin .../COLUMN_ROOM_VER3_COLUMN_13.jpg.import | 0 .../COLUMN_ROOM_VER3_FLOOR1.jpg | Bin .../COLUMN_ROOM_VER3_FLOOR1.jpg.import | 0 .../COLUMN_ROOM_VER3_STONE_PANEL_1png.png | Bin ...LUMN_ROOM_VER3_STONE_PANEL_1png.png.import | 0 .../COLUMN_ROOM_VER3_STONE_PANEL_2png.png | Bin ...LUMN_ROOM_VER3_STONE_PANEL_2png.png.import | 0 .../COLUMN_ROOM_VER3_TILE4.png | Bin .../COLUMN_ROOM_VER3_TILE4.png.import | 0 .../COLUMN_ROOM_VER3_WALL TILE 1.jpg | Bin .../COLUMN_ROOM_VER3_WALL TILE 1.jpg.import | 0 .../COLUMN_ROOM_VER3_WALL TILE 1_5.jpg | Bin .../COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import | 0 .../COLUMN_ROOM_VER3_brick3.png | Bin .../COLUMN_ROOM_VER3_brick3.png.import | 0 .../COLUMN_ROOM_VER3_effed-TILES-2.png | Bin .../COLUMN_ROOM_VER3_effed-TILES-2.png.import | 0 .../COLUMN_ROOM_VER3_hand-tiile.png | Bin .../COLUMN_ROOM_VER3_hand-tiile.png.import | 0 .../COLUMN_ROOM_VER3_mother.png | Bin .../COLUMN_ROOM_VER3_mother.png.import | 0 .../COLUMN_ROOM_VER3_others_0020_color_1k.jpg | Bin ..._ROOM_VER3_others_0020_color_1k.jpg.import | 0 .../COLUMN_ROOM_VER3_swirled_column.png | Bin ...COLUMN_ROOM_VER3_swirled_column.png.import | 0 .../COLUMN_ROOM_VER3_tile2.png | Bin .../COLUMN_ROOM_VER3_tile2.png.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A.glb | Bin .../10_A1_ITEM_TRANSFER_ROOM_A.glb.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg | Bin ..._ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg | Bin ..._A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg | Bin ..._A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg | Bin ...10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import | 0 ..._ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png | Bin ...RANSFER_ROOM_A_STONE_PANEL_1png.png.import | 0 ..._ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png | Bin ...RANSFER_ROOM_A_STONE_PANEL_2png.png.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png | Bin ...0_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import | 0 ...10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg | Bin ...TEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_brick3.png | Bin ..._A1_ITEM_TRANSFER_ROOM_A_brick3.png.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_download.jpg | Bin ...1_ITEM_TRANSFER_ROOM_A_download.jpg.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg | Bin ...10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png | Bin ...ITEM_TRANSFER_ROOM_A_hand-tiile.png.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_mother.png | Bin ..._A1_ITEM_TRANSFER_ROOM_A_mother.png.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png | Bin ..._ITEM_TRANSFER_ROOM_A_starsigns.png.import | 0 ...A1_ITEM_TRANSFER_ROOM_A_swirled_column.png | Bin ..._TRANSFER_ROOM_A_swirled_column.png.import | 0 .../10_A1_ITEM_TRANSFER_ROOM_A_tile2.png | Bin ...0_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import | 0 ...TEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg | Bin ...NSFER_ROOM_A_wood_0003_color_1k.jpg.import | 0 .../Set A/11. Long Room/11_A1_LONG_ROOM.glb | Bin .../11. Long Room/11_A1_LONG_ROOM.glb.import | 0 .../11_A1_LONG_ROOM_CEILING_1.jpg | Bin .../11_A1_LONG_ROOM_CEILING_1.jpg.import | 0 .../11_A1_LONG_ROOM_COLUMN-DARKER.png | Bin .../11_A1_LONG_ROOM_COLUMN-DARKER.png.import | 0 .../11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg | Bin .../11_A1_LONG_ROOM_FLOOR1.jpg.import | 0 .../11. Long Room/11_A1_LONG_ROOM_PIPE.jpg | Bin .../11_A1_LONG_ROOM_PIPE.jpg.import | 0 ...11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png | Bin ...ONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import | 0 .../11_A1_LONG_ROOM_STONE_PANEL_1png.png | Bin ...1_A1_LONG_ROOM_STONE_PANEL_1png.png.import | 0 .../11_A1_LONG_ROOM_STONE_PANEL_2png.png | Bin ...1_A1_LONG_ROOM_STONE_PANEL_2png.png.import | 0 .../11. Long Room/11_A1_LONG_ROOM_TILE4.png | Bin .../11_A1_LONG_ROOM_TILE4.png.import | 0 .../11_A1_LONG_ROOM_WALL TILE 1.jpg | Bin .../11_A1_LONG_ROOM_WALL TILE 1.jpg.import | 0 .../11. Long Room/11_A1_LONG_ROOM_brick3.png | Bin .../11_A1_LONG_ROOM_brick3.png.import | 0 .../11_A1_LONG_ROOM_hand-tiile.png | Bin .../11_A1_LONG_ROOM_hand-tiile.png.import | 0 .../11. Long Room/11_A1_LONG_ROOM_mother.png | Bin .../11_A1_LONG_ROOM_mother.png.import | 0 .../11_A1_LONG_ROOM_swirled_column.png | Bin .../11_A1_LONG_ROOM_swirled_column.png.import | 0 .../11. Long Room/11_A1_LONG_ROOM_tile2.png | Bin .../11_A1_LONG_ROOM_tile2.png.import | 0 .../11_A1_LONG_ROOM_wood_0003_color_1k.jpg | Bin ...A1_LONG_ROOM_wood_0003_color_1k.jpg.import | 0 .../12_A1_JUMP_SCARE_ROOM.glb | Bin .../12_A1_JUMP_SCARE_ROOM.glb.import | 0 .../12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg | Bin ...12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import | 0 .../12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg | Bin .../12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import | 0 ...JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png | Bin ...ARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_SA086.png | Bin .../12_A1_JUMP_SCARE_ROOM_SA086.png.import | 0 ...12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png | Bin ...UMP_SCARE_ROOM_STONE_PANEL_1png.png.import | 0 ...12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png | Bin ...UMP_SCARE_ROOM_STONE_PANEL_2png.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png | Bin ...12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_TILE4.png | Bin .../12_A1_JUMP_SCARE_ROOM_TILE4.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg | Bin ..._A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import | 0 .../12_A1_JUMP_SCARE_ROOM_brick3.png | Bin .../12_A1_JUMP_SCARE_ROOM_brick3.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_burned-thing.png | Bin ...A1_JUMP_SCARE_ROOM_burned-thing.png.import | 0 ...JUMP_SCARE_ROOM_concrete_0003_color_1k.png | Bin ...ARE_ROOM_concrete_0003_color_1k.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_dirt.png | Bin .../12_A1_JUMP_SCARE_ROOM_dirt.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_hand-tiile.png | Bin ...2_A1_JUMP_SCARE_ROOM_hand-tiile.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_mother.png | Bin .../12_A1_JUMP_SCARE_ROOM_mother.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_swirled_column.png | Bin ..._JUMP_SCARE_ROOM_swirled_column.png.import | 0 .../12_A1_JUMP_SCARE_ROOM_tile2.png | Bin .../12_A1_JUMP_SCARE_ROOM_tile2.png.import | 0 .../Set A/13. Water Room/WATER_ROOM_VER2.glb | Bin .../13. Water Room/WATER_ROOM_VER2.glb.import | 0 .../WATER_ROOM_VER2_CEILING_1.jpg | Bin .../WATER_ROOM_VER2_CEILING_1.jpg.import | 0 .../WATER_ROOM_VER2_CEILING_1_13.jpg | Bin .../WATER_ROOM_VER2_CEILING_1_13.jpg.import | 0 .../WATER_ROOM_VER2_CHAIN_TEX.png | Bin .../WATER_ROOM_VER2_CHAIN_TEX.png.import | 0 .../WATER_ROOM_VER2_CHAIN_TEX_16.png | Bin .../WATER_ROOM_VER2_CHAIN_TEX_16.png.import | 0 .../13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg | Bin .../WATER_ROOM_VER2_FLOOR1.jpg.import | 0 .../13. Water Room/WATER_ROOM_VER2_SD137.jpg | Bin .../WATER_ROOM_VER2_SD137.jpg.import | 0 .../WATER_ROOM_VER2_STONE_PANEL_1png.png | Bin ...ATER_ROOM_VER2_STONE_PANEL_1png.png.import | 0 .../WATER_ROOM_VER2_STONE_PANEL_1png_11.png | Bin ...R_ROOM_VER2_STONE_PANEL_1png_11.png.import | 0 .../WATER_ROOM_VER2_STONE_PANEL_2png.png | Bin ...ATER_ROOM_VER2_STONE_PANEL_2png.png.import | 0 .../WATER_ROOM_VER2_STONE_PANEL_2png_12.png | Bin ...R_ROOM_VER2_STONE_PANEL_2png_12.png.import | 0 .../13. Water Room/WATER_ROOM_VER2_Stone4.png | Bin .../WATER_ROOM_VER2_Stone4.png.import | 0 .../13. Water Room/WATER_ROOM_VER2_brick3.png | Bin .../WATER_ROOM_VER2_brick3.png.import | 0 .../13. Water Room/WATER_ROOM_VER2_flower.png | Bin .../WATER_ROOM_VER2_flower.png.import | 0 .../WATER_ROOM_VER2_hand-tiile.png | Bin .../WATER_ROOM_VER2_hand-tiile.png.import | 0 .../13. Water Room/WATER_ROOM_VER2_mother.png | Bin .../WATER_ROOM_VER2_mother.png.import | 0 .../WATER_ROOM_VER2_swirled_column.png | Bin .../WATER_ROOM_VER2_swirled_column.png.import | 0 .../13. Water Room/WATER_ROOM_VER2_tile2.png | Bin .../WATER_ROOM_VER2_tile2.png.import | 0 .../13. Water Room/WATER_ROOM_VER2_tioled.png | Bin .../WATER_ROOM_VER2_tioled.png.import | 0 .../WATER_ROOM_VER2_wood_0025_color_1k.jpg | Bin ...ER_ROOM_VER2_wood_0025_color_1k.jpg.import | 0 .../Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb | Bin .../14_A1_RAN'S ROOM.glb.import | 0 .../14_A1_RAN'S ROOM_CEILING_1.jpg | Bin .../14_A1_RAN'S ROOM_CEILING_1.jpg.import | 0 .../14_A1_RAN'S ROOM_COLUM2N.png | Bin .../14_A1_RAN'S ROOM_COLUM2N.png.import | 0 .../14_A1_RAN'S ROOM_COLUMN.jpg | Bin .../14_A1_RAN'S ROOM_COLUMN.jpg.import | 0 .../14_A1_RAN'S ROOM_FLOOR1.jpg | Bin .../14_A1_RAN'S ROOM_FLOOR1.jpg.import | 0 .../14_A1_RAN'S ROOM_STONE_PANEL_1png.png | Bin ..._A1_RAN'S ROOM_STONE_PANEL_1png.png.import | 0 .../14_A1_RAN'S ROOM_STONE_PANEL_2png.png | Bin ..._A1_RAN'S ROOM_STONE_PANEL_2png.png.import | 0 .../14_A1_RAN'S ROOM_WALL TILE 1.jpg | Bin .../14_A1_RAN'S ROOM_WALL TILE 1.jpg.import | 0 .../14_A1_RAN'S ROOM_WALL TILE 1_12.jpg | Bin ...14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import | 0 .../14. Ran's Room/14_A1_RAN'S ROOM_apple.png | Bin .../14_A1_RAN'S ROOM_apple.png.import | 0 .../14_A1_RAN'S ROOM_brick3.png | Bin .../14_A1_RAN'S ROOM_brick3.png.import | 0 .../14_A1_RAN'S ROOM_cadeuceus.png | Bin .../14_A1_RAN'S ROOM_cadeuceus.png.import | 0 .../14_A1_RAN'S ROOM_hand-tiile.png | Bin .../14_A1_RAN'S ROOM_hand-tiile.png.import | 0 .../14_A1_RAN'S ROOM_metal_0065_color_1k.jpg | Bin ..._RAN'S ROOM_metal_0065_color_1k.jpg.import | 0 .../14_A1_RAN'S ROOM_mother.png | Bin .../14_A1_RAN'S ROOM_mother.png.import | 0 .../14_A1_RAN'S ROOM_sarape.png | Bin .../14_A1_RAN'S ROOM_sarape.png.import | 0 .../14_A1_RAN'S ROOM_swirled_column.png | Bin ...14_A1_RAN'S ROOM_swirled_column.png.import | 0 .../14. Ran's Room/14_A1_RAN'S ROOM_tile2.png | Bin .../14_A1_RAN'S ROOM_tile2.png.import | 0 .../15_A1_BOSS FLOOR A_VER.2.glb | Bin .../15_A1_BOSS FLOOR A_VER.2.glb.import | 0 .../15_A1_BOSS FLOOR A_VER_CEILING_1.jpg | Bin ...5_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import | 0 .../15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png | Bin ...5_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import | 0 .../15_A1_BOSS FLOOR A_VER_COLUM2N.png | Bin .../15_A1_BOSS FLOOR A_VER_COLUM2N.png.import | 0 .../15_A1_BOSS FLOOR A_VER_COLUMN.jpg | Bin .../15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import | 0 .../15_A1_BOSS FLOOR A_VER_FLOOR1.jpg | Bin .../15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import | 0 ...5_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png | Bin ...SS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import | 0 ...OSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png | Bin ...OR A_VER_RAIL_TRANSPARENT_PLANE.png.import | 0 ...5_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png | Bin ...SS FLOOR A_VER_STONE_PANEL_1png.png.import | 0 ...5_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png | Bin ...SS FLOOR A_VER_STONE_PANEL_2png.png.import | 0 .../15_A1_BOSS FLOOR A_VER_TILE4.png | Bin .../15_A1_BOSS FLOOR A_VER_TILE4.png.import | 0 .../15_A1_BOSS FLOOR A_VER_TILE5.png | Bin .../15_A1_BOSS FLOOR A_VER_TILE5.png.import | 0 .../15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg | Bin ...A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import | 0 .../15_A1_BOSS FLOOR A_VER_brick3.png | Bin .../15_A1_BOSS FLOOR A_VER_brick3.png.import | 0 ...S FLOOR A_VER_brick_corridor_corrected.png | Bin ... A_VER_brick_corridor_corrected.png.import | 0 ...OSS FLOOR A_VER_concrete_0003_color_1k.png | Bin ...OR A_VER_concrete_0003_color_1k.png.import | 0 .../15_A1_BOSS FLOOR A_VER_darkbrick.png | Bin ...5_A1_BOSS FLOOR A_VER_darkbrick.png.import | 0 .../15_A1_BOSS FLOOR A_VER_hand-tiile.png | Bin ..._A1_BOSS FLOOR A_VER_hand-tiile.png.import | 0 ..._BOSS FLOOR A_VER_lower_corridor_lower.png | Bin ...LOOR A_VER_lower_corridor_lower.png.import | 0 .../15_A1_BOSS FLOOR A_VER_mother.png | Bin .../15_A1_BOSS FLOOR A_VER_mother.png.import | 0 .../15_A1_BOSS FLOOR A_VER_swirled_column.png | Bin ...BOSS FLOOR A_VER_swirled_column.png.import | 0 .../15_A1_BOSS FLOOR A_VER_tile2.png | Bin .../15_A1_BOSS FLOOR A_VER_tile2.png.import | 0 .../16. Seshat's Room/16_A1_SESHATS_ROOM.glb | Bin .../16_A1_SESHATS_ROOM.glb.import | 0 .../16_A1_SESHATS_ROOM_COLUM2N.png | Bin .../16_A1_SESHATS_ROOM_COLUM2N.png.import | 0 .../16_A1_SESHATS_ROOM_COLUMN_WHITE.png | Bin ...16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import | 0 .../16_A1_SESHATS_ROOM_Elm-Burl 1.png | Bin .../16_A1_SESHATS_ROOM_Elm-Burl 1.png.import | 0 .../16_A1_SESHATS_ROOM_FLOOR1.jpg | Bin .../16_A1_SESHATS_ROOM_FLOOR1.jpg.import | 0 .../16_A1_SESHATS_ROOM_GREENBIT.png | Bin .../16_A1_SESHATS_ROOM_GREENBIT.png.import | 0 .../16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png | Bin ...1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import | 0 .../16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png | Bin ..._SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import | 0 .../16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png | Bin ...1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import | 0 .../16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png | Bin ..._SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import | 0 .../16_A1_SESHATS_ROOM_RUBBLE_2.png | Bin .../16_A1_SESHATS_ROOM_RUBBLE_2.png.import | 0 .../16_A1_SESHATS_ROOM_SCROLLS1_C.png | Bin .../16_A1_SESHATS_ROOM_SCROLLS1_C.png.import | 0 .../16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png | Bin ..._A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import | 0 .../16_A1_SESHATS_ROOM_SCR_TOP.png | Bin .../16_A1_SESHATS_ROOM_SCR_TOP.png.import | 0 .../16_A1_SESHATS_ROOM_STONE_PANEL_1png.png | Bin ...1_SESHATS_ROOM_STONE_PANEL_1png.png.import | 0 ...e-Peacock-Feather-Transparent-Free-PNG.png | Bin ...ck-Feather-Transparent-Free-PNG.png.import | 0 .../16_A1_SESHATS_ROOM_TILE4.png | Bin .../16_A1_SESHATS_ROOM_TILE4.png.import | 0 .../16_A1_SESHATS_ROOM_brick3.png | Bin .../16_A1_SESHATS_ROOM_brick3.png.import | 0 .../16_A1_SESHATS_ROOM_claude-monet.jpg | Bin ...16_A1_SESHATS_ROOM_claude-monet.jpg.import | 0 .../16_A1_SESHATS_ROOM_hand-tiile.png | Bin .../16_A1_SESHATS_ROOM_hand-tiile.png.import | 0 .../16_A1_SESHATS_ROOM_orpheus.png | Bin .../16_A1_SESHATS_ROOM_orpheus.png.import | 0 .../16_A1_SESHATS_ROOM_rubble-layer.png | Bin ...16_A1_SESHATS_ROOM_rubble-layer.png.import | 0 .../16_A1_SESHATS_ROOM_swirled_column.png | Bin ..._A1_SESHATS_ROOM_swirled_column.png.import | 0 .../16_A1_SESHATS_ROOM_wod205.png | Bin .../16_A1_SESHATS_ROOM_wod205.png.import | 0 .../17_A1_GESTHEMIIS_ROOM.glb | Bin .../17_A1_GESTHEMIIS_ROOM.glb.import | 0 .../17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg | Bin ...17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import | 0 ...M_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png | Bin ...-Ancient-Roman-Mosaic-Art-Italy.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png | Bin ...1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import | 0 ...17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png | Bin ...ESTHEMIIS_ROOM_STONE_PANEL_1png.png.import | 0 ...17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png | Bin ...ESTHEMIIS_ROOM_STONE_PANEL_2png.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg | Bin ..._A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import | 0 ...iron-plate-with-rivets_15444695_detail.png | Bin ...ate-with-rivets_15444695_detail.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_brick3.png | Bin .../17_A1_GESTHEMIIS_ROOM_brick3.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_darkbrick.png | Bin ...17_A1_GESTHEMIIS_ROOM_darkbrick.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_fabric_grey.png | Bin ..._A1_GESTHEMIIS_ROOM_fabric_grey.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_hand-tiile.png | Bin ...7_A1_GESTHEMIIS_ROOM_hand-tiile.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_inner_rock2.png | Bin ..._A1_GESTHEMIIS_ROOM_inner_rock2.png.import | 0 ...1_GESTHEMIIS_ROOM_lower_corridor_lower.png | Bin ...EMIIS_ROOM_lower_corridor_lower.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_mage_aptt.png | Bin ...17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_motapo.png | Bin .../17_A1_GESTHEMIIS_ROOM_motapo.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_mother.png | Bin .../17_A1_GESTHEMIIS_ROOM_mother.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_mottled.png | Bin .../17_A1_GESTHEMIIS_ROOM_mottled.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_outside_desert.png | Bin ..._GESTHEMIIS_ROOM_outside_desert.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_swirled_column.png | Bin ..._GESTHEMIIS_ROOM_swirled_column.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_tile2.png | Bin .../17_A1_GESTHEMIIS_ROOM_tile2.png.import | 0 .../17_A1_GESTHEMIIS_ROOM_tioled.png | Bin .../17_A1_GESTHEMIIS_ROOM_tioled.png.import | 0 .../Set A/18. Corridor A/18_A1_CORRIDOR_A.glb | Bin .../18_A1_CORRIDOR_A.glb.import | 0 .../18. Corridor A/18_A1_CORRIDOR_A_TILE4.png | Bin .../18_A1_CORRIDOR_A_TILE4.png.import | 0 .../18_A1_CORRIDOR_A_WALL TILE 1.jpg | Bin .../18_A1_CORRIDOR_A_WALL TILE 1.jpg.import | 0 ...A1_CORRIDOR_A_brick_corridor_corrected.png | Bin ...IDOR_A_brick_corridor_corrected.png.import | 0 ...8_A1_CORRIDOR_A_concrete_0003_color_1k.png | Bin ...RRIDOR_A_concrete_0003_color_1k.png.import | 0 .../18_A1_CORRIDOR_A_darkbrick.png | Bin .../18_A1_CORRIDOR_A_darkbrick.png.import | 0 .../18_A1_CORRIDOR_A_lower_corridor_lower.png | Bin ...CORRIDOR_A_lower_corridor_lower.png.import | 0 .../18. Corridor A/CORRIDOR test_FLOOR1.jpg | Bin .../CORRIDOR test_FLOOR1.jpg.import | 0 .../19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb | Bin .../19_A1_FLOOR_EXIT_A.glb.import | 0 .../19_A1_FLOOR_EXIT_A_CEILING_1.jpg | Bin .../19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import | 0 .../19_A1_FLOOR_EXIT_A_COLUM2N.png | Bin .../19_A1_FLOOR_EXIT_A_COLUM2N.png.import | 0 .../19_A1_FLOOR_EXIT_A_FLOOR1.jpg | Bin .../19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import | 0 .../19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png | Bin ...1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import | 0 .../19_A1_FLOOR_EXIT_A_TILE4.png | Bin .../19_A1_FLOOR_EXIT_A_TILE4.png.import | 0 .../19_A1_FLOOR_EXIT_A_brick3.png | Bin .../19_A1_FLOOR_EXIT_A_brick3.png.import | 0 ..._FLOOR_EXIT_A_brick_corridor_corrected.png | Bin ...EXIT_A_brick_corridor_corrected.png.import | 0 ...A1_FLOOR_EXIT_A_concrete_0003_color_1k.png | Bin ...R_EXIT_A_concrete_0003_color_1k.png.import | 0 .../19_A1_FLOOR_EXIT_A_darkbrick.png | Bin .../19_A1_FLOOR_EXIT_A_darkbrick.png.import | 0 .../19_A1_FLOOR_EXIT_A_hand-tiile.png | Bin .../19_A1_FLOOR_EXIT_A_hand-tiile.png.import | 0 ...9_A1_FLOOR_EXIT_A_lower_corridor_lower.png | Bin ...OOR_EXIT_A_lower_corridor_lower.png.import | 0 .../19_A1_FLOOR_EXIT_A_mother.png | Bin .../19_A1_FLOOR_EXIT_A_mother.png.import | 0 .../19_A1_FLOOR_EXIT_A_swirled_column.png | Bin ..._A1_FLOOR_EXIT_A_swirled_column.png.import | 0 .../19_A1_FLOOR_EXIT_A_tile2.png | Bin .../19_A1_FLOOR_EXIT_A_tile2.png.import | 0 .../20_A2_ANTECHAMBER_TYPE_C.glb | Bin .../20_A2_ANTECHAMBER_TYPE_C.glb.import | 0 ..._ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png | Bin ...AMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import | 0 ...2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png | Bin ...HAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import | 0 ...20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg | Bin ...NTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import | 0 .../20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png | Bin ...ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import | 0 ...ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png | Bin ...MBER_TYPE_C_DARKER_STONE_AREA_2.png.import | 0 ...A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png | Bin ...CHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import | 0 ...NTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png | Bin ...BER_TYPE_C_STONE_PANEL_AREA2png.png.import | 0 ..._A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png | Bin ...ECHAMBER_TYPE_C_area_2_big_tile.png.import | 0 ...NTECHAMBER_TYPE_C_area_2_exposed_brick.png | Bin ...BER_TYPE_C_area_2_exposed_brick.png.import | 0 ...20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png | Bin ...NTECHAMBER_TYPE_C_area_2_tile_3.png.import | 0 .../20_A2_ANTECHAMBER_TYPE_C_asdasd.png | Bin ...20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import | 0 ...TECHAMBER_TYPE_C_swirled_column _AREA2.png | Bin ...ER_TYPE_C_swirled_column _AREA2.png.import | 0 .../21. Gallery Room/21_A2_GALLERY_ROOM.glb | Bin .../21_A2_GALLERY_ROOM.glb.import | 0 ...1_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png | Bin ...LLERY_ROOM_AREA_2_MAIN_222STONE.png.import | 0 .../21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png | Bin ...GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import | 0 .../21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png | Bin ..._GALLERY_ROOM_AREA_2_MAIN_STONE.png.import | 0 .../21_A2_GALLERY_ROOM_SUNFLOWER.png | Bin .../21_A2_GALLERY_ROOM_SUNFLOWER.png.import | 0 .../21_A2_GALLERY_ROOM_WHITE_TILE2.png | Bin .../21_A2_GALLERY_ROOM_WHITE_TILE2.png.import | 0 .../21_A2_GALLERY_ROOM_WHITE_layer_brick1.png | Bin ...GALLERY_ROOM_WHITE_layer_brick1.png.import | 0 .../21_A2_GALLERY_ROOM_area_2_big_tile.png | Bin ...A2_GALLERY_ROOM_area_2_big_tile.png.import | 0 .../21_A2_GALLERY_ROOM_area_2_tile_3.png | Bin ...1_A2_GALLERY_ROOM_area_2_tile_3.png.import | 0 .../21_A2_GALLERY_ROOM_drae.png | Bin .../21_A2_GALLERY_ROOM_drae.png.import | 0 .../21_A2_GALLERY_ROOM_drae2.png | Bin .../21_A2_GALLERY_ROOM_drae2.png.import | 0 .../21_A2_GALLERY_ROOM_inner_rock_3.png | Bin ...21_A2_GALLERY_ROOM_inner_rock_3.png.import | 0 .../21_A2_GALLERY_ROOM_lime_hand_relief.png | Bin ...2_GALLERY_ROOM_lime_hand_relief.png.import | 0 .../21_A2_GALLERY_ROOM_red-petals.png | Bin .../21_A2_GALLERY_ROOM_red-petals.png.import | 0 ...2_GALLERY_ROOM_swirled_column _AREA222.png | Bin ...RY_ROOM_swirled_column _AREA222.png.import | 0 .../Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb | Bin .../22_A2_PIT_ROOM_B.glb.import | 0 .../22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png | Bin ...PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import | 0 .../22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png | Bin ...A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import | 0 .../22_A2_PIT_ROOM_B_COLUMN_WHITE.png | Bin .../22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import | 0 .../22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png | Bin ...PIT_ROOM_B_STONE_PANEL_AREA2png.png.import | 0 .../22_A2_PIT_ROOM_B_area_2_big_tile.png | Bin ...2_A2_PIT_ROOM_B_area_2_big_tile.png.import | 0 .../22_A2_PIT_ROOM_B_flowers-in-water.png | Bin ..._A2_PIT_ROOM_B_flowers-in-water.png.import | 0 .../22_A2_PIT_ROOM_B_inner_rock2.png | Bin .../22_A2_PIT_ROOM_B_inner_rock2.png.import | 0 .../22_A2_PIT_ROOM_B_lime_hand_relief.png | Bin ..._A2_PIT_ROOM_B_lime_hand_relief.png.import | 0 .../22_A2_PIT_ROOM_B_others_0020_color_1k.jpg | Bin ...PIT_ROOM_B_others_0020_color_1k.jpg.import | 0 .../22_A2_PIT_ROOM_B_railing-2_billboard.png | Bin ..._PIT_ROOM_B_railing-2_billboard.png.import | 0 ..._A2_PIT_ROOM_B_swirled_column _AREA222.png | Bin ..._ROOM_B_swirled_column _AREA222.png.import | 0 .../23_A2_ANTECHAMBER_TYPE_D.glb | Bin .../23_A2_ANTECHAMBER_TYPE_D.glb.import | 0 ...NTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png | Bin ...BER_TYPE_D_AREA_2_MAIN_222STONE.png.import | 0 ..._ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png | Bin ...AMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import | 0 ...2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png | Bin ...HAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import | 0 .../23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png | Bin ...ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import | 0 .../23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png | Bin ..._ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import | 0 ..._A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png | Bin ...ECHAMBER_TYPE_D_area_2_big_tile.png.import | 0 ...A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png | Bin ...CHAMBER_TYPE_D_lime_hand_relief.png.import | 0 ...CHAMBER_TYPE_D_swirled_column _AREA222.png | Bin ..._TYPE_D_swirled_column _AREA222.png.import | 0 .../24_A2_BALCONY_ROOM_B.glb | Bin .../24_A2_BALCONY_ROOM_B.glb.import | 0 ...4_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png | Bin ...LCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import | 0 ...24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png | Bin ...ALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import | 0 .../24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png | Bin ..._A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import | 0 .../24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png | Bin ...BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import | 0 .../24_A2_BALCONY_ROOM_B_WHITE_TILE2.png | Bin ...4_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import | 0 ...4_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png | Bin ...LCONY_ROOM_B_WHITE_layer_brick1.png.import | 0 .../24_A2_BALCONY_ROOM_B_area_2_big_tile.png | Bin ..._BALCONY_ROOM_B_area_2_big_tile.png.import | 0 .../24_A2_BALCONY_ROOM_B_mother_GREEN.png | Bin ..._A2_BALCONY_ROOM_B_mother_GREEN.png.import | 0 ..._A2_BALCONY_ROOM_B_railing-2_billboard.png | Bin ...CONY_ROOM_B_railing-2_billboard.png.import | 0 .../25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb | Bin .../25_A2_PEDESTAL_ROOM.glb.import | 0 ...25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png | Bin ...EDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import | 0 .../25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png | Bin ...PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import | 0 .../25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg | Bin ..._A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import | 0 .../25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png | Bin ...5_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import | 0 ...5_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png | Bin ...DESTAL_ROOM_DARKER_STONE_AREA_2.png.import | 0 .../25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png | Bin ..._PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import | 0 ..._A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png | Bin ...ESTAL_ROOM_STONE_PANEL_AREA2png.png.import | 0 .../25_A2_PEDESTAL_ROOM_area_2_big_tile.png | Bin ...2_PEDESTAL_ROOM_area_2_big_tile.png.import | 0 .../25_A2_PEDESTAL_ROOM_area_2_tile_3.png | Bin ..._A2_PEDESTAL_ROOM_area_2_tile_3.png.import | 0 .../25_A2_PEDESTAL_ROOM_asdasd.png | Bin .../25_A2_PEDESTAL_ROOM_asdasd.png.import | 0 .../25_A2_PEDESTAL_ROOM_inner_rock2.png | Bin ...25_A2_PEDESTAL_ROOM_inner_rock2.png.import | 0 .../25_A2_PEDESTAL_ROOM_inner_rock_3.png | Bin ...5_A2_PEDESTAL_ROOM_inner_rock_3.png.import | 0 .../25_A2_PEDESTAL_ROOM_mother_GOLD.png | Bin ...25_A2_PEDESTAL_ROOM_mother_GOLD.png.import | 0 ...A2_PEDESTAL_ROOM_swirled_column _AREA2.png | Bin ...STAL_ROOM_swirled_column _AREA2.png.import | 0 .../26_A2_ITEM_TRANSFER_ROOM_B.glb | Bin .../26_A2_ITEM_TRANSFER_ROOM_B.glb.import | 0 ...TEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png | Bin ...NSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import | 0 ...ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png | Bin ...ANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import | 0 ..._A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg | Bin ...M_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import | 0 ...EM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png | Bin ...SFER_ROOM_B_DARKER_STONE_AREA_2.png.import | 0 ..._ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png | Bin ...RANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import | 0 ...M_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png | Bin ...FER_ROOM_B_STONE_PANEL_AREA2png.png.import | 0 ...2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png | Bin ...TRANSFER_ROOM_B_area_2_big_tile.png.import | 0 ..._A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png | Bin ...M_TRANSFER_ROOM_B_area_2_tile_3.png.import | 0 .../26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png | Bin ..._A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import | 0 .../26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png | Bin ...ITEM_TRANSFER_ROOM_B_red-petals.png.import | 0 ..._TRANSFER_ROOM_B_swirled_column _AREA2.png | Bin ...ER_ROOM_B_swirled_column _AREA2.png.import | 0 .../27. Water Room B/27_A2_WATER_ROOM_B.glb | Bin .../27_A2_WATER_ROOM_B.glb.import | 0 .../27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png | Bin ...WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import | 0 .../27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png | Bin ..._WATER_ROOM_B_AREA_2_MAIN_STONE.png.import | 0 .../27_A2_WATER_ROOM_B_CHAIN_TEX2.png | Bin .../27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import | 0 .../27_A2_WATER_ROOM_B_COLUMN_WHITE.png | Bin ...27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import | 0 .../27_A2_WATER_ROOM_B_GREENBIT.png | Bin .../27_A2_WATER_ROOM_B_GREENBIT.png.import | 0 .../27_A2_WATER_ROOM_B_SD137.jpg | Bin .../27_A2_WATER_ROOM_B_SD137.jpg.import | 0 ...7_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png | Bin ...TER_ROOM_B_STONE_PANEL_AREA2png.png.import | 0 .../27_A2_WATER_ROOM_B_area_2_big_tile.png | Bin ...A2_WATER_ROOM_B_area_2_big_tile.png.import | 0 .../27_A2_WATER_ROOM_B_flowers-in-water.png | Bin ...2_WATER_ROOM_B_flowers-in-water.png.import | 0 .../27_A2_WATER_ROOM_B_inner_rock2.png | Bin .../27_A2_WATER_ROOM_B_inner_rock2.png.import | 0 .../27_A2_WATER_ROOM_B_inner_rock_3.png | Bin ...27_A2_WATER_ROOM_B_inner_rock_3.png.import | 0 .../27_A2_WATER_ROOM_B_lime_hand_relief.png | Bin ...2_WATER_ROOM_B_lime_hand_relief.png.import | 0 ...27_A2_WATER_ROOM_B_railing-2_billboard.png | Bin ...ATER_ROOM_B_railing-2_billboard.png.import | 0 ...2_WATER_ROOM_B_swirled_column _AREA222.png | Bin ..._ROOM_B_swirled_column _AREA222.png.import | 0 .../28. Long Room B/28_A2_LONG_ROOM_B.glb | Bin .../28_A2_LONG_ROOM_B.glb.import | 0 .../28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png | Bin ...2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import | 0 .../28_A2_LONG_ROOM_B_COLUMN_WHITE.png | Bin .../28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import | 0 .../28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png | Bin ...LONG_ROOM_B_DARKER_STONE_AREA_2.png.import | 0 .../28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png | Bin ...A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import | 0 ...28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png | Bin ...ONG_ROOM_B_STONE_PANEL_AREA2png.png.import | 0 .../28_A2_LONG_ROOM_B_WHITE_TILE2.png | Bin .../28_A2_LONG_ROOM_B_WHITE_TILE2.png.import | 0 .../28_A2_LONG_ROOM_B_WHITE_layer_brick1.png | Bin ..._LONG_ROOM_B_WHITE_layer_brick1.png.import | 0 ...8_A2_LONG_ROOM_B_area_2_tile_stained_2.png | Bin ...NG_ROOM_B_area_2_tile_stained_2.png.import | 0 .../28_A2_LONG_ROOM_B_asdasd.png | Bin .../28_A2_LONG_ROOM_B_asdasd.png.import | 0 .../28_A2_LONG_ROOM_B_mother_GREEN.png | Bin .../28_A2_LONG_ROOM_B_mother_GREEN.png.import | 0 .../28_A2_LONG_ROOM_B_railing-2_billboard.png | Bin ...LONG_ROOM_B_railing-2_billboard.png.import | 0 ...8_A2_LONG_ROOM_B_swirled_column _AREA2.png | Bin ...NG_ROOM_B_swirled_column _AREA2.png.import | 0 .../29_A2_COLUMN_CIRCLE_ROOM.glb | Bin .../29_A2_COLUMN_CIRCLE_ROOM.glb.import | 0 ...2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png | Bin ...N_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import | 0 .../29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png | Bin ...COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import | 0 .../29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png | Bin ..._COLUMN_CIRCLE_ROOM_WHITE_floor.png.import | 0 ..._COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png | Bin ..._CIRCLE_ROOM_WHITE_layer_brick1.png.import | 0 ..._A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png | Bin ...UMN_CIRCLE_ROOM_area_2_big_tile.png.import | 0 ...29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png | Bin ...OLUMN_CIRCLE_ROOM_area_2_tile_3.png.import | 0 ...LUMN_CIRCLE_ROOM_area_2_tile_stained_2.png | Bin ...RCLE_ROOM_area_2_tile_stained_2.png.import | 0 .../30. Void Room/30_A2_VOID_ROOM_VER.2.glb | Bin .../30_A2_VOID_ROOM_VER.2.glb.import | 0 .../30. Void Room/30_A2_VOID_ROOM_VER_8.png | Bin .../30_A2_VOID_ROOM_VER_8.png.import | 0 ..._A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png | Bin ...D_ROOM_VER_AREA_2_MAIN_222STONE.png.import | 0 .../30_A2_VOID_ROOM_VER_area_2_big_tile.png | Bin ...2_VOID_ROOM_VER_area_2_big_tile.png.import | 0 .../31_A2_Dismantled_Saint_Room.glb | Bin .../31_A2_Dismantled_Saint_Room.glb.import | 0 ...antled_Saint_Room_AREA_2_MAIN_222STONE.png | Bin ...Saint_Room_AREA_2_MAIN_222STONE.png.import | 0 ...smantled_Saint_Room_AREA_2_MAIN_STON2E.png | Bin ...d_Saint_Room_AREA_2_MAIN_STON2E.png.import | 0 ...A2_Dismantled_Saint_Room_CEILING_AREA2.jpg | Bin ...antled_Saint_Room_CEILING_AREA2.jpg.import | 0 ...31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png | Bin ...ismantled_Saint_Room_CHAIN_TEX2.png.import | 0 ..._A2_Dismantled_Saint_Room_COLUMN_WHITE.png | Bin ...mantled_Saint_Room_COLUMN_WHITE.png.import | 0 ...mantled_Saint_Room_DARKER_STONE_AREA_2.png | Bin ..._Saint_Room_DARKER_STONE_AREA_2.png.import | 0 ...ntled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg | Bin ...aint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import | 0 ...Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png | Bin ...led_Saint_Room_HAND-CYCLE-FLOOR.png.import | 0 .../31_A2_Dismantled_Saint_Room_Marigold.png | Bin ..._Dismantled_Saint_Room_Marigold.png.import | 0 ...antled_Saint_Room_STONE_PANEL_AREA2png.png | Bin ...Saint_Room_STONE_PANEL_AREA2png.png.import | 0 .../31_A2_Dismantled_Saint_Room_asdasd.png | Bin ...A2_Dismantled_Saint_Room_asdasd.png.import | 0 ...tled_Saint_Room_concrete_0003_color_1k.jpg | Bin ...int_Room_concrete_0003_color_1k.jpg.import | 0 ...1_A2_Dismantled_Saint_Room_inner_rock2.png | Bin ...smantled_Saint_Room_inner_rock2.png.import | 0 ...mantled_Saint_Room_marigold_base_leafs.png | Bin ..._Saint_Room_marigold_base_leafs.png.import | 0 ...A2_Dismantled_Saint_Room_marigold_leaf.png | Bin ...antled_Saint_Room_marigold_leaf.png.import | 0 .../31_A2_Dismantled_Saint_Room_shrubbery.png | Bin ...Dismantled_Saint_Room_shrubbery.png.import | 0 ...ntled_Saint_Room_swirled_column _AREA2.png | Bin ...aint_Room_swirled_column _AREA2.png.import | 0 .../32_A2_PROSCENIUMS_ROOM.glb | Bin .../32_A2_PROSCENIUMS_ROOM.glb.import | 0 .../32_A2_PROSCENIUMS_ROOM_10.png | Bin .../32_A2_PROSCENIUMS_ROOM_10.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_2.png | Bin .../32_A2_PROSCENIUMS_ROOM_2.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_3.png | Bin .../32_A2_PROSCENIUMS_ROOM_3.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_4.png | Bin .../32_A2_PROSCENIUMS_ROOM_4.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_5.png | Bin .../32_A2_PROSCENIUMS_ROOM_5.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_6.png | Bin .../32_A2_PROSCENIUMS_ROOM_6.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_7.png | Bin .../32_A2_PROSCENIUMS_ROOM_7.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_8.png | Bin .../32_A2_PROSCENIUMS_ROOM_8.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_9.png | Bin .../32_A2_PROSCENIUMS_ROOM_9.png.import | 0 ...A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png | Bin ...CENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import | 0 ..._A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png | Bin ...SCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png | Bin ..._A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png | Bin ...2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import | 0 ...2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png | Bin ...ENIUMS_ROOM_DARKER_STONE_AREA_2.png.import | 0 ..._PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png | Bin ...NIUMS_ROOM_STONE_PANEL_AREA2png.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png | Bin ...A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import | 0 ...A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png | Bin ...CENIUMS_ROOM_WHITE_layer_brick1.png.import | 0 ...PROSCENIUMS_ROOM_area_2_tile_stained_2.png | Bin ...IUMS_ROOM_area_2_tile_stained_2.png.import | 0 .../32_A2_PROSCENIUMS_ROOM_asdasd.png | Bin .../32_A2_PROSCENIUMS_ROOM_asdasd.png.import | 0 ...om-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg | Bin ...extureSeamless-WI4C0zx4dE76nh60.jpg.import | 0 .../32_A2_PROSCENIUMS_ROOM_mother_GREEN.png | Bin ...2_PROSCENIUMS_ROOM_mother_GREEN.png.import | 0 ...2_PROSCENIUMS_ROOM_railing-2_billboard.png | Bin ...ENIUMS_ROOM_railing-2_billboard.png.import | 0 ...PROSCENIUMS_ROOM_swirled_column _AREA2.png | Bin ...IUMS_ROOM_swirled_column _AREA2.png.import | 0 .../33. Puer's Room/33_A2_PUERS_ROOM.glb | Bin .../33_A2_PUERS_ROOM.glb.import | 0 .../33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png | Bin ...PUERS_ROOM_AREA_2_MAIN_222STONE.png.import | 0 .../33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png | Bin ...A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import | 0 .../33_A2_PUERS_ROOM_COLUMN_WHITE.png | Bin .../33_A2_PUERS_ROOM_COLUMN_WHITE.png.import | 0 .../33_A2_PUERS_ROOM_GREENBIT.png | Bin .../33_A2_PUERS_ROOM_GREENBIT.png.import | 0 .../33_A2_PUERS_ROOM_M13_14.png | Bin .../33_A2_PUERS_ROOM_M13_14.png.import | 0 .../33_A2_PUERS_ROOM_M13_49.png | Bin .../33_A2_PUERS_ROOM_M13_49.png.import | 0 .../33_A2_PUERS_ROOM_RUBBLE_1.png | Bin .../33_A2_PUERS_ROOM_RUBBLE_1.png.import | 0 .../33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png | Bin ..._A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import | 0 .../33_A2_PUERS_ROOM_Tile 4.png | Bin .../33_A2_PUERS_ROOM_Tile 4.png.import | 0 .../33_A2_PUERS_ROOM_area_2_big_tile.png | Bin ...3_A2_PUERS_ROOM_area_2_big_tile.png.import | 0 .../33_A2_PUERS_ROOM_imag2esnormal.jpg | Bin .../33_A2_PUERS_ROOM_imag2esnormal.jpg.import | 0 .../33_A2_PUERS_ROOM_inner_rock2.png | Bin .../33_A2_PUERS_ROOM_inner_rock2.png.import | 0 .../33_A2_PUERS_ROOM_lime_hand_relief.png | Bin ..._A2_PUERS_ROOM_lime_hand_relief.png.import | 0 .../33_A2_PUERS_ROOM_mother_GREEN.png | Bin .../33_A2_PUERS_ROOM_mother_GREEN.png.import | 0 ..._A2_PUERS_ROOM_swirled_column _AREA222.png | Bin ...RS_ROOM_swirled_column _AREA222.png.import | 0 .../34_A2_BOSS FLOOR B_VER.1.glb | Bin .../34_A2_BOSS FLOOR B_VER.1.glb.import | 0 ..._BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png | Bin ...LOOR B_VER_AREA_2_MAIN_222STONE.png.import | 0 ...A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png | Bin ... FLOOR B_VER_AREA_2_MAIN_STON2E.png.import | 0 ..._A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png | Bin ...S FLOOR B_VER_AREA_2_MAIN_STONE.png.import | 0 .../34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg | Bin ..._BOSS FLOOR B_VER_CEILING_AREA2.jpg.import | 0 .../34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png | Bin ...2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import | 0 ..._BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png | Bin ...LOOR B_VER_CORRIDOR_PANEL_UPPER.png.import | 0 ...2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png | Bin ...FLOOR B_VER_DARKER_STONE_AREA_2.png.import | 0 ...4_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png | Bin ...SS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import | 0 ...LOOR B_VER_Painting-for-Tempple-merged.png | Bin ...VER_Painting-for-Tempple-merged.png.import | 0 .../34_A2_BOSS FLOOR B_VER_RUBBLE_1.png | Bin ...34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import | 0 ..._BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png | Bin ...LOOR B_VER_STONE_PANEL_AREA2png.png.import | 0 .../34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png | Bin ...A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import | 0 ...A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png | Bin ... FLOOR B_VER_WHITE_layer_brick1.png.import | 0 ...34_A2_BOSS FLOOR B_VER_area_2_big_tile.png | Bin ...OSS FLOOR B_VER_area_2_big_tile.png.import | 0 .../34_A2_BOSS FLOOR B_VER_area_2_tile_3.png | Bin ..._BOSS FLOOR B_VER_area_2_tile_3.png.import | 0 ...BOSS FLOOR B_VER_area_2_tile_stained_2.png | Bin ...OOR B_VER_area_2_tile_stained_2.png.import | 0 ...om-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg | Bin ...extureSeamless-WI4C0zx4dE76nh60.jpg.import | 0 .../34_A2_BOSS FLOOR B_VER_inner_rock2.png | Bin ...A2_BOSS FLOOR B_VER_inner_rock2.png.import | 0 .../34_A2_BOSS FLOOR B_VER_inner_rock_3.png | Bin ...2_BOSS FLOOR B_VER_inner_rock_3.png.import | 0 ...4_A2_BOSS FLOOR B_VER_lime_hand_relief.png | Bin ...SS FLOOR B_VER_lime_hand_relief.png.import | 0 .../34_A2_BOSS FLOOR B_VER_mother_GREEN.png | Bin ...2_BOSS FLOOR B_VER_mother_GREEN.png.import | 0 ...2_BOSS FLOOR B_VER_railing-2_billboard.png | Bin ...FLOOR B_VER_railing-2_billboard.png.import | 0 ...SS FLOOR B_VER_swirled_column _AREA222.png | Bin ...R B_VER_swirled_column _AREA222.png.import | 0 .../35_A2_GUIDANCE_FLOOR_VER.0.1.glb | Bin .../35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import | 0 ...UIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png | Bin ..._FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import | 0 ..._A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg | Bin ...DANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import | 0 ...IDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png | Bin ...FLOOR_VER.0_DARKER_STONE_AREA_2.png.import | 0 ..._GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png | Bin ...CE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import | 0 ...DANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png | Bin ...LOOR_VER.0_STONE_PANEL_AREA2png.png.import | 0 ...A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png | Bin ...ANCE_FLOOR_VER.0_WHITE METAL 2E.png.import | 0 ...35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png | Bin ...UIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import | 0 ...UIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png | Bin ..._FLOOR_VER.0_WHITE_layer_brick1.png.import | 0 ...2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png | Bin ...NCE_FLOOR_VER.0_area_2_big_tile.png.import | 0 .../35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png | Bin ..._A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import | 0 ...5_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png | Bin ...IDANCE_FLOOR_VER.0_burned-thing.png.import | 0 ...UIDANCE_FLOOR_VER.0_floral_single_tile.jpg | Bin ..._FLOOR_VER.0_floral_single_tile.jpg.import | 0 ...ANCE_FLOOR_VER.0_swirled_column _AREA2.png | Bin ...OOR_VER.0_swirled_column _AREA2.png.import | 0 ...CE_FLOOR_VER.0_swirled_column _AREA222.png | Bin ...R_VER.0_swirled_column _AREA222.png.import | 0 .../36_A2_FINAL_FLOOR_VER.0.1.glb | Bin .../36_A2_FINAL_FLOOR_VER.0.1.glb.import | 0 ...A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png | Bin ...L_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import | 0 .../36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png | Bin ...FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import | 0 ..._FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png | Bin ...FLOOR_VER.0_DARKER_STONE_AREA_2.png.import | 0 ..._A2_FINAL_FLOOR_VER.0_Plane Base Color.png | Bin ...AL_FLOOR_VER.0_Plane Base Color.png.import | 0 ...FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png | Bin ...LOOR_VER.0_STONE_PANEL_AREA2png.png.import | 0 .../36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png | Bin ...2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import | 0 .../36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png | Bin ...2_FINAL_FLOOR_VER.0_WHITE_floor.png.import | 0 ...2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png | Bin ..._FLOOR_VER.0_WHITE_layer_brick1.png.import | 0 ...6_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png | Bin ...NAL_FLOOR_VER.0_area_2_big_tile.png.import | 0 .../36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png | Bin ...FINAL_FLOOR_VER.0_area_2_tile_3.png.import | 0 ...INAL_FLOOR_VER.0_area_2_tile_stained_2.png | Bin ...OOR_VER.0_area_2_tile_stained_2.png.import | 0 .../36_A2_FINAL_FLOOR_VER.0_asdasd.png | Bin .../36_A2_FINAL_FLOOR_VER.0_asdasd.png.import | 0 .../36_A2_FINAL_FLOOR_VER.0_final_sand.jpg | Bin ...A2_FINAL_FLOOR_VER.0_final_sand.jpg.import | 0 .../36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png | Bin ..._FINAL_FLOOR_VER.0_mother_GREEN.png.import | 0 ...INAL_FLOOR_VER.0_swirled_column _AREA2.png | Bin ...OOR_VER.0_swirled_column _AREA2.png.import | 0 ...6_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg | Bin ...NAL_FLOOR_VER.0_wood_final_tree.jpg.import | 0 .../Set B/37. Corridor B/37_A2_CORRIDOR_B.glb | Bin .../37_A2_CORRIDOR_B.glb.import | 0 .../37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png | Bin ...CORRIDOR_B_AREA_2_MAIN_222STONE.png.import | 0 .../37_A2_CORRIDOR_B_COLUMN_WHITE.png | Bin .../37_A2_CORRIDOR_B_COLUMN_WHITE.png.import | 0 .../37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png | Bin ...CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import | 0 .../37_A2_CORRIDOR_B_WHITE_TILE2.png | Bin .../37_A2_CORRIDOR_B_WHITE_TILE2.png.import | 0 .../37_A2_CORRIDOR_B_WHITE_layer_brick1.png | Bin ...2_CORRIDOR_B_WHITE_layer_brick1.png.import | 0 .../37_A2_CORRIDOR_B_area_2_tile_3.png | Bin .../37_A2_CORRIDOR_B_area_2_tile_3.png.import | 0 .../38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb | Bin .../38_A2_FLOOR_EXIT_B.glb.import | 0 ...8_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png | Bin ...OOR_EXIT_B_AREA_2_MAIN_222STONE.png.import | 0 .../38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png | Bin ...FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import | 0 .../38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png | Bin ..._FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import | 0 .../38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg | Bin ...8_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import | 0 .../38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png | Bin ...38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import | 0 ...8_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png | Bin ...OOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import | 0 ...38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png | Bin ...LOOR_EXIT_B_DARKER_STONE_AREA_2.png.import | 0 .../38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png | Bin ...2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import | 0 ...8_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png | Bin ...OOR_EXIT_B_STONE_PANEL_AREA2png.png.import | 0 .../38_A2_FLOOR_EXIT_B_WHITE_TILE2.png | Bin .../38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import | 0 .../38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png | Bin ...FLOOR_EXIT_B_WHITE_layer_brick1.png.import | 0 .../38_A2_FLOOR_EXIT_B_area_2_tile_3.png | Bin ...8_A2_FLOOR_EXIT_B_area_2_tile_3.png.import | 0 ..._A2_FLOOR_EXIT_B_area_2_tile_stained_2.png | Bin ...OR_EXIT_B_area_2_tile_stained_2.png.import | 0 .../38_A2_FLOOR_EXIT_B_asdasd.png | Bin .../38_A2_FLOOR_EXIT_B_asdasd.png.import | 0 .../38_A2_FLOOR_EXIT_B_inner_rock2.png | Bin .../38_A2_FLOOR_EXIT_B_inner_rock2.png.import | 0 .../38_A2_FLOOR_EXIT_B_inner_rock_3.png | Bin ...38_A2_FLOOR_EXIT_B_inner_rock_3.png.import | 0 ..._A2_FLOOR_EXIT_B_swirled_column _AREA2.png | Bin ...OR_EXIT_B_swirled_column _AREA2.png.import | 0 .../rooms/Set A/03. Antechamber A.tscn | 0 .../rooms/Set A/04. Antechamber B.tscn | 0 .../dungeon/rooms/Set A/05. Pit Room A.tscn | 0 .../rooms/Set A/06. Balcony Room A.tscn | 0 .../dungeon/rooms/Set A/07. Statue Room.tscn | 0 .../dungeon/rooms/Set A/08. Basin Room.tscn | 0 .../dungeon/rooms/Set A/09. Column Room.tscn | 0 .../rooms/Set A/10. Item Transfer Room.tscn | 0 .../dungeon/rooms/Set A/11. Long Room.tscn | 0 .../rooms/Set A/12. Jump Scare Room.tscn | 0 .../dungeon/rooms/Set A/13. Water Room.tscn | 0 .../dungeon/rooms/Set A/14. Ran's Room.tscn | 0 .../dungeon/rooms/Set A/15. Boss Floor A.tscn | 0 .../rooms/Set A/16. Seshat's Room.tscn | 0 .../rooms/Set A/17. Gesthemii's Room.tscn | 0 .../dungeon/rooms/Set A/18. Corridor A.tscn | 0 .../dungeon/rooms/Set A/19. Floor Exit A.tscn | 0 .../rooms/Set B/20. Antechamber 3.tscn | 0 .../dungeon/rooms/Set B/21. Gallery Room.tscn | 0 .../dungeon/rooms/Set B/22. Pit Room B.tscn | 0 .../rooms/Set B/23. Antechamber 4.tscn | 0 .../rooms/Set B/24. Balcony Room 2.tscn | 0 .../rooms/Set B/25. Pedestal Room.tscn | 0 .../rooms/Set B/26. Item Transfer Room B.tscn | 0 .../dungeon/rooms/Set B/27. Water Room B.tscn | 0 .../dungeon/rooms/Set B/28. Long Room B.tscn | 0 .../rooms/Set B/29. Column Circle Room.tscn | 0 .../dungeon/rooms/Set B/30. Void Room.tscn | 0 .../Set B/31. Dismantled Saint's Room.tscn | 0 .../rooms/Set B/32. Proscenium's Room.tscn | 0 .../dungeon/rooms/Set B/33. Puer's Room.tscn | 0 .../dungeon/rooms/Set B/34. Boss Floor B.tscn | 0 .../Set B/35. Goddess of Guidance's Room.tscn | 0 .../dungeon/rooms/Set B/36. Final Floor.tscn | 0 .../dungeon/rooms/Set B/37. Corridor 2.tscn | 0 .../dungeon/rooms/Set B/38. 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a/.editorconfig b/.editorconfig index 12c18476..72d5b34e 100644 --- a/.editorconfig +++ b/.editorconfig @@ -1,10 +1,239 @@ -[*.cs] +# Remove the line below if you want to inherit .editorconfig settings from higher directories +root = true -# CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. -dotnet_diagnostic.CS8632.severity = silent +# C# files +[*.cs] -# CS1998: Async method lacks 'await' operators and will run synchronously -dotnet_diagnostic.CS1998.severity = silent +csharp_style_namespace_declarations = file_scoped:warning -# IDE1006: Naming Styles -dotnet_diagnostic.IDE1006.severity = none +#### Core EditorConfig Options #### + +# Indentation and spacing +indent_size = 2 +indent_style = space +tab_width = 4 + +# New line preferences +end_of_line = crlf +insert_final_newline = false + +#### .NET Coding Conventions #### + +# Organize usings +dotnet_separate_import_directive_groups = false +dotnet_sort_system_directives_first = false +file_header_template = unset + +# this. and Me. preferences +dotnet_style_qualification_for_event = false +dotnet_style_qualification_for_field = false +dotnet_style_qualification_for_method = false +dotnet_style_qualification_for_property = false + +# Language keywords vs BCL types preferences +dotnet_style_predefined_type_for_locals_parameters_members = true +dotnet_style_predefined_type_for_member_access = true + +# Parentheses preferences +dotnet_style_parentheses_in_arithmetic_binary_operators = always_for_clarity +dotnet_style_parentheses_in_other_binary_operators = always_for_clarity +dotnet_style_parentheses_in_other_operators = never_if_unnecessary +dotnet_style_parentheses_in_relational_binary_operators = always_for_clarity + +# Modifier preferences +dotnet_style_require_accessibility_modifiers = for_non_interface_members + +# Expression-level preferences +dotnet_style_coalesce_expression = true +dotnet_style_collection_initializer = true +dotnet_style_explicit_tuple_names = true +dotnet_style_namespace_match_folder = true +dotnet_style_null_propagation = true +dotnet_style_object_initializer = true +dotnet_style_operator_placement_when_wrapping = beginning_of_line +dotnet_style_prefer_auto_properties = true +dotnet_style_prefer_collection_expression = when_types_loosely_match +dotnet_style_prefer_compound_assignment = true +dotnet_style_prefer_conditional_expression_over_assignment = true +dotnet_style_prefer_conditional_expression_over_return = true +dotnet_style_prefer_foreach_explicit_cast_in_source = when_strongly_typed +dotnet_style_prefer_inferred_anonymous_type_member_names = true +dotnet_style_prefer_inferred_tuple_names = true +dotnet_style_prefer_is_null_check_over_reference_equality_method = true +dotnet_style_prefer_simplified_boolean_expressions = true +dotnet_style_prefer_simplified_interpolation = true + +# Field preferences +dotnet_style_readonly_field = true + +# Parameter preferences +dotnet_code_quality_unused_parameters = all + +# Suppression preferences +dotnet_remove_unnecessary_suppression_exclusions = none + +# New line preferences +dotnet_style_allow_multiple_blank_lines_experimental = false +dotnet_style_allow_statement_immediately_after_block_experimental = true + +#### C# Coding Conventions #### + +# var preferences +csharp_style_var_elsewhere = false +csharp_style_var_for_built_in_types = false +csharp_style_var_when_type_is_apparent = false + +# Expression-bodied members +csharp_style_expression_bodied_accessors = when_on_single_line +csharp_style_expression_bodied_constructors = false +csharp_style_expression_bodied_indexers = when_on_single_line +csharp_style_expression_bodied_lambdas = when_on_single_line +csharp_style_expression_bodied_local_functions = when_on_single_line +csharp_style_expression_bodied_methods = when_on_single_line +csharp_style_expression_bodied_operators = when_on_single_line +csharp_style_expression_bodied_properties = when_on_single_line + +# Pattern matching preferences +csharp_style_pattern_matching_over_as_with_null_check = true +csharp_style_pattern_matching_over_is_with_cast_check = true +csharp_style_prefer_extended_property_pattern = true +csharp_style_prefer_not_pattern = true +csharp_style_prefer_pattern_matching = true +csharp_style_prefer_switch_expression = true + +# Null-checking preferences +csharp_style_conditional_delegate_call = true + +# Modifier preferences +csharp_prefer_static_anonymous_function = true +csharp_prefer_static_local_function = true +csharp_preferred_modifier_order = public,private,protected,internal,file,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,required,volatile,async +csharp_style_prefer_readonly_struct = true +csharp_style_prefer_readonly_struct_member = true + +# Code-block preferences +csharp_prefer_braces = true +csharp_prefer_simple_using_statement = true +csharp_style_namespace_declarations = block_scoped +csharp_style_prefer_method_group_conversion = true +csharp_style_prefer_primary_constructors = true +csharp_style_prefer_top_level_statements = true + +# Expression-level preferences +csharp_prefer_simple_default_expression = true +csharp_style_deconstructed_variable_declaration = true +csharp_style_implicit_object_creation_when_type_is_apparent = true +csharp_style_inlined_variable_declaration = true +csharp_style_prefer_index_operator = true +csharp_style_prefer_local_over_anonymous_function = true +csharp_style_prefer_null_check_over_type_check = true +csharp_style_prefer_range_operator = true +csharp_style_prefer_tuple_swap = true +csharp_style_prefer_utf8_string_literals = true +csharp_style_throw_expression = true +csharp_style_unused_value_assignment_preference = discard_variable +csharp_style_unused_value_expression_statement_preference = discard_variable + +# 'using' directive preferences +csharp_using_directive_placement = outside_namespace + +# New line preferences +csharp_style_allow_blank_line_after_colon_in_constructor_initializer_experimental = true +csharp_style_allow_blank_line_after_token_in_arrow_expression_clause_experimental = true +csharp_style_allow_blank_line_after_token_in_conditional_expression_experimental = true +csharp_style_allow_blank_lines_between_consecutive_braces_experimental = true +csharp_style_allow_embedded_statements_on_same_line_experimental = false + +#### C# Formatting Rules #### + +# New line preferences +csharp_new_line_before_catch = true +csharp_new_line_before_else = true +csharp_new_line_before_finally = true +csharp_new_line_before_members_in_anonymous_types = true +csharp_new_line_before_members_in_object_initializers = true +csharp_new_line_before_open_brace = all +csharp_new_line_between_query_expression_clauses = true + +# Indentation preferences +csharp_indent_block_contents = true +csharp_indent_braces = false +csharp_indent_case_contents = true +csharp_indent_case_contents_when_block = true +csharp_indent_labels = one_less_than_current +csharp_indent_switch_labels = true + +# Space preferences +csharp_space_after_cast = false +csharp_space_after_colon_in_inheritance_clause = true +csharp_space_after_comma = true +csharp_space_after_dot = false +csharp_space_after_keywords_in_control_flow_statements = true +csharp_space_after_semicolon_in_for_statement = true +csharp_space_around_binary_operators = before_and_after +csharp_space_around_declaration_statements = false +csharp_space_before_colon_in_inheritance_clause = true +csharp_space_before_comma = false +csharp_space_before_dot = false +csharp_space_before_open_square_brackets = false +csharp_space_before_semicolon_in_for_statement = false +csharp_space_between_empty_square_brackets = false +csharp_space_between_method_call_empty_parameter_list_parentheses = false +csharp_space_between_method_call_name_and_opening_parenthesis = false +csharp_space_between_method_call_parameter_list_parentheses = false +csharp_space_between_method_declaration_empty_parameter_list_parentheses = false +csharp_space_between_method_declaration_name_and_open_parenthesis = false +csharp_space_between_method_declaration_parameter_list_parentheses = false +csharp_space_between_parentheses = false +csharp_space_between_square_brackets = false + +# Wrapping preferences +csharp_preserve_single_line_blocks = true +csharp_preserve_single_line_statements = false + +#### Naming styles #### + +# Naming rules + +dotnet_naming_rule.private_or_internal_field_should_be_private_field.severity = warning +dotnet_naming_rule.private_or_internal_field_should_be_private_field.symbols = private_or_internal_field +dotnet_naming_rule.private_or_internal_field_should_be_private_field.style = private_field + +dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion +dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface +dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i + +dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion +dotnet_naming_rule.types_should_be_pascal_case.symbols = types +dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case + +# Symbol specifications + +dotnet_naming_symbols.interface.applicable_kinds = interface +dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected +dotnet_naming_symbols.interface.required_modifiers = + +dotnet_naming_symbols.private_or_internal_field.applicable_kinds = field +dotnet_naming_symbols.private_or_internal_field.applicable_accessibilities = internal, private, private_protected +dotnet_naming_symbols.private_or_internal_field.required_modifiers = + +dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum +dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected +dotnet_naming_symbols.types.required_modifiers = + +# Naming styles + +dotnet_naming_style.pascal_case.required_prefix = +dotnet_naming_style.pascal_case.required_suffix = +dotnet_naming_style.pascal_case.word_separator = +dotnet_naming_style.pascal_case.capitalization = pascal_case + +dotnet_naming_style.begins_with_i.required_prefix = I +dotnet_naming_style.begins_with_i.required_suffix = +dotnet_naming_style.begins_with_i.word_separator = +dotnet_naming_style.begins_with_i.capitalization = pascal_case + +dotnet_naming_style.private_field.required_prefix = _ +dotnet_naming_style.private_field.required_suffix = +dotnet_naming_style.private_field.word_separator = +dotnet_naming_style.private_field.capitalization = camel_case diff --git a/GameJamDungeon.sln b/GameJamDungeon.sln deleted file mode 100644 index 118c2a3b..00000000 --- a/GameJamDungeon.sln +++ /dev/null @@ -1,19 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2012 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameJamDungeon", "GameJamDungeon.csproj", "{B685AA99-B971-46A7-A708-00546BA0EF55}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Any CPU = Debug|Any CPU - ExportDebug|Any CPU = ExportDebug|Any CPU - ExportRelease|Any CPU = ExportRelease|Any CPU - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {B685AA99-B971-46A7-A708-00546BA0EF55}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {B685AA99-B971-46A7-A708-00546BA0EF55}.Debug|Any CPU.Build.0 = Debug|Any CPU - {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU - {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU - {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU - {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU - EndGlobalSection -EndGlobal diff --git a/Ma.sln b/Ma.sln new file mode 100644 index 00000000..3270a382 --- /dev/null +++ b/Ma.sln @@ -0,0 +1,46 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.11.35222.181 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Zennysoft.Game.Ma", "Zennysoft.Game.Ma\Zennysoft.Game.Ma.csproj", "{B685AA99-B971-46A7-A708-00546BA0EF55}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Zennysoft.Game.Ma.Implementation", "Zennysoft.Game.Ma.Implementation\Zennysoft.Game.Ma.Implementation.csproj", "{3C934960-1375-4971-BF3F-C21F5241573A}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{E4C0167B-02AB-49E0-B36D-30D0A2479C25}" + ProjectSection(SolutionItems) = preProject + .editorconfig = .editorconfig + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + ExportDebug|Any CPU = ExportDebug|Any CPU + ExportRelease|Any CPU = ExportRelease|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {B685AA99-B971-46A7-A708-00546BA0EF55}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {B685AA99-B971-46A7-A708-00546BA0EF55}.Debug|Any CPU.Build.0 = Debug|Any CPU + {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU + {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU + {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU + {B685AA99-B971-46A7-A708-00546BA0EF55}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU + {B685AA99-B971-46A7-A708-00546BA0EF55}.Release|Any CPU.ActiveCfg = ExportRelease|Any CPU + {B685AA99-B971-46A7-A708-00546BA0EF55}.Release|Any CPU.Build.0 = ExportRelease|Any CPU + {3C934960-1375-4971-BF3F-C21F5241573A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {3C934960-1375-4971-BF3F-C21F5241573A}.Debug|Any CPU.Build.0 = Debug|Any CPU + {3C934960-1375-4971-BF3F-C21F5241573A}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU + {3C934960-1375-4971-BF3F-C21F5241573A}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU + {3C934960-1375-4971-BF3F-C21F5241573A}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU + {3C934960-1375-4971-BF3F-C21F5241573A}.ExportRelease|Any CPU.Build.0 = Release|Any CPU + {3C934960-1375-4971-BF3F-C21F5241573A}.Release|Any CPU.ActiveCfg = Release|Any CPU + {3C934960-1375-4971-BF3F-C21F5241573A}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {EFF5E6D7-4263-4677-8014-337284356F7A} + EndGlobalSection +EndGlobal diff --git a/Zennysoft.Game.Ma.Implementation/Class1.cs b/Zennysoft.Game.Ma.Implementation/Class1.cs new file mode 100644 index 00000000..5c01a717 --- /dev/null +++ b/Zennysoft.Game.Ma.Implementation/Class1.cs @@ -0,0 +1,6 @@ +namespace Zennysoft.Game.Ma.Implementation; + +public class Class1 +{ + +} diff --git a/Zennysoft.Game.Ma.Implementation/Zennysoft.Game.Ma.Implementation.csproj b/Zennysoft.Game.Ma.Implementation/Zennysoft.Game.Ma.Implementation.csproj new file mode 100644 index 00000000..fa71b7ae --- /dev/null +++ b/Zennysoft.Game.Ma.Implementation/Zennysoft.Game.Ma.Implementation.csproj @@ -0,0 +1,9 @@ + + + + net8.0 + enable + enable + + + diff --git a/Zennysoft.Game.Ma/.editorconfig b/Zennysoft.Game.Ma/.editorconfig new file mode 100644 index 00000000..12c18476 --- /dev/null +++ b/Zennysoft.Game.Ma/.editorconfig @@ -0,0 +1,10 @@ +[*.cs] + +# CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. +dotnet_diagnostic.CS8632.severity = silent + +# CS1998: Async method lacks 'await' operators and will run synchronously +dotnet_diagnostic.CS1998.severity = silent + +# IDE1006: Naming Styles +dotnet_diagnostic.IDE1006.severity = none diff --git a/GlobalSuppressions.cs b/Zennysoft.Game.Ma/GlobalSuppressions.cs similarity index 88% rename from GlobalSuppressions.cs rename to Zennysoft.Game.Ma/GlobalSuppressions.cs index 0edfdb42..a57da6e8 100644 --- a/GlobalSuppressions.cs +++ b/Zennysoft.Game.Ma/GlobalSuppressions.cs @@ -5,5 +5,5 @@ using System.Diagnostics.CodeAnalysis; -[assembly: SuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "", Scope = "member", Target = "~M:GameJamDungeon.Game.OnResolved")] -[assembly: SuppressMessage("AOT", "IL3050:Calling members annotated with 'RequiresDynamicCodeAttribute' may break functionality when AOT compiling.", Justification = "", Scope = "member", Target = "~M:GameJamDungeon.Game.OnResolved")] +[assembly: SuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "", Scope = "member", Target = "~M:Zennysoft.Game.Ma.Game.OnResolved")] +[assembly: SuppressMessage("AOT", "IL3050:Calling members annotated with 'RequiresDynamicCodeAttribute' may break functionality when AOT compiling.", Justification = "", Scope = "member", Target = "~M:Zennysoft.Game.Ma.Game.OnResolved")] diff --git a/GlobalSuppressions.cs.uid b/Zennysoft.Game.Ma/GlobalSuppressions.cs.uid similarity index 100% rename from GlobalSuppressions.cs.uid rename to Zennysoft.Game.Ma/GlobalSuppressions.cs.uid diff --git a/LICENSE b/Zennysoft.Game.Ma/LICENSE similarity index 100% rename from LICENSE rename to Zennysoft.Game.Ma/LICENSE diff --git a/Properties/launchSettings.json b/Zennysoft.Game.Ma/Properties/launchSettings.json similarity index 100% rename from Properties/launchSettings.json rename to Zennysoft.Game.Ma/Properties/launchSettings.json diff --git a/GameJamDungeon.csproj b/Zennysoft.Game.Ma/Zennysoft.Game.Ma.csproj similarity index 100% rename from GameJamDungeon.csproj rename to Zennysoft.Game.Ma/Zennysoft.Game.Ma.csproj diff --git a/addons/SimpleDungeons/DungeonGenerator3D.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonGenerator3D.gd similarity index 100% rename from addons/SimpleDungeons/DungeonGenerator3D.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonGenerator3D.gd diff --git a/addons/SimpleDungeons/DungeonGenerator3D.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonGenerator3D.gd.uid similarity index 100% rename from addons/SimpleDungeons/DungeonGenerator3D.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonGenerator3D.gd.uid diff --git a/addons/SimpleDungeons/DungeonRoom3D.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonRoom3D.gd similarity index 100% rename from addons/SimpleDungeons/DungeonRoom3D.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonRoom3D.gd diff --git a/addons/SimpleDungeons/DungeonRoom3D.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonRoom3D.gd.uid similarity index 100% rename from addons/SimpleDungeons/DungeonRoom3D.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonRoom3D.gd.uid diff --git a/addons/SimpleDungeons/DungeonUtils.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonUtils.gd similarity index 100% rename from addons/SimpleDungeons/DungeonUtils.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonUtils.gd diff --git a/addons/SimpleDungeons/DungeonUtils.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonUtils.gd.uid similarity index 100% rename from addons/SimpleDungeons/DungeonUtils.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/DungeonUtils.gd.uid diff --git a/addons/SimpleDungeons/debug_visuals/DebugAlert.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.gd similarity index 100% rename from addons/SimpleDungeons/debug_visuals/DebugAlert.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.gd diff --git a/addons/SimpleDungeons/debug_visuals/DebugAlert.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.gd.uid similarity index 100% rename from addons/SimpleDungeons/debug_visuals/DebugAlert.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.gd.uid diff --git a/addons/SimpleDungeons/debug_visuals/DebugAlert.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.tscn similarity index 100% rename from addons/SimpleDungeons/debug_visuals/DebugAlert.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DebugAlert.tscn diff --git a/addons/SimpleDungeons/debug_visuals/DoorDebugVisual.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DoorDebugVisual.tscn similarity index 100% rename from addons/SimpleDungeons/debug_visuals/DoorDebugVisual.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DoorDebugVisual.tscn diff --git a/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd similarity index 100% rename from addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd diff --git a/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd.uid similarity index 100% rename from addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonGenerator3DDebugView.gd.uid diff --git a/addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd similarity index 100% rename from addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd diff --git a/addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd.uid similarity index 100% rename from addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/DungeonRoom3DDebugView.gd.uid diff --git a/addons/SimpleDungeons/debug_visuals/WireframeColorMat.tres b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeColorMat.tres similarity index 100% rename from addons/SimpleDungeons/debug_visuals/WireframeColorMat.tres rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeColorMat.tres diff --git a/addons/SimpleDungeons/debug_visuals/WireframeCube.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.gd similarity index 100% rename from addons/SimpleDungeons/debug_visuals/WireframeCube.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.gd diff --git a/addons/SimpleDungeons/debug_visuals/WireframeCube.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.gd.uid similarity index 100% rename from addons/SimpleDungeons/debug_visuals/WireframeCube.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.gd.uid diff --git a/addons/SimpleDungeons/debug_visuals/WireframeCube.gdshader b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.gdshader similarity index 100% rename from addons/SimpleDungeons/debug_visuals/WireframeCube.gdshader rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.gdshader diff --git a/addons/SimpleDungeons/debug_visuals/WireframeCube.gdshader.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.gdshader.uid similarity index 100% rename from addons/SimpleDungeons/debug_visuals/WireframeCube.gdshader.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.gdshader.uid diff --git a/addons/SimpleDungeons/debug_visuals/WireframeCube.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.tscn similarity index 100% rename from addons/SimpleDungeons/debug_visuals/WireframeCube.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCube.tscn diff --git a/addons/SimpleDungeons/debug_visuals/WireframeCubeDepthEnabled.gdshader b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCubeDepthEnabled.gdshader similarity index 100% rename from addons/SimpleDungeons/debug_visuals/WireframeCubeDepthEnabled.gdshader rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCubeDepthEnabled.gdshader diff --git a/addons/SimpleDungeons/debug_visuals/WireframeCubeDepthEnabled.gdshader.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCubeDepthEnabled.gdshader.uid similarity index 100% rename from addons/SimpleDungeons/debug_visuals/WireframeCubeDepthEnabled.gdshader.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/debug_visuals/WireframeCubeDepthEnabled.gdshader.uid diff --git a/addons/SimpleDungeons/plugin.cfg b/Zennysoft.Game.Ma/addons/SimpleDungeons/plugin.cfg similarity index 100% rename from addons/SimpleDungeons/plugin.cfg rename to Zennysoft.Game.Ma/addons/SimpleDungeons/plugin.cfg diff --git a/addons/SimpleDungeons/plugin.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/plugin.gd similarity index 100% rename from addons/SimpleDungeons/plugin.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/plugin.gd diff --git a/addons/SimpleDungeons/plugin.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/plugin.gd.uid similarity index 100% rename from addons/SimpleDungeons/plugin.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/plugin.gd.uid diff --git a/addons/SimpleDungeons/res/dungeongenerator3dicon.svg b/Zennysoft.Game.Ma/addons/SimpleDungeons/res/dungeongenerator3dicon.svg similarity index 100% rename from addons/SimpleDungeons/res/dungeongenerator3dicon.svg rename to Zennysoft.Game.Ma/addons/SimpleDungeons/res/dungeongenerator3dicon.svg diff --git a/addons/SimpleDungeons/res/dungeongenerator3dicon.svg.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/res/dungeongenerator3dicon.svg.import similarity index 100% rename from addons/SimpleDungeons/res/dungeongenerator3dicon.svg.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/res/dungeongenerator3dicon.svg.import diff --git a/addons/SimpleDungeons/res/dungeonroom3dicon.svg b/Zennysoft.Game.Ma/addons/SimpleDungeons/res/dungeonroom3dicon.svg similarity index 100% rename from addons/SimpleDungeons/res/dungeonroom3dicon.svg rename to Zennysoft.Game.Ma/addons/SimpleDungeons/res/dungeonroom3dicon.svg diff --git a/addons/SimpleDungeons/res/dungeonroom3dicon.svg.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/res/dungeonroom3dicon.svg.import similarity index 100% rename from addons/SimpleDungeons/res/dungeonroom3dicon.svg.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/res/dungeonroom3dicon.svg.import diff --git a/addons/SimpleDungeons/res/error-sign.svg b/Zennysoft.Game.Ma/addons/SimpleDungeons/res/error-sign.svg similarity index 100% rename from addons/SimpleDungeons/res/error-sign.svg rename to Zennysoft.Game.Ma/addons/SimpleDungeons/res/error-sign.svg diff --git a/addons/SimpleDungeons/res/error-sign.svg.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/res/error-sign.svg.import similarity index 100% rename from addons/SimpleDungeons/res/error-sign.svg.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/res/error-sign.svg.import diff --git a/addons/SimpleDungeons/res/warning-sign.svg b/Zennysoft.Game.Ma/addons/SimpleDungeons/res/warning-sign.svg similarity index 100% rename from addons/SimpleDungeons/res/warning-sign.svg rename to Zennysoft.Game.Ma/addons/SimpleDungeons/res/warning-sign.svg diff --git a/addons/SimpleDungeons/res/warning-sign.svg.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/res/warning-sign.svg.import similarity index 100% rename from addons/SimpleDungeons/res/warning-sign.svg.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/res/warning-sign.svg.import diff --git a/addons/SimpleDungeons/sample_assets/blue-checkerboard-cc0.png b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/blue-checkerboard-cc0.png similarity index 100% rename from addons/SimpleDungeons/sample_assets/blue-checkerboard-cc0.png rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/blue-checkerboard-cc0.png diff --git a/addons/SimpleDungeons/sample_assets/blue-checkerboard-cc0.png.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/blue-checkerboard-cc0.png.import similarity index 100% rename from addons/SimpleDungeons/sample_assets/blue-checkerboard-cc0.png.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/blue-checkerboard-cc0.png.import diff --git a/addons/SimpleDungeons/sample_assets/free-modular-lowpoly-dungeon-cc0-by-rgsdev.glb b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/free-modular-lowpoly-dungeon-cc0-by-rgsdev.glb similarity index 100% rename from addons/SimpleDungeons/sample_assets/free-modular-lowpoly-dungeon-cc0-by-rgsdev.glb rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/free-modular-lowpoly-dungeon-cc0-by-rgsdev.glb diff --git a/addons/SimpleDungeons/sample_assets/free-modular-lowpoly-dungeon-cc0-by-rgsdev.glb.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/free-modular-lowpoly-dungeon-cc0-by-rgsdev.glb.import similarity index 100% rename from addons/SimpleDungeons/sample_assets/free-modular-lowpoly-dungeon-cc0-by-rgsdev.glb.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/free-modular-lowpoly-dungeon-cc0-by-rgsdev.glb.import diff --git a/addons/SimpleDungeons/sample_assets/kenney-dark-grey-checkboard-cc0.png b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-dark-grey-checkboard-cc0.png similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-dark-grey-checkboard-cc0.png rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-dark-grey-checkboard-cc0.png diff --git a/addons/SimpleDungeons/sample_assets/kenney-dark-grey-checkboard-cc0.png.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-dark-grey-checkboard-cc0.png.import similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-dark-grey-checkboard-cc0.png.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-dark-grey-checkboard-cc0.png.import diff --git a/addons/SimpleDungeons/sample_assets/kenney-dark-grey-grid-cc0.png b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-dark-grey-grid-cc0.png similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-dark-grey-grid-cc0.png rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-dark-grey-grid-cc0.png diff --git a/addons/SimpleDungeons/sample_assets/kenney-dark-grey-grid-cc0.png.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-dark-grey-grid-cc0.png.import similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-dark-grey-grid-cc0.png.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-dark-grey-grid-cc0.png.import diff --git a/addons/SimpleDungeons/sample_assets/kenney-green-checkerboar-cc0.png b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-green-checkerboar-cc0.png similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-green-checkerboar-cc0.png rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-green-checkerboar-cc0.png diff --git a/addons/SimpleDungeons/sample_assets/kenney-green-checkerboar-cc0.png.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-green-checkerboar-cc0.png.import similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-green-checkerboar-cc0.png.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-green-checkerboar-cc0.png.import diff --git a/addons/SimpleDungeons/sample_assets/kenney-grey-checkerboard-cc0.png b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-grey-checkerboard-cc0.png similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-grey-checkerboard-cc0.png rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-grey-checkerboard-cc0.png diff --git a/addons/SimpleDungeons/sample_assets/kenney-grey-checkerboard-cc0.png.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-grey-checkerboard-cc0.png.import similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-grey-checkerboard-cc0.png.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-grey-checkerboard-cc0.png.import diff --git a/addons/SimpleDungeons/sample_assets/kenney-orange-checkerboard-cc0.png b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-orange-checkerboard-cc0.png similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-orange-checkerboard-cc0.png rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-orange-checkerboard-cc0.png diff --git a/addons/SimpleDungeons/sample_assets/kenney-orange-checkerboard-cc0.png.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-orange-checkerboard-cc0.png.import similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-orange-checkerboard-cc0.png.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-orange-checkerboard-cc0.png.import diff --git a/addons/SimpleDungeons/sample_assets/kenney-red-checkerboard-cc0.png b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-red-checkerboard-cc0.png similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-red-checkerboard-cc0.png rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-red-checkerboard-cc0.png diff --git a/addons/SimpleDungeons/sample_assets/kenney-red-checkerboard-cc0.png.import b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-red-checkerboard-cc0.png.import similarity index 100% rename from addons/SimpleDungeons/sample_assets/kenney-red-checkerboard-cc0.png.import rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_assets/kenney-red-checkerboard-cc0.png.import diff --git a/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/blue_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/blue_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/blue_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/blue_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/corridor.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/corridor.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/corridor.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_custom.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_custom.gd similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_custom.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_custom.gd diff --git a/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_custom.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_custom.gd.uid similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_custom.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_custom.gd.uid diff --git a/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_inherited_class.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_inherited_class.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_inherited_class.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/dungeon_generator_3d_inherited_class.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/red_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/red_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/red_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/red_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/stairs.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/stairs.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/stairs.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/custom_random_room_function_example/stairs.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/bridge_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/bridge_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/bridge_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/bridge_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.gd similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.gd diff --git a/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.gd.uid similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.gd.uid diff --git a/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/corridor.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/entrance_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/entrance_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/entrance_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/entrance_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.gd similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.gd diff --git a/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.gd.uid similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.gd.uid diff --git a/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/flat_wide_dungeon/living_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/bridge_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/bridge_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/bridge_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/bridge_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.gd similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.gd diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.gd.uid similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.gd.uid diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corridor.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/entrance_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/entrance_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/entrance_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/entrance_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd.uid similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.gd.uid diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/living_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/spike_hallway.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/spike_hallway.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/spike_hallway.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/spike_hallway.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/stair.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/stair.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/stair.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/stair.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/trap_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/trap_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/trap_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/trap_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/treasure_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/treasure_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/treasure_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/treasure_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd.uid similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.gd.uid diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/house_exterior.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/mansion_entrance_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/mansion_entrance_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/mansion/mansion_entrance_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/mansion_entrance_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/rooms/bedroom.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/bedroom.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/mansion/rooms/bedroom.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/bedroom.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/rooms/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/corridor.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/mansion/rooms/corridor.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/corridor.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/rooms/living_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/living_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/mansion/rooms/living_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/living_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/mansion/rooms/stair.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/stair.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/mansion/rooms/stair.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/mansion/rooms/stair.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/terrarium/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/corridor.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/terrarium/corridor.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/corridor.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/terrarium/green_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/green_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/terrarium/green_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/green_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/terrarium/stair.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/stair.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/terrarium/stair.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/terrarium/stair.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/bridge_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/bridge_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/bridge_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/bridge_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/corridor.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/corridor.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/corridor.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/corridor.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/entrance_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/entrance_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/entrance_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/entrance_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/living_room.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/living_room.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/living_room.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/living_room.tscn diff --git a/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/stair.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/stair.tscn similarity index 100% rename from addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/stair.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/sample_dungeons/with_dev_textures_rooms/stair.tscn diff --git a/addons/SimpleDungeons/utils/AABBi.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/AABBi.gd similarity index 100% rename from addons/SimpleDungeons/utils/AABBi.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/AABBi.gd diff --git a/addons/SimpleDungeons/utils/AABBi.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/AABBi.gd.uid similarity index 100% rename from addons/SimpleDungeons/utils/AABBi.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/AABBi.gd.uid diff --git a/addons/SimpleDungeons/utils/CSGStairMaker3D.tscn b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/CSGStairMaker3D.tscn similarity index 100% rename from addons/SimpleDungeons/utils/CSGStairMaker3D.tscn rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/CSGStairMaker3D.tscn diff --git a/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd similarity index 100% rename from addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd diff --git a/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd.uid similarity index 100% rename from addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/DungeonAStarGrid3D.gd.uid diff --git a/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd similarity index 100% rename from addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd diff --git a/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd.uid similarity index 100% rename from addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/RandomNumberMultiplayer.gd.uid diff --git a/addons/SimpleDungeons/utils/TreeGraph.gd b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/TreeGraph.gd similarity index 100% rename from addons/SimpleDungeons/utils/TreeGraph.gd rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/TreeGraph.gd diff --git a/addons/SimpleDungeons/utils/TreeGraph.gd.uid b/Zennysoft.Game.Ma/addons/SimpleDungeons/utils/TreeGraph.gd.uid similarity index 100% rename from addons/SimpleDungeons/utils/TreeGraph.gd.uid rename to Zennysoft.Game.Ma/addons/SimpleDungeons/utils/TreeGraph.gd.uid diff --git a/Zennysoft.Game.Ma/addons/dialogue_manager/DialogueManager.cs b/Zennysoft.Game.Ma/addons/dialogue_manager/DialogueManager.cs new file mode 100644 index 00000000..069c8fad --- /dev/null +++ b/Zennysoft.Game.Ma/addons/dialogue_manager/DialogueManager.cs @@ -0,0 +1,425 @@ +using Godot; +using Godot.Collections; +using System; +using System.Reflection; +using System.Threading.Tasks; + +#nullable enable + +namespace DialogueManagerRuntime; + +public enum TranslationSource +{ + None, + Guess, + CSV, + PO +} + +public partial class DialogueManager : Node +{ + public delegate void PassedTitleEventHandler(string title); + public delegate void GotDialogueEventHandler(DialogueLine dialogueLine); + public delegate void MutatedEventHandler(Dictionary mutation); + public delegate void DialogueEndedEventHandler(Resource dialogueResource); + + public static PassedTitleEventHandler? PassedTitle; + public static GotDialogueEventHandler? GotDialogue; + public static MutatedEventHandler? Mutated; + public static DialogueEndedEventHandler? DialogueEnded; + + [Signal] public delegate void ResolvedEventHandler(Variant value); + + private static GodotObject? instance; + public static GodotObject Instance + { + get + { + if (instance == null) + { + instance = Engine.GetSingleton("DialogueManager"); + } + return instance; + } + } + + + public static Godot.Collections.Array GameStates + { + get => (Godot.Collections.Array)Instance.Get("game_states"); + set => Instance.Set("game_states", value); + } + + + public static bool IncludeSingletons + { + get => (bool)Instance.Get("include_singletons"); + set => Instance.Set("include_singletons", value); + } + + + public static bool IncludeClasses + { + get => (bool)Instance.Get("include_classes"); + set => Instance.Set("include_classes", value); + } + + + public static TranslationSource TranslationSource + { + get => (TranslationSource)(int)Instance.Get("translation_source"); + set => Instance.Set("translation_source", (int)value); + } + + + public static Func GetCurrentScene + { + set => Instance.Set("get_current_scene", Callable.From(value)); + } + + + public void Prepare() + { + Instance.Connect("passed_title", Callable.From((string title) => PassedTitle?.Invoke(title))); + Instance.Connect("got_dialogue", Callable.From((RefCounted line) => GotDialogue?.Invoke(new DialogueLine(line)))); + Instance.Connect("mutated", Callable.From((Dictionary mutation) => Mutated?.Invoke(mutation))); + Instance.Connect("dialogue_ended", Callable.From((Resource dialogueResource) => DialogueEnded?.Invoke(dialogueResource))); + } + + + public static async Task GetSingleton() + { + if (instance != null) + return instance; + + var tree = Engine.GetMainLoop(); + int x = 0; + + // Try and find the singleton for a few seconds + while (!Engine.HasSingleton("DialogueManager") && x < 300) + { + await tree.ToSignal(tree, SceneTree.SignalName.ProcessFrame); + x++; + } + + // If it times out something is wrong + if (x >= 300) + { + throw new Exception("The DialogueManager singleton is missing."); + } + + instance = Engine.GetSingleton("DialogueManager"); + return instance; + } + + public static async Task GetNextDialogueLine(Resource dialogueResource, string key = "", Array? extraGameStates = null) + { + Instance.Call("_bridge_get_next_dialogue_line", dialogueResource, key, extraGameStates ?? new Array()); + var result = await Instance.ToSignal(Instance, "bridge_get_next_dialogue_line_completed"); + + if ((RefCounted)result[0] == null) + return null; + + return new DialogueLine((RefCounted)result[0]); + } + + + public static CanvasLayer ShowExampleDialogueBalloon(Resource dialogueResource, string key = "", Array? extraGameStates = null) + { + return (CanvasLayer)Instance.Call("show_example_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array()); + } + + + public static Node ShowDialogueBalloonScene(string balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null) + { + return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array()); + } + + public static Node ShowDialogueBalloonScene(PackedScene balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null) + { + return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array()); + } + + public static Node ShowDialogueBalloonScene(Node balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null) + { + return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array()); + } + + + public static Node ShowDialogueBalloon(Resource dialogueResource, string key = "", Array? extraGameStates = null) + { + return (Node)Instance.Call("show_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array()); + } + + + public static async void Mutate(Dictionary mutation, Array? extraGameStates = null, bool isInlineMutation = false) + { + Instance.Call("_bridge_mutate", mutation, extraGameStates ?? new Array(), isInlineMutation); + await Instance.ToSignal(Instance, "bridge_mutated"); + } + + + public bool ThingHasMethod(GodotObject thing, string method) + { + MethodInfo? info = thing.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public); + return info != null; + } + + + public async void ResolveThingMethod(GodotObject thing, string method, Array args) + { + MethodInfo? info = thing.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public); + + if (info == null) + return; + +#nullable disable + // Convert the method args to something reflection can handle + ParameterInfo[] argTypes = info.GetParameters(); + object[] _args = new object[argTypes.Length]; + for (int i = 0; i < argTypes.Length; i++) + { + // check if args is assignable from derived type + if (i < args.Count && args[i].Obj != null) + { + if (argTypes[i].ParameterType.IsAssignableFrom(args[i].Obj.GetType())) + { + _args[i] = args[i].Obj; + } + // fallback to assigning primitive types + else + { + _args[i] = Convert.ChangeType(args[i].Obj, argTypes[i].ParameterType); + } + } + else if (argTypes[i].DefaultValue != null) + { + _args[i] = argTypes[i].DefaultValue; + } + } + + // Add a single frame wait in case the method returns before signals can listen + await ToSignal(Engine.GetMainLoop(), SceneTree.SignalName.ProcessFrame); + + // invoke method and handle the result based on return type + object result = info.Invoke(thing, _args); + + if (result is Task taskResult) + { + // await Tasks and handle result if it is a Task + await taskResult; + var taskType = taskResult.GetType(); + if (taskType.IsGenericType && taskType.GetGenericTypeDefinition() == typeof(Task<>)) + { + var resultProperty = taskType.GetProperty("Result"); + var taskResultValue = resultProperty.GetValue(taskResult); + EmitSignal(SignalName.Resolved, (Variant)taskResultValue); + } + else + { + EmitSignal(SignalName.Resolved, null); + } + } + else + { + EmitSignal(SignalName.Resolved, (Variant)result); + } + } +#nullable enable +} + + +public partial class DialogueLine : RefCounted +{ + private string id = ""; + public string Id + { + get => id; + set => id = value; + } + + private string type = "dialogue"; + public string Type + { + get => type; + set => type = value; + } + + private string next_id = ""; + public string NextId + { + get => next_id; + set => next_id = value; + } + + private string character = ""; + public string Character + { + get => character; + set => character = value; + } + + private string text = ""; + public string Text + { + get => text; + set => text = value; + } + + private string translation_key = ""; + public string TranslationKey + { + get => translation_key; + set => translation_key = value; + } + + private Array responses = new Array(); + public Array Responses + { + get => responses; + } + + private string? time = null; + public string? Time + { + get => time; + } + + private Dictionary pauses = new Dictionary(); + public Dictionary Pauses + { + get => pauses; + } + + private Dictionary speeds = new Dictionary(); + public Dictionary Speeds + { + get => speeds; + } + + private Array inline_mutations = new Array(); + public Array InlineMutations + { + get => inline_mutations; + } + + private Array extra_game_states = new Array(); + + private Array tags = new Array(); + public Array Tags + { + get => tags; + } + + public DialogueLine(RefCounted data) + { + type = (string)data.Get("type"); + next_id = (string)data.Get("next_id"); + character = (string)data.Get("character"); + text = (string)data.Get("text"); + translation_key = (string)data.Get("translation_key"); + pauses = (Dictionary)data.Get("pauses"); + speeds = (Dictionary)data.Get("speeds"); + inline_mutations = (Array)data.Get("inline_mutations"); + time = (string)data.Get("time"); + tags = (Array)data.Get("tags"); + + foreach (var response in (Array)data.Get("responses")) + { + responses.Add(new DialogueResponse(response)); + } + } + + + public string GetTagValue(string tagName) + { + string wrapped = $"{tagName}="; + foreach (var tag in tags) + { + if (tag.StartsWith(wrapped)) + { + return tag.Substring(wrapped.Length); + } + } + return ""; + } + + public override string ToString() + { + switch (type) + { + case "dialogue": + return $""; + case "mutation": + return ""; + default: + return ""; + } + } +} + + +public partial class DialogueResponse : RefCounted +{ + private string next_id = ""; + public string NextId + { + get => next_id; + set => next_id = value; + } + + private bool is_allowed = true; + public bool IsAllowed + { + get => is_allowed; + set => is_allowed = value; + } + + private string text = ""; + public string Text + { + get => text; + set => text = value; + } + + private string translation_key = ""; + public string TranslationKey + { + get => translation_key; + set => translation_key = value; + } + + private Array tags = new Array(); + public Array Tags + { + get => tags; + } + + public DialogueResponse(RefCounted data) + { + next_id = (string)data.Get("next_id"); + is_allowed = (bool)data.Get("is_allowed"); + text = (string)data.Get("text"); + translation_key = (string)data.Get("translation_key"); + tags = (Array)data.Get("tags"); + } + + public string GetTagValue(string tagName) + { + string wrapped = $"{tagName}="; + foreach (var tag in tags) + { + if (tag.StartsWith(wrapped)) + { + return tag.Substring(wrapped.Length); + } + } + return ""; + } + + public override string ToString() + { + return $" temporaryGameStates = new Array(); + bool isWaitingForInput = false; + bool willHideBalloon = false; + + DialogueLine dialogueLine; + DialogueLine DialogueLine + { + get => dialogueLine; + set + { + isWaitingForInput = false; + balloon.FocusMode = Control.FocusModeEnum.All; + balloon.GrabFocus(); + + if (value == null) + { + QueueFree(); + return; + } + + dialogueLine = value; + UpdateDialogue(); + } + } + + + public override void _Ready() + { + balloon = GetNode("%Balloon"); + characterLabel = GetNode("%CharacterLabel"); + dialogueLabel = GetNode("%DialogueLabel"); + responsesMenu = GetNode("%ResponsesMenu"); + + balloon.Hide(); + + balloon.GuiInput += (@event) => + { + if ((bool)dialogueLabel.Get("is_typing")) + { + bool mouseWasClicked = @event is InputEventMouseButton && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left && @event.IsPressed(); + bool skipButtonWasPressed = @event.IsActionPressed(SkipAction); + if (mouseWasClicked || skipButtonWasPressed) + { + GetViewport().SetInputAsHandled(); + dialogueLabel.Call("skip_typing"); + return; + } + } + + if (!isWaitingForInput) + return; + if (dialogueLine.Responses.Count > 0) + return; + + GetViewport().SetInputAsHandled(); + + if (@event is InputEventMouseButton && @event.IsPressed() && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left) + { + Next(dialogueLine.NextId); + } + else if (@event.IsActionPressed(NextAction) && GetViewport().GuiGetFocusOwner() == balloon) + { + Next(dialogueLine.NextId); + } + }; + + if (string.IsNullOrEmpty((string)responsesMenu.Get("next_action"))) + { + responsesMenu.Set("next_action", NextAction); + } + responsesMenu.Connect("response_selected", Callable.From((DialogueResponse response) => + { + Next(response.NextId); + })); + + DialogueManager.Mutated += OnMutated; + } + + + public override void _ExitTree() + { + DialogueManager.Mutated -= OnMutated; + } + + + public override void _UnhandledInput(InputEvent @event) + { + // Only the balloon is allowed to handle input while it's showing + GetViewport().SetInputAsHandled(); + } + + public async void Start(Resource dialogueResource, string title, Array extraGameStates = null) + { + temporaryGameStates = extraGameStates ?? new Array(); + isWaitingForInput = false; + resource = dialogueResource; + + DialogueLine = await DialogueManager.GetNextDialogueLine(resource, title, temporaryGameStates); + } + + + public async void Next(string nextId) + { + DialogueLine = await DialogueManager.GetNextDialogueLine(resource, nextId, temporaryGameStates); + } + + + #region Helpers + + + private async void UpdateDialogue() + { + if (!IsNodeReady()) + { + await ToSignal(this, SignalName.Ready); + } + + // Set up the character name + characterLabel.Visible = !string.IsNullOrEmpty(dialogueLine.Character); + characterLabel.Text = Tr(dialogueLine.Character, "dialogue"); + + // Set up the dialogue + dialogueLabel.Hide(); + dialogueLabel.Set("dialogue_line", dialogueLine); + + // Set up the responses + responsesMenu.Hide(); + responsesMenu.Set("responses", dialogueLine.Responses); + + // Type out the text + balloon.Show(); + willHideBalloon = false; + dialogueLabel.Show(); + if (!string.IsNullOrEmpty(dialogueLine.Text)) + { + dialogueLabel.Call("type_out"); + await ToSignal(dialogueLabel, "finished_typing"); + } + + // Wait for input + if (dialogueLine.Responses.Count > 0) + { + balloon.FocusMode = Control.FocusModeEnum.None; + responsesMenu.Show(); + } + else if (!string.IsNullOrEmpty(dialogueLine.Time)) + { + float time = 0f; + if (!float.TryParse(dialogueLine.Time, out time)) + { + time = dialogueLine.Text.Length * 0.02f; + } + await ToSignal(GetTree().CreateTimer(time), "timeout"); + Next(dialogueLine.NextId); + } + else + { + isWaitingForInput = true; + balloon.FocusMode = Control.FocusModeEnum.All; + balloon.GrabFocus(); + } + } + + + #endregion + + + #region signals + + + private void OnMutated(Dictionary _mutation) + { + isWaitingForInput = false; + willHideBalloon = true; + GetTree().CreateTimer(0.1f).Timeout += () => + { + if (willHideBalloon) + { + willHideBalloon = false; + balloon.Hide(); + } + }; + } + + + #endregion +} \ No newline at end of file diff --git a/addons/dialogue_manager/example_balloon/ExampleBalloon.cs.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/ExampleBalloon.cs.uid similarity index 100% rename from addons/dialogue_manager/example_balloon/ExampleBalloon.cs.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/ExampleBalloon.cs.uid diff --git a/addons/dialogue_manager/example_balloon/example_balloon.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.gd similarity index 100% rename from addons/dialogue_manager/example_balloon/example_balloon.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.gd diff --git a/addons/dialogue_manager/example_balloon/example_balloon.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.gd.uid similarity index 100% rename from addons/dialogue_manager/example_balloon/example_balloon.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.gd.uid diff --git a/addons/dialogue_manager/example_balloon/example_balloon.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.tscn similarity index 100% rename from addons/dialogue_manager/example_balloon/example_balloon.tscn rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/example_balloon.tscn diff --git a/addons/dialogue_manager/example_balloon/small_example_balloon.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/small_example_balloon.tscn similarity index 100% rename from addons/dialogue_manager/example_balloon/small_example_balloon.tscn rename to Zennysoft.Game.Ma/addons/dialogue_manager/example_balloon/small_example_balloon.tscn diff --git a/addons/dialogue_manager/import_plugin.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/import_plugin.gd similarity index 100% rename from addons/dialogue_manager/import_plugin.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/import_plugin.gd diff --git a/addons/dialogue_manager/import_plugin.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/import_plugin.gd.uid similarity index 100% rename from addons/dialogue_manager/import_plugin.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/import_plugin.gd.uid diff --git a/addons/dialogue_manager/inspector_plugin.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/inspector_plugin.gd similarity index 100% rename from addons/dialogue_manager/inspector_plugin.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/inspector_plugin.gd diff --git a/addons/dialogue_manager/inspector_plugin.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/inspector_plugin.gd.uid similarity index 100% rename from addons/dialogue_manager/inspector_plugin.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/inspector_plugin.gd.uid diff --git a/addons/dialogue_manager/l10n/en.mo b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/en.mo similarity index 100% rename from addons/dialogue_manager/l10n/en.mo rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/en.mo diff --git a/addons/dialogue_manager/l10n/en.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/en.po similarity index 100% rename from addons/dialogue_manager/l10n/en.po rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/en.po diff --git a/addons/dialogue_manager/l10n/es.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/es.po similarity index 100% rename from addons/dialogue_manager/l10n/es.po rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/es.po diff --git a/addons/dialogue_manager/l10n/translations.pot b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/translations.pot similarity index 100% rename from addons/dialogue_manager/l10n/translations.pot rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/translations.pot diff --git a/addons/dialogue_manager/l10n/uk.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/uk.po similarity index 100% rename from addons/dialogue_manager/l10n/uk.po rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/uk.po diff --git a/addons/dialogue_manager/l10n/zh.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/zh.po similarity index 100% rename from addons/dialogue_manager/l10n/zh.po rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/zh.po diff --git a/addons/dialogue_manager/l10n/zh_TW.po b/Zennysoft.Game.Ma/addons/dialogue_manager/l10n/zh_TW.po similarity index 100% rename from addons/dialogue_manager/l10n/zh_TW.po rename to Zennysoft.Game.Ma/addons/dialogue_manager/l10n/zh_TW.po diff --git a/addons/dialogue_manager/plugin.cfg b/Zennysoft.Game.Ma/addons/dialogue_manager/plugin.cfg similarity index 100% rename from addons/dialogue_manager/plugin.cfg rename to Zennysoft.Game.Ma/addons/dialogue_manager/plugin.cfg diff --git a/addons/dialogue_manager/plugin.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/plugin.gd similarity index 100% rename from addons/dialogue_manager/plugin.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/plugin.gd diff --git a/addons/dialogue_manager/plugin.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/plugin.gd.uid similarity index 100% rename from addons/dialogue_manager/plugin.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/plugin.gd.uid diff --git a/addons/dialogue_manager/settings.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/settings.gd similarity index 100% rename from addons/dialogue_manager/settings.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/settings.gd diff --git a/addons/dialogue_manager/settings.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/settings.gd.uid similarity index 100% rename from addons/dialogue_manager/settings.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/settings.gd.uid diff --git a/addons/dialogue_manager/test_scene.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.gd similarity index 100% rename from addons/dialogue_manager/test_scene.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.gd diff --git a/addons/dialogue_manager/test_scene.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.gd.uid similarity index 100% rename from addons/dialogue_manager/test_scene.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.gd.uid diff --git a/addons/dialogue_manager/test_scene.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.tscn similarity index 100% rename from addons/dialogue_manager/test_scene.tscn rename to Zennysoft.Game.Ma/addons/dialogue_manager/test_scene.tscn diff --git a/addons/dialogue_manager/utilities/builtins.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/utilities/builtins.gd similarity index 100% rename from addons/dialogue_manager/utilities/builtins.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/utilities/builtins.gd diff --git a/addons/dialogue_manager/utilities/builtins.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/utilities/builtins.gd.uid similarity index 100% rename from addons/dialogue_manager/utilities/builtins.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/utilities/builtins.gd.uid diff --git a/addons/dialogue_manager/views/main_view.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.gd similarity index 100% rename from addons/dialogue_manager/views/main_view.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.gd diff --git a/addons/dialogue_manager/views/main_view.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.gd.uid similarity index 100% rename from addons/dialogue_manager/views/main_view.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.gd.uid diff --git a/addons/dialogue_manager/views/main_view.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.tscn similarity index 100% rename from addons/dialogue_manager/views/main_view.tscn rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/main_view.tscn diff --git a/addons/dialogue_manager/views/settings_view.gd b/Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.gd similarity index 100% rename from addons/dialogue_manager/views/settings_view.gd rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.gd diff --git a/addons/dialogue_manager/views/settings_view.gd.uid b/Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.gd.uid similarity index 100% rename from addons/dialogue_manager/views/settings_view.gd.uid rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.gd.uid diff --git a/addons/dialogue_manager/views/settings_view.tscn b/Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.tscn similarity index 100% rename from addons/dialogue_manager/views/settings_view.tscn rename to Zennysoft.Game.Ma/addons/dialogue_manager/views/settings_view.tscn diff --git a/cspell.json b/Zennysoft.Game.Ma/cspell.json similarity index 100% rename from cspell.json rename to Zennysoft.Game.Ma/cspell.json diff --git a/docs/.gdignore b/Zennysoft.Game.Ma/docs/.gdignore similarity index 100% rename from docs/.gdignore rename to Zennysoft.Game.Ma/docs/.gdignore diff --git a/docs/icon.png b/Zennysoft.Game.Ma/docs/icon.png similarity index 100% rename from docs/icon.png rename to Zennysoft.Game.Ma/docs/icon.png diff --git a/export_presets.cfg b/Zennysoft.Game.Ma/export_presets.cfg similarity index 100% rename from export_presets.cfg rename to Zennysoft.Game.Ma/export_presets.cfg diff --git a/global.json b/Zennysoft.Game.Ma/global.json similarity index 70% rename from global.json rename to Zennysoft.Game.Ma/global.json index df432610..585be974 100644 --- a/global.json +++ b/Zennysoft.Game.Ma/global.json @@ -3,6 +3,6 @@ "version": "8.0.400" }, "msbuild-sdks": { - "Godot.NET.Sdk": "4.3.0" + "Godot.NET.Sdk": "4.4.0" } } \ No newline at end of file diff --git a/project.godot b/Zennysoft.Game.Ma/project.godot similarity index 99% rename from project.godot rename to Zennysoft.Game.Ma/project.godot index ebb50bae..184f1ac4 100644 --- a/project.godot +++ b/Zennysoft.Game.Ma/project.godot @@ -10,7 +10,7 @@ config_version=5 [application] -config/name="GameJamDungeon" +config/name="Ma" run/main_scene="uid://d1gjaijijd5ot" run/print_header=false config/features=PackedStringArray("4.4", "C#", "GL Compatibility") @@ -24,7 +24,6 @@ DialogueController="*res://src/game/DialogueController.cs" [dialogue_manager] -general/uses_dotnet=true general/wrap_lines=true general/balloon_path="res://src/ui/dialogue/Balloon.tscn" @@ -35,7 +34,8 @@ window/size/viewport_height=960 [dotnet] -project/assembly_name="GameJamDungeon" +project/assembly_name="Ma" +project/solution_directory="Ma" [editor_plugins] diff --git a/src/Main.cs b/Zennysoft.Game.Ma/src/Main.cs similarity index 94% rename from src/Main.cs rename to Zennysoft.Game.Ma/src/Main.cs index 2eb7fa7b..a4b1d6f8 100644 --- a/src/Main.cs +++ b/Zennysoft.Game.Ma/src/Main.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Godot; diff --git a/src/Main.cs.uid b/Zennysoft.Game.Ma/src/Main.cs.uid similarity index 100% rename from src/Main.cs.uid rename to Zennysoft.Game.Ma/src/Main.cs.uid diff --git a/src/Main.tscn b/Zennysoft.Game.Ma/src/Main.tscn similarity index 100% rename from src/Main.tscn rename to Zennysoft.Game.Ma/src/Main.tscn diff --git a/src/app/App.cs b/Zennysoft.Game.Ma/src/app/App.cs similarity index 98% rename from src/app/App.cs rename to Zennysoft.Game.Ma/src/app/App.cs index 3b47b773..bdb69111 100644 --- a/src/app/App.cs +++ b/Zennysoft.Game.Ma/src/app/App.cs @@ -2,9 +2,9 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -using static GameJamDungeon.AppLogic.Input; +using static Zennysoft.Game.Ma.AppLogic.Input; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IApp : ICanvasLayer, IProvide; diff --git a/src/app/App.cs.uid b/Zennysoft.Game.Ma/src/app/App.cs.uid similarity index 100% rename from src/app/App.cs.uid rename to Zennysoft.Game.Ma/src/app/App.cs.uid diff --git a/src/app/App.gdshader b/Zennysoft.Game.Ma/src/app/App.gdshader similarity index 100% rename from src/app/App.gdshader rename to Zennysoft.Game.Ma/src/app/App.gdshader diff --git a/src/app/App.gdshader.uid b/Zennysoft.Game.Ma/src/app/App.gdshader.uid similarity index 100% rename from src/app/App.gdshader.uid rename to Zennysoft.Game.Ma/src/app/App.gdshader.uid diff --git a/src/app/App.tscn b/Zennysoft.Game.Ma/src/app/App.tscn similarity index 100% rename from src/app/App.tscn rename to Zennysoft.Game.Ma/src/app/App.tscn diff --git a/src/app/domain/AppRepo.cs b/Zennysoft.Game.Ma/src/app/domain/AppRepo.cs similarity index 97% rename from src/app/domain/AppRepo.cs rename to Zennysoft.Game.Ma/src/app/domain/AppRepo.cs index f216a71e..1d659603 100644 --- a/src/app/domain/AppRepo.cs +++ b/Zennysoft.Game.Ma/src/app/domain/AppRepo.cs @@ -1,6 +1,6 @@ using System; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IAppRepo : IDisposable { diff --git a/src/app/domain/AppRepo.cs.uid b/Zennysoft.Game.Ma/src/app/domain/AppRepo.cs.uid similarity index 100% rename from src/app/domain/AppRepo.cs.uid rename to Zennysoft.Game.Ma/src/app/domain/AppRepo.cs.uid diff --git a/src/app/state/AppLogic.Data.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs similarity index 78% rename from src/app/state/AppLogic.Data.cs rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs index bd5b171b..771b590d 100644 --- a/src/app/state/AppLogic.Data.cs +++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class AppLogic { public record Data diff --git a/src/app/state/AppLogic.Data.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs.uid similarity index 100% rename from src/app/state/AppLogic.Data.cs.uid rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Data.cs.uid diff --git a/src/app/state/AppLogic.Input.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs similarity index 94% rename from src/app/state/AppLogic.Input.cs rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs index c8c7c333..fb526f46 100644 --- a/src/app/state/AppLogic.Input.cs +++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class AppLogic { diff --git a/src/app/state/AppLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs.uid similarity index 100% rename from src/app/state/AppLogic.Input.cs.uid rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Input.cs.uid diff --git a/src/app/state/AppLogic.Output.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs similarity index 95% rename from src/app/state/AppLogic.Output.cs rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs index ca00e952..4ae181e1 100644 --- a/src/app/state/AppLogic.Output.cs +++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class AppLogic { diff --git a/src/app/state/AppLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs.uid similarity index 100% rename from src/app/state/AppLogic.Output.cs.uid rename to Zennysoft.Game.Ma/src/app/state/AppLogic.Output.cs.uid diff --git a/src/app/state/AppLogic.State.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs similarity index 85% rename from src/app/state/AppLogic.State.cs rename to Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs index 26c9791f..72c54744 100644 --- a/src/app/state/AppLogic.State.cs +++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class AppLogic { diff --git a/src/app/state/AppLogic.State.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs.uid similarity index 100% rename from src/app/state/AppLogic.State.cs.uid rename to Zennysoft.Game.Ma/src/app/state/AppLogic.State.cs.uid diff --git a/src/app/state/AppLogic.cs b/Zennysoft.Game.Ma/src/app/state/AppLogic.cs similarity index 91% rename from src/app/state/AppLogic.cs rename to Zennysoft.Game.Ma/src/app/state/AppLogic.cs index fdc92428..8556a0b4 100644 --- a/src/app/state/AppLogic.cs +++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IAppLogic : ILogicBlock; diff --git a/src/app/state/AppLogic.cs.uid b/Zennysoft.Game.Ma/src/app/state/AppLogic.cs.uid similarity index 100% rename from src/app/state/AppLogic.cs.uid rename to Zennysoft.Game.Ma/src/app/state/AppLogic.cs.uid diff --git a/Zennysoft.Game.Ma/src/app/state/AppLogic.g.puml b/Zennysoft.Game.Ma/src/app/state/AppLogic.g.puml new file mode 100644 index 00000000..ad06be5c --- /dev/null +++ b/Zennysoft.Game.Ma/src/app/state/AppLogic.g.puml @@ -0,0 +1,30 @@ +@startuml AppLogic +state "AppLogic State" as Zennysoft_Game_Ma_AppLogic_State { + state "InGame" as Zennysoft_Game_Ma_AppLogic_State_InGame + state "LeavingMenu" as Zennysoft_Game_Ma_AppLogic_State_LeavingMenu + state "LoadingSaveFile" as Zennysoft_Game_Ma_AppLogic_State_LoadingSaveFile + state "MainMenu" as Zennysoft_Game_Ma_AppLogic_State_MainMenu + state "SplashScreen" as Zennysoft_Game_Ma_AppLogic_State_SplashScreen +} + +Zennysoft_Game_Ma_AppLogic_State_InGame --> Zennysoft_Game_Ma_AppLogic_State_MainMenu : GameOver +Zennysoft_Game_Ma_AppLogic_State_LeavingMenu --> Zennysoft_Game_Ma_AppLogic_State_InGame : FadeOutFinished +Zennysoft_Game_Ma_AppLogic_State_LeavingMenu --> Zennysoft_Game_Ma_AppLogic_State_LoadingSaveFile : FadeOutFinished +Zennysoft_Game_Ma_AppLogic_State_LoadingSaveFile --> Zennysoft_Game_Ma_AppLogic_State_InGame : SaveFileLoaded +Zennysoft_Game_Ma_AppLogic_State_MainMenu --> Zennysoft_Game_Ma_AppLogic_State_LeavingMenu : LoadGame +Zennysoft_Game_Ma_AppLogic_State_MainMenu --> Zennysoft_Game_Ma_AppLogic_State_LeavingMenu : NewGame +Zennysoft_Game_Ma_AppLogic_State_MainMenu --> Zennysoft_Game_Ma_AppLogic_State_MainMenu : QuitGame +Zennysoft_Game_Ma_AppLogic_State_SplashScreen --> Zennysoft_Game_Ma_AppLogic_State_MainMenu : FadeOutFinished + +Zennysoft_Game_Ma_AppLogic_State_InGame : OnEnter → ShowGame +Zennysoft_Game_Ma_AppLogic_State_InGame : OnExit → HideGame +Zennysoft_Game_Ma_AppLogic_State_InGame : OnGameOver → RemoveExistingGame +Zennysoft_Game_Ma_AppLogic_State_LeavingMenu : OnEnter → FadeToBlack +Zennysoft_Game_Ma_AppLogic_State_LoadingSaveFile : OnEnter → StartLoadingSaveFile +Zennysoft_Game_Ma_AppLogic_State_MainMenu : OnEnter → SetupGameScene, ShowMainMenu +Zennysoft_Game_Ma_AppLogic_State_MainMenu : OnQuitGame → ExitGame +Zennysoft_Game_Ma_AppLogic_State_SplashScreen : OnEnter → ShowSplashScreen +Zennysoft_Game_Ma_AppLogic_State_SplashScreen : OnSplashScreenSkipped() → HideSplashScreen + +[*] --> Zennysoft_Game_Ma_AppLogic_State_SplashScreen +@enduml \ No newline at end of file diff --git a/src/app/state/states/AppLogic.State.InGame.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs similarity index 96% rename from src/app/state/states/AppLogic.State.InGame.cs rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs index 9831180a..eec31392 100644 --- a/src/app/state/states/AppLogic.State.InGame.cs +++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class AppLogic { diff --git a/src/app/state/states/AppLogic.State.InGame.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs.uid similarity index 100% rename from src/app/state/states/AppLogic.State.InGame.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.InGame.cs.uid diff --git a/src/app/state/states/AppLogic.State.LeavingMenu.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs similarity index 94% rename from src/app/state/states/AppLogic.State.LeavingMenu.cs rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs index 8e25dd3a..e6f9808e 100644 --- a/src/app/state/states/AppLogic.State.LeavingMenu.cs +++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Chickensoft.Introspection; using Chickensoft.LogicBlocks; diff --git a/src/app/state/states/AppLogic.State.LeavingMenu.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs.uid similarity index 100% rename from src/app/state/states/AppLogic.State.LeavingMenu.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LeavingMenu.cs.uid diff --git a/src/app/state/states/AppLogic.State.LoadingSaveFile.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs similarity index 93% rename from src/app/state/states/AppLogic.State.LoadingSaveFile.cs rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs index 747b907c..ce666587 100644 --- a/src/app/state/states/AppLogic.State.LoadingSaveFile.cs +++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Chickensoft.Introspection; using Chickensoft.LogicBlocks; diff --git a/src/app/state/states/AppLogic.State.LoadingSaveFile.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs.uid similarity index 100% rename from src/app/state/states/AppLogic.State.LoadingSaveFile.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.LoadingSaveFile.cs.uid diff --git a/src/app/state/states/AppLogic.State.MainMenu.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs similarity index 97% rename from src/app/state/states/AppLogic.State.MainMenu.cs rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs index 3e6512e1..0a1ad078 100644 --- a/src/app/state/states/AppLogic.State.MainMenu.cs +++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class AppLogic { diff --git a/src/app/state/states/AppLogic.State.MainMenu.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs.uid similarity index 100% rename from src/app/state/states/AppLogic.State.MainMenu.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.MainMenu.cs.uid diff --git a/src/app/state/states/AppLogic.State.SetupGameScene.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SetupGameScene.cs.uid similarity index 100% rename from src/app/state/states/AppLogic.State.SetupGameScene.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SetupGameScene.cs.uid diff --git a/src/app/state/states/AppLogic.State.SplashScreen.cs b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs similarity index 95% rename from src/app/state/states/AppLogic.State.SplashScreen.cs rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs index 794cb373..6a8b8c5c 100644 --- a/src/app/state/states/AppLogic.State.SplashScreen.cs +++ b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Chickensoft.Introspection; using Chickensoft.LogicBlocks; diff --git a/src/app/state/states/AppLogic.State.SplashScreen.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs.uid similarity index 100% rename from src/app/state/states/AppLogic.State.SplashScreen.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/AppLogic.State.SplashScreen.cs.uid diff --git a/src/app/state/states/InGame.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/InGame.cs.uid similarity index 100% rename from src/app/state/states/InGame.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/InGame.cs.uid diff --git a/src/app/state/states/LoadingScreen.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/LoadingScreen.cs.uid similarity index 100% rename from src/app/state/states/LoadingScreen.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/LoadingScreen.cs.uid diff --git a/src/app/state/states/MainMenu.cs.uid b/Zennysoft.Game.Ma/src/app/state/states/MainMenu.cs.uid similarity index 100% rename from src/app/state/states/MainMenu.cs.uid rename to Zennysoft.Game.Ma/src/app/state/states/MainMenu.cs.uid diff --git a/src/audio/DimmableAudioStreamPlayer.cs b/Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs similarity index 97% rename from src/audio/DimmableAudioStreamPlayer.cs rename to Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs index 7df524f1..2e2cd337 100644 --- a/src/audio/DimmableAudioStreamPlayer.cs +++ b/Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Chickensoft.GodotNodeInterfaces; using Godot; diff --git a/src/audio/DimmableAudioStreamPlayer.cs.uid b/Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs.uid similarity index 100% rename from src/audio/DimmableAudioStreamPlayer.cs.uid rename to Zennysoft.Game.Ma/src/audio/DimmableAudioStreamPlayer.cs.uid diff --git a/src/audio/InGameAudio.cs b/Zennysoft.Game.Ma/src/audio/InGameAudio.cs similarity index 99% rename from src/audio/InGameAudio.cs rename to Zennysoft.Game.Ma/src/audio/InGameAudio.cs index 8d0e77a5..bc8bdcdb 100644 --- a/src/audio/InGameAudio.cs +++ b/Zennysoft.Game.Ma/src/audio/InGameAudio.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class InGameAudio : Node diff --git a/src/audio/InGameAudio.cs.uid b/Zennysoft.Game.Ma/src/audio/InGameAudio.cs.uid similarity index 100% rename from src/audio/InGameAudio.cs.uid rename to Zennysoft.Game.Ma/src/audio/InGameAudio.cs.uid diff --git a/src/audio/InGameAudio.tscn b/Zennysoft.Game.Ma/src/audio/InGameAudio.tscn similarity index 100% rename from src/audio/InGameAudio.tscn rename to Zennysoft.Game.Ma/src/audio/InGameAudio.tscn diff --git a/src/audio/music/crossing-the-gate.mp3 b/Zennysoft.Game.Ma/src/audio/music/crossing-the-gate.mp3 similarity index 100% rename from src/audio/music/crossing-the-gate.mp3 rename to Zennysoft.Game.Ma/src/audio/music/crossing-the-gate.mp3 diff --git a/src/audio/music/crossing-the-gate.mp3.import b/Zennysoft.Game.Ma/src/audio/music/crossing-the-gate.mp3.import similarity index 100% rename from src/audio/music/crossing-the-gate.mp3.import rename to Zennysoft.Game.Ma/src/audio/music/crossing-the-gate.mp3.import diff --git a/src/audio/music/droney.mp3 b/Zennysoft.Game.Ma/src/audio/music/droney.mp3 similarity index 100% rename from src/audio/music/droney.mp3 rename to Zennysoft.Game.Ma/src/audio/music/droney.mp3 diff --git a/src/audio/music/droney.mp3.import b/Zennysoft.Game.Ma/src/audio/music/droney.mp3.import similarity index 100% rename from src/audio/music/droney.mp3.import rename to Zennysoft.Game.Ma/src/audio/music/droney.mp3.import diff --git a/src/audio/music/tar-winds.mp3 b/Zennysoft.Game.Ma/src/audio/music/tar-winds.mp3 similarity index 100% rename from src/audio/music/tar-winds.mp3 rename to Zennysoft.Game.Ma/src/audio/music/tar-winds.mp3 diff --git a/src/audio/music/tar-winds.mp3.import b/Zennysoft.Game.Ma/src/audio/music/tar-winds.mp3.import similarity index 100% rename from src/audio/music/tar-winds.mp3.import rename to Zennysoft.Game.Ma/src/audio/music/tar-winds.mp3.import diff --git a/src/audio/music/useless immune system-1.mp3 b/Zennysoft.Game.Ma/src/audio/music/useless immune system-1.mp3 similarity index 100% rename from src/audio/music/useless immune system-1.mp3 rename to Zennysoft.Game.Ma/src/audio/music/useless immune system-1.mp3 diff --git a/src/audio/music/useless immune system-1.mp3.import b/Zennysoft.Game.Ma/src/audio/music/useless immune system-1.mp3.import similarity index 100% rename from src/audio/music/useless immune system-1.mp3.import rename to Zennysoft.Game.Ma/src/audio/music/useless immune system-1.mp3.import diff --git a/src/audio/music/useless immune system.wav b/Zennysoft.Game.Ma/src/audio/music/useless immune system.wav similarity index 100% rename from src/audio/music/useless immune system.wav rename to Zennysoft.Game.Ma/src/audio/music/useless immune system.wav diff --git a/src/audio/music/useless immune system.wav.import b/Zennysoft.Game.Ma/src/audio/music/useless immune system.wav.import similarity index 100% rename from src/audio/music/useless immune system.wav.import rename to Zennysoft.Game.Ma/src/audio/music/useless immune system.wav.import diff --git a/src/audio/sfx/TempFFVII/Equip.wav.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/Equip.wav.import similarity index 100% rename from src/audio/sfx/TempFFVII/Equip.wav.import rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/Equip.wav.import diff --git a/src/audio/sfx/TempFFVII/junction.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/junction.ogg similarity index 100% rename from src/audio/sfx/TempFFVII/junction.ogg rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/junction.ogg diff --git a/src/audio/sfx/TempFFVII/junction.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/junction.ogg.import similarity index 100% rename from src/audio/sfx/TempFFVII/junction.ogg.import rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/junction.ogg.import diff --git a/src/audio/sfx/TempFFVII/menu-back.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-back.ogg similarity index 100% rename from src/audio/sfx/TempFFVII/menu-back.ogg rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-back.ogg diff --git a/src/audio/sfx/TempFFVII/menu-back.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-back.ogg.import similarity index 100% rename from src/audio/sfx/TempFFVII/menu-back.ogg.import rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-back.ogg.import diff --git a/src/audio/sfx/TempFFVII/menu-move.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-move.ogg similarity index 100% rename from src/audio/sfx/TempFFVII/menu-move.ogg rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-move.ogg diff --git a/src/audio/sfx/TempFFVII/menu-move.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-move.ogg.import similarity index 100% rename from src/audio/sfx/TempFFVII/menu-move.ogg.import rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu-move.ogg.import diff --git a/src/audio/sfx/TempFFVII/menu.wav b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu.wav similarity index 100% rename from src/audio/sfx/TempFFVII/menu.wav rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu.wav diff --git a/src/audio/sfx/TempFFVII/menu.wav.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu.wav.import similarity index 100% rename from src/audio/sfx/TempFFVII/menu.wav.import rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/menu.wav.import diff --git a/src/audio/sfx/TempFFVII/something-earned.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/something-earned.ogg similarity index 100% rename from src/audio/sfx/TempFFVII/something-earned.ogg rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/something-earned.ogg diff --git a/src/audio/sfx/TempFFVII/something-earned.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/something-earned.ogg.import similarity index 100% rename from src/audio/sfx/TempFFVII/something-earned.ogg.import rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/something-earned.ogg.import diff --git a/src/audio/sfx/TempFFVII/sort.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/sort.ogg similarity index 100% rename from src/audio/sfx/TempFFVII/sort.ogg rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/sort.ogg diff --git a/src/audio/sfx/TempFFVII/sort.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/sort.ogg.import similarity index 100% rename from src/audio/sfx/TempFFVII/sort.ogg.import rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/sort.ogg.import diff --git a/src/audio/sfx/TempFFVII/teleport.ogg b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/teleport.ogg similarity index 100% rename from src/audio/sfx/TempFFVII/teleport.ogg rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/teleport.ogg diff --git a/src/audio/sfx/TempFFVII/teleport.ogg.import b/Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/teleport.ogg.import similarity index 100% rename from src/audio/sfx/TempFFVII/teleport.ogg.import rename to Zennysoft.Game.Ma/src/audio/sfx/TempFFVII/teleport.ogg.import diff --git a/src/audio/state/InGameAudioLogic.Output.cs b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs similarity index 95% rename from src/audio/state/InGameAudioLogic.Output.cs rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs index 59db0dff..84922cb1 100644 --- a/src/audio/state/InGameAudioLogic.Output.cs +++ b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class InGameAudioLogic { diff --git a/src/audio/state/InGameAudioLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs.uid similarity index 100% rename from src/audio/state/InGameAudioLogic.Output.cs.uid rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.Output.cs.uid diff --git a/src/audio/state/InGameAudioLogic.State.cs b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs similarity index 85% rename from src/audio/state/InGameAudioLogic.State.cs rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs index 895dac21..bd4f1b3d 100644 --- a/src/audio/state/InGameAudioLogic.State.cs +++ b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class InGameAudioLogic { diff --git a/src/audio/state/InGameAudioLogic.State.cs.uid b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs.uid similarity index 100% rename from src/audio/state/InGameAudioLogic.State.cs.uid rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.State.cs.uid diff --git a/src/audio/state/InGameAudioLogic.cs b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs similarity index 92% rename from src/audio/state/InGameAudioLogic.cs rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs index c7852fb9..1d5870b9 100644 --- a/src/audio/state/InGameAudioLogic.cs +++ b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IInGameAudioLogic : ILogicBlock; [Meta] diff --git a/src/audio/state/InGameAudioLogic.cs.uid b/Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs.uid similarity index 100% rename from src/audio/state/InGameAudioLogic.cs.uid rename to Zennysoft.Game.Ma/src/audio/state/InGameAudioLogic.cs.uid diff --git a/src/audio/state/states/InGameAudioLogic.State.Disabled.cs b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs similarity index 82% rename from src/audio/state/states/InGameAudioLogic.State.Disabled.cs rename to Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs index 21aee6cc..c3a9fc13 100644 --- a/src/audio/state/states/InGameAudioLogic.State.Disabled.cs +++ b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class InGameAudioLogic { diff --git a/src/audio/state/states/InGameAudioLogic.State.Disabled.cs.uid b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs.uid similarity index 100% rename from src/audio/state/states/InGameAudioLogic.State.Disabled.cs.uid rename to Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Disabled.cs.uid diff --git a/src/audio/state/states/InGameAudioLogic.State.Enabled.cs b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs similarity index 98% rename from src/audio/state/states/InGameAudioLogic.State.Enabled.cs rename to Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs index 65d80ed6..5af06c20 100644 --- a/src/audio/state/states/InGameAudioLogic.State.Enabled.cs +++ b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class InGameAudioLogic { diff --git a/src/audio/state/states/InGameAudioLogic.State.Enabled.cs.uid b/Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs.uid similarity index 100% rename from src/audio/state/states/InGameAudioLogic.State.Enabled.cs.uid rename to Zennysoft.Game.Ma/src/audio/state/states/InGameAudioLogic.State.Enabled.cs.uid diff --git a/src/boss/Boss.cs b/Zennysoft.Game.Ma/src/boss/Boss.cs similarity index 99% rename from src/boss/Boss.cs rename to Zennysoft.Game.Ma/src/boss/Boss.cs index f05beecc..d5498ef6 100644 --- a/src/boss/Boss.cs +++ b/Zennysoft.Game.Ma/src/boss/Boss.cs @@ -4,7 +4,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IBoss : ICharacterBody3D { diff --git a/src/boss/Boss.cs.uid b/Zennysoft.Game.Ma/src/boss/Boss.cs.uid similarity index 100% rename from src/boss/Boss.cs.uid rename to Zennysoft.Game.Ma/src/boss/Boss.cs.uid diff --git a/src/boss/state/BossLogic.Input.cs b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs similarity index 92% rename from src/boss/state/BossLogic.Input.cs rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs index 00f6bffd..7b5e0c41 100644 --- a/src/boss/state/BossLogic.Input.cs +++ b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/BossLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs.uid similarity index 100% rename from src/boss/state/BossLogic.Input.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.Input.cs.uid diff --git a/src/boss/state/BossLogic.Output.cs b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs similarity index 92% rename from src/boss/state/BossLogic.Output.cs rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs index fbfb2670..f637a3db 100644 --- a/src/boss/state/BossLogic.Output.cs +++ b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/BossLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs.uid similarity index 100% rename from src/boss/state/BossLogic.Output.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.Output.cs.uid diff --git a/src/boss/state/BossLogic.State.cs b/Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs similarity index 88% rename from src/boss/state/BossLogic.State.cs rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs index bed63c69..e4c25d9c 100644 --- a/src/boss/state/BossLogic.State.cs +++ b/Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/BossLogic.State.cs.uid b/Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs.uid similarity index 100% rename from src/boss/state/BossLogic.State.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.State.cs.uid diff --git a/src/boss/state/BossLogic.cs b/Zennysoft.Game.Ma/src/boss/state/BossLogic.cs similarity index 92% rename from src/boss/state/BossLogic.cs rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.cs index a1f7d641..367ead96 100644 --- a/src/boss/state/BossLogic.cs +++ b/Zennysoft.Game.Ma/src/boss/state/BossLogic.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IBossLogic : ILogicBlock; diff --git a/src/boss/state/BossLogic.cs.uid b/Zennysoft.Game.Ma/src/boss/state/BossLogic.cs.uid similarity index 100% rename from src/boss/state/BossLogic.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.cs.uid diff --git a/src/boss/state/BossLogic.g.puml b/Zennysoft.Game.Ma/src/boss/state/BossLogic.g.puml similarity index 100% rename from src/boss/state/BossLogic.g.puml rename to Zennysoft.Game.Ma/src/boss/state/BossLogic.g.puml diff --git a/src/boss/state/states/BossLogic.State.Activated.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs similarity index 87% rename from src/boss/state/states/BossLogic.State.Activated.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs index cc9ac263..e44c7ab9 100644 --- a/src/boss/state/states/BossLogic.State.Activated.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.Activated.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.Activated.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Activated.cs.uid diff --git a/src/boss/state/states/BossLogic.State.Alive.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs similarity index 96% rename from src/boss/state/states/BossLogic.State.Alive.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs index 6b7a1339..3f362e99 100644 --- a/src/boss/state/states/BossLogic.State.Alive.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.Alive.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.Alive.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Alive.cs.uid diff --git a/src/boss/state/states/BossLogic.State.ApproachPlayer.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs similarity index 97% rename from src/boss/state/states/BossLogic.State.ApproachPlayer.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs index edfbf12f..1b5d8dbd 100644 --- a/src/boss/state/states/BossLogic.State.ApproachPlayer.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.ApproachPlayer.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.ApproachPlayer.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.ApproachPlayer.cs.uid diff --git a/src/boss/state/states/BossLogic.State.Attacking.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs similarity index 93% rename from src/boss/state/states/BossLogic.State.Attacking.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs index a82e6ec6..03508e73 100644 --- a/src/boss/state/states/BossLogic.State.Attacking.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.Attacking.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.Attacking.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs.uid diff --git a/src/boss/state/states/BossLogic.State.Defeated.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs similarity index 87% rename from src/boss/state/states/BossLogic.State.Defeated.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs index f8048ba0..cd9ade12 100644 --- a/src/boss/state/states/BossLogic.State.Defeated.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.Defeated.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.Defeated.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Defeated.cs.uid diff --git a/src/boss/state/states/BossLogic.State.EngagePlayer.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs similarity index 96% rename from src/boss/state/states/BossLogic.State.EngagePlayer.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs index fc0084f4..b326b1e0 100644 --- a/src/boss/state/states/BossLogic.State.EngagePlayer.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.EngagePlayer.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.EngagePlayer.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.EngagePlayer.cs.uid diff --git a/src/boss/state/states/BossLogic.State.FollowPlayer.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs similarity index 94% rename from src/boss/state/states/BossLogic.State.FollowPlayer.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs index fed46fec..e6f5f37a 100644 --- a/src/boss/state/states/BossLogic.State.FollowPlayer.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.FollowPlayer.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.FollowPlayer.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.FollowPlayer.cs.uid diff --git a/src/boss/state/states/BossLogic.State.Idle.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs similarity index 94% rename from src/boss/state/states/BossLogic.State.Idle.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs index 8bc01695..5c36f216 100644 --- a/src/boss/state/states/BossLogic.State.Idle.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.Idle.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.Idle.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Idle.cs.uid diff --git a/src/boss/state/states/BossLogic.State.Unactivated.cs b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs similarity index 92% rename from src/boss/state/states/BossLogic.State.Unactivated.cs rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs index 7a01e3dc..28dee999 100644 --- a/src/boss/state/states/BossLogic.State.Unactivated.cs +++ b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class BossLogic { diff --git a/src/boss/state/states/BossLogic.State.Unactivated.cs.uid b/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs.uid similarity index 100% rename from src/boss/state/states/BossLogic.State.Unactivated.cs.uid rename to Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Unactivated.cs.uid diff --git a/src/boss/vfx/BossHit.tres b/Zennysoft.Game.Ma/src/boss/vfx/BossHit.tres similarity index 96% rename from src/boss/vfx/BossHit.tres rename to Zennysoft.Game.Ma/src/boss/vfx/BossHit.tres index 2acb6c92..9ee39b1a 100644 --- a/src/boss/vfx/BossHit.tres +++ b/Zennysoft.Game.Ma/src/boss/vfx/BossHit.tres @@ -50,7 +50,7 @@ shader = SubResource("Shader_veoq4") shader_parameter/albedo = Color(0.784314, 0, 0, 0.00784314) shader_parameter/point_size = 1.0 shader_parameter/roughness = 1.0 -shader_parameter/metallic_texture_channel = null +shader_parameter/metallic_texture_channel = Vector4(0, 0, 0, 0) shader_parameter/specular = 0.5 shader_parameter/metallic = 0.0 shader_parameter/uv1_scale = Vector3(1, 1, 1) diff --git a/src/data_viewer/DataViewer.cs b/Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs similarity index 98% rename from src/data_viewer/DataViewer.cs rename to Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs index c0bdc628..c12b1674 100644 --- a/src/data_viewer/DataViewer.cs +++ b/Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs @@ -3,7 +3,7 @@ using Chickensoft.Introspection; using Godot; using System.Linq; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class DataViewer : Control diff --git a/src/data_viewer/DataViewer.cs.uid b/Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs.uid similarity index 100% rename from src/data_viewer/DataViewer.cs.uid rename to Zennysoft.Game.Ma/src/data_viewer/DataViewer.cs.uid diff --git a/src/data_viewer/DataViewer.tscn b/Zennysoft.Game.Ma/src/data_viewer/DataViewer.tscn similarity index 100% rename from src/data_viewer/DataViewer.tscn rename to Zennysoft.Game.Ma/src/data_viewer/DataViewer.tscn diff --git a/src/data_viewer/DataViewerRepository.cs b/Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs similarity index 88% rename from src/data_viewer/DataViewerRepository.cs rename to Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs index b5545451..29b94026 100644 --- a/src/data_viewer/DataViewerRepository.cs +++ b/Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs @@ -2,7 +2,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class DataViewerRepository : Node diff --git a/src/data_viewer/DataViewerRepository.cs.uid b/Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs.uid similarity index 100% rename from src/data_viewer/DataViewerRepository.cs.uid rename to Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.cs.uid diff --git a/src/data_viewer/DataViewerRepository.tscn b/Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.tscn similarity index 100% rename from src/data_viewer/DataViewerRepository.tscn rename to Zennysoft.Game.Ma/src/data_viewer/DataViewerRepository.tscn diff --git a/src/dialog/Dialog.tres b/Zennysoft.Game.Ma/src/dialog/Dialog.tres similarity index 100% rename from src/dialog/Dialog.tres rename to Zennysoft.Game.Ma/src/dialog/Dialog.tres diff --git a/src/dialog/Dialog.tscn b/Zennysoft.Game.Ma/src/dialog/Dialog.tscn similarity index 100% rename from src/dialog/Dialog.tscn rename to Zennysoft.Game.Ma/src/dialog/Dialog.tscn diff --git a/src/dialog/Dialogue.dialogue b/Zennysoft.Game.Ma/src/dialog/Dialogue.dialogue similarity index 100% rename from src/dialog/Dialogue.dialogue rename to Zennysoft.Game.Ma/src/dialog/Dialogue.dialogue diff --git a/src/dialog/Dialogue.dialogue.import b/Zennysoft.Game.Ma/src/dialog/Dialogue.dialogue.import similarity index 100% rename from src/dialog/Dialogue.dialogue.import rename to Zennysoft.Game.Ma/src/dialog/Dialogue.dialogue.import diff --git a/src/enemy/AnimationNodeStateMachine.tres b/Zennysoft.Game.Ma/src/enemy/AnimationNodeStateMachine.tres similarity index 100% rename from src/enemy/AnimationNodeStateMachine.tres rename to Zennysoft.Game.Ma/src/enemy/AnimationNodeStateMachine.tres diff --git a/src/enemy/ChintheModelView.cs b/Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs similarity index 99% rename from src/enemy/ChintheModelView.cs rename to Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs index 9daeef90..21c38f37 100644 --- a/src/enemy/ChintheModelView.cs +++ b/Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class ChintheModelView : EnemyModelView2D { diff --git a/src/enemy/ChintheModelView.cs.uid b/Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs.uid similarity index 100% rename from src/enemy/ChintheModelView.cs.uid rename to Zennysoft.Game.Ma/src/enemy/ChintheModelView.cs.uid diff --git a/src/enemy/CollisionDetector.tscn b/Zennysoft.Game.Ma/src/enemy/CollisionDetector.tscn similarity index 100% rename from src/enemy/CollisionDetector.tscn rename to Zennysoft.Game.Ma/src/enemy/CollisionDetector.tscn diff --git a/src/enemy/DamageHit.tres b/Zennysoft.Game.Ma/src/enemy/DamageHit.tres similarity index 100% rename from src/enemy/DamageHit.tres rename to Zennysoft.Game.Ma/src/enemy/DamageHit.tres diff --git a/src/enemy/Enemy.cs b/Zennysoft.Game.Ma/src/enemy/Enemy.cs similarity index 99% rename from src/enemy/Enemy.cs rename to Zennysoft.Game.Ma/src/enemy/Enemy.cs index 669c2327..c87e7513 100644 --- a/src/enemy/Enemy.cs +++ b/Zennysoft.Game.Ma/src/enemy/Enemy.cs @@ -4,7 +4,7 @@ using Chickensoft.Introspection; using Godot; using System.Linq; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Enemy : CharacterBody3D, IEnemy, IProvide diff --git a/src/enemy/Enemy.cs.uid b/Zennysoft.Game.Ma/src/enemy/Enemy.cs.uid similarity index 100% rename from src/enemy/Enemy.cs.uid rename to Zennysoft.Game.Ma/src/enemy/Enemy.cs.uid diff --git a/src/enemy/EnemyDatabase.cs b/Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs similarity index 83% rename from src/enemy/EnemyDatabase.cs rename to Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs index df7114d8..14e11819 100644 --- a/src/enemy/EnemyDatabase.cs +++ b/Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyDatabase : Node { diff --git a/src/enemy/EnemyDatabase.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs.uid similarity index 100% rename from src/enemy/EnemyDatabase.cs.uid rename to Zennysoft.Game.Ma/src/enemy/EnemyDatabase.cs.uid diff --git a/src/enemy/EnemyDatabase.tscn b/Zennysoft.Game.Ma/src/enemy/EnemyDatabase.tscn similarity index 100% rename from src/enemy/EnemyDatabase.tscn rename to Zennysoft.Game.Ma/src/enemy/EnemyDatabase.tscn diff --git a/src/enemy/EnemyDie.gdshader b/Zennysoft.Game.Ma/src/enemy/EnemyDie.gdshader similarity index 100% rename from src/enemy/EnemyDie.gdshader rename to Zennysoft.Game.Ma/src/enemy/EnemyDie.gdshader diff --git a/src/enemy/EnemyDie.gdshader.uid b/Zennysoft.Game.Ma/src/enemy/EnemyDie.gdshader.uid similarity index 100% rename from src/enemy/EnemyDie.gdshader.uid rename to Zennysoft.Game.Ma/src/enemy/EnemyDie.gdshader.uid diff --git a/src/enemy/EnemyDie.tres b/Zennysoft.Game.Ma/src/enemy/EnemyDie.tres similarity index 100% rename from src/enemy/EnemyDie.tres rename to Zennysoft.Game.Ma/src/enemy/EnemyDie.tres diff --git a/src/enemy/EnemyLoreInfo.cs b/Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs similarity index 86% rename from src/enemy/EnemyLoreInfo.cs rename to Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs index ac05d1ef..7a8993fc 100644 --- a/src/enemy/EnemyLoreInfo.cs +++ b/Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] public partial class EnemyLoreInfo : Resource diff --git a/src/enemy/EnemyLoreInfo.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs.uid similarity index 100% rename from src/enemy/EnemyLoreInfo.cs.uid rename to Zennysoft.Game.Ma/src/enemy/EnemyLoreInfo.cs.uid diff --git a/src/enemy/EnemyModelView2D.cs b/Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs similarity index 99% rename from src/enemy/EnemyModelView2D.cs rename to Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs index 3ab3cef3..5fe27a3d 100644 --- a/src/enemy/EnemyModelView2D.cs +++ b/Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class EnemyModelView2D : Node3D, IEnemyModelView { diff --git a/src/enemy/EnemyModelView2D.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs.uid similarity index 100% rename from src/enemy/EnemyModelView2D.cs.uid rename to Zennysoft.Game.Ma/src/enemy/EnemyModelView2D.cs.uid diff --git a/src/enemy/EnemyModelView3D.cs b/Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs similarity index 98% rename from src/enemy/EnemyModelView3D.cs rename to Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs index 6b262e6f..fc95d22b 100644 --- a/src/enemy/EnemyModelView3D.cs +++ b/Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class EnemyModelView3D : Node3D, IEnemyModelView diff --git a/src/enemy/EnemyModelView3D.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs.uid similarity index 100% rename from src/enemy/EnemyModelView3D.cs.uid rename to Zennysoft.Game.Ma/src/enemy/EnemyModelView3D.cs.uid diff --git a/src/enemy/EnemyStatResource.cs b/Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs similarity index 96% rename from src/enemy/EnemyStatResource.cs rename to Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs index ee9b2bfe..5731fbde 100644 --- a/src/enemy/EnemyStatResource.cs +++ b/Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] public partial class EnemyStatResource : Resource diff --git a/src/enemy/EnemyStatResource.cs.uid b/Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs.uid similarity index 100% rename from src/enemy/EnemyStatResource.cs.uid rename to Zennysoft.Game.Ma/src/enemy/EnemyStatResource.cs.uid diff --git a/Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs b/Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs new file mode 100644 index 00000000..3b3703ec --- /dev/null +++ b/Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs @@ -0,0 +1,6 @@ +namespace Zennysoft.Game.Ma.src.enemy; + +public interface ICanPatrol +{ + public void Patrol(); +} diff --git a/src/enemy/ICanPatrol.cs.uid b/Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs.uid similarity index 100% rename from src/enemy/ICanPatrol.cs.uid rename to Zennysoft.Game.Ma/src/enemy/ICanPatrol.cs.uid diff --git a/src/enemy/IEnemy.cs b/Zennysoft.Game.Ma/src/enemy/IEnemy.cs similarity index 96% rename from src/enemy/IEnemy.cs rename to Zennysoft.Game.Ma/src/enemy/IEnemy.cs index da418216..95a19f9f 100644 --- a/src/enemy/IEnemy.cs +++ b/Zennysoft.Game.Ma/src/enemy/IEnemy.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IEnemy : IKillable { diff --git a/src/enemy/IEnemy.cs.uid b/Zennysoft.Game.Ma/src/enemy/IEnemy.cs.uid similarity index 100% rename from src/enemy/IEnemy.cs.uid rename to Zennysoft.Game.Ma/src/enemy/IEnemy.cs.uid diff --git a/src/enemy/IEnemyModelView.cs b/Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs similarity index 91% rename from src/enemy/IEnemyModelView.cs rename to Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs index fa679a5e..d74c7410 100644 --- a/src/enemy/IEnemyModelView.cs +++ b/Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs @@ -1,7 +1,7 @@ using Chickensoft.GodotNodeInterfaces; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IEnemyModelView : INode3D { diff --git a/src/enemy/IEnemyModelView.cs.uid b/Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs.uid similarity index 100% rename from src/enemy/IEnemyModelView.cs.uid rename to Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs.uid diff --git a/src/enemy/IKnockbackable.cs b/Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs similarity index 79% rename from src/enemy/IKnockbackable.cs rename to Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs index 39015a65..4814a138 100644 --- a/src/enemy/IKnockbackable.cs +++ b/Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IKnockbackable { diff --git a/src/enemy/IKnockbackable.cs.uid b/Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs.uid similarity index 100% rename from src/enemy/IKnockbackable.cs.uid rename to Zennysoft.Game.Ma/src/enemy/IKnockbackable.cs.uid diff --git a/src/enemy/INavigationAgentClient.cs b/Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs similarity index 88% rename from src/enemy/INavigationAgentClient.cs rename to Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs index 56263918..68b759a7 100644 --- a/src/enemy/INavigationAgentClient.cs +++ b/Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface INavigationAgentClient { diff --git a/src/enemy/INavigationAgentClient.cs.uid b/Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs.uid similarity index 100% rename from src/enemy/INavigationAgentClient.cs.uid rename to Zennysoft.Game.Ma/src/enemy/INavigationAgentClient.cs.uid diff --git a/src/enemy/NavigationAgentClient.cs b/Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs similarity index 96% rename from src/enemy/NavigationAgentClient.cs rename to Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs index 08a06692..097e0003 100644 --- a/src/enemy/NavigationAgentClient.cs +++ b/Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs @@ -1,11 +1,11 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; -using GameJamDungeon.src.enemy; +using Zennysoft.Game.Ma.src.enemy; using Godot; using System; using System.Threading.Tasks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class NavigationAgentClient : Node3D, INavigationAgentClient diff --git a/src/enemy/NavigationAgentClient.cs.uid b/Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs.uid similarity index 100% rename from src/enemy/NavigationAgentClient.cs.uid rename to Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.cs.uid diff --git a/src/enemy/NavigationAgentClient.tscn b/Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.tscn similarity index 100% rename from src/enemy/NavigationAgentClient.tscn rename to Zennysoft.Game.Ma/src/enemy/NavigationAgentClient.tscn diff --git a/src/enemy/PixelMelt.tres b/Zennysoft.Game.Ma/src/enemy/PixelMelt.tres similarity index 100% rename from src/enemy/PixelMelt.tres rename to Zennysoft.Game.Ma/src/enemy/PixelMelt.tres diff --git a/src/enemy/WeaponTag.cs b/Zennysoft.Game.Ma/src/enemy/WeaponTag.cs similarity index 92% rename from src/enemy/WeaponTag.cs rename to Zennysoft.Game.Ma/src/enemy/WeaponTag.cs index 3b2c7f0a..2b8315cd 100644 --- a/src/enemy/WeaponTag.cs +++ b/Zennysoft.Game.Ma/src/enemy/WeaponTag.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public enum WeaponTag { diff --git a/src/enemy/WeaponTag.cs.uid b/Zennysoft.Game.Ma/src/enemy/WeaponTag.cs.uid similarity index 100% rename from src/enemy/WeaponTag.cs.uid rename to Zennysoft.Game.Ma/src/enemy/WeaponTag.cs.uid diff --git a/src/enemy/defeated.res b/Zennysoft.Game.Ma/src/enemy/defeated.res similarity index 100% rename from src/enemy/defeated.res rename to Zennysoft.Game.Ma/src/enemy/defeated.res diff --git a/src/enemy/enemy_types/01. sproingy/Sproingy.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs similarity index 97% rename from src/enemy/enemy_types/01. sproingy/Sproingy.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs index c7c3e8b3..f1e7eb81 100644 --- a/src/enemy/enemy_types/01. sproingy/Sproingy.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs @@ -1,9 +1,9 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; -using GameJamDungeon.src.enemy; +using Zennysoft.Game.Ma.src.enemy; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Sproingy : Enemy, IHasPrimaryAttack, ICanPatrol diff --git a/src/enemy/enemy_types/01. sproingy/Sproingy.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs.uid similarity index 100% rename from src/enemy/enemy_types/01. sproingy/Sproingy.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.cs.uid diff --git a/src/enemy/enemy_types/01. sproingy/Sproingy.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.tscn similarity index 100% rename from src/enemy/enemy_types/01. sproingy/Sproingy.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/Sproingy.tscn diff --git a/src/enemy/enemy_types/01. sproingy/SproingyLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/SproingyLoreInfo.tres similarity index 100% rename from src/enemy/enemy_types/01. sproingy/SproingyLoreInfo.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/SproingyLoreInfo.tres diff --git a/src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn similarity index 100% rename from src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 2.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 3.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 4.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 5.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 6.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 7.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 8.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 9.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 1.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 10.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 11.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 12.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 13.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 14.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 15.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 2.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 3.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 4.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 5.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 6.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 7.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 8.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_BACK/Layer 9.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 1.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 10.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 11.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 12.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 13.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 14.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 15.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 2.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 3.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 4.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 5.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 6.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 7.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 8.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_FRONT/Layer 9.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 1.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 10.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 11.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 12.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 13.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 14.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 15.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 2.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 3.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 4.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 5.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 6.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 7.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 8.png.import diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png diff --git a/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/01. sproingy/animations/IDLE_WALK_SIDE/Layer 9.png.import diff --git a/src/enemy/enemy_types/02. michael/Michael.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs similarity index 97% rename from src/enemy/enemy_types/02. michael/Michael.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs index c4aac820..ce71acfc 100644 --- a/src/enemy/enemy_types/02. michael/Michael.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs @@ -1,9 +1,9 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; -using GameJamDungeon.src.enemy; +using Zennysoft.Game.Ma.src.enemy; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Michael : Enemy, IHasPrimaryAttack, ICanPatrol diff --git a/src/enemy/enemy_types/02. michael/Michael.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs.uid similarity index 100% rename from src/enemy/enemy_types/02. michael/Michael.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.cs.uid diff --git a/src/enemy/enemy_types/02. michael/Michael.gdshader b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.gdshader similarity index 100% rename from src/enemy/enemy_types/02. michael/Michael.gdshader rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.gdshader diff --git a/src/enemy/enemy_types/02. michael/Michael.gdshader.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.gdshader.uid similarity index 100% rename from src/enemy/enemy_types/02. michael/Michael.gdshader.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.gdshader.uid diff --git a/src/enemy/enemy_types/02. michael/Michael.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.tres similarity index 100% rename from src/enemy/enemy_types/02. michael/Michael.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.tres diff --git a/src/enemy/enemy_types/02. michael/Michael.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.tscn similarity index 100% rename from src/enemy/enemy_types/02. michael/Michael.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/Michael.tscn diff --git a/src/enemy/enemy_types/02. michael/MichaelLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/MichaelLoreInfo.tres similarity index 100% rename from src/enemy/enemy_types/02. michael/MichaelLoreInfo.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/MichaelLoreInfo.tres diff --git a/src/enemy/enemy_types/02. michael/MichaelModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/MichaelModelView.tscn similarity index 100% rename from src/enemy/enemy_types/02. michael/MichaelModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/MichaelModelView.tscn diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (1).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (10).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (11).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (12).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (13).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (14).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (15).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (16).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (17).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (18).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (19).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (2).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (20).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (21).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (22).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (23).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (3).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (4).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (5).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (6).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (7).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (8).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/BACK/Michael_Walk_Idle_Back (9).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (1).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (10).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (11).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (12).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (13).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (14).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (15).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (16).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (17).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (18).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (19).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (2).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (3).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (4).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (5).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (6).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (7).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (8).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (9).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (1).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (10).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (11).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (12).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (13).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (14).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (15).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (16).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (17).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (18).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (19).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (2).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (20).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (3).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (4).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (5).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (6).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (7).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (8).png.import diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png diff --git a/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png.import similarity index 100% rename from src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (9).png.import diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEater.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs similarity index 98% rename from src/enemy/enemy_types/03. filth_eater/FilthEater.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs index b3f2f2d0..fc6b6224 100644 --- a/src/enemy/enemy_types/03. filth_eater/FilthEater.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs @@ -4,7 +4,7 @@ using Godot; using System; using System.Collections.Generic; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class FilthEater : Enemy, IHasPrimaryAttack, IHasSecondaryAttack, IHasRangedAttack diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEater.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs.uid similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/FilthEater.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.cs.uid diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEater.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.tscn similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/FilthEater.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEater.tscn diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEaterLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEaterLoreInfo.tres similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/FilthEaterLoreInfo.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEaterLoreInfo.tres diff --git a/src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 1.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 10.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 11.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 12.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 13.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 14.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 15.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 2.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 3.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 4.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 5.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 6.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 7.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 8.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/SWIPE/Layer 9.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 1.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 10.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 11.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 12.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 13.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 14.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 15.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 16.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 17.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 18.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 19.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 2.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 20.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 21.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 22.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 23.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 24.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 25.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 26.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 27.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 28.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 29.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 3.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 30.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 31.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 32.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 33.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 34.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 35.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 36.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 37.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 38.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 39.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 4.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 40.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 5.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 6.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 7.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 8.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/TELLERIC ATTACK/Layer 9.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 1.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 10.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 2.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 3.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 4.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 5.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 6.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 7.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 8.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK BACK/Layer 9.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 1.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 10.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 2.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 3.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 4.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 5.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 6.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 7.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 8.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK FRONT/Layer 9.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 1.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 2.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 3.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 4.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 5.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 6.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 7.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png.import diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png diff --git a/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/1.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/10.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/11.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/12.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/2.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/3.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/4.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/5.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/6.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/7.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/8.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 1 FRONT/9.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/1.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/2.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/3.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/4.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/5.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/6.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/7.png.import diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png diff --git a/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/ATTACK 2 FRONT/8.png.import diff --git a/src/enemy/enemy_types/05. ballos/Ballos.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs similarity index 98% rename from src/enemy/enemy_types/05. ballos/Ballos.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs index 6f746de2..6b77e614 100644 --- a/src/enemy/enemy_types/05. ballos/Ballos.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs @@ -4,7 +4,7 @@ using Godot; using System.Collections.Generic; using System; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Ballos : Enemy, IHasPrimaryAttack, IHasSecondaryAttack diff --git a/src/enemy/enemy_types/05. ballos/Ballos.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs.uid similarity index 100% rename from src/enemy/enemy_types/05. ballos/Ballos.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.cs.uid diff --git a/src/enemy/enemy_types/05. ballos/Ballos.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.tscn similarity index 100% rename from src/enemy/enemy_types/05. ballos/Ballos.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/Ballos.tscn diff --git a/src/enemy/enemy_types/05. ballos/BallosLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/BallosLoreInfo.tres similarity index 100% rename from src/enemy/enemy_types/05. ballos/BallosLoreInfo.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/BallosLoreInfo.tres diff --git a/src/enemy/enemy_types/05. ballos/BallosModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/BallosModelView.tscn similarity index 100% rename from src/enemy/enemy_types/05. ballos/BallosModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/BallosModelView.tscn diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/1.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/1.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/1.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/1.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/10.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/10.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/10.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/10.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/11.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/11.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/11.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/11.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/12.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/12.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/12.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/12.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/13.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/13.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/13.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/13.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/14.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/14.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/14.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/14.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/15.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/15.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/15.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/15.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/2.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/2.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/2.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/2.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/3.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/3.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/3.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/3.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/4.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/4.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/4.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/4.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/5.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/5.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/5.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/5.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/6.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/6.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/6.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/6.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/7.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/7.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/7.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/7.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/8.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/8.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/8.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/8.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/9.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/9.png diff --git a/src/enemy/enemy_types/05. ballos/WALK BACK/9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/9.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK BACK/9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK BACK/9.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/1.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/10.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/11.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/12.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/13.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/14.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/15.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/16.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/16.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/16.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/2.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/3.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/4.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/5.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/6.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/7.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/8.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png diff --git a/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK FRONT/9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK FRONT/9.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/1.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/10.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/11.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/12.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/13.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/14.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/15.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/16.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/16.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/16.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/2.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/3.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/4.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/5.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/6.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/7.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/8.png.import diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png diff --git a/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png.import similarity index 100% rename from src/enemy/enemy_types/05. ballos/WALK SIDE/9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/05. ballos/WALK SIDE/9.png.import diff --git a/src/enemy/enemy_types/06. chariot/Chariot.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs similarity index 97% rename from src/enemy/enemy_types/06. chariot/Chariot.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs index 78529ac8..66609d2d 100644 --- a/src/enemy/enemy_types/06. chariot/Chariot.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs @@ -2,7 +2,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Chariot : Enemy, IHasPrimaryAttack diff --git a/src/enemy/enemy_types/06. chariot/Chariot.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs.uid similarity index 100% rename from src/enemy/enemy_types/06. chariot/Chariot.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs.uid diff --git a/src/enemy/enemy_types/06. chariot/Chariot.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn similarity index 100% rename from src/enemy/enemy_types/06. chariot/Chariot.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn diff --git a/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn similarity index 100% rename from src/enemy/enemy_types/06. chariot/ChariotModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 1.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 10.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 11.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 12.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 13.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 14.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 15.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 16.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 17.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 17.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 17.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 17.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 17.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 17.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 17.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 17.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 18.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 18.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 18.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 18.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 18.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 18.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 18.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 18.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 19.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 19.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 19.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 19.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 19.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 19.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 19.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 19.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 2.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 2.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 20.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 20.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 20.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 20.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 20.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 20.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 20.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 20.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 21.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 21.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 21.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 21.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 21.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 21.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 21.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 21.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 22.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 22.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 22.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 22.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 22.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 22.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 22.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 22.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 23.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 23.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 23.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 23.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 23.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 23.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 23.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 23.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 24.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 24.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 24.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 24.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 24.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 24.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 24.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 24.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 25.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 25.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 25.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 25.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 25.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 25.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 25.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 25.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 26.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 26.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 26.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 26.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 26.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 26.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 26.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 26.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 27.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 27.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 27.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 27.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 27.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 27.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 27.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 27.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 28.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 28.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 28.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 28.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 28.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 28.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 28.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 28.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 29.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 29.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 29.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 29.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 29.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 29.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 29.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 29.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 3.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 3.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 30.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 30.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 30.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 30.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 30.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 30.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 30.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 30.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 31.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 31.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 31.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 31.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 31.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 31.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 31.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 31.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 32.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 32.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 32.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 32.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 32.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 32.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 32.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 32.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 33.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 33.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 33.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 33.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 33.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 33.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 33.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 33.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 34.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 34.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 34.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 34.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 34.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 34.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 34.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 34.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 35.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 36.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 37.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 37.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 37.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 37.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 37.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 37.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 37.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 37.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 38.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 38.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 38.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 38.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 38.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 38.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 38.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 38.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 39.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 39.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 39.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 39.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 39.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 39.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 39.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 39.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 4.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 4.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 40.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 40.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 40.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 40.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 40.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 40.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 40.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 40.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 41.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 41.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 41.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 41.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 41.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 41.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 41.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 41.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 42.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 42.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 42.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 42.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 42.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 42.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 42.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 42.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 43.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 43.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 43.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 43.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 43.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 43.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 43.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 43.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 44.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 44.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 44.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 44.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 44.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 44.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 44.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 44.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 45.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 45.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 45.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 45.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 45.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 45.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 45.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 45.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 46.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 46.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 46.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 46.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 46.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 46.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 46.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 46.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 47.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 47.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 47.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 47.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 47.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 47.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 47.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 47.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 48.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 48.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 48.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 48.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 48.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 48.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 48.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 48.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 49.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 49.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 49.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 49.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 49.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 49.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 49.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 49.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 5.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 5.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 50.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 50.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 50.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 50.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 50.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 50.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 50.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 50.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 51.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 51.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 51.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 51.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 51.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 51.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 51.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 51.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 52.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 52.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 52.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 52.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 52.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 52.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 52.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 52.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 53.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 53.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 53.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 53.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 53.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 53.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 53.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 53.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 54.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 55.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 56.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 57.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 58.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 59.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 6.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 60.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 61.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 62.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 63.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 7.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 8.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png diff --git a/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/2nd Sprite Fabrics/2nd Sprite Fabrics/Layer 9.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 1.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 10.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 11.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 12.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 13.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 2.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 3.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 4.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 5.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 6.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 7.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 8.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Back Walk/Layer 9.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0000_Layer-13.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0001_Layer-12.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0002_Layer-11.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0003_Layer-10.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0004_Layer-9.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0005_Layer-8.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0006_Layer-7.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0007_Layer-6.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0008_Layer-5.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0009_Layer-4.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0010_Layer-3.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0011_Layer-2.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0012_Layer-1.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Frame_0013_Background.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 1.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 10.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 11.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 12.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 13.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 2.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 3.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 4.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 5.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 6.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 7.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 8.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Emerge/Layer 9.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 1.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 10.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 11.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 12.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 13.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 2.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 3.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 4.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 5.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 6.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 7.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 8.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Front Walk/Layer 9.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 1.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 10.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 11.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 12.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 13.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 14.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 15.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 16.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 17.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 18.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 19.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 2.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 20.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 21.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 22.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 23.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 24.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 25.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 26.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 27.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 28.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 29.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 3.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 30.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 31.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 32.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 33.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 34.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 35.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 36.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 37.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 38.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 39.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 4.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 40.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 41.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 42.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 43.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 44.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 45.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 46.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 47.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 48.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 49.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 5.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 50.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 6.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 7.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 8.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Idle/Layer 9.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 1.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 10.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 11.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 12.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 13.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 2.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 3.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 4.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 5.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 6.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 7.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 8.png.import diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png diff --git a/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/animations/Chariot Side Walk/Layer 9.png.import diff --git a/src/enemy/enemy_types/07. chinthe/ChinteLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChinteLoreInfo.tres similarity index 100% rename from src/enemy/enemy_types/07. chinthe/ChinteLoreInfo.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChinteLoreInfo.tres diff --git a/src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn similarity index 100% rename from src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn diff --git a/src/enemy/enemy_types/07. chinthe/Chinthe.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs similarity index 98% rename from src/enemy/enemy_types/07. chinthe/Chinthe.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs index 782aac7b..df376bb6 100644 --- a/src/enemy/enemy_types/07. chinthe/Chinthe.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs @@ -1,9 +1,9 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; -using GameJamDungeon.src.enemy; +using Zennysoft.Game.Ma.src.enemy; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Chinthe : Enemy, IHasPrimaryAttack, ICanPatrol diff --git a/src/enemy/enemy_types/07. chinthe/Chinthe.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs.uid similarity index 100% rename from src/enemy/enemy_types/07. chinthe/Chinthe.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.cs.uid diff --git a/src/enemy/enemy_types/07. chinthe/Chinthe.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.tscn similarity index 100% rename from src/enemy/enemy_types/07. chinthe/Chinthe.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/Chinthe.tscn diff --git a/src/enemy/enemy_types/07. chinthe/ChintheTest.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChintheTest.tscn similarity index 100% rename from src/enemy/enemy_types/07. chinthe/ChintheTest.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/ChintheTest.tscn diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-BACK/ACTIVATE-BACK_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-FRONT/ACTIVATE-FRONT_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ACTIVATE-SIDE/ACTIVATE-SIDE_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0007.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0008.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0009.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0010.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0011.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0012.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0013.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0014.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0015.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0016.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0017.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0018.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0019.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0020.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0021.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0022.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0023.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0024.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0025.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0026.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0027.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0028.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0029.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0030.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/ATTACK/ATTACK1-FRONT_page_0031.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0007.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0008.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0009.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0010.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0011.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0012.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0013.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0014.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0015.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0016.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0017.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP BACK/HOP-BACK_page_0018.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0007.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0008.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0009.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0010.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0011.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0012.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0013.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0014.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0015.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0016.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0017.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP FRONT/HOP-FRONT_page_0018.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0007.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0008.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0009.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0010.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0011.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0012.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0013.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0014.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0015.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0016.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0017.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/HOP SIDE/HOP-SIDE_page_0018.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0007.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0008.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0009.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0010.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0011.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0012.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0013.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0014.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0015.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0016.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0017.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0018.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0019.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0020.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0021.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0022.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0023.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0024.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0025.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0026.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0027.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0028.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0029.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0030.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0031.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0032.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0033.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0034.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0035.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0036.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0037.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0038.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0039.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0040.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/IDLE FRONT/IDLE-FRONT_page_0041.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE BACK.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE FRONT.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/INACTIVE SIDE.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0001.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0002.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0003.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0004.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0005.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0006.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0007.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0008.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0009.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0010.png.import diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png diff --git a/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png.import similarity index 100% rename from src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/07. chinthe/animations/TELEPORT/TELEPORT_page_0011.png.import diff --git a/src/enemy/enemy_types/09. Agi/Agi.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agi/Agi.tscn similarity index 100% rename from src/enemy/enemy_types/09. Agi/Agi.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agi/Agi.tscn diff --git a/src/enemy/enemy_types/09. Agi/AgiModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agi/AgiModelView.tscn similarity index 100% rename from src/enemy/enemy_types/09. Agi/AgiModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/09. Agi/AgiModelView.tscn diff --git a/src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn diff --git a/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs similarity index 99% rename from src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs index de24542e..34c67621 100644 --- a/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs @@ -4,7 +4,7 @@ using Godot; using System.Collections.Generic; using System; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class EdenPillar : Enemy, IHasPrimaryAttack, IHasSecondaryAttack, IHasTertiaryAttack diff --git a/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs.uid similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs.uid diff --git a/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres diff --git a/src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb.import similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1.glb.import diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg.import similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE.jpg.import diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg.import similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_ENEMY_PILLAR_TEXTURE2.jpg.import diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png.import similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_cannon_edge.png.import diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png.import similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_concrete_0025_height_1k.png.import diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg diff --git a/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg.import similarity index 100% rename from src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/10. Eden Pillar/model/PILLAR EXPORT 1_floral_single_tile.jpg.import diff --git a/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs similarity index 93% rename from src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs index 9fde5441..750d94ad 100644 --- a/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs @@ -1,7 +1,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class GoldSproingy : Enemy diff --git a/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs.uid similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs.uid diff --git a/src/enemy/enemy_types/13. gold sproingy/GoldSproingyLoreInfo.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingyLoreInfo.tres similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/GoldSproingyLoreInfo.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingyLoreInfo.tres diff --git a/src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 1.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 10.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 11.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 12.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 13.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 14.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 15.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 2.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 3.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 4.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 5.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 6.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 7.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 8.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_BACK/Layer 9.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 1.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 10.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 11.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 12.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 13.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 14.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 15.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 2.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 3.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 4.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 5.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 6.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 7.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 8.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_FRONT/Layer 9.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 1.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 10.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 11.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 12.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 13.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 14.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 15.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 2.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 3.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 4.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 5.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 6.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 7.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 8.png.import diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png diff --git a/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png.import similarity index 100% rename from src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/13. gold sproingy/animations/GOLD_SPROING_SIDE/Layer 9.png.import diff --git a/src/enemy/enemy_types/14. horse_head/BossHit.tres b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/BossHit.tres similarity index 100% rename from src/enemy/enemy_types/14. horse_head/BossHit.tres rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/BossHit.tres diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1.1.glb.import diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Color.jpg.import diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg diff --git a/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg.import diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 STATUE.glb.import diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0 WALK.glb.import diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1.0.glb.import diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Color.jpg.import diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg diff --git a/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Horse Head 1_Metal054C_1K-JPG_Displacement.jpg.import diff --git a/src/enemy/enemy_types/14. horse_head/HorseFace.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseFace.tscn similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HorseFace.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseFace.tscn diff --git a/src/enemy/enemy_types/14. horse_head/HorseHead.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs similarity index 67% rename from src/enemy/enemy_types/14. horse_head/HorseHead.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs index 5a608a3f..c453b74a 100644 --- a/src/enemy/enemy_types/14. horse_head/HorseHead.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class HorseHead : Node3D { diff --git a/src/enemy/enemy_types/14. horse_head/HorseHead.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs.uid similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HorseHead.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.cs.uid diff --git a/src/enemy/enemy_types/14. horse_head/HorseHead.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.tscn similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HorseHead.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHead.tscn diff --git a/src/enemy/enemy_types/14. horse_head/HorseHeadStatue.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHeadStatue.tscn similarity index 100% rename from src/enemy/enemy_types/14. horse_head/HorseHeadStatue.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/HorseHeadStatue.tscn diff --git a/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg diff --git a/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg.import similarity index 100% rename from src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/Metal054C_1K-JPG_NormalDX.jpg.import diff --git a/src/enemy/enemy_types/14. horse_head/OxFace.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/OxFace.res similarity index 100% rename from src/enemy/enemy_types/14. horse_head/OxFace.res rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/OxFace.res diff --git a/src/enemy/enemy_types/14. horse_head/walking.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/walking.res similarity index 100% rename from src/enemy/enemy_types/14. horse_head/walking.res rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/walking.res diff --git a/src/enemy/enemy_types/14. horse_head/walking2.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/walking2.res similarity index 100% rename from src/enemy/enemy_types/14. horse_head/walking2.res rename to Zennysoft.Game.Ma/src/enemy/enemy_types/14. horse_head/walking2.res diff --git a/src/enemy/enemy_types/15. ox_face/BossDie.gdshader b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/BossDie.gdshader similarity index 100% rename from src/enemy/enemy_types/15. ox_face/BossDie.gdshader rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/BossDie.gdshader diff --git a/src/enemy/enemy_types/15. ox_face/BossDie.gdshader.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/BossDie.gdshader.uid similarity index 100% rename from src/enemy/enemy_types/15. ox_face/BossDie.gdshader.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/BossDie.gdshader.uid diff --git a/src/enemy/enemy_types/15. ox_face/OxFace.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs similarity index 98% rename from src/enemy/enemy_types/15. ox_face/OxFace.cs rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs index 812e6152..ad7ab786 100644 --- a/src/enemy/enemy_types/15. ox_face/OxFace.cs +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs @@ -2,7 +2,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class OxFace : Node3D diff --git a/src/enemy/enemy_types/15. ox_face/OxFace.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs.uid similarity index 100% rename from src/enemy/enemy_types/15. ox_face/OxFace.cs.uid rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.cs.uid diff --git a/src/enemy/enemy_types/15. ox_face/OxFace.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.tscn similarity index 100% rename from src/enemy/enemy_types/15. ox_face/OxFace.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFace.tscn diff --git a/src/enemy/enemy_types/15. ox_face/OxFaceStatue.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFaceStatue.tscn similarity index 100% rename from src/enemy/enemy_types/15. ox_face/OxFaceStatue.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/OxFaceStatue.tscn diff --git a/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png similarity index 100% rename from src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png diff --git a/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_body0_tex00.png.import diff --git a/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png similarity index 100% rename from src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png diff --git a/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_innerface0_tex00.png.import diff --git a/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png similarity index 100% rename from src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png diff --git a/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_outerface0_tex00.png.import diff --git a/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png similarity index 100% rename from src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png diff --git a/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/assembled_sword0_tex00.png.import diff --git a/src/enemy/enemy_types/15. ox_face/models/IDLE.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/IDLE.res similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/IDLE.res rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/IDLE.res diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE.glb rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE.glb.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE.glb.import diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg.import diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Displacement.jpg.import diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE.glb.import diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Color.jpg.import diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg diff --git a/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg.import b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg.import similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg.import rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/OX FACE_STATUE_Metal054C_1K-JPG_Displacement.jpg.import diff --git a/src/enemy/enemy_types/15. ox_face/models/SHIELD BASH.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/SHIELD BASH.res similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/SHIELD BASH.res rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/SHIELD BASH.res diff --git a/src/enemy/enemy_types/15. ox_face/models/SPEAR.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/SPEAR.res similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/SPEAR.res rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/SPEAR.res diff --git a/src/enemy/enemy_types/15. ox_face/models/WALK.res b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/WALK.res similarity index 100% rename from src/enemy/enemy_types/15. ox_face/models/WALK.res rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/models/WALK.res diff --git a/src/enemy/enemy_types/15. ox_face/ox_face.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/ox_face.tscn similarity index 100% rename from src/enemy/enemy_types/15. ox_face/ox_face.tscn rename to Zennysoft.Game.Ma/src/enemy/enemy_types/15. ox_face/ox_face.tscn diff --git a/src/enemy/state/EnemyLogic.Input.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs similarity index 95% rename from src/enemy/state/EnemyLogic.Input.cs rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs index ef41f4d7..6fe88235 100644 --- a/src/enemy/state/EnemyLogic.Input.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs @@ -1,7 +1,7 @@  using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/EnemyLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs.uid similarity index 100% rename from src/enemy/state/EnemyLogic.Input.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Input.cs.uid diff --git a/src/enemy/state/EnemyLogic.Output.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs similarity index 92% rename from src/enemy/state/EnemyLogic.Output.cs rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs index bf9297e5..264cb1af 100644 --- a/src/enemy/state/EnemyLogic.Output.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/EnemyLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs.uid similarity index 100% rename from src/enemy/state/EnemyLogic.Output.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Output.cs.uid diff --git a/src/enemy/state/EnemyLogic.Settings.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs similarity index 71% rename from src/enemy/state/EnemyLogic.Settings.cs rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs index 20858e23..22baf70b 100644 --- a/src/enemy/state/EnemyLogic.Settings.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/EnemyLogic.Settings.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs.uid similarity index 100% rename from src/enemy/state/EnemyLogic.Settings.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.Settings.cs.uid diff --git a/src/enemy/state/EnemyLogic.State.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs similarity index 88% rename from src/enemy/state/EnemyLogic.State.cs rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs index a907b1b3..0d82d05a 100644 --- a/src/enemy/state/EnemyLogic.State.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/EnemyLogic.State.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs.uid similarity index 100% rename from src/enemy/state/EnemyLogic.State.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.State.cs.uid diff --git a/src/enemy/state/EnemyLogic.cs b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs similarity index 92% rename from src/enemy/state/EnemyLogic.cs rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs index 45e948aa..4cdeb0df 100644 --- a/src/enemy/state/EnemyLogic.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IEnemyLogic : ILogicBlock; diff --git a/src/enemy/state/EnemyLogic.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs.uid similarity index 100% rename from src/enemy/state/EnemyLogic.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.cs.uid diff --git a/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.g.puml b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.g.puml new file mode 100644 index 00000000..33157ae0 --- /dev/null +++ b/Zennysoft.Game.Ma/src/enemy/state/EnemyLogic.g.puml @@ -0,0 +1,31 @@ +@startuml EnemyLogic +state "EnemyLogic State" as Zennysoft_Game_Ma_EnemyLogic_State { + state "Alive" as Zennysoft_Game_Ma_EnemyLogic_State_Alive { + state "Activated" as Zennysoft_Game_Ma_EnemyLogic_State_Activated { + state "Attacking" as Zennysoft_Game_Ma_EnemyLogic_State_Attacking + state "FollowPlayer" as Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer + state "Patrolling" as Zennysoft_Game_Ma_EnemyLogic_State_Patrolling + } + state "Idle" as Zennysoft_Game_Ma_EnemyLogic_State_Idle + } + state "Defeated" as Zennysoft_Game_Ma_EnemyLogic_State_Defeated +} + +Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Attacking : AttackTimer +Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Attacking : StartAttacking +Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Defeated : EnemyDefeated +Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer : Alerted +Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Idle : StopMoving +Zennysoft_Game_Ma_EnemyLogic_State_Attacking --> Zennysoft_Game_Ma_EnemyLogic_State_Idle : StopMoving +Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer --> Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer : PhysicsTick +Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer --> Zennysoft_Game_Ma_EnemyLogic_State_Idle : LostPlayer +Zennysoft_Game_Ma_EnemyLogic_State_Idle --> Zennysoft_Game_Ma_EnemyLogic_State_Patrolling : StartPatrol +Zennysoft_Game_Ma_EnemyLogic_State_Patrolling --> Zennysoft_Game_Ma_EnemyLogic_State_Idle : StopMoving +Zennysoft_Game_Ma_EnemyLogic_State_Patrolling --> Zennysoft_Game_Ma_EnemyLogic_State_Patrolling : PatrolToRandomSpot +Zennysoft_Game_Ma_EnemyLogic_State_Patrolling --> Zennysoft_Game_Ma_EnemyLogic_State_Patrolling : PhysicsTick + +Zennysoft_Game_Ma_EnemyLogic_State_Alive : OnAttackTimer → TakeAction +Zennysoft_Game_Ma_EnemyLogic_State_Alive : OnEnemyDefeated → Defeated + +[*] --> Zennysoft_Game_Ma_EnemyLogic_State_Idle +@enduml \ No newline at end of file diff --git a/src/enemy/state/states/EnemyLogic.State.Activated.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs similarity index 90% rename from src/enemy/state/states/EnemyLogic.State.Activated.cs rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs index f3bf7bcf..0877cd64 100644 --- a/src/enemy/state/states/EnemyLogic.State.Activated.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/states/EnemyLogic.State.Activated.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs.uid similarity index 100% rename from src/enemy/state/states/EnemyLogic.State.Activated.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Activated.cs.uid diff --git a/src/enemy/state/states/EnemyLogic.State.Alive.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs similarity index 97% rename from src/enemy/state/states/EnemyLogic.State.Alive.cs rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs index 0f82b5ab..730aca08 100644 --- a/src/enemy/state/states/EnemyLogic.State.Alive.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/states/EnemyLogic.State.Alive.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs.uid similarity index 100% rename from src/enemy/state/states/EnemyLogic.State.Alive.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Alive.cs.uid diff --git a/src/enemy/state/states/EnemyLogic.State.Attacking.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs similarity index 93% rename from src/enemy/state/states/EnemyLogic.State.Attacking.cs rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs index 6ba1fff9..51466aa4 100644 --- a/src/enemy/state/states/EnemyLogic.State.Attacking.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/states/EnemyLogic.State.Attacking.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs.uid similarity index 100% rename from src/enemy/state/states/EnemyLogic.State.Attacking.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Attacking.cs.uid diff --git a/src/enemy/state/states/EnemyLogic.State.Defeated.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs similarity index 73% rename from src/enemy/state/states/EnemyLogic.State.Defeated.cs rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs index 94af8bda..aa9f994c 100644 --- a/src/enemy/state/states/EnemyLogic.State.Defeated.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; -using static GameJamDungeon.EnemyLogic.Input; +using static Zennysoft.Game.Ma.EnemyLogic.Input; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/states/EnemyLogic.State.Defeated.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs.uid similarity index 100% rename from src/enemy/state/states/EnemyLogic.State.Defeated.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Defeated.cs.uid diff --git a/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs similarity index 95% rename from src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs index 5c37f69c..82a138bc 100644 --- a/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs.uid similarity index 100% rename from src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.FollowPlayer.cs.uid diff --git a/src/enemy/state/states/EnemyLogic.State.Idle.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs similarity index 92% rename from src/enemy/state/states/EnemyLogic.State.Idle.cs rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs index 63ada4c4..e17e0865 100644 --- a/src/enemy/state/states/EnemyLogic.State.Idle.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/states/EnemyLogic.State.Idle.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs.uid similarity index 100% rename from src/enemy/state/states/EnemyLogic.State.Idle.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Idle.cs.uid diff --git a/src/enemy/state/states/EnemyLogic.State.Patrolling.cs b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs similarity index 96% rename from src/enemy/state/states/EnemyLogic.State.Patrolling.cs rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs index 6693a5c3..bd9a0856 100644 --- a/src/enemy/state/states/EnemyLogic.State.Patrolling.cs +++ b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Godot; using Org.BouncyCastle.Asn1.X509; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class EnemyLogic { diff --git a/src/enemy/state/states/EnemyLogic.State.Patrolling.cs.uid b/Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs.uid similarity index 100% rename from src/enemy/state/states/EnemyLogic.State.Patrolling.cs.uid rename to Zennysoft.Game.Ma/src/enemy/state/states/EnemyLogic.State.Patrolling.cs.uid diff --git a/src/game/DialogueController.cs b/Zennysoft.Game.Ma/src/game/DialogueController.cs similarity index 96% rename from src/game/DialogueController.cs rename to Zennysoft.Game.Ma/src/game/DialogueController.cs index d9c3b9b5..7517f5be 100644 --- a/src/game/DialogueController.cs +++ b/Zennysoft.Game.Ma/src/game/DialogueController.cs @@ -1,7 +1,7 @@ using DialogueManagerRuntime; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class DialogueController : Node { diff --git a/src/game/DialogueController.cs.uid b/Zennysoft.Game.Ma/src/game/DialogueController.cs.uid similarity index 100% rename from src/game/DialogueController.cs.uid rename to Zennysoft.Game.Ma/src/game/DialogueController.cs.uid diff --git a/src/game/ElementType.cs b/Zennysoft.Game.Ma/src/game/ElementType.cs similarity index 89% rename from src/game/ElementType.cs rename to Zennysoft.Game.Ma/src/game/ElementType.cs index 91fa5ecf..72992efd 100644 --- a/src/game/ElementType.cs +++ b/Zennysoft.Game.Ma/src/game/ElementType.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public enum ElementType { diff --git a/src/game/ElementType.cs.uid b/Zennysoft.Game.Ma/src/game/ElementType.cs.uid similarity index 100% rename from src/game/ElementType.cs.uid rename to Zennysoft.Game.Ma/src/game/ElementType.cs.uid diff --git a/src/game/Game.cs b/Zennysoft.Game.Ma/src/game/Game.cs similarity index 99% rename from src/game/Game.cs rename to Zennysoft.Game.Ma/src/game/Game.cs index c0cb9cdc..90313c4d 100644 --- a/src/game/Game.cs +++ b/Zennysoft.Game.Ma/src/game/Game.cs @@ -1,5 +1,5 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Chickensoft.AutoInject; using Chickensoft.Collections; @@ -7,13 +7,13 @@ using Chickensoft.Introspection; using Chickensoft.SaveFileBuilder; using Chickensoft.Serialization; using Chickensoft.Serialization.Godot; -using GameJamDungeon.src.items; +using Zennysoft.Game.Ma.src.items; using Godot; using System; using System.IO.Abstractions; using System.Text.Json; using System.Text.Json.Serialization.Metadata; -using static GameJamDungeon.GameLogic.State; +using static Zennysoft.Game.Ma.GameLogic.State; [Meta(typeof(IAutoNode))] public partial class Game : Node3D, IGame diff --git a/src/game/Game.cs.uid b/Zennysoft.Game.Ma/src/game/Game.cs.uid similarity index 100% rename from src/game/Game.cs.uid rename to Zennysoft.Game.Ma/src/game/Game.cs.uid diff --git a/src/game/Game.tscn b/Zennysoft.Game.Ma/src/game/Game.tscn similarity index 100% rename from src/game/Game.tscn rename to Zennysoft.Game.Ma/src/game/Game.tscn diff --git a/src/game/GameData.cs b/Zennysoft.Game.Ma/src/game/GameData.cs similarity index 92% rename from src/game/GameData.cs rename to Zennysoft.Game.Ma/src/game/GameData.cs index 7a297799..ff6574c9 100644 --- a/src/game/GameData.cs +++ b/Zennysoft.Game.Ma/src/game/GameData.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.Serialization; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("game_data")] public partial record GameData diff --git a/src/game/GameData.cs.uid b/Zennysoft.Game.Ma/src/game/GameData.cs.uid similarity index 100% rename from src/game/GameData.cs.uid rename to Zennysoft.Game.Ma/src/game/GameData.cs.uid diff --git a/src/game/GameEventDepot.cs b/Zennysoft.Game.Ma/src/game/GameEventDepot.cs similarity index 98% rename from src/game/GameEventDepot.cs rename to Zennysoft.Game.Ma/src/game/GameEventDepot.cs index 10097851..5c885951 100644 --- a/src/game/GameEventDepot.cs +++ b/Zennysoft.Game.Ma/src/game/GameEventDepot.cs @@ -1,7 +1,7 @@ using Godot; using System; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IGameEventDepot : IDisposable { diff --git a/src/game/GameEventDepot.cs.uid b/Zennysoft.Game.Ma/src/game/GameEventDepot.cs.uid similarity index 100% rename from src/game/GameEventDepot.cs.uid rename to Zennysoft.Game.Ma/src/game/GameEventDepot.cs.uid diff --git a/src/game/GameLogic.Input.cs b/Zennysoft.Game.Ma/src/game/GameLogic.Input.cs similarity index 96% rename from src/game/GameLogic.Input.cs rename to Zennysoft.Game.Ma/src/game/GameLogic.Input.cs index 15f5fcc7..cfc00ded 100644 --- a/src/game/GameLogic.Input.cs +++ b/Zennysoft.Game.Ma/src/game/GameLogic.Input.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/GameLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/game/GameLogic.Input.cs.uid similarity index 100% rename from src/game/GameLogic.Input.cs.uid rename to Zennysoft.Game.Ma/src/game/GameLogic.Input.cs.uid diff --git a/src/game/GameLogic.Output.cs b/Zennysoft.Game.Ma/src/game/GameLogic.Output.cs similarity index 96% rename from src/game/GameLogic.Output.cs rename to Zennysoft.Game.Ma/src/game/GameLogic.Output.cs index e898bc9b..36e4eda4 100644 --- a/src/game/GameLogic.Output.cs +++ b/Zennysoft.Game.Ma/src/game/GameLogic.Output.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/GameLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/game/GameLogic.Output.cs.uid similarity index 100% rename from src/game/GameLogic.Output.cs.uid rename to Zennysoft.Game.Ma/src/game/GameLogic.Output.cs.uid diff --git a/src/game/GameLogic.State.cs b/Zennysoft.Game.Ma/src/game/GameLogic.State.cs similarity index 95% rename from src/game/GameLogic.State.cs rename to Zennysoft.Game.Ma/src/game/GameLogic.State.cs index daeab22d..bb192201 100644 --- a/src/game/GameLogic.State.cs +++ b/Zennysoft.Game.Ma/src/game/GameLogic.State.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/GameLogic.State.cs.uid b/Zennysoft.Game.Ma/src/game/GameLogic.State.cs.uid similarity index 100% rename from src/game/GameLogic.State.cs.uid rename to Zennysoft.Game.Ma/src/game/GameLogic.State.cs.uid diff --git a/src/game/GameLogic.cs b/Zennysoft.Game.Ma/src/game/GameLogic.cs similarity index 92% rename from src/game/GameLogic.cs rename to Zennysoft.Game.Ma/src/game/GameLogic.cs index 594ff665..6e1d83f7 100644 --- a/src/game/GameLogic.cs +++ b/Zennysoft.Game.Ma/src/game/GameLogic.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IGameLogic : ILogicBlock; diff --git a/src/game/GameLogic.cs.uid b/Zennysoft.Game.Ma/src/game/GameLogic.cs.uid similarity index 100% rename from src/game/GameLogic.cs.uid rename to Zennysoft.Game.Ma/src/game/GameLogic.cs.uid diff --git a/Zennysoft.Game.Ma/src/game/GameLogic.g.puml b/Zennysoft.Game.Ma/src/game/GameLogic.g.puml new file mode 100644 index 00000000..8e278ef5 --- /dev/null +++ b/Zennysoft.Game.Ma/src/game/GameLogic.g.puml @@ -0,0 +1,48 @@ +@startuml GameLogic +state "GameLogic State" as Zennysoft_Game_Ma_GameLogic_State { + state "MenuBackdrop" as Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop + state "Playing" as Zennysoft_Game_Ma_GameLogic_State_Playing { + state "AskForTeleport" as Zennysoft_Game_Ma_GameLogic_State_AskForTeleport + state "FloorClearedDecisionState" as Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState + state "InventoryOpened" as Zennysoft_Game_Ma_GameLogic_State_InventoryOpened + state "MinimapOpen" as Zennysoft_Game_Ma_GameLogic_State_MinimapOpen + state "Paused" as Zennysoft_Game_Ma_GameLogic_State_Paused + state "Resuming" as Zennysoft_Game_Ma_GameLogic_State_Resuming + } + state "Quit" as Zennysoft_Game_Ma_GameLogic_State_Quit +} + +Zennysoft_Game_Ma_GameLogic_State_AskForTeleport --> Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState : FloorExitReached +Zennysoft_Game_Ma_GameLogic_State_AskForTeleport --> Zennysoft_Game_Ma_GameLogic_State_Playing : HideAskForTeleport +Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState --> Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState : GoToNextFloor +Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState --> Zennysoft_Game_Ma_GameLogic_State_Playing : HideFloorClearMenu +Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState --> Zennysoft_Game_Ma_GameLogic_State_Playing : SaveGame +Zennysoft_Game_Ma_GameLogic_State_InventoryOpened --> Zennysoft_Game_Ma_GameLogic_State_Playing : CloseInventory +Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop --> Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop : Initialize +Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop --> Zennysoft_Game_Ma_GameLogic_State_Playing : StartGame +Zennysoft_Game_Ma_GameLogic_State_MinimapOpen --> Zennysoft_Game_Ma_GameLogic_State_Playing : MiniMapButtonReleased +Zennysoft_Game_Ma_GameLogic_State_Paused --> Zennysoft_Game_Ma_GameLogic_State_Resuming : UnpauseGame +Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_AskForTeleport : AskForTeleport +Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_InventoryOpened : OpenInventory +Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_MinimapOpen : MiniMapButtonPressed +Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_Paused : PauseGame +Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_Playing : GoToOverworld +Zennysoft_Game_Ma_GameLogic_State_Playing --> Zennysoft_Game_Ma_GameLogic_State_Quit : GameOver +Zennysoft_Game_Ma_GameLogic_State_Resuming --> Zennysoft_Game_Ma_GameLogic_State_Playing : PauseMenuTransitioned + +Zennysoft_Game_Ma_GameLogic_State : OnIsPaused() → SetPauseMode +Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState : OnGoToNextFloor → LoadNextFloor +Zennysoft_Game_Ma_GameLogic_State_FloorClearedDecisionState : OnSaveGame → SaveGame +Zennysoft_Game_Ma_GameLogic_State_InventoryOpened : OnEnter → OpenInventory +Zennysoft_Game_Ma_GameLogic_State_InventoryOpened : OnExit → HideInventory +Zennysoft_Game_Ma_GameLogic_State_MinimapOpen : OnEnter → ShowMiniMap +Zennysoft_Game_Ma_GameLogic_State_MinimapOpen : OnExit → HideMiniMap +Zennysoft_Game_Ma_GameLogic_State_Paused : OnEnter → ShowPauseMenu +Zennysoft_Game_Ma_GameLogic_State_Paused : OnExit → ExitPauseMenu +Zennysoft_Game_Ma_GameLogic_State_Playing : None → StartGame +Zennysoft_Game_Ma_GameLogic_State_Playing : OnGoToOverworld → GoToOverworld +Zennysoft_Game_Ma_GameLogic_State_Quit : OnEnter → ShowLostScreen +Zennysoft_Game_Ma_GameLogic_State_Resuming : OnExit → HidePauseMenu + +[*] --> Zennysoft_Game_Ma_GameLogic_State_MenuBackdrop +@enduml \ No newline at end of file diff --git a/src/game/GameRepo.cs b/Zennysoft.Game.Ma/src/game/GameRepo.cs similarity index 98% rename from src/game/GameRepo.cs rename to Zennysoft.Game.Ma/src/game/GameRepo.cs index ff17f007..c8eac60a 100644 --- a/src/game/GameRepo.cs +++ b/Zennysoft.Game.Ma/src/game/GameRepo.cs @@ -2,7 +2,7 @@ using Godot; using System; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IGameRepo : IDisposable { diff --git a/src/game/GameRepo.cs.uid b/Zennysoft.Game.Ma/src/game/GameRepo.cs.uid similarity index 100% rename from src/game/GameRepo.cs.uid rename to Zennysoft.Game.Ma/src/game/GameRepo.cs.uid diff --git a/src/game/IGame.cs b/Zennysoft.Game.Ma/src/game/IGame.cs similarity index 97% rename from src/game/IGame.cs rename to Zennysoft.Game.Ma/src/game/IGame.cs index 5271731a..ae128f51 100644 --- a/src/game/IGame.cs +++ b/Zennysoft.Game.Ma/src/game/IGame.cs @@ -1,5 +1,5 @@  -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Chickensoft.AutoInject; using Chickensoft.GodotNodeInterfaces; diff --git a/src/game/IGame.cs.uid b/Zennysoft.Game.Ma/src/game/IGame.cs.uid similarity index 100% rename from src/game/IGame.cs.uid rename to Zennysoft.Game.Ma/src/game/IGame.cs.uid diff --git a/src/game/state/states/GameLogic.State.AskForTeleport.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs similarity index 95% rename from src/game/state/states/GameLogic.State.AskForTeleport.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs index 0b6cc434..35540a6f 100644 --- a/src/game/state/states/GameLogic.State.AskForTeleport.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/state/states/GameLogic.State.AskForTeleport.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.AskForTeleport.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.AskForTeleport.cs.uid diff --git a/src/game/state/states/GameLogic.State.FloorCleared.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs similarity index 96% rename from src/game/state/states/GameLogic.State.FloorCleared.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs index a02fba3f..5f345ced 100644 --- a/src/game/state/states/GameLogic.State.FloorCleared.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/state/states/GameLogic.State.FloorCleared.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.FloorCleared.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.FloorCleared.cs.uid diff --git a/src/game/state/states/GameLogic.State.GameStarted.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.GameStarted.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.GameStarted.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.GameStarted.cs.uid diff --git a/src/game/state/states/GameLogic.State.InventoryOpened.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs similarity index 95% rename from src/game/state/states/GameLogic.State.InventoryOpened.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs index 2aacf8fa..c4872439 100644 --- a/src/game/state/states/GameLogic.State.InventoryOpened.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/state/states/GameLogic.State.InventoryOpened.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.InventoryOpened.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.InventoryOpened.cs.uid diff --git a/src/game/state/states/GameLogic.State.MenuBackdrop.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs similarity index 95% rename from src/game/state/states/GameLogic.State.MenuBackdrop.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs index ee60a087..d05531f8 100644 --- a/src/game/state/states/GameLogic.State.MenuBackdrop.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Chickensoft.Introspection; diff --git a/src/game/state/states/GameLogic.State.MenuBackdrop.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.MenuBackdrop.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MenuBackdrop.cs.uid diff --git a/src/game/state/states/GameLogic.State.MiniMapOpen.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs similarity index 95% rename from src/game/state/states/GameLogic.State.MiniMapOpen.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs index 9dcb45a0..0e801388 100644 --- a/src/game/state/states/GameLogic.State.MiniMapOpen.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/state/states/GameLogic.State.MiniMapOpen.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.MiniMapOpen.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.MiniMapOpen.cs.uid diff --git a/src/game/state/states/GameLogic.State.Paused.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs similarity index 94% rename from src/game/state/states/GameLogic.State.Paused.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs index 179e177f..f34a9e04 100644 --- a/src/game/state/states/GameLogic.State.Paused.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/state/states/GameLogic.State.Paused.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.Paused.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Paused.cs.uid diff --git a/src/game/state/states/GameLogic.State.Playing.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs similarity index 97% rename from src/game/state/states/GameLogic.State.Playing.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs index 30b0ef1c..523a7abe 100644 --- a/src/game/state/states/GameLogic.State.Playing.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/state/states/GameLogic.State.Playing.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.Playing.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Playing.cs.uid diff --git a/src/game/state/states/GameLogic.State.Quit.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs similarity index 91% rename from src/game/state/states/GameLogic.State.Quit.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs index 24c6baad..2a4eb166 100644 --- a/src/game/state/states/GameLogic.State.Quit.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class GameLogic { diff --git a/src/game/state/states/GameLogic.State.Quit.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.Quit.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Quit.cs.uid diff --git a/src/game/state/states/GameLogic.State.Resuming.cs b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs similarity index 93% rename from src/game/state/states/GameLogic.State.Resuming.cs rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs index ac909691..a70692d8 100644 --- a/src/game/state/states/GameLogic.State.Resuming.cs +++ b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; using Chickensoft.Introspection; using Chickensoft.LogicBlocks; diff --git a/src/game/state/states/GameLogic.State.Resuming.cs.uid b/Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs.uid similarity index 100% rename from src/game/state/states/GameLogic.State.Resuming.cs.uid rename to Zennysoft.Game.Ma/src/game/state/states/GameLogic.State.Resuming.cs.uid diff --git a/src/hitbox/Hitbox.cs b/Zennysoft.Game.Ma/src/hitbox/Hitbox.cs similarity index 83% rename from src/hitbox/Hitbox.cs rename to Zennysoft.Game.Ma/src/hitbox/Hitbox.cs index ba965b76..f2357b29 100644 --- a/src/hitbox/Hitbox.cs +++ b/Zennysoft.Game.Ma/src/hitbox/Hitbox.cs @@ -1,7 +1,7 @@ using Chickensoft.GodotNodeInterfaces; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IHitbox : IArea3D { } diff --git a/src/hitbox/Hitbox.cs.uid b/Zennysoft.Game.Ma/src/hitbox/Hitbox.cs.uid similarity index 100% rename from src/hitbox/Hitbox.cs.uid rename to Zennysoft.Game.Ma/src/hitbox/Hitbox.cs.uid diff --git a/src/inventory_menu/EquippedInventoryLabelSettings.tres b/Zennysoft.Game.Ma/src/inventory_menu/EquippedInventoryLabelSettings.tres similarity index 100% rename from src/inventory_menu/EquippedInventoryLabelSettings.tres rename to Zennysoft.Game.Ma/src/inventory_menu/EquippedInventoryLabelSettings.tres diff --git a/src/inventory_menu/InventoryDialogueSelectionStyle.tres b/Zennysoft.Game.Ma/src/inventory_menu/InventoryDialogueSelectionStyle.tres similarity index 100% rename from src/inventory_menu/InventoryDialogueSelectionStyle.tres rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryDialogueSelectionStyle.tres diff --git a/src/inventory_menu/InventoryLabelSettings.tres b/Zennysoft.Game.Ma/src/inventory_menu/InventoryLabelSettings.tres similarity index 100% rename from src/inventory_menu/InventoryLabelSettings.tres rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryLabelSettings.tres diff --git a/src/inventory_menu/InventoryMenu.cs b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs similarity index 99% rename from src/inventory_menu/InventoryMenu.cs rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs index 6e9ffe10..b4b1ffe4 100644 --- a/src/inventory_menu/InventoryMenu.cs +++ b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs @@ -5,7 +5,7 @@ using Godot; using System.Linq; using System.Threading.Tasks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IInventoryMenu : IControl { diff --git a/src/inventory_menu/InventoryMenu.cs.uid b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs.uid similarity index 100% rename from src/inventory_menu/InventoryMenu.cs.uid rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.cs.uid diff --git a/src/inventory_menu/InventoryMenu.gdshader b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.gdshader similarity index 100% rename from src/inventory_menu/InventoryMenu.gdshader rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.gdshader diff --git a/src/inventory_menu/InventoryMenu.gdshader.uid b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.gdshader.uid similarity index 100% rename from src/inventory_menu/InventoryMenu.gdshader.uid rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.gdshader.uid diff --git a/src/inventory_menu/InventoryMenu.tscn b/Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.tscn similarity index 100% rename from src/inventory_menu/InventoryMenu.tscn rename to Zennysoft.Game.Ma/src/inventory_menu/InventoryMenu.tscn diff --git a/src/inventory_menu/ItemLabel.cs b/Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs similarity index 90% rename from src/inventory_menu/ItemLabel.cs rename to Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs index 9ac0c93f..74e684d9 100644 --- a/src/inventory_menu/ItemLabel.cs +++ b/Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs @@ -1,7 +1,7 @@ -using GameJamDungeon; +using Zennysoft.Game.Ma; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class ItemLabel : Label { diff --git a/src/inventory_menu/ItemLabel.cs.uid b/Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs.uid similarity index 100% rename from src/inventory_menu/ItemLabel.cs.uid rename to Zennysoft.Game.Ma/src/inventory_menu/ItemLabel.cs.uid diff --git a/src/inventory_menu/ItemSlot.cs b/Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs similarity index 99% rename from src/inventory_menu/ItemSlot.cs rename to Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs index b7e19efe..2b1c8469 100644 --- a/src/inventory_menu/ItemSlot.cs +++ b/Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IItemSlot : IHBoxContainer { diff --git a/src/inventory_menu/ItemSlot.cs.uid b/Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs.uid similarity index 100% rename from src/inventory_menu/ItemSlot.cs.uid rename to Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.cs.uid diff --git a/src/inventory_menu/ItemSlot.tscn b/Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.tscn similarity index 100% rename from src/inventory_menu/ItemSlot.tscn rename to Zennysoft.Game.Ma/src/inventory_menu/ItemSlot.tscn diff --git a/src/inventory_menu/cursor.png b/Zennysoft.Game.Ma/src/inventory_menu/cursor.png similarity index 100% rename from src/inventory_menu/cursor.png rename to Zennysoft.Game.Ma/src/inventory_menu/cursor.png diff --git a/src/inventory_menu/cursor.png.import b/Zennysoft.Game.Ma/src/inventory_menu/cursor.png.import similarity index 100% rename from src/inventory_menu/cursor.png.import rename to Zennysoft.Game.Ma/src/inventory_menu/cursor.png.import diff --git a/src/item_rescue/ItemRescue.cs b/Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs similarity index 94% rename from src/item_rescue/ItemRescue.cs rename to Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs index 80ae1e8a..be1b0d14 100644 --- a/src/item_rescue/ItemRescue.cs +++ b/Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs @@ -2,7 +2,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class ItemRescue : Area3D diff --git a/src/item_rescue/ItemRescue.cs.uid b/Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs.uid similarity index 100% rename from src/item_rescue/ItemRescue.cs.uid rename to Zennysoft.Game.Ma/src/item_rescue/ItemRescue.cs.uid diff --git a/src/item_rescue/ItemRescue.tscn b/Zennysoft.Game.Ma/src/item_rescue/ItemRescue.tscn similarity index 100% rename from src/item_rescue/ItemRescue.tscn rename to Zennysoft.Game.Ma/src/item_rescue/ItemRescue.tscn diff --git a/src/item_rescue/RescuedItemDatabase.cs b/Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs similarity index 92% rename from src/item_rescue/RescuedItemDatabase.cs rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs index 278c1a7e..389dcb39 100644 --- a/src/item_rescue/RescuedItemDatabase.cs +++ b/Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs @@ -2,7 +2,7 @@ using Chickensoft.Serialization; using System.Collections.Generic; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("rescued_items")] public partial class RescuedItemDatabase diff --git a/src/item_rescue/RescuedItemDatabase.cs.uid b/Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs.uid similarity index 100% rename from src/item_rescue/RescuedItemDatabase.cs.uid rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItemDatabase.cs.uid diff --git a/src/item_rescue/RescuedItems.cs b/Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs similarity index 96% rename from src/item_rescue/RescuedItems.cs rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs index c31d8b00..dce9ac41 100644 --- a/src/item_rescue/RescuedItems.cs +++ b/Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs @@ -1,11 +1,11 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; -using GameJamDungeon; +using Zennysoft.Game.Ma; using Godot; using System.Collections.Generic; using System.Linq; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class RescuedItems : Node3D diff --git a/src/item_rescue/RescuedItems.cs.uid b/Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs.uid similarity index 100% rename from src/item_rescue/RescuedItems.cs.uid rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItems.cs.uid diff --git a/src/item_rescue/RescuedItems.tscn b/Zennysoft.Game.Ma/src/item_rescue/RescuedItems.tscn similarity index 100% rename from src/item_rescue/RescuedItems.tscn rename to Zennysoft.Game.Ma/src/item_rescue/RescuedItems.tscn diff --git a/Zennysoft.Game.Ma/src/items/EffectService.cs b/Zennysoft.Game.Ma/src/items/EffectService.cs new file mode 100644 index 00000000..f3715747 --- /dev/null +++ b/Zennysoft.Game.Ma/src/items/EffectService.cs @@ -0,0 +1,218 @@ +using Godot; +using System.Linq; +using System; + +namespace Zennysoft.Game.Ma.src.items; + +public class EffectService +{ + private readonly IGame _game; + private readonly IPlayer _player; + + public EffectService(IGame game, IPlayer player) + { + _game = game; + _player = player; + } + + public void TeleportEnemiesToCurrentRoom() + { + var currentFloor = _game.CurrentFloor; + var rooms = currentFloor.Rooms; + var currentRoom = _player.GetCurrentRoom(); + + if (currentRoom is not MonsterRoom) + return; + + var validRooms = rooms.OfType().ToList(); + if (currentRoom is MonsterRoom monsterRoom) + validRooms.Remove(monsterRoom); + + var currentMonsterRoom = (MonsterRoom)currentRoom; + + var enemyList = validRooms.SelectMany(x => x.GetEnemiesInCurrentRoom()); + + foreach (var enemy in enemyList) + { + var spawnPoints = currentMonsterRoom.EnemySpawnPoints.GetChildren().OfType().ToList(); + var spawnPointsGodotCollection = new Godot.Collections.Array(spawnPoints); + var randomSpawnPoint = spawnPointsGodotCollection.PickRandom(); + enemy.SetEnemyGlobalPosition(randomSpawnPoint.GlobalPosition); + } + } + + public void KillHalfEnemiesInRoom() + { + var currentRoom = _player.GetCurrentRoom(); + if (currentRoom is not MonsterRoom) + return; + + var currentMonsterRoom = (MonsterRoom)currentRoom; + var enemyList = currentMonsterRoom.GetEnemiesInCurrentRoom().ToList(); + var enemiesToKill = enemyList.Count / 2; + for (var i = 0; i < enemiesToKill; i++) + enemyList[i].Die(); + } + + public void TurnAllEnemiesInRoomIntoHealingItem() + { + var currentRoom = _player.GetCurrentRoom(); + var currentEnemies = currentRoom.EnemiesInRoom; + foreach (var enemy in currentEnemies) + { + enemy.Die(); + DropHealingItem(enemy.GetEnemyGlobalPosition()); + } + } + + public void DropHealingItem(Vector3 vector) + { + var consumableFolder = "res://src/items/consumable"; + var restorativeScene = GD.Load($"{consumableFolder}/ConsumableItem.tscn"); + var consumable = restorativeScene.Instantiate(); + var resourceFiles = DirAccess.GetFilesAt($"{consumableFolder}/resources"); + var rng = new RandomNumberGenerator(); + rng.Randomize(); + var randomResource = resourceFiles[rng.RandiRange(0, resourceFiles.Length - 1)]; + var randomFile = ResourceLoader.Load($"{consumableFolder}/resources/{randomResource}"); + consumable.ItemStats = randomFile; + _game.AddChild(consumable); + consumable.GlobalPosition = vector; + } + + public void HealAllEnemiesAndPlayerInRoomToFull() + { + var currentRoom = _player.GetCurrentRoom(); + var currentEnemies = currentRoom.EnemiesInRoom; + foreach (var enemy in currentEnemies) + enemy.SetCurrentHP(enemy.GetMaximumHP()); + _player.Stats.SetCurrentHP(_player.Stats.MaximumHP.Value); + } + + public void AbsorbHPFromAllEnemiesInRoom() + { + var currentRoom = _player.GetCurrentRoom(); + var currentEnemies = currentRoom.EnemiesInRoom; + var hpToAbsorb = 0.0; + foreach (var enemy in currentEnemies) + hpToAbsorb += enemy.CurrentHP * 0.05; + _player.Stats.SetCurrentHP(_player.Stats.CurrentHP.Value + (int)hpToAbsorb); + GD.Print("HP to absorb: " + hpToAbsorb); + } + + public void DealElementalDamageToAllEnemiesInRoom(ElementType elementType) + { + var currentRoom = _player.GetCurrentRoom(); + var currentEnemies = currentRoom.EnemiesInRoom; + foreach (var enemy in currentEnemies) + enemy.TakeDamage(20, elementType); + } + + public void SwapHPandVT() + { + var oldHp = _player.Stats.CurrentHP.Value; + var oldVt = _player.Stats.CurrentVT.Value; + + _player.Stats.SetCurrentHP(oldVt); + _player.Stats.SetCurrentVT(oldHp); + } + + public void RandomEffect(EffectItem item) + { + var itemEffects = Enum.GetValues().ToList(); + itemEffects.Remove(UsableItemTag.RandomEffect); + itemEffects.Remove(UsableItemTag.None); + var randomEffect = new Godot.Collections.Array(itemEffects).PickRandom(); + item.SetEffectTag(randomEffect); + _game.UseItem(item); + } + + public void RaiseCurrentWeaponAttack() + { + if (_player.EquippedWeapon.Value.ItemName == string.Empty) + return; + + var currentWeapon = _player.EquippedWeapon.Value; + currentWeapon.IncreaseWeaponAttack(1); + } + + public void RaiseCurrentArmorDefense() + { + if (_player.EquippedArmor.Value.ItemName == string.Empty) + return; + + var currentArmor = _player.EquippedArmor.Value; + currentArmor.IncreaseArmorDefense(1); + } + + public void RaiseLevel() + { + _player.LevelUp(); + } + + public void TeleportToRandomRoom(IEnemy enemy) + { + var currentFloor = _game.CurrentFloor; + var rooms = currentFloor.Rooms; + var currentRoom = enemy.GetCurrentRoom(); + var validRooms = rooms.OfType().ToList(); + if (currentRoom is MonsterRoom currentMonsterRoom) + validRooms.Remove(currentMonsterRoom); + + if (validRooms.Count == 0) + return; + + var roomsGodotCollection = new Godot.Collections.Array(validRooms); + var randomRoom = roomsGodotCollection.PickRandom(); + var spawnPoints = randomRoom.EnemySpawnPoints.GetChildren().OfType().ToList(); + var spawnPointsGodotCollection = new Godot.Collections.Array(spawnPoints); + var randomSpawnPoint = spawnPointsGodotCollection.PickRandom(); + + enemy.SetEnemyGlobalPosition(randomSpawnPoint.GlobalPosition); + } + + public void TeleportToRandomRoom(IPlayer player) + { + var currentFloor = _game.CurrentFloor; + var rooms = currentFloor.Rooms; + + var currentRoom = rooms.SingleOrDefault(x => x.IsPlayerInRoom); + + var validRooms = rooms.OfType().ToList(); + if (currentRoom is MonsterRoom currentMonsterRoom) + validRooms.Remove(currentMonsterRoom); + + if (validRooms.Count == 0) + return; + + var roomsGodotCollection = new Godot.Collections.Array(validRooms); + var randomRoom = roomsGodotCollection.PickRandom(); + var spawnPoint = randomRoom.PlayerSpawn; + _game.ToggleInventory(); + player.TeleportPlayer(spawnPoint.Transform); + } + + public void ChangeAffinity(ThrowableItem throwableItem) + { + var maximumElements = Enum.GetNames(typeof(ElementType)).Length; + throwableItem.SetElementType(throwableItem.ElementType + 1 % maximumElements); + + // TODO: Make this an inventory animation to cycle through elements. + throwableItem.SetDescription( + $"Inflicts {throwableItem.ElementType} damage when thrown." + + $"{System.Environment.NewLine}Use item to change Affinity."); + } + + public void WarpToExit(IPlayer player) + { + var exitRoom = _game.CurrentFloor.Rooms.OfType().Single(); + if (exitRoom.PlayerDiscoveredRoom) + player.TeleportPlayer(exitRoom.PlayerSpawn.Transform); + } + + public void WarpToExit(IEnemy enemy) + { + var exitRoom = _game.CurrentFloor.Rooms.OfType().Single(); + enemy.SetEnemyGlobalPosition(exitRoom.PlayerSpawn.GlobalPosition); + } +} diff --git a/src/items/EffectService.cs.uid b/Zennysoft.Game.Ma/src/items/EffectService.cs.uid similarity index 100% rename from src/items/EffectService.cs.uid rename to Zennysoft.Game.Ma/src/items/EffectService.cs.uid diff --git a/src/items/EquipableItem.cs b/Zennysoft.Game.Ma/src/items/EquipableItem.cs similarity index 90% rename from src/items/EquipableItem.cs rename to Zennysoft.Game.Ma/src/items/EquipableItem.cs index 5508a663..9f2ef66f 100644 --- a/src/items/EquipableItem.cs +++ b/Zennysoft.Game.Ma/src/items/EquipableItem.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.Serialization; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta] public abstract partial class EquipableItem : InventoryItem diff --git a/src/items/EquipableItem.cs.uid b/Zennysoft.Game.Ma/src/items/EquipableItem.cs.uid similarity index 100% rename from src/items/EquipableItem.cs.uid rename to Zennysoft.Game.Ma/src/items/EquipableItem.cs.uid diff --git a/src/items/IEquipableItem.cs.uid b/Zennysoft.Game.Ma/src/items/IEquipableItem.cs.uid similarity index 100% rename from src/items/IEquipableItem.cs.uid rename to Zennysoft.Game.Ma/src/items/IEquipableItem.cs.uid diff --git a/src/items/Inventory.cs b/Zennysoft.Game.Ma/src/items/Inventory.cs similarity index 99% rename from src/items/Inventory.cs rename to Zennysoft.Game.Ma/src/items/Inventory.cs index 4b9b709f..520f7c12 100644 --- a/src/items/Inventory.cs +++ b/Zennysoft.Game.Ma/src/items/Inventory.cs @@ -6,7 +6,7 @@ using Godot; using System.Collections.Generic; using System.Linq; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IInventory : INode { diff --git a/src/items/Inventory.cs.uid b/Zennysoft.Game.Ma/src/items/Inventory.cs.uid similarity index 100% rename from src/items/Inventory.cs.uid rename to Zennysoft.Game.Ma/src/items/Inventory.cs.uid diff --git a/src/items/InventoryItem.cs b/Zennysoft.Game.Ma/src/items/InventoryItem.cs similarity index 96% rename from src/items/InventoryItem.cs rename to Zennysoft.Game.Ma/src/items/InventoryItem.cs index a38c6afd..c5911521 100644 --- a/src/items/InventoryItem.cs +++ b/Zennysoft.Game.Ma/src/items/InventoryItem.cs @@ -4,7 +4,7 @@ using Chickensoft.Serialization; using Godot; using System; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta] public abstract partial class InventoryItem : Node3D diff --git a/src/items/InventoryItem.cs.uid b/Zennysoft.Game.Ma/src/items/InventoryItem.cs.uid similarity index 100% rename from src/items/InventoryItem.cs.uid rename to Zennysoft.Game.Ma/src/items/InventoryItem.cs.uid diff --git a/src/items/InventoryItem.tscn b/Zennysoft.Game.Ma/src/items/InventoryItem.tscn similarity index 100% rename from src/items/InventoryItem.tscn rename to Zennysoft.Game.Ma/src/items/InventoryItem.tscn diff --git a/src/items/InventoryItemStats.cs b/Zennysoft.Game.Ma/src/items/InventoryItemStats.cs similarity index 97% rename from src/items/InventoryItemStats.cs rename to Zennysoft.Game.Ma/src/items/InventoryItemStats.cs index f65c0f89..76937cf7 100644 --- a/src/items/InventoryItemStats.cs +++ b/Zennysoft.Game.Ma/src/items/InventoryItemStats.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Chickensoft.Serialization; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("inventory_item_stats")] public partial class InventoryItemStats : Resource diff --git a/src/items/InventoryItemStats.cs.uid b/Zennysoft.Game.Ma/src/items/InventoryItemStats.cs.uid similarity index 100% rename from src/items/InventoryItemStats.cs.uid rename to Zennysoft.Game.Ma/src/items/InventoryItemStats.cs.uid diff --git a/src/items/InventoryItemTextureExtensions.cs b/Zennysoft.Game.Ma/src/items/InventoryItemTextureExtensions.cs similarity index 100% rename from src/items/InventoryItemTextureExtensions.cs rename to Zennysoft.Game.Ma/src/items/InventoryItemTextureExtensions.cs diff --git a/src/items/InventoryItemTextureExtensions.cs.uid b/Zennysoft.Game.Ma/src/items/InventoryItemTextureExtensions.cs.uid similarity index 100% rename from src/items/InventoryItemTextureExtensions.cs.uid rename to Zennysoft.Game.Ma/src/items/InventoryItemTextureExtensions.cs.uid diff --git a/src/items/ItemDatabase.cs b/Zennysoft.Game.Ma/src/items/ItemDatabase.cs similarity index 99% rename from src/items/ItemDatabase.cs rename to Zennysoft.Game.Ma/src/items/ItemDatabase.cs index 0c5c1287..4173e25e 100644 --- a/src/items/ItemDatabase.cs +++ b/Zennysoft.Game.Ma/src/items/ItemDatabase.cs @@ -1,7 +1,7 @@ using Godot; using System.Collections.Generic; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class ItemDatabase : Node { diff --git a/src/items/ItemDatabase.cs.uid b/Zennysoft.Game.Ma/src/items/ItemDatabase.cs.uid similarity index 100% rename from src/items/ItemDatabase.cs.uid rename to Zennysoft.Game.Ma/src/items/ItemDatabase.cs.uid diff --git a/src/items/ItemDatabase.tscn b/Zennysoft.Game.Ma/src/items/ItemDatabase.tscn similarity index 100% rename from src/items/ItemDatabase.tscn rename to Zennysoft.Game.Ma/src/items/ItemDatabase.tscn diff --git a/src/items/accessory/Accessory.cs b/Zennysoft.Game.Ma/src/items/accessory/Accessory.cs similarity index 97% rename from src/items/accessory/Accessory.cs rename to Zennysoft.Game.Ma/src/items/accessory/Accessory.cs index 6bb9687f..1f91ec9b 100644 --- a/src/items/accessory/Accessory.cs +++ b/Zennysoft.Game.Ma/src/items/accessory/Accessory.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("accessory")] public partial class Accessory : EquipableItem diff --git a/src/items/accessory/Accessory.cs.uid b/Zennysoft.Game.Ma/src/items/accessory/Accessory.cs.uid similarity index 100% rename from src/items/accessory/Accessory.cs.uid rename to Zennysoft.Game.Ma/src/items/accessory/Accessory.cs.uid diff --git a/src/items/accessory/Accessory.tscn b/Zennysoft.Game.Ma/src/items/accessory/Accessory.tscn similarity index 100% rename from src/items/accessory/Accessory.tscn rename to Zennysoft.Game.Ma/src/items/accessory/Accessory.tscn diff --git a/src/items/accessory/AccessoryStats.cs b/Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs similarity index 97% rename from src/items/accessory/AccessoryStats.cs rename to Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs index 7b08a68f..0da35091 100644 --- a/src/items/accessory/AccessoryStats.cs +++ b/Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs @@ -3,7 +3,7 @@ using Chickensoft.Serialization; using Godot; using System.Text.Json.Serialization; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] [Meta, Id("accessory_stat_type")] diff --git a/src/items/accessory/AccessoryStats.cs.uid b/Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs.uid similarity index 100% rename from src/items/accessory/AccessoryStats.cs.uid rename to Zennysoft.Game.Ma/src/items/accessory/AccessoryStats.cs.uid diff --git a/src/items/accessory/accessory.png b/Zennysoft.Game.Ma/src/items/accessory/accessory.png similarity index 100% rename from src/items/accessory/accessory.png rename to Zennysoft.Game.Ma/src/items/accessory/accessory.png diff --git a/src/items/accessory/accessory.png.import b/Zennysoft.Game.Ma/src/items/accessory/accessory.png.import similarity index 100% rename from src/items/accessory/accessory.png.import rename to Zennysoft.Game.Ma/src/items/accessory/accessory.png.import diff --git a/src/items/accessory/resources/MaskAvarice.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskAvarice.tres similarity index 100% rename from src/items/accessory/resources/MaskAvarice.tres rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskAvarice.tres diff --git a/src/items/accessory/resources/MaskDestruction.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskDestruction.tres similarity index 100% rename from src/items/accessory/resources/MaskDestruction.tres rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskDestruction.tres diff --git a/src/items/accessory/resources/MaskGuilt.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskGuilt.tres similarity index 100% rename from src/items/accessory/resources/MaskGuilt.tres rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskGuilt.tres diff --git a/src/items/accessory/resources/MaskObstinance.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskObstinance.tres similarity index 100% rename from src/items/accessory/resources/MaskObstinance.tres rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskObstinance.tres diff --git a/src/items/accessory/resources/MaskShunned.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskShunned.tres similarity index 100% rename from src/items/accessory/resources/MaskShunned.tres rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskShunned.tres diff --git a/src/items/accessory/resources/MaskSloth.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskSloth.tres similarity index 100% rename from src/items/accessory/resources/MaskSloth.tres rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskSloth.tres diff --git a/src/items/accessory/resources/MaskSuffering.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskSuffering.tres similarity index 100% rename from src/items/accessory/resources/MaskSuffering.tres rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskSuffering.tres diff --git a/src/items/accessory/resources/MaskZeal.tres b/Zennysoft.Game.Ma/src/items/accessory/resources/MaskZeal.tres similarity index 100% rename from src/items/accessory/resources/MaskZeal.tres rename to Zennysoft.Game.Ma/src/items/accessory/resources/MaskZeal.tres diff --git a/src/items/accessory/textures/MASK 01.PNG b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 01.PNG similarity index 100% rename from src/items/accessory/textures/MASK 01.PNG rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 01.PNG diff --git a/src/items/accessory/textures/MASK 01.PNG.import b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 01.PNG.import similarity index 100% rename from src/items/accessory/textures/MASK 01.PNG.import rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 01.PNG.import diff --git a/src/items/accessory/textures/MASK 02.PNG b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 02.PNG similarity index 100% rename from src/items/accessory/textures/MASK 02.PNG rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 02.PNG diff --git a/src/items/accessory/textures/MASK 02.PNG.import b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 02.PNG.import similarity index 100% rename from src/items/accessory/textures/MASK 02.PNG.import rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 02.PNG.import diff --git a/src/items/accessory/textures/MASK 03.PNG b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 03.PNG similarity index 100% rename from src/items/accessory/textures/MASK 03.PNG rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 03.PNG diff --git a/src/items/accessory/textures/MASK 03.PNG.import b/Zennysoft.Game.Ma/src/items/accessory/textures/MASK 03.PNG.import similarity index 100% rename from src/items/accessory/textures/MASK 03.PNG.import rename to Zennysoft.Game.Ma/src/items/accessory/textures/MASK 03.PNG.import diff --git a/src/items/armor/Armor.cs b/Zennysoft.Game.Ma/src/items/armor/Armor.cs similarity index 96% rename from src/items/armor/Armor.cs rename to Zennysoft.Game.Ma/src/items/armor/Armor.cs index 16be1f6a..8b505ee3 100644 --- a/src/items/armor/Armor.cs +++ b/Zennysoft.Game.Ma/src/items/armor/Armor.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("armor")] public partial class Armor : EquipableItem diff --git a/src/items/armor/Armor.cs.uid b/Zennysoft.Game.Ma/src/items/armor/Armor.cs.uid similarity index 100% rename from src/items/armor/Armor.cs.uid rename to Zennysoft.Game.Ma/src/items/armor/Armor.cs.uid diff --git a/src/items/armor/Armor.tscn b/Zennysoft.Game.Ma/src/items/armor/Armor.tscn similarity index 100% rename from src/items/armor/Armor.tscn rename to Zennysoft.Game.Ma/src/items/armor/Armor.tscn diff --git a/src/items/armor/ArmorStats.cs b/Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs similarity index 96% rename from src/items/armor/ArmorStats.cs rename to Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs index 00fc95ae..a70a3473 100644 --- a/src/items/armor/ArmorStats.cs +++ b/Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs @@ -2,7 +2,7 @@ using Chickensoft.Serialization; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] [Meta, Id("armor_stats")] diff --git a/src/items/armor/ArmorStats.cs.uid b/Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs.uid similarity index 100% rename from src/items/armor/ArmorStats.cs.uid rename to Zennysoft.Game.Ma/src/items/armor/ArmorStats.cs.uid diff --git a/src/items/armor/resources/Acceptance.tres b/Zennysoft.Game.Ma/src/items/armor/resources/Acceptance.tres similarity index 100% rename from src/items/armor/resources/Acceptance.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/Acceptance.tres diff --git a/src/items/armor/resources/AtonersAdornments.tres b/Zennysoft.Game.Ma/src/items/armor/resources/AtonersAdornments.tres similarity index 100% rename from src/items/armor/resources/AtonersAdornments.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/AtonersAdornments.tres diff --git a/src/items/armor/resources/CeremonialVestments.tres b/Zennysoft.Game.Ma/src/items/armor/resources/CeremonialVestments.tres similarity index 100% rename from src/items/armor/resources/CeremonialVestments.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/CeremonialVestments.tres diff --git a/src/items/armor/resources/DevicLayer.tres b/Zennysoft.Game.Ma/src/items/armor/resources/DevicLayer.tres similarity index 100% rename from src/items/armor/resources/DevicLayer.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/DevicLayer.tres diff --git a/src/items/armor/resources/GoddessRobe.tres b/Zennysoft.Game.Ma/src/items/armor/resources/GoddessRobe.tres similarity index 100% rename from src/items/armor/resources/GoddessRobe.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/GoddessRobe.tres diff --git a/src/items/armor/resources/IronCage.tres b/Zennysoft.Game.Ma/src/items/armor/resources/IronCage.tres similarity index 100% rename from src/items/armor/resources/IronCage.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/IronCage.tres diff --git a/src/items/armor/resources/LogisticiansGarb.tres b/Zennysoft.Game.Ma/src/items/armor/resources/LogisticiansGarb.tres similarity index 100% rename from src/items/armor/resources/LogisticiansGarb.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/LogisticiansGarb.tres diff --git a/src/items/armor/resources/Stoic.tres b/Zennysoft.Game.Ma/src/items/armor/resources/Stoic.tres similarity index 100% rename from src/items/armor/resources/Stoic.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/Stoic.tres diff --git a/src/items/armor/resources/WoodenArmament.tres b/Zennysoft.Game.Ma/src/items/armor/resources/WoodenArmament.tres similarity index 100% rename from src/items/armor/resources/WoodenArmament.tres rename to Zennysoft.Game.Ma/src/items/armor/resources/WoodenArmament.tres diff --git a/src/items/armor/textures/ACCEPTANCE.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/ACCEPTANCE.PNG similarity index 100% rename from src/items/armor/textures/ACCEPTANCE.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/ACCEPTANCE.PNG diff --git a/src/items/armor/textures/ACCEPTANCE.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/ACCEPTANCE.PNG.import similarity index 100% rename from src/items/armor/textures/ACCEPTANCE.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/ACCEPTANCE.PNG.import diff --git a/src/items/armor/textures/BESTIAL.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/BESTIAL.PNG similarity index 100% rename from src/items/armor/textures/BESTIAL.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/BESTIAL.PNG diff --git a/src/items/armor/textures/BESTIAL.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/BESTIAL.PNG.import similarity index 100% rename from src/items/armor/textures/BESTIAL.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/BESTIAL.PNG.import diff --git a/src/items/armor/textures/CEREMONIAL.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/CEREMONIAL.PNG similarity index 100% rename from src/items/armor/textures/CEREMONIAL.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/CEREMONIAL.PNG diff --git a/src/items/armor/textures/CEREMONIAL.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/CEREMONIAL.PNG.import similarity index 100% rename from src/items/armor/textures/CEREMONIAL.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/CEREMONIAL.PNG.import diff --git a/src/items/armor/textures/DEVIC.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/DEVIC.PNG similarity index 100% rename from src/items/armor/textures/DEVIC.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/DEVIC.PNG diff --git a/src/items/armor/textures/DEVIC.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/DEVIC.PNG.import similarity index 100% rename from src/items/armor/textures/DEVIC.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/DEVIC.PNG.import diff --git a/src/items/armor/textures/GODDESS.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/GODDESS.PNG similarity index 100% rename from src/items/armor/textures/GODDESS.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/GODDESS.PNG diff --git a/src/items/armor/textures/GODDESS.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/GODDESS.PNG.import similarity index 100% rename from src/items/armor/textures/GODDESS.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/GODDESS.PNG.import diff --git a/src/items/armor/textures/IRON.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/IRON.PNG similarity index 100% rename from src/items/armor/textures/IRON.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/IRON.PNG diff --git a/src/items/armor/textures/IRON.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/IRON.PNG.import similarity index 100% rename from src/items/armor/textures/IRON.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/IRON.PNG.import diff --git a/src/items/armor/textures/LOGISTIAN.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/LOGISTIAN.PNG similarity index 100% rename from src/items/armor/textures/LOGISTIAN.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/LOGISTIAN.PNG diff --git a/src/items/armor/textures/LOGISTIAN.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/LOGISTIAN.PNG.import similarity index 100% rename from src/items/armor/textures/LOGISTIAN.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/LOGISTIAN.PNG.import diff --git a/src/items/armor/textures/STOIC.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/STOIC.PNG similarity index 100% rename from src/items/armor/textures/STOIC.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/STOIC.PNG diff --git a/src/items/armor/textures/STOIC.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/STOIC.PNG.import similarity index 100% rename from src/items/armor/textures/STOIC.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/STOIC.PNG.import diff --git a/src/items/armor/textures/WOODEN.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/WOODEN.PNG similarity index 100% rename from src/items/armor/textures/WOODEN.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/WOODEN.PNG diff --git a/src/items/armor/textures/WOODEN.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/WOODEN.PNG.import similarity index 100% rename from src/items/armor/textures/WOODEN.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/WOODEN.PNG.import diff --git a/src/items/armor/textures/atoners adornment.PNG b/Zennysoft.Game.Ma/src/items/armor/textures/atoners adornment.PNG similarity index 100% rename from src/items/armor/textures/atoners adornment.PNG rename to Zennysoft.Game.Ma/src/items/armor/textures/atoners adornment.PNG diff --git a/src/items/armor/textures/atoners adornment.PNG.import b/Zennysoft.Game.Ma/src/items/armor/textures/atoners adornment.PNG.import similarity index 100% rename from src/items/armor/textures/atoners adornment.PNG.import rename to Zennysoft.Game.Ma/src/items/armor/textures/atoners adornment.PNG.import diff --git a/src/items/consumable/ConsumableItem.cs b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs similarity index 97% rename from src/items/consumable/ConsumableItem.cs rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs index 83244e30..78c15c88 100644 --- a/src/items/consumable/ConsumableItem.cs +++ b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("consumable_item")] public partial class ConsumableItem : InventoryItem diff --git a/src/items/consumable/ConsumableItem.cs.uid b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs.uid similarity index 100% rename from src/items/consumable/ConsumableItem.cs.uid rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.cs.uid diff --git a/src/items/consumable/ConsumableItem.tscn b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.tscn similarity index 100% rename from src/items/consumable/ConsumableItem.tscn rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItem.tscn diff --git a/src/items/consumable/ConsumableItemStats.cs b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs similarity index 93% rename from src/items/consumable/ConsumableItemStats.cs rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs index 3a9240a2..758261db 100644 --- a/src/items/consumable/ConsumableItemStats.cs +++ b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs @@ -2,7 +2,7 @@ using Chickensoft.Serialization; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] [Meta, Id("consumable_item_stats")] diff --git a/src/items/consumable/ConsumableItemStats.cs.uid b/Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs.uid similarity index 100% rename from src/items/consumable/ConsumableItemStats.cs.uid rename to Zennysoft.Game.Ma/src/items/consumable/ConsumableItemStats.cs.uid diff --git a/src/items/consumable/resources/AmritShard.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/AmritShard.tres similarity index 100% rename from src/items/consumable/resources/AmritShard.tres rename to Zennysoft.Game.Ma/src/items/consumable/resources/AmritShard.tres diff --git a/src/items/consumable/resources/PastSelfRemnant.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/PastSelfRemnant.tres similarity index 100% rename from src/items/consumable/resources/PastSelfRemnant.tres rename to Zennysoft.Game.Ma/src/items/consumable/resources/PastSelfRemnant.tres diff --git a/src/items/consumable/resources/PastSelfSpirit.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/PastSelfSpirit.tres similarity index 100% rename from src/items/consumable/resources/PastSelfSpirit.tres rename to Zennysoft.Game.Ma/src/items/consumable/resources/PastSelfSpirit.tres diff --git a/src/items/consumable/resources/SteloFragment.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/SteloFragment.tres similarity index 100% rename from src/items/consumable/resources/SteloFragment.tres rename to Zennysoft.Game.Ma/src/items/consumable/resources/SteloFragment.tres diff --git a/src/items/consumable/resources/SunaFragment.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/SunaFragment.tres similarity index 100% rename from src/items/consumable/resources/SunaFragment.tres rename to Zennysoft.Game.Ma/src/items/consumable/resources/SunaFragment.tres diff --git a/src/items/consumable/resources/YdunicShard.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/YdunicShard.tres similarity index 100% rename from src/items/consumable/resources/YdunicShard.tres rename to Zennysoft.Game.Ma/src/items/consumable/resources/YdunicShard.tres diff --git a/src/items/consumable/textures/amrit shard.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/amrit shard.PNG similarity index 100% rename from src/items/consumable/textures/amrit shard.PNG rename to Zennysoft.Game.Ma/src/items/consumable/textures/amrit shard.PNG diff --git a/src/items/consumable/textures/amrit shard.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/amrit shard.PNG.import similarity index 100% rename from src/items/consumable/textures/amrit shard.PNG.import rename to Zennysoft.Game.Ma/src/items/consumable/textures/amrit shard.PNG.import diff --git a/src/items/consumable/textures/past self remnant.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/past self remnant.PNG similarity index 100% rename from src/items/consumable/textures/past self remnant.PNG rename to Zennysoft.Game.Ma/src/items/consumable/textures/past self remnant.PNG diff --git a/src/items/consumable/textures/past self remnant.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/past self remnant.PNG.import similarity index 100% rename from src/items/consumable/textures/past self remnant.PNG.import rename to Zennysoft.Game.Ma/src/items/consumable/textures/past self remnant.PNG.import diff --git a/src/items/consumable/textures/past self spirit.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/past self spirit.PNG similarity index 100% rename from src/items/consumable/textures/past self spirit.PNG rename to Zennysoft.Game.Ma/src/items/consumable/textures/past self spirit.PNG diff --git a/src/items/consumable/textures/past self spirit.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/past self spirit.PNG.import similarity index 100% rename from src/items/consumable/textures/past self spirit.PNG.import rename to Zennysoft.Game.Ma/src/items/consumable/textures/past self spirit.PNG.import diff --git a/src/items/consumable/textures/stelo fragment.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/stelo fragment.PNG similarity index 100% rename from src/items/consumable/textures/stelo fragment.PNG rename to Zennysoft.Game.Ma/src/items/consumable/textures/stelo fragment.PNG diff --git a/src/items/consumable/textures/stelo fragment.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/stelo fragment.PNG.import similarity index 100% rename from src/items/consumable/textures/stelo fragment.PNG.import rename to Zennysoft.Game.Ma/src/items/consumable/textures/stelo fragment.PNG.import diff --git a/src/items/consumable/textures/suna fragment.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/suna fragment.PNG similarity index 100% rename from src/items/consumable/textures/suna fragment.PNG rename to Zennysoft.Game.Ma/src/items/consumable/textures/suna fragment.PNG diff --git a/src/items/consumable/textures/suna fragment.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/suna fragment.PNG.import similarity index 100% rename from src/items/consumable/textures/suna fragment.PNG.import rename to Zennysoft.Game.Ma/src/items/consumable/textures/suna fragment.PNG.import diff --git a/src/items/consumable/textures/ydunic fragment.PNG b/Zennysoft.Game.Ma/src/items/consumable/textures/ydunic fragment.PNG similarity index 100% rename from src/items/consumable/textures/ydunic fragment.PNG rename to Zennysoft.Game.Ma/src/items/consumable/textures/ydunic fragment.PNG diff --git a/src/items/consumable/textures/ydunic fragment.PNG.import b/Zennysoft.Game.Ma/src/items/consumable/textures/ydunic fragment.PNG.import similarity index 100% rename from src/items/consumable/textures/ydunic fragment.PNG.import rename to Zennysoft.Game.Ma/src/items/consumable/textures/ydunic fragment.PNG.import diff --git a/src/items/dropped/DroppedItem.cs b/Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs similarity index 98% rename from src/items/dropped/DroppedItem.cs rename to Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs index 0c0ddd32..3ecb6d36 100644 --- a/src/items/dropped/DroppedItem.cs +++ b/Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IDroppedItem : IRigidBody3D { diff --git a/src/items/dropped/DroppedItem.cs.uid b/Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs.uid similarity index 100% rename from src/items/dropped/DroppedItem.cs.uid rename to Zennysoft.Game.Ma/src/items/dropped/DroppedItem.cs.uid diff --git a/src/items/dropped/DroppedItem.tscn b/Zennysoft.Game.Ma/src/items/dropped/DroppedItem.tscn similarity index 100% rename from src/items/dropped/DroppedItem.tscn rename to Zennysoft.Game.Ma/src/items/dropped/DroppedItem.tscn diff --git a/src/items/effect/EffectItem.cs b/Zennysoft.Game.Ma/src/items/effect/EffectItem.cs similarity index 96% rename from src/items/effect/EffectItem.cs rename to Zennysoft.Game.Ma/src/items/effect/EffectItem.cs index c13bfae5..af04f927 100644 --- a/src/items/effect/EffectItem.cs +++ b/Zennysoft.Game.Ma/src/items/effect/EffectItem.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("effect_item")] public partial class EffectItem : InventoryItem diff --git a/src/items/effect/EffectItem.cs.uid b/Zennysoft.Game.Ma/src/items/effect/EffectItem.cs.uid similarity index 100% rename from src/items/effect/EffectItem.cs.uid rename to Zennysoft.Game.Ma/src/items/effect/EffectItem.cs.uid diff --git a/src/items/effect/EffectItem.tscn b/Zennysoft.Game.Ma/src/items/effect/EffectItem.tscn similarity index 100% rename from src/items/effect/EffectItem.tscn rename to Zennysoft.Game.Ma/src/items/effect/EffectItem.tscn diff --git a/src/items/effect/EffectItemStats.cs b/Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs similarity index 93% rename from src/items/effect/EffectItemStats.cs rename to Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs index 96d0a72d..b2ef8eff 100644 --- a/src/items/effect/EffectItemStats.cs +++ b/Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs @@ -2,7 +2,7 @@ using Chickensoft.Serialization; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] [Meta, Id("effect_item_stats")] diff --git a/src/items/effect/EffectItemStats.cs.uid b/Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs.uid similarity index 100% rename from src/items/effect/EffectItemStats.cs.uid rename to Zennysoft.Game.Ma/src/items/effect/EffectItemStats.cs.uid diff --git a/src/items/effect/resources/AeolicCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/AeolicCaster.tres similarity index 100% rename from src/items/effect/resources/AeolicCaster.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/AeolicCaster.tres diff --git a/src/items/effect/resources/ClothResolution.tres b/Zennysoft.Game.Ma/src/items/effect/resources/ClothResolution.tres similarity index 100% rename from src/items/effect/resources/ClothResolution.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/ClothResolution.tres diff --git a/src/items/effect/resources/Cosmos.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Cosmos.tres similarity index 100% rename from src/items/effect/resources/Cosmos.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/Cosmos.tres diff --git a/src/items/effect/resources/DevicBalance.tres b/Zennysoft.Game.Ma/src/items/effect/resources/DevicBalance.tres similarity index 100% rename from src/items/effect/resources/DevicBalance.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/DevicBalance.tres diff --git a/src/items/effect/resources/DevicRecall.tres b/Zennysoft.Game.Ma/src/items/effect/resources/DevicRecall.tres similarity index 100% rename from src/items/effect/resources/DevicRecall.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/DevicRecall.tres diff --git a/src/items/effect/resources/EntropicSeal.tres b/Zennysoft.Game.Ma/src/items/effect/resources/EntropicSeal.tres similarity index 100% rename from src/items/effect/resources/EntropicSeal.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/EntropicSeal.tres diff --git a/src/items/effect/resources/FerrousResolution.tres b/Zennysoft.Game.Ma/src/items/effect/resources/FerrousResolution.tres similarity index 100% rename from src/items/effect/resources/FerrousResolution.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/FerrousResolution.tres diff --git a/src/items/effect/resources/FerrumCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/FerrumCaster.tres similarity index 100% rename from src/items/effect/resources/FerrumCaster.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/FerrumCaster.tres diff --git a/src/items/effect/resources/HeavensRebellion.tres b/Zennysoft.Game.Ma/src/items/effect/resources/HeavensRebellion.tres similarity index 100% rename from src/items/effect/resources/HeavensRebellion.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/HeavensRebellion.tres diff --git a/src/items/effect/resources/HydricCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/HydricCaster.tres similarity index 100% rename from src/items/effect/resources/HydricCaster.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/HydricCaster.tres diff --git a/src/items/effect/resources/IgneousCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/IgneousCaster.tres similarity index 100% rename from src/items/effect/resources/IgneousCaster.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/IgneousCaster.tres diff --git a/src/items/effect/resources/Kyuuketsuki.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Kyuuketsuki.tres similarity index 100% rename from src/items/effect/resources/Kyuuketsuki.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/Kyuuketsuki.tres diff --git a/src/items/effect/resources/Perspective.tres b/Zennysoft.Game.Ma/src/items/effect/resources/Perspective.tres similarity index 100% rename from src/items/effect/resources/Perspective.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/Perspective.tres diff --git a/src/items/effect/resources/SineMorphization.tres b/Zennysoft.Game.Ma/src/items/effect/resources/SineMorphization.tres similarity index 100% rename from src/items/effect/resources/SineMorphization.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/SineMorphization.tres diff --git a/src/items/effect/resources/TelluricCaster.tres b/Zennysoft.Game.Ma/src/items/effect/resources/TelluricCaster.tres similarity index 100% rename from src/items/effect/resources/TelluricCaster.tres rename to Zennysoft.Game.Ma/src/items/effect/resources/TelluricCaster.tres diff --git a/src/items/effect/textures/entropic seal.PNG b/Zennysoft.Game.Ma/src/items/effect/textures/entropic seal.PNG similarity index 100% rename from src/items/effect/textures/entropic seal.PNG rename to Zennysoft.Game.Ma/src/items/effect/textures/entropic seal.PNG diff --git a/src/items/effect/textures/entropic seal.PNG.import b/Zennysoft.Game.Ma/src/items/effect/textures/entropic seal.PNG.import similarity index 100% rename from src/items/effect/textures/entropic seal.PNG.import rename to Zennysoft.Game.Ma/src/items/effect/textures/entropic seal.PNG.import diff --git a/src/items/restorative/Restorative.cs b/Zennysoft.Game.Ma/src/items/restorative/Restorative.cs similarity index 95% rename from src/items/restorative/Restorative.cs rename to Zennysoft.Game.Ma/src/items/restorative/Restorative.cs index 0a79bd85..de823940 100644 --- a/src/items/restorative/Restorative.cs +++ b/Zennysoft.Game.Ma/src/items/restorative/Restorative.cs @@ -2,7 +2,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Restorative : Node3D diff --git a/src/items/restorative/Restorative.cs.uid b/Zennysoft.Game.Ma/src/items/restorative/Restorative.cs.uid similarity index 100% rename from src/items/restorative/Restorative.cs.uid rename to Zennysoft.Game.Ma/src/items/restorative/Restorative.cs.uid diff --git a/src/items/restorative/Restorative.tscn b/Zennysoft.Game.Ma/src/items/restorative/Restorative.tscn similarity index 100% rename from src/items/restorative/Restorative.tscn rename to Zennysoft.Game.Ma/src/items/restorative/Restorative.tscn diff --git a/src/items/restorative/textures/divinity recall 2.PNG b/Zennysoft.Game.Ma/src/items/restorative/textures/divinity recall 2.PNG similarity index 100% rename from src/items/restorative/textures/divinity recall 2.PNG rename to Zennysoft.Game.Ma/src/items/restorative/textures/divinity recall 2.PNG diff --git a/src/items/restorative/textures/divinity recall 2.PNG.import b/Zennysoft.Game.Ma/src/items/restorative/textures/divinity recall 2.PNG.import similarity index 100% rename from src/items/restorative/textures/divinity recall 2.PNG.import rename to Zennysoft.Game.Ma/src/items/restorative/textures/divinity recall 2.PNG.import diff --git a/src/items/throwable/PalletteSwap.gdshader b/Zennysoft.Game.Ma/src/items/throwable/PalletteSwap.gdshader similarity index 100% rename from src/items/throwable/PalletteSwap.gdshader rename to Zennysoft.Game.Ma/src/items/throwable/PalletteSwap.gdshader diff --git a/src/items/throwable/PalletteSwap.gdshader.uid b/Zennysoft.Game.Ma/src/items/throwable/PalletteSwap.gdshader.uid similarity index 100% rename from src/items/throwable/PalletteSwap.gdshader.uid rename to Zennysoft.Game.Ma/src/items/throwable/PalletteSwap.gdshader.uid diff --git a/src/items/throwable/ThrowableItem.cs b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs similarity index 97% rename from src/items/throwable/ThrowableItem.cs rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs index 3eff027b..a4ff0566 100644 --- a/src/items/throwable/ThrowableItem.cs +++ b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("throwable_item")] public partial class ThrowableItem : InventoryItem diff --git a/src/items/throwable/ThrowableItem.cs.uid b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs.uid similarity index 100% rename from src/items/throwable/ThrowableItem.cs.uid rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.cs.uid diff --git a/src/items/throwable/ThrowableItem.tscn b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.tscn similarity index 100% rename from src/items/throwable/ThrowableItem.tscn rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItem.tscn diff --git a/src/items/throwable/ThrowableItemStats.cs b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs similarity index 95% rename from src/items/throwable/ThrowableItemStats.cs rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs index 5ddbd82d..e92b82b1 100644 --- a/src/items/throwable/ThrowableItemStats.cs +++ b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs @@ -2,7 +2,7 @@ using Chickensoft.Serialization; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] [Meta, Id("throwable_item_stats")] diff --git a/src/items/throwable/ThrowableItemStats.cs.uid b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs.uid similarity index 100% rename from src/items/throwable/ThrowableItemStats.cs.uid rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItemStats.cs.uid diff --git a/src/items/throwable/ThrowableItemTag.cs b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs similarity index 97% rename from src/items/throwable/ThrowableItemTag.cs rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs index 6905933a..fd5743ea 100644 --- a/src/items/throwable/ThrowableItemTag.cs +++ b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public enum ThrowableItemTag { diff --git a/src/items/throwable/ThrowableItemTag.cs.uid b/Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs.uid similarity index 100% rename from src/items/throwable/ThrowableItemTag.cs.uid rename to Zennysoft.Game.Ma/src/items/throwable/ThrowableItemTag.cs.uid diff --git a/src/items/throwable/resources/GeomanticDice.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/GeomanticDice.tres similarity index 100% rename from src/items/throwable/resources/GeomanticDice.tres rename to Zennysoft.Game.Ma/src/items/throwable/resources/GeomanticDice.tres diff --git a/src/items/throwable/resources/Gospel of Dimension.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/Gospel of Dimension.tres similarity index 100% rename from src/items/throwable/resources/Gospel of Dimension.tres rename to Zennysoft.Game.Ma/src/items/throwable/resources/Gospel of Dimension.tres diff --git a/src/items/throwable/resources/GospelOfEscape.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/GospelOfEscape.tres similarity index 100% rename from src/items/throwable/resources/GospelOfEscape.tres rename to Zennysoft.Game.Ma/src/items/throwable/resources/GospelOfEscape.tres diff --git a/src/items/throwable/resources/SpellSignKnowledge.tres b/Zennysoft.Game.Ma/src/items/throwable/resources/SpellSignKnowledge.tres similarity index 100% rename from src/items/throwable/resources/SpellSignKnowledge.tres rename to Zennysoft.Game.Ma/src/items/throwable/resources/SpellSignKnowledge.tres diff --git a/src/items/throwable/textures/GEOMANCER-DICE.png b/Zennysoft.Game.Ma/src/items/throwable/textures/GEOMANCER-DICE.png similarity index 100% rename from src/items/throwable/textures/GEOMANCER-DICE.png rename to Zennysoft.Game.Ma/src/items/throwable/textures/GEOMANCER-DICE.png diff --git a/src/items/throwable/textures/GEOMANCER-DICE.png.import b/Zennysoft.Game.Ma/src/items/throwable/textures/GEOMANCER-DICE.png.import similarity index 100% rename from src/items/throwable/textures/GEOMANCER-DICE.png.import rename to Zennysoft.Game.Ma/src/items/throwable/textures/GEOMANCER-DICE.png.import diff --git a/src/items/throwable/textures/spell sign - luck.PNG b/Zennysoft.Game.Ma/src/items/throwable/textures/spell sign - luck.PNG similarity index 100% rename from src/items/throwable/textures/spell sign - luck.PNG rename to Zennysoft.Game.Ma/src/items/throwable/textures/spell sign - luck.PNG diff --git a/src/items/throwable/textures/spell sign - luck.PNG.import b/Zennysoft.Game.Ma/src/items/throwable/textures/spell sign - luck.PNG.import similarity index 100% rename from src/items/throwable/textures/spell sign - luck.PNG.import rename to Zennysoft.Game.Ma/src/items/throwable/textures/spell sign - luck.PNG.import diff --git a/src/items/throwable/textures/tablet.PNG b/Zennysoft.Game.Ma/src/items/throwable/textures/tablet.PNG similarity index 100% rename from src/items/throwable/textures/tablet.PNG rename to Zennysoft.Game.Ma/src/items/throwable/textures/tablet.PNG diff --git a/src/items/throwable/textures/tablet.PNG.import b/Zennysoft.Game.Ma/src/items/throwable/textures/tablet.PNG.import similarity index 100% rename from src/items/throwable/textures/tablet.PNG.import rename to Zennysoft.Game.Ma/src/items/throwable/textures/tablet.PNG.import diff --git a/src/items/thrown/ThrownItem.cs b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs similarity index 97% rename from src/items/thrown/ThrownItem.cs rename to Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs index aca336cc..448f66cf 100644 --- a/src/items/thrown/ThrownItem.cs +++ b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs @@ -1,9 +1,9 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; -using GameJamDungeon.src.items; +using Zennysoft.Game.Ma.src.items; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class ThrownItem : RigidBody3D diff --git a/src/items/thrown/ThrownItem.cs.uid b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs.uid similarity index 100% rename from src/items/thrown/ThrownItem.cs.uid rename to Zennysoft.Game.Ma/src/items/thrown/ThrownItem.cs.uid diff --git a/src/items/thrown/ThrownItem.tscn b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.tscn similarity index 100% rename from src/items/thrown/ThrownItem.tscn rename to Zennysoft.Game.Ma/src/items/thrown/ThrownItem.tscn diff --git a/src/items/weapons/Weapon.cs b/Zennysoft.Game.Ma/src/items/weapons/Weapon.cs similarity index 97% rename from src/items/weapons/Weapon.cs rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.cs index 91b24af6..f09320a8 100644 --- a/src/items/weapons/Weapon.cs +++ b/Zennysoft.Game.Ma/src/items/weapons/Weapon.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("weapon")] public partial class Weapon : EquipableItem diff --git a/src/items/weapons/Weapon.cs.uid b/Zennysoft.Game.Ma/src/items/weapons/Weapon.cs.uid similarity index 100% rename from src/items/weapons/Weapon.cs.uid rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.cs.uid diff --git a/src/items/weapons/Weapon.gdshader b/Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader similarity index 100% rename from src/items/weapons/Weapon.gdshader rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader diff --git a/src/items/weapons/Weapon.gdshader.uid b/Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader.uid similarity index 100% rename from src/items/weapons/Weapon.gdshader.uid rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader.uid diff --git a/src/items/weapons/Weapon.tscn b/Zennysoft.Game.Ma/src/items/weapons/Weapon.tscn similarity index 100% rename from src/items/weapons/Weapon.tscn rename to Zennysoft.Game.Ma/src/items/weapons/Weapon.tscn diff --git a/src/items/weapons/WeaponStats.cs b/Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs similarity index 96% rename from src/items/weapons/WeaponStats.cs rename to Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs index baad85a0..7406c5c6 100644 --- a/src/items/weapons/WeaponStats.cs +++ b/Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Chickensoft.Serialization; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] [Meta, Id("weapon_stat_type")] diff --git a/src/items/weapons/WeaponStats.cs.uid b/Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs.uid similarity index 100% rename from src/items/weapons/WeaponStats.cs.uid rename to Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs.uid diff --git a/src/items/weapons/resources/Jiblett.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Jiblett.tres similarity index 100% rename from src/items/weapons/resources/Jiblett.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/Jiblett.tres diff --git a/src/items/weapons/resources/Katara.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Katara.tres similarity index 100% rename from src/items/weapons/resources/Katara.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/Katara.tres diff --git a/src/items/weapons/resources/Kubel.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Kubel.tres similarity index 100% rename from src/items/weapons/resources/Kubel.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/Kubel.tres diff --git a/src/items/weapons/resources/LoveJudgement.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/LoveJudgement.tres similarity index 100% rename from src/items/weapons/resources/LoveJudgement.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/LoveJudgement.tres diff --git a/src/items/weapons/resources/Palm of Heaven.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Palm of Heaven.tres similarity index 100% rename from src/items/weapons/resources/Palm of Heaven.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/Palm of Heaven.tres diff --git a/src/items/weapons/resources/Rondo.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Rondo.tres similarity index 100% rename from src/items/weapons/resources/Rondo.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/Rondo.tres diff --git a/src/items/weapons/resources/SealingRod.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/SealingRod.tres similarity index 100% rename from src/items/weapons/resources/SealingRod.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/SealingRod.tres diff --git a/src/items/weapons/resources/SpadedStaff.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/SpadedStaff.tres similarity index 100% rename from src/items/weapons/resources/SpadedStaff.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/SpadedStaff.tres diff --git a/src/items/weapons/resources/Swan Sword Odette.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Swan Sword Odette.tres similarity index 100% rename from src/items/weapons/resources/Swan Sword Odette.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/Swan Sword Odette.tres diff --git a/src/items/weapons/resources/Talwar.tres b/Zennysoft.Game.Ma/src/items/weapons/resources/Talwar.tres similarity index 100% rename from src/items/weapons/resources/Talwar.tres rename to Zennysoft.Game.Ma/src/items/weapons/resources/Talwar.tres diff --git a/src/items/weapons/textures/JIBLETT.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG similarity index 100% rename from src/items/weapons/textures/JIBLETT.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG diff --git a/src/items/weapons/textures/JIBLETT.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG.import similarity index 100% rename from src/items/weapons/textures/JIBLETT.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG.import diff --git a/src/items/weapons/textures/KUBEL.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG similarity index 100% rename from src/items/weapons/textures/KUBEL.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG diff --git a/src/items/weapons/textures/KUBEL.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG.import similarity index 100% rename from src/items/weapons/textures/KUBEL.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG.import diff --git a/src/items/weapons/textures/LOVE JUDGEMENT.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/LOVE JUDGEMENT.PNG similarity index 100% rename from src/items/weapons/textures/LOVE JUDGEMENT.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/LOVE JUDGEMENT.PNG diff --git a/src/items/weapons/textures/LOVE JUDGEMENT.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/LOVE JUDGEMENT.PNG.import similarity index 100% rename from src/items/weapons/textures/LOVE JUDGEMENT.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/LOVE JUDGEMENT.PNG.import diff --git a/src/items/weapons/textures/PALM OF HEAVEN.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/PALM OF HEAVEN.PNG similarity index 100% rename from src/items/weapons/textures/PALM OF HEAVEN.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/PALM OF HEAVEN.PNG diff --git a/src/items/weapons/textures/PALM OF HEAVEN.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/PALM OF HEAVEN.PNG.import similarity index 100% rename from src/items/weapons/textures/PALM OF HEAVEN.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/PALM OF HEAVEN.PNG.import diff --git a/src/items/weapons/textures/RONDO.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/RONDO.PNG similarity index 100% rename from src/items/weapons/textures/RONDO.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/RONDO.PNG diff --git a/src/items/weapons/textures/RONDO.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/RONDO.PNG.import similarity index 100% rename from src/items/weapons/textures/RONDO.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/RONDO.PNG.import diff --git a/src/items/weapons/textures/SWAN SWORD.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/SWAN SWORD.PNG similarity index 100% rename from src/items/weapons/textures/SWAN SWORD.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/SWAN SWORD.PNG diff --git a/src/items/weapons/textures/SWAN SWORD.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/SWAN SWORD.PNG.import similarity index 100% rename from src/items/weapons/textures/SWAN SWORD.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/SWAN SWORD.PNG.import diff --git a/src/items/weapons/textures/katar.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/katar.PNG similarity index 100% rename from src/items/weapons/textures/katar.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/katar.PNG diff --git a/src/items/weapons/textures/katar.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/katar.PNG.import similarity index 100% rename from src/items/weapons/textures/katar.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/katar.PNG.import diff --git a/src/items/weapons/textures/sealing rod.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/sealing rod.PNG similarity index 100% rename from src/items/weapons/textures/sealing rod.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/sealing rod.PNG diff --git a/src/items/weapons/textures/sealing rod.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/sealing rod.PNG.import similarity index 100% rename from src/items/weapons/textures/sealing rod.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/sealing rod.PNG.import diff --git a/src/items/weapons/textures/spaded staff.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/spaded staff.PNG similarity index 100% rename from src/items/weapons/textures/spaded staff.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/spaded staff.PNG diff --git a/src/items/weapons/textures/spaded staff.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/spaded staff.PNG.import similarity index 100% rename from src/items/weapons/textures/spaded staff.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/spaded staff.PNG.import diff --git a/src/items/weapons/textures/talwar.PNG b/Zennysoft.Game.Ma/src/items/weapons/textures/talwar.PNG similarity index 100% rename from src/items/weapons/textures/talwar.PNG rename to Zennysoft.Game.Ma/src/items/weapons/textures/talwar.PNG diff --git a/src/items/weapons/textures/talwar.PNG.import b/Zennysoft.Game.Ma/src/items/weapons/textures/talwar.PNG.import similarity index 100% rename from src/items/weapons/textures/talwar.PNG.import rename to Zennysoft.Game.Ma/src/items/weapons/textures/talwar.PNG.import diff --git a/src/map/Map.cs b/Zennysoft.Game.Ma/src/map/Map.cs similarity index 98% rename from src/map/Map.cs rename to Zennysoft.Game.Ma/src/map/Map.cs index 0205c859..0ea7d456 100644 --- a/src/map/Map.cs +++ b/Zennysoft.Game.Ma/src/map/Map.cs @@ -6,7 +6,7 @@ using Godot; using System.Collections.Generic; using System.Linq; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IMap : INode3D, IProvide> { diff --git a/src/map/Map.cs.uid b/Zennysoft.Game.Ma/src/map/Map.cs.uid similarity index 100% rename from src/map/Map.cs.uid rename to Zennysoft.Game.Ma/src/map/Map.cs.uid diff --git a/src/map/Map.tscn b/Zennysoft.Game.Ma/src/map/Map.tscn similarity index 100% rename from src/map/Map.tscn rename to Zennysoft.Game.Ma/src/map/Map.tscn diff --git a/src/map/dungeon/NavigationMesh.tres b/Zennysoft.Game.Ma/src/map/dungeon/NavigationMesh.tres similarity index 100% rename from src/map/dungeon/NavigationMesh.tres rename to Zennysoft.Game.Ma/src/map/dungeon/NavigationMesh.tres diff --git a/src/map/dungeon/code/BossFloor.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs similarity index 95% rename from src/map/dungeon/code/BossFloor.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs index e796df50..3a2bc1e9 100644 --- a/src/map/dungeon/code/BossFloor.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs @@ -3,7 +3,7 @@ using Chickensoft.Introspection; using Godot; using System.Collections.Immutable; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class BossFloor : Node3D, IDungeonFloor diff --git a/src/map/dungeon/code/BossFloor.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs.uid similarity index 100% rename from src/map/dungeon/code/BossFloor.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossFloor.cs.uid diff --git a/src/map/dungeon/code/BossRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoom.cs.uid similarity index 100% rename from src/map/dungeon/code/BossRoom.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossRoom.cs.uid diff --git a/src/map/dungeon/code/BossRoomA.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs similarity index 97% rename from src/map/dungeon/code/BossRoomA.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs index f4048a48..c59c92fb 100644 --- a/src/map/dungeon/code/BossRoomA.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class BossRoomA : Node3D, IBossRoom diff --git a/src/map/dungeon/code/BossRoomA.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs.uid similarity index 100% rename from src/map/dungeon/code/BossRoomA.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/BossRoomA.cs.uid diff --git a/src/map/dungeon/code/CorridorRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs similarity index 95% rename from src/map/dungeon/code/CorridorRoom.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs index 30a1fd6b..2d78a3c0 100644 --- a/src/map/dungeon/code/CorridorRoom.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class CorridorRoom : Node3D diff --git a/src/map/dungeon/code/CorridorRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs.uid similarity index 100% rename from src/map/dungeon/code/CorridorRoom.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/CorridorRoom.cs.uid diff --git a/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs new file mode 100644 index 00000000..0bfbd85f --- /dev/null +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs @@ -0,0 +1,64 @@ +using Chickensoft.AutoInject; +using Chickensoft.Introspection; +using Godot; +using System.Collections.Generic; +using System.Collections.Immutable; +using System.Linq; + +namespace Zennysoft.Game.Ma; + +[Meta(typeof(IAutoNode))] +public partial class DungeonFloor : Node3D, IDungeonFloor +{ + public override void _Notification(int what) => this.Notify(what); + + [Node] public GodotObject DungeonGenerator { get; set; } = default!; + + [Node] public EnemyDatabase EnemyDatabase { get; set; } = default!; + + private Transform3D _playerSpawnPoint; + + public ImmutableList Rooms { get; private set; } + + public bool FloorIsLoaded { get; set; } + + public void InitializeDungeon() + { + Rooms = []; + Rooms = FindAllDungeonRooms([.. GetChildren()], Rooms); + _playerSpawnPoint = RandomizePlayerSpawnPoint(); + var monsterRooms = Rooms.OfType(); + foreach (var room in monsterRooms) + room.SpawnEnemies(EnemyDatabase); + DungeonGenerator.EmitSignal("done_generating"); + } + + public Transform3D GetPlayerSpawnPoint() => new Transform3D(_playerSpawnPoint.Basis, new Vector3(_playerSpawnPoint.Origin.X, -1.75f, _playerSpawnPoint.Origin.Z)); + + private Transform3D RandomizePlayerSpawnPoint() + { + var randomSpawnLocations = Rooms + .OfType() + .Select(x => x.PlayerSpawn); + var godotCollection = new Godot.Collections.Array(randomSpawnLocations); + var result = godotCollection.PickRandom(); + return result.GlobalTransform; + } + + private static ImmutableList FindAllDungeonRooms(List nodesToSearch, ImmutableList roomsFound) + { + if (nodesToSearch.Count == 0) + return roomsFound; + + foreach (var node in nodesToSearch) + { + if (node is IDungeonRoom dungeonRoom) + roomsFound = roomsFound.Add(dungeonRoom); + + if (node.HasSignal("dungeon_done_generating")) + node.EmitSignal("dungeon_done_generating"); + } + + return FindAllDungeonRooms(nodesToSearch.SelectMany(x => x.GetChildren()).ToList(), roomsFound); + } +} diff --git a/src/map/dungeon/code/DungeonFloor.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs.uid similarity index 100% rename from src/map/dungeon/code/DungeonFloor.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs.uid diff --git a/src/map/dungeon/code/DungeonRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs similarity index 98% rename from src/map/dungeon/code/DungeonRoom.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs index 1800437f..de463dcc 100644 --- a/src/map/dungeon/code/DungeonRoom.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs @@ -3,7 +3,7 @@ using Chickensoft.Introspection; using Godot; using System.Collections.Immutable; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public abstract partial class DungeonRoom : Node3D, IDungeonRoom diff --git a/src/map/dungeon/code/DungeonRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs.uid similarity index 100% rename from src/map/dungeon/code/DungeonRoom.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoom.cs.uid diff --git a/src/map/dungeon/code/DungeonRoomLogic.g.puml b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoomLogic.g.puml similarity index 100% rename from src/map/dungeon/code/DungeonRoomLogic.g.puml rename to Zennysoft.Game.Ma/src/map/dungeon/code/DungeonRoomLogic.g.puml diff --git a/src/map/dungeon/code/ExitRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs similarity index 95% rename from src/map/dungeon/code/ExitRoom.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs index 71aed2e1..ce09c350 100644 --- a/src/map/dungeon/code/ExitRoom.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs @@ -2,7 +2,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class ExitRoom : DungeonRoom diff --git a/src/map/dungeon/code/ExitRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs.uid similarity index 100% rename from src/map/dungeon/code/ExitRoom.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/ExitRoom.cs.uid diff --git a/src/map/dungeon/code/Floor0.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs similarity index 97% rename from src/map/dungeon/code/Floor0.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs index 5af66c34..187f0ea1 100644 --- a/src/map/dungeon/code/Floor0.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs @@ -3,7 +3,7 @@ using Chickensoft.Introspection; using Godot; using System.Collections.Immutable; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Floor0 : Node3D, IDungeonFloor diff --git a/src/map/dungeon/code/Floor0.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs.uid similarity index 100% rename from src/map/dungeon/code/Floor0.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/Floor0.cs.uid diff --git a/src/map/dungeon/code/IBossRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs similarity index 87% rename from src/map/dungeon/code/IBossRoom.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs index 138ca1d4..13446208 100644 --- a/src/map/dungeon/code/IBossRoom.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs @@ -1,7 +1,7 @@ using Chickensoft.GodotNodeInterfaces; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IBossRoom : INode3D { diff --git a/src/map/dungeon/code/IBossRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs.uid similarity index 100% rename from src/map/dungeon/code/IBossRoom.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs.uid diff --git a/src/map/dungeon/code/IDungeonFloor.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs similarity index 91% rename from src/map/dungeon/code/IDungeonFloor.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs index c8321f6f..a054e039 100644 --- a/src/map/dungeon/code/IDungeonFloor.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs @@ -2,7 +2,7 @@ using Godot; using System.Collections.Immutable; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IDungeonFloor : INode3D { void InitializeDungeon(); diff --git a/src/map/dungeon/code/IDungeonFloor.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs.uid similarity index 100% rename from src/map/dungeon/code/IDungeonFloor.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonFloor.cs.uid diff --git a/src/map/dungeon/code/IDungeonRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs similarity index 90% rename from src/map/dungeon/code/IDungeonRoom.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs index afc12902..badb7ed1 100644 --- a/src/map/dungeon/code/IDungeonRoom.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs @@ -2,7 +2,7 @@ using Chickensoft.GodotNodeInterfaces; using Godot; using System.Collections.Immutable; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IDungeonRoom : INode3D { Marker3D PlayerSpawn { get; } diff --git a/src/map/dungeon/code/IDungeonRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs.uid similarity index 100% rename from src/map/dungeon/code/IDungeonRoom.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/IDungeonRoom.cs.uid diff --git a/src/map/dungeon/code/IExitRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/IExitRoom.cs.uid similarity index 100% rename from src/map/dungeon/code/IExitRoom.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/IExitRoom.cs.uid diff --git a/src/map/dungeon/code/MinimapManager.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs similarity index 93% rename from src/map/dungeon/code/MinimapManager.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs index 510b01bc..cff55452 100644 --- a/src/map/dungeon/code/MinimapManager.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs @@ -2,7 +2,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class MinimapManager : Area3D { diff --git a/src/map/dungeon/code/MinimapManager.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs.uid similarity index 100% rename from src/map/dungeon/code/MinimapManager.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/MinimapManager.cs.uid diff --git a/src/map/dungeon/code/MonsterRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs similarity index 98% rename from src/map/dungeon/code/MonsterRoom.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs index 6727d45e..3ecc610b 100644 --- a/src/map/dungeon/code/MonsterRoom.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs @@ -3,7 +3,7 @@ using Chickensoft.Introspection; using Godot; using System.Linq; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class MonsterRoom : DungeonRoom diff --git a/src/map/dungeon/code/MonsterRoom.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs.uid similarity index 100% rename from src/map/dungeon/code/MonsterRoom.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs.uid diff --git a/src/map/dungeon/code/Overworld.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs similarity index 96% rename from src/map/dungeon/code/Overworld.cs rename to Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs index ff21e3b1..a4f0e849 100644 --- a/src/map/dungeon/code/Overworld.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs @@ -3,7 +3,7 @@ using Chickensoft.Introspection; using Godot; using System.Collections.Immutable; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Overworld : Node3D, IDungeonFloor { diff --git a/src/map/dungeon/code/Overworld.cs.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs.uid similarity index 100% rename from src/map/dungeon/code/Overworld.cs.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/Overworld.cs.uid diff --git a/src/map/dungeon/code/corridor.gd b/Zennysoft.Game.Ma/src/map/dungeon/code/corridor.gd similarity index 100% rename from src/map/dungeon/code/corridor.gd rename to Zennysoft.Game.Ma/src/map/dungeon/code/corridor.gd diff --git a/src/map/dungeon/code/corridor.gd.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/corridor.gd.uid similarity index 100% rename from src/map/dungeon/code/corridor.gd.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/corridor.gd.uid diff --git a/src/map/dungeon/code/remove_unused_doors.gd b/Zennysoft.Game.Ma/src/map/dungeon/code/remove_unused_doors.gd similarity index 100% rename from src/map/dungeon/code/remove_unused_doors.gd rename to Zennysoft.Game.Ma/src/map/dungeon/code/remove_unused_doors.gd diff --git a/src/map/dungeon/code/remove_unused_doors.gd.uid b/Zennysoft.Game.Ma/src/map/dungeon/code/remove_unused_doors.gd.uid similarity index 100% rename from src/map/dungeon/code/remove_unused_doors.gd.uid rename to Zennysoft.Game.Ma/src/map/dungeon/code/remove_unused_doors.gd.uid diff --git a/src/map/dungeon/door/A1_BLOCKED_DOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png similarity index 100% rename from src/map/dungeon/door/A1_BLOCKED_DOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png diff --git a/src/map/dungeon/door/A1_BLOCKED_DOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png.import similarity index 100% rename from src/map/dungeon/door/A1_BLOCKED_DOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png.import diff --git a/src/map/dungeon/door/A2_BLOCKED_DOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png similarity index 100% rename from src/map/dungeon/door/A2_BLOCKED_DOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png diff --git a/src/map/dungeon/door/A2_BLOCKED_DOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png.import similarity index 100% rename from src/map/dungeon/door/A2_BLOCKED_DOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png.import diff --git a/src/map/dungeon/door/Door.tscn b/Zennysoft.Game.Ma/src/map/dungeon/door/Door.tscn similarity index 100% rename from src/map/dungeon/door/Door.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/door/Door.tscn diff --git a/src/map/dungeon/floors/Floor00.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor00.tscn similarity index 100% rename from src/map/dungeon/floors/Floor00.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor00.tscn diff --git a/src/map/dungeon/floors/Floor01.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor01.tscn similarity index 100% rename from src/map/dungeon/floors/Floor01.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor01.tscn diff --git a/src/map/dungeon/floors/Floor02.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor02.tscn similarity index 100% rename from src/map/dungeon/floors/Floor02.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor02.tscn diff --git a/src/map/dungeon/floors/Floor03.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor03.tscn similarity index 100% rename from src/map/dungeon/floors/Floor03.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor03.tscn diff --git a/src/map/dungeon/floors/Floor04.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor04.tscn similarity index 100% rename from src/map/dungeon/floors/Floor04.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor04.tscn diff --git a/src/map/dungeon/floors/Floor05.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor05.tscn similarity index 100% rename from src/map/dungeon/floors/Floor05.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor05.tscn diff --git a/src/map/dungeon/floors/Floor06.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor06.tscn similarity index 100% rename from src/map/dungeon/floors/Floor06.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor06.tscn diff --git a/src/map/dungeon/floors/Floor07.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor07.tscn similarity index 100% rename from src/map/dungeon/floors/Floor07.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor07.tscn diff --git a/src/map/dungeon/floors/Floor08.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor08.tscn similarity index 54% rename from src/map/dungeon/floors/Floor08.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor08.tscn index a537a7b6..a50c7713 100644 --- a/src/map/dungeon/floors/Floor08.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor08.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=19 format=3 uid="uid://dg20ovvj2m2lp"] +[gd_scene load_steps=17 format=3 uid="uid://dg20ovvj2m2lp"] [ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_qs20c"] [ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_6ps7u"] @@ -12,8 +12,6 @@ [ext_resource type="PackedScene" uid="uid://cihbmyo0ltq4m" path="res://src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn" id="10_esh22"] [ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/rooms/Set A/18. Corridor A.tscn" id="10_vtwmp"] [ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="11_uflod"] -[ext_resource type="Script" uid="uid://ce73fuh74l81l" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="12_mir7f"] -[ext_resource type="Script" uid="uid://fk3jis6rsipv" path="res://src/map/dungeon/code/corridor.gd" id="13_1elux"] [ext_resource type="PackedScene" uid="uid://feegakykn3fv" path="res://src/enemy/enemy_types/05. ballos/Ballos.tscn" id="13_c8dl5"] [ext_resource type="PackedScene" uid="uid://dlw5cvutvypxn" path="res://src/enemy/enemy_types/06. chariot/Chariot.tscn" id="13_qs20c"] @@ -45,594 +43,344 @@ dungeon_size = Vector3i(60, 1, 60) voxel_scale = Vector3(4, 4, 4) generate_on_ready = false -[node name="Antechamber A_0" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_pn3nc")] +[node name="Antechamber A_0" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_pn3nc")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 58, 0, -24) -script = ExtResource("12_mir7f") -size_in_voxels = Vector3i(5, 1, 4) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="Water Room_1" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("7_c68jx")] +[node name="Water Room_1" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("7_c68jx")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -42, 0, -32) -script = ExtResource("12_mir7f") -size_in_voxels = Vector3i(7, 1, 12) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="Column Room_2" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_1elux")] +[node name="Column Room_2" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_1elux")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 68, 0, 70) -script = ExtResource("12_mir7f") -size_in_voxels = Vector3i(12, 1, 7) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 1 -[node name="Floor Exit A_3" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_esh22")] +[node name="Floor Exit A_3" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_esh22")] transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -34, 0, 94) -script = ExtResource("12_mir7f") -size_in_voxels = Vector3i(5, 1, 9) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 1 -[node name="Balcony Room A_4" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("5_mir7f")] +[node name="Balcony Room A_4" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("5_mir7f")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 104, 0, 102) -script = ExtResource("12_mir7f") -size_in_voxels = Vector3i(9, 1, 8) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 1 -[node name="Pit Room A_5" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("9_dtrr3")] +[node name="Pit Room A_5" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("9_dtrr3")] transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -58, 0, 62) -script = ExtResource("12_mir7f") -size_in_voxels = Vector3i(9, 1, 9) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="BasinRoom_6" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("4_esh22")] +[node name="BasinRoom_6" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("4_esh22")] transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 76, 0, -18) -script = ExtResource("12_mir7f") -size_in_voxels = Vector3i(5, 1, 4) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="Statue Room_7" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_3lecr")] +[node name="Statue Room_7" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_3lecr")] transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -4, 0, -40) -script = ExtResource("12_mir7f") -size_in_voxels = Vector3i(4, 1, 4) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="Corridor_8" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_8" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_9" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_9" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_10" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_10" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_11" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_11" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_12" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_12" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_13" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_13" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_14" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_14" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_15" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_15" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_16" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_16" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_17" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_17" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_18" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_18" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_19" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_19" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_20" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_20" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_21" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_21" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_22" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_22" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_23" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_23" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_24" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_24" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_25" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_25" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_26" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_26" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, -14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_27" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_27" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, -18) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_28" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_28" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, -18) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_29" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_29" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26, 0, -18) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_30" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_30" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -10) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_31" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_31" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -6) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_32" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_32" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -2) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_33" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_33" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 2) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_34" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_34" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 6) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_35" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_35" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 10) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_36" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_36" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 14) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_37" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_37" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 18) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_38" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_38" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 22) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_39" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_39" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 26) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_40" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_40" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 30) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_41" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_41" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 34) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_42" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_42" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 38) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_43" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_43" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 42) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_44" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_44" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 46) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_45" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_45" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 50) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_46" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_46" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_47" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_47" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 58) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_48" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_48" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_49" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_49" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 66) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_50" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_50" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 70) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_51" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_51" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_52" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_52" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_53" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_53" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_54" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_54" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_55" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_55" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_56" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_56" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_57" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_57" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_58" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_58" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_59" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_59" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_60" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_60" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_61" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_61" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_62" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_62" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_63" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_63" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_64" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_64" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_65" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_65" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_66" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_66" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_67" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_67" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_68" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_68" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_69" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_69" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_70" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_70" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -38, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_71" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_71" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58, 0, 82) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_72" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_72" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, 82) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_73" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_73" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, 86) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_74" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_74" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, 90) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_75" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_75" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, 94) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_76" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_76" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_77" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_77" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_78" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_78" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 90, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_79" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_79" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_80" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_80" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 58) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_81" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_81" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 62) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_82" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_82" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 66) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_83" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_83" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 70) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_84" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_84" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 74) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_85" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_85" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 78) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_86" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_86" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 82) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_87" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_87" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 98, 0, 82) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_88" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_88" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 102, 0, 82) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_89" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_89" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_90" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_90" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_91" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_91" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_92" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_92" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 66, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_93" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_93" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_94" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_94" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_95" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_95" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_96" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_96" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_97" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_97" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, 54) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_98" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_98" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, -34) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_99" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_99" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 66, 0, -34) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_100" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_100" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, -34) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_101" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_101" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, -30) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_102" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_102" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, -30) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_103" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_103" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, -30) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_104" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_104" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, -30) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_105" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_105" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, -30) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_106" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_106" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, -26) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_107" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_107" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, -22) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_108" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_108" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, -18) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_109" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_109" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -18) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_110" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_110" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -22) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_111" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_111" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -26) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_112" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] +[node name="Corridor_112" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_vtwmp")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -30) -script = ExtResource("13_1elux") -voxel_scale = Vector3(4, 4, 4) [node name="RoomsContainer" type="Node3D" parent="NavigationRegion3D/DungeonGenerator"] diff --git a/src/map/dungeon/floors/Floor09.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor09.tscn similarity index 61% rename from src/map/dungeon/floors/Floor09.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor09.tscn index 9bb378de..e4a9c6cd 100644 --- a/src/map/dungeon/floors/Floor09.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor09.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=18 format=3 uid="uid://b5jk743ng6fqg"] +[gd_scene load_steps=16 format=3 uid="uid://b5jk743ng6fqg"] [ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_ah6eb"] [ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_2l5nt"] @@ -14,8 +14,6 @@ [ext_resource type="PackedScene" uid="uid://cihbmyo0ltq4m" path="res://src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn" id="11_2admg"] [ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="11_xxd5b"] [ext_resource type="PackedScene" uid="uid://feegakykn3fv" path="res://src/enemy/enemy_types/05. ballos/Ballos.tscn" id="12_mhyau"] -[ext_resource type="Script" uid="uid://ce73fuh74l81l" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="13_fuh3g"] -[ext_resource type="Script" uid="uid://fk3jis6rsipv" path="res://src/map/dungeon/code/corridor.gd" id="14_lk05i"] [sub_resource type="NavigationMesh" id="NavigationMesh_b81ow"] vertices = PackedVector3Array(-58.4873, -1.58859, -7.11705, -58.4873, -1.58859, -6.61705, -57.7373, -1.58859, -6.36705, -46.2373, -1.58859, -6.36705, -44.7373, -1.58859, -6.61705, -44.7373, -1.58859, -7.11705, 79.5127, -1.58859, 29.3829, 79.2627, -1.58859, 28.6329, 78.5127, -1.58859, 28.3829, 77.5127, -1.58859, 29.8829, 75.5127, -1.58859, 25.3829, 75.2627, -1.58859, 24.6329, 74.5127, -1.58859, 24.3829, 73.5127, -1.58859, 25.8829, 43.5127, -1.58859, 21.3829, 43.2627, -1.58859, 20.6329, 42.5127, -1.58859, 20.3829, 41.5127, -1.58859, 21.8829, 57.5127, -1.58859, -103.617, 56.7627, -1.58859, -103.367, 56.5127, -1.58859, -102.617, 58.5127, -1.58859, -102.117, 53.5127, -1.58859, -87.6171, 52.7627, -1.58859, -87.3671, 52.5127, -1.58859, -86.6171, 54.5127, -1.58859, -86.1171, -59.4873, -1.58859, 1.88295, -59.2373, -1.58859, 2.63295, -58.4873, -1.58859, 2.88295, -53.2373, -1.58859, 3.63295, 76.7627, -1.58859, 26.1329, 76.7627, -1.58859, 27.1329, 77.5127, -1.58859, 27.3829, -57.7373, -1.58859, 10.3829, -58.9873, -1.58859, 10.6329, -58.9873, -1.58859, 11.1329, -44.7373, -1.58859, 11.1329, -44.7373, -1.58859, 10.6329, -46.2373, -1.58859, 10.3829, -61.4873, -1.58859, -8.61705, -60.9873, -1.58859, -8.86705, -60.7373, -1.58859, -10.1171, -62.4873, -1.58859, -10.6171, 50.5127, -1.58859, -84.6171, 51.0127, -1.58859, -84.8671, 51.2627, -1.58859, -86.1171, 49.5127, -1.58859, -86.6171, 54.5127, -1.58859, 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2.16141, 83.3829, 40.7627, 2.16141, 83.1329, 43.7627, 2.16141, 83.1329, 8.76269, 2.16141, 83.1329, 9.01269, 2.41141, 83.8829, 11.0127, 2.16141, 83.8829, 11.2627, 2.16141, 83.1329, 12.7627, 2.16141, 83.1329, 13.0127, 2.16141, 83.8829, 15.0127, 2.16141, 83.8829, 15.2627, 2.16141, 83.1329, 16.7627, 2.16141, 83.1329, 17.0127, 2.16141, 83.8829, 19.0127, 2.16141, 83.8829, 19.2627, 2.16141, 83.1329, 20.7627, 2.16141, 83.1329, 21.0127, 2.16141, 83.8829, 23.0127, 2.16141, 83.8829, 23.2627, 2.16141, 83.1329, 24.7627, 2.16141, 83.1329, 25.0127, 2.16141, 83.8829, 27.0127, 2.16141, 83.8829, 27.2627, 2.16141, 83.1329, 28.7627, 2.16141, 83.1329, 29.0127, 2.16141, 83.8829, 31.0127, 2.16141, 83.8829, 31.2627, 2.16141, 83.1329, 32.7627, 2.16141, 83.1329, 33.0127, 2.16141, 83.8829, 35.0127, 2.16141, 83.8829, 35.2627, 2.16141, 83.1329, 36.7627, 2.16141, 83.1329, 37.0127, 2.16141, 83.8829, 39.0127, 2.16141, 83.8829, 39.2627, 2.16141, 83.1329, 8.01269, 2.16141, 82.8829, 89.0127, 2.16141, 83.8829, 91.0127, 2.16141, 83.8829, 91.0127, 2.16141, 83.3829, 88.7627, 2.16141, 83.1329, 91.7627, 2.16141, 83.1329, 80.7627, 2.16141, 83.1329, 81.0127, 2.16141, 83.8829, 83.0127, 2.16141, 83.8829, 83.2627, 2.16141, 83.1329, 84.7627, 2.16141, 83.1329, 85.0127, 2.16141, 83.8829, 87.0127, 2.16141, 83.8829, 87.2627, 2.16141, 83.1329, 80.0127, 2.16141, 82.8829, 93.0127, 2.16141, 87.8829, 95.0127, 2.16141, 87.8829, 95.0127, 2.16141, 87.3829, 92.7627, 2.16141, 86.8829, 92.5127, 2.16141, 84.8829, 91.7627, 2.16141, 84.8829, 91.7627, 2.16141, 87.1329, 92.7627, 2.16141, 87.1329, 95.7627, 2.16141, 87.1329, 5.01269, 2.16141, 107.883, 7.01269, 2.16141, 107.883, 7.01269, 2.16141, 107.383, 4.76269, 2.16141, 106.883, 4.51269, 2.16141, 104.883, 3.76269, 2.16141, 104.883, 3.76269, 2.16141, 107.133, 4.76269, 2.16141, 107.133, 7.76269, 2.16141, 107.133) @@ -42,662 +40,383 @@ dungeon_size = Vector3i(60, 1, 60) voxel_scale = Vector3(4, 4, 4) generate_on_ready = false -[node name="Antechamber A_0" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_f55jb")] +[node name="Antechamber A_0" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_f55jb")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, -20) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(5, 1, 4) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="Statue Room_1" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_b81ow")] +[node name="Statue Room_1" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_b81ow")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 104, 0, 84) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(4, 1, 4) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="BasinRoom_2" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("4_iljqd")] +[node name="BasinRoom_2" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("4_iljqd")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -52, 0, 2) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(5, 1, 4) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="GesthemiisRoom_3" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_iljqd")] +[node name="GesthemiisRoom_3" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_iljqd")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 90, 0, 50) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(9, 1, 5) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 1 -[node name="Water Room_4" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("7_lk05i")] +[node name="Water Room_4" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("7_lk05i")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -66, 0, 92) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(7, 1, 12) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="Pit Room A_5" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("9_tl40f")] +[node name="Pit Room A_5" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("9_tl40f")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 62, 0, 82) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(9, 1, 9) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 2 -[node name="Column Room_6" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_fuh3g")] +[node name="Column Room_6" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_fuh3g")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 48, 0, 38) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(12, 1, 7) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 1 -[node name="Floor Exit A_7" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("11_2admg")] +[node name="Floor Exit A_7" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("11_2admg")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 78, 0, -90) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(5, 1, 9) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 1 -[node name="Balcony Room A_8" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("5_2admg")] +[node name="Balcony Room A_8" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("5_2admg")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 26, 0, 104) -script = ExtResource("13_fuh3g") -size_in_voxels = Vector3i(9, 1, 8) -voxel_scale = Vector3(4, 4, 4) -min_count = 1 -max_count = 1 -[node name="Corridor_9" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_9" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_10" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_10" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -6) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_11" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_11" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, -2) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_12" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_12" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 2) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_13" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_13" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 6) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_14" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_14" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_15" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_15" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 14) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_16" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_16" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 18) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_17" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_17" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_18" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_18" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_19" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_19" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_20" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_20" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_21" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_21" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_22" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_22" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_23" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_23" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 54) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_24" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_24" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 58) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_25" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_25" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, 62) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_26" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_26" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_27" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_27" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_28" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_28" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 90, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_29" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_29" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_30" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_30" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 94, 0, 86) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_31" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_31" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_32" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_32" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_33" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_33" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_34" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_34" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_35" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_35" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_36" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_36" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_37" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_37" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_38" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_38" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_39" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_39" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_40" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_40" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_41" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_41" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_42" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_42" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_43" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_43" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_44" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_44" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_45" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_45" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_46" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_46" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_47" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_47" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_48" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_48" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_49" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_49" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_50" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_50" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -38, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_51" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_51" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -42, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_52" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_52" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -46, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_53" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_53" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_54" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_54" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -54, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_55" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_55" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_56" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_56" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -62, 0, -10) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_57" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_57" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -62, 0, -6) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_58" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_58" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -62, 0, -2) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_59" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_59" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -62, 0, 2) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_60" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_60" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 66, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_61" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_61" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_62" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_62" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, 22) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_63" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_63" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, 26) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_64" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_64" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, 26) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_65" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_65" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, 30) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_66" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_66" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, 30) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_67" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_67" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 86, 0, 30) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_68" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_68" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_69" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_69" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_70" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_70" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_71" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_71" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_72" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_72" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_73" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_73" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_74" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_74" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_75" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_75" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_76" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_76" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_77" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_77" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_78" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_78" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_79" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_79" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_80" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_80" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_81" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_81" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_82" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_82" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_83" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_83" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_84" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_84" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_85" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_85" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_86" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_86" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_87" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_87" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_88" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_88" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -38, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_89" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_89" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -42, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_90" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_90" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -46, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_91" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_91" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, 82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_92" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_92" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -30) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_93" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_93" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -34) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_94" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_94" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -38) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_95" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_95" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -42) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_96" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_96" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -46) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_97" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_97" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -50) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_98" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_98" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -54) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_99" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_99" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -58) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_100" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_100" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -62) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_101" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_101" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -66) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_102" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_102" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -70) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_103" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_103" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -74) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_104" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_104" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -78) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_105" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_105" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -82) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_106" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_106" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -86) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_107" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_107" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -86) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_108" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_108" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -90) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_109" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_109" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -94) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_110" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_110" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -98) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_111" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_111" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 54, 0, -102) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_112" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_112" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, -102) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_113" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_113" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, -106) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_114" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_114" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 58, 0, -110) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_115" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_115" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 62, 0, -110) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_116" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_116" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 66, 0, -110) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_117" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_117" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 70, 0, -110) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_118" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_118" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 74, 0, -110) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_119" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_119" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78, 0, -110) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_120" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_120" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 86) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_121" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_121" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 90) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_122" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_122" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 94) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_123" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_123" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 98) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_124" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_124" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 102) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) -[node name="Corridor_125" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] +[node name="Corridor_125" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("10_glh5y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 106) -script = ExtResource("14_lk05i") -voxel_scale = Vector3(4, 4, 4) [node name="RoomsContainer" type="Node3D" parent="NavigationRegion3D/DungeonGenerator"] diff --git a/src/map/dungeon/floors/Floor10.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor10.tscn similarity index 100% rename from src/map/dungeon/floors/Floor10.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor10.tscn diff --git a/src/map/dungeon/floors/Floor11.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor11.tscn similarity index 100% rename from src/map/dungeon/floors/Floor11.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor11.tscn diff --git a/src/map/dungeon/floors/Floor12.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor12.tscn similarity index 100% rename from src/map/dungeon/floors/Floor12.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor12.tscn diff --git a/src/map/dungeon/floors/Floor13.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor13.tscn similarity index 100% rename from src/map/dungeon/floors/Floor13.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor13.tscn diff --git a/src/map/dungeon/floors/Floor14.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor14.tscn similarity index 100% rename from src/map/dungeon/floors/Floor14.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor14.tscn diff --git a/src/map/dungeon/floors/Floor15.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor15.tscn similarity index 100% rename from src/map/dungeon/floors/Floor15.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor15.tscn diff --git a/src/map/dungeon/floors/Floor16.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor16.tscn similarity index 100% rename from src/map/dungeon/floors/Floor16.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor16.tscn diff --git a/src/map/dungeon/floors/Floor17.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor17.tscn similarity index 100% rename from src/map/dungeon/floors/Floor17.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor17.tscn diff --git a/src/map/dungeon/floors/Floor18.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor18.tscn similarity index 100% rename from src/map/dungeon/floors/Floor18.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor18.tscn diff --git a/src/map/dungeon/floors/Floor19.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor19.tscn similarity index 100% rename from src/map/dungeon/floors/Floor19.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor19.tscn diff --git a/src/map/dungeon/floors/Floor20.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor20.tscn similarity index 100% rename from src/map/dungeon/floors/Floor20.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor20.tscn diff --git a/src/map/dungeon/floors/Floor21.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor21.tscn similarity index 100% rename from src/map/dungeon/floors/Floor21.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor21.tscn diff --git a/src/map/dungeon/floors/Floor22.tscn b/Zennysoft.Game.Ma/src/map/dungeon/floors/Floor22.tscn similarity index 100% rename from src/map/dungeon/floors/Floor22.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/floors/Floor22.tscn diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER.1.glb.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_BOULDER_DARK.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Inside-Stone.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Water-Pool 2.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_Worked-Stone-Outside.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_concrete_0025_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_effed-TILES-2.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_marble_0008_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_darker_brick.png.import diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png diff --git a/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png.import similarity index 100% rename from src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2.glb.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_8311.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_brick3.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_mother.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png diff --git a/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/03. Antechamber A/ANTECHAMBER_TYPE1_VER2_tile2.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2.1.glb.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_TILE5.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_brick3.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_mother.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_starsigns.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_tile2.png.import diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/04. Antechamber B/TREE_ROOM_VER2_wood_0025_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2.glb.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_CHAIN_TEX.png.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_WALL TILE 1_13.jpg.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_brick3.png.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_mother.png.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png diff --git a/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/05. Pit Room/PIT_ROOM_VER2_tile2.png.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2.glb.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_HAND_CYCLE_MOTIF.png.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_WALL TILE 1_4.jpg.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_brick3.png.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_mother.png.import diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png diff --git a/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/06. Balcony Room A/INNER_BALCONY_ROOM_VER2_tile2.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3.glb.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_PIPE.jpg.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_SA003.jpg.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_TILE5.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_brick3.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_mother.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_starsigns.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_tile2.png.import diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/07. Statue Room/ANTECHAMBER_TYPE2_VER3_wood_0025_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2.glb.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_TILE5.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_brick3.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_concrete_0003_color_1k.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_mother.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png diff --git a/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/08. Basin Room/BASIN_ROOM_VER2_tile2.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3.1.glb.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_5r4b2vhc34xa1.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_CEILING_1_14.jpg.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN-DARKER.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_COLUMN_13.jpg.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_WALL TILE 1_5.jpg.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_brick3.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_effed-TILES-2.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_mother.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_others_0020_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png diff --git a/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/09. Column Room/COLUMN_ROOM_VER3_tile2.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A.glb.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_PIPE.jpg.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_brick3.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_download.jpg.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_gold.jpg.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_mother.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_starsigns.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_tile2.png.import diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/10. Item Transfer Room/10_A1_ITEM_TRANSFER_ROOM_A_wood_0003_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM.glb.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_PIPE.jpg.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_brick3.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_mother.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_tile2.png.import diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_wood_0003_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM.glb.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_RAIL_TRANSPARENT_PLANE.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SA086.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_SUNFLOWER.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_brick3.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_burned-thing.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_concrete_0003_color_1k.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_dirt.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_mother.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png diff --git a/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/12. Jump Scare Room/12_A1_JUMP_SCARE_ROOM_tile2.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2.glb.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CEILING_1_13.jpg.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_CHAIN_TEX_16.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_SD137.jpg.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_1png_11.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_STONE_PANEL_2png_12.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_Stone4.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_brick3.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_flower.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_mother.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tile2.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_tioled.png.import diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/13. Water Room/WATER_ROOM_VER2_wood_0025_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM.glb.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_WALL TILE 1_12.jpg.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_apple.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_brick3.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_cadeuceus.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_metal_0065_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_mother.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_sarape.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png diff --git a/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/14. Ran's Room/14_A1_RAN'S ROOM_tile2.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER.2.glb.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_CHAIN_TEX.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_COLUMN.jpg.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_HAND_CYCLE_MOTIF.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_RAIL_TRANSPARENT_PLANE.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_TILE5.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick3.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_brick_corridor_corrected.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_concrete_0003_color_1k.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_darkbrick.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_lower_corridor_lower.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_mother.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png diff --git a/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/15. Boss Floor A/15_A1_BOSS FLOOR A_VER_tile2.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM.glb.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Elm-Burl 1.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_GREENBIT.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_HAND_CYCLE_MOTIF.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE-PAPER_2.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGEPAPER_1.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_KNOWLEDGE_PAPER_2.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_RUBBLE_2.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_C.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCROLLS1_FRONT.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_SCR_TOP.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_Single-Peacock-Feather-Transparent-Free-PNG.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_brick3.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_claude-monet.jpg.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_orpheus.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_rubble-layer.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png diff --git a/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png.import similarity index 100% rename from src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/16. Seshat's Room/16_A1_SESHATS_ROOM_wod205.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM.glb.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_Ita4a-Ancient-Roman-Mosaic-Art-Italy.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_RUG_GETHSTEMI.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_1png.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM__rusty-iron-plate-with-rivets_15444695_detail.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_brick3.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_darkbrick.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_fabric_grey.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_inner_rock2.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_lower_corridor_lower.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mage_aptt.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_motapo.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mother.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_mottled.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_outside_desert.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tile2.png.import diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png diff --git a/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png.import similarity index 100% rename from src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/17. Gesthemii's Room/17_A1_GESTHEMIIS_ROOM_tioled.png.import diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A.glb.import diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg.import diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png.import similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_brick_corridor_corrected.png.import diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png.import similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_concrete_0003_color_1k.png.import diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png.import similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_darkbrick.png.import diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png diff --git a/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png.import similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_lower_corridor_lower.png.import diff --git a/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A.glb.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_CEILING_1.jpg.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_COLUM2N.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_FLOOR1.jpg.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_STONE_PANEL_2png.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_TILE4.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick3.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_brick_corridor_corrected.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_hand-tiile.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_lower_corridor_lower.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_mother.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_swirled_column.png.import diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png diff --git a/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png.import similarity index 100% rename from src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_tile2.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C.glb.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_CEILING_AREA2.jpg.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_exposed_brick.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/20. Antechamber C/20_A2_ANTECHAMBER_TYPE_C_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM.glb.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_SUNFLOWER.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_drae2.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_inner_rock_3.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_lime_hand_relief.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_red-petals.png.import diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png diff --git a/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png.import similarity index 100% rename from src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/21. Gallery Room/21_A2_GALLERY_ROOM_swirled_column _AREA222.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B.glb.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_flowers-in-water.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_inner_rock2.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_lime_hand_relief.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_others_0020_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_railing-2_billboard.png.import diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png diff --git a/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png.import similarity index 100% rename from src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/22. Pit Room B/22_A2_PIT_ROOM_B_swirled_column _AREA222.png.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D.glb.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_lime_hand_relief.png.import diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png diff --git a/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png.import similarity index 100% rename from src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/23. Antechamber D/23_A2_ANTECHAMBER_TYPE_D_swirled_column _AREA222.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B.glb.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_mother_GREEN.png.import diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png diff --git a/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png.import similarity index 100% rename from src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/24. Balcony Room B/24_A2_BALCONY_ROOM_B_railing-2_billboard.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM.glb.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_CEILING_AREA2.jpg.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock2.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_inner_rock_3.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_mother_GOLD.png.import diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/25. Pedestal Room/25_A2_PEDESTAL_ROOM_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B.glb.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_CEILING_AREA2.jpg.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_red-petals.png.import diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/26. Item Transfer Room B/26_A2_ITEM_TRANSFER_ROOM_B_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B.glb.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_CHAIN_TEX2.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_GREENBIT.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_SD137.jpg.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_flowers-in-water.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock2.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_inner_rock_3.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_lime_hand_relief.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_railing-2_billboard.png.import diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png diff --git a/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png.import similarity index 100% rename from src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/27. Water Room B/27_A2_WATER_ROOM_B_swirled_column _AREA222.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B.glb.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_area_2_tile_stained_2.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_mother_GREEN.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_railing-2_billboard.png.import diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/28. Long Room B/28_A2_LONG_ROOM_B_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM.glb.import diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png.import similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_floor.png.import diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png diff --git a/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/29. Column Circle Room/29_A2_COLUMN_CIRCLE_ROOM_area_2_tile_stained_2.png.import diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb similarity index 100% rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER.2.glb.import diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png similarity index 100% rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png.import similarity index 100% rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_8.png.import diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/30. Void Room/30_A2_VOID_ROOM_VER_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room.glb.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CEILING_AREA2.jpg.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_CHAIN_TEX2.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_ENEMY_PILLAR_TEXTURE2.jpg.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_Marigold.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_concrete_0003_color_1k.jpg.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_inner_rock2.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_base_leafs.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_marigold_leaf.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_shrubbery.png.import diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/31. Dismantled Saint's Room/31_A2_Dismantled_Saint_Room_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM.glb.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_10.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_2.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_3.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_4.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_5.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_6.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_7.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_8.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_9.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_CHAIN_TEX2.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_area_2_tile_stained_2.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_mother_GREEN.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_railing-2_billboard.png.import diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/32. Proscenium's Room/32_A2_PROSCENIUMS_ROOM_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM.glb.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_GREENBIT.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_14.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_M13_49.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_RUBBLE_1.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_STUCCO_DECAL_BIG.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_Tile 4.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_imag2esnormal.jpg.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_inner_rock2.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_lime_hand_relief.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_mother_GREEN.png.import diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png diff --git a/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png.import similarity index 100% rename from src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/33. Puer's Room/33_A2_PUERS_ROOM_swirled_column _AREA222.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CEILING_AREA2.jpg.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_CORRIDOR_PANEL_UPPER.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_Painting-for-Tempple-merged.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_RUBBLE_1.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_area_2_tile_stained_2.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_imgonline-com-ua-TextureSeamless-WI4C0zx4dE76nh60.jpg.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock2.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_inner_rock_3.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_lime_hand_relief.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_mother_GREEN.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_railing-2_billboard.png.import diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png diff --git a/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png.import similarity index 100% rename from src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/34. Boss Floor B/34_A2_BOSS FLOOR B_VER_swirled_column _AREA222.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0.1.glb.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_CEILING_AREA2.jpg.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE METAL 2E.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_burned-thing.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_floral_single_tile.jpg.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png diff --git a/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png.import similarity index 100% rename from src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR_VER.0_swirled_column _AREA222.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_COLUMN-DARKER.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_Plane Base Color.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_floor.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_big_tile.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_area_2_tile_stained_2.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_final_sand.jpg.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_mother_GREEN.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg diff --git a/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_wood_final_tree.jpg.import diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B.glb.import diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_CORRIDOR_PANEL_UPPER.png.import diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/37. Corridor B/37_A2_CORRIDOR_B_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B.glb.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_222STONE.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CEILING_AREA2.jpg.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_COLUMN_WHITE.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_CORRIDOR_PANEL_UPPER.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_DARKER_STONE_AREA_2.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_HAND-CYCLE-FLOOR.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_STONE_PANEL_AREA2png.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_TILE2.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_WHITE_layer_brick1.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_3.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_area_2_tile_stained_2.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_asdasd.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png.import diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png diff --git a/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png.import b/Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png.import similarity index 100% rename from src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_swirled_column _AREA2.png.import diff --git a/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/03. Antechamber A.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn diff --git a/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/04. Antechamber B.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn diff --git a/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/05. Pit Room A.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn diff --git a/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn diff --git a/src/map/dungeon/rooms/Set A/07. Statue Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/07. Statue Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/07. Statue Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/07. Statue Room.tscn diff --git a/src/map/dungeon/rooms/Set A/08. Basin Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/08. Basin Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/08. Basin Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/08. Basin Room.tscn diff --git a/src/map/dungeon/rooms/Set A/09. Column Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/09. Column Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/09. Column Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/09. Column Room.tscn diff --git a/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn diff --git a/src/map/dungeon/rooms/Set A/11. Long Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/11. Long Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/11. Long Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/11. Long Room.tscn diff --git a/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn diff --git a/src/map/dungeon/rooms/Set A/13. Water Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/13. Water Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/13. Water Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/13. Water Room.tscn diff --git a/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/14. Ran's Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn diff --git a/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn diff --git a/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn diff --git a/src/map/dungeon/rooms/Set A/17. Gesthemii's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/17. Gesthemii's Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/17. Gesthemii's Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/17. Gesthemii's Room.tscn diff --git a/src/map/dungeon/rooms/Set A/18. Corridor A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/18. Corridor A.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/18. Corridor A.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/18. Corridor A.tscn diff --git a/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn similarity index 100% rename from src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn diff --git a/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn diff --git a/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/21. Gallery Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn diff --git a/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/22. Pit Room B.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn diff --git a/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn diff --git a/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn diff --git a/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn diff --git a/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn diff --git a/src/map/dungeon/rooms/Set B/27. Water Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/27. Water Room B.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/27. Water Room B.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/27. Water Room B.tscn diff --git a/src/map/dungeon/rooms/Set B/28. Long Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/28. Long Room B.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/28. Long Room B.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/28. Long Room B.tscn diff --git a/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn diff --git a/src/map/dungeon/rooms/Set B/30. Void Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/30. Void Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/30. Void Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/30. Void Room.tscn diff --git a/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn diff --git a/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn diff --git a/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/33. Puer's Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn diff --git a/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn diff --git a/src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn diff --git a/src/map/dungeon/rooms/Set B/36. Final Floor.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/36. Final Floor.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/36. Final Floor.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/36. Final Floor.tscn diff --git a/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/37. Corridor 2.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn diff --git a/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn similarity index 100% rename from src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn rename to Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn diff --git a/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png b/Zennysoft.Game.Ma/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png similarity index 100% rename from src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png rename to Zennysoft.Game.Ma/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png diff --git a/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png.import b/Zennysoft.Game.Ma/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png.import similarity index 100% rename from src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png.import rename to Zennysoft.Game.Ma/src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png.import diff --git a/src/map/dungeon/textures/IMG_6565.JPEG b/Zennysoft.Game.Ma/src/map/dungeon/textures/IMG_6565.JPEG similarity index 100% rename from src/map/dungeon/textures/IMG_6565.JPEG rename to Zennysoft.Game.Ma/src/map/dungeon/textures/IMG_6565.JPEG diff --git a/src/map/dungeon/textures/IMG_6565.JPEG.import b/Zennysoft.Game.Ma/src/map/dungeon/textures/IMG_6565.JPEG.import similarity index 100% rename from src/map/dungeon/textures/IMG_6565.JPEG.import rename to Zennysoft.Game.Ma/src/map/dungeon/textures/IMG_6565.JPEG.import diff --git a/src/map/dungeon/textures/MinimapTexture.tres b/Zennysoft.Game.Ma/src/map/dungeon/textures/MinimapTexture.tres similarity index 100% rename from src/map/dungeon/textures/MinimapTexture.tres rename to Zennysoft.Game.Ma/src/map/dungeon/textures/MinimapTexture.tres diff --git a/src/map/dungeon/textures/map_brickwall.jpg b/Zennysoft.Game.Ma/src/map/dungeon/textures/map_brickwall.jpg similarity index 100% rename from src/map/dungeon/textures/map_brickwall.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/textures/map_brickwall.jpg diff --git a/src/map/dungeon/textures/map_brickwall.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/textures/map_brickwall.jpg.import similarity index 100% rename from src/map/dungeon/textures/map_brickwall.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/textures/map_brickwall.jpg.import diff --git a/src/map/dungeon/textures/map_ceiling.jpg b/Zennysoft.Game.Ma/src/map/dungeon/textures/map_ceiling.jpg similarity index 100% rename from src/map/dungeon/textures/map_ceiling.jpg rename to Zennysoft.Game.Ma/src/map/dungeon/textures/map_ceiling.jpg diff --git a/src/map/dungeon/textures/map_ceiling.jpg.import b/Zennysoft.Game.Ma/src/map/dungeon/textures/map_ceiling.jpg.import similarity index 100% rename from src/map/dungeon/textures/map_ceiling.jpg.import rename to Zennysoft.Game.Ma/src/map/dungeon/textures/map_ceiling.jpg.import diff --git a/src/map/overworld/HubWorld.tscn b/Zennysoft.Game.Ma/src/map/overworld/HubWorld.tscn similarity index 100% rename from src/map/overworld/HubWorld.tscn rename to Zennysoft.Game.Ma/src/map/overworld/HubWorld.tscn diff --git a/src/map/overworld/Models/01_Overworld_ver.0.2.glb b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0.2.glb similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0.2.glb rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0.2.glb diff --git a/src/map/overworld/Models/01_Overworld_ver.0.2.glb.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0.2.glb.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0.2.glb.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0.2.glb.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_33.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_33.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_33.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_33.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_33.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_33.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_33.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_33.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_37.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_37.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_37.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_37.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_37.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_37.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_37.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_37.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_39.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_39.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_39.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_39.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_39.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_39.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_39.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_39.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_45.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_45.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_45.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_45.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_45.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_45.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_45.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_45.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_46.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_46.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_46.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_46.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_46.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_46.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_46.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_46.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_63.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_63.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_63.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_63.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_63.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_63.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_63.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_63.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_71.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_71.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_71.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_71.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_71.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_71.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_71.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_71.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_COLUM2N.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Cloudscape 3.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Rock-Scoured 3.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Stucco-Aged 3.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_Worked-Stone-Outside.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_carved_stone_3.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg diff --git a/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_concrete_0025_color_1k.jpg.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg diff --git a/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_metal_0073_color_1k.jpg.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_outside_darker_brick.png.import diff --git a/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png diff --git a/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png.import b/Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png.import similarity index 100% rename from src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Models/01_Overworld_ver.0_stone_weirdlytiled.png.import diff --git a/src/map/overworld/Overworld.tscn b/Zennysoft.Game.Ma/src/map/overworld/Overworld.tscn similarity index 100% rename from src/map/overworld/Overworld.tscn rename to Zennysoft.Game.Ma/src/map/overworld/Overworld.tscn diff --git a/src/map/overworld/OverworldMap.tscn b/Zennysoft.Game.Ma/src/map/overworld/OverworldMap.tscn similarity index 100% rename from src/map/overworld/OverworldMap.tscn rename to Zennysoft.Game.Ma/src/map/overworld/OverworldMap.tscn diff --git a/src/map/overworld/Skybox.gdshader b/Zennysoft.Game.Ma/src/map/overworld/Skybox.gdshader similarity index 100% rename from src/map/overworld/Skybox.gdshader rename to Zennysoft.Game.Ma/src/map/overworld/Skybox.gdshader diff --git a/src/map/overworld/Skybox.gdshader.uid b/Zennysoft.Game.Ma/src/map/overworld/Skybox.gdshader.uid similarity index 100% rename from src/map/overworld/Skybox.gdshader.uid rename to Zennysoft.Game.Ma/src/map/overworld/Skybox.gdshader.uid diff --git a/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg diff --git a/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Bricks091_1K-JPG_Color.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg diff --git a/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal041B_2K-JPG_Color.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg diff --git a/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/Metal054C_1K-JPG_Color.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/SA003.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA003.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA003.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA003.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA003.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA003.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA003.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA003.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA010.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA010.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA010.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA010.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA010.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA010.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA010.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA010.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA018.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA018.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA018.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA018.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA018.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA018.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA018.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA018.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA019.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA019.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA019.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA019.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA019.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA019.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA019.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA019.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA021.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA021.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA021.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA021.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA021.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA021.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA021.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA021.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA024.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA024.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA024.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA024.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA024.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA024.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA024.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA024.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA064.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA064.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA064.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA064.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA064.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA064.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA064.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA064.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA067.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA067.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA067.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA067.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA067.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA067.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA067.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA067.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA069.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA069.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA069.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA069.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA069.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA069.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA069.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA069.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA133.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA133.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA133.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA133.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA133.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA133.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA133.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA133.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA140.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA140.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA140.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA140.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA140.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA140.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA140.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA140.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA142.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA142.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA142.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA142.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA142.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA142.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA142.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA142.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA145.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA145.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA145.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA145.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA145.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA145.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA145.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA145.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA146.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA146.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA146.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA146.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA146.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA146.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA146.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA146.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA150.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA150.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA150.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA150.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA150.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA150.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA150.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA150.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA163.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA163.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA163.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA163.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA163.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA163.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA163.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA163.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA164.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA164.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA164.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA164.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA164.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA164.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA164.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA164.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA197.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA197.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA197.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA197.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA197.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA197.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA197.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA197.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA198.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA198.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA198.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA198.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA198.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA198.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA198.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA198.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA199.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA199.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA199.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA199.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA199.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA199.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA199.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA199.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/SA200.JPG b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA200.JPG similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA200.JPG rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA200.JPG diff --git a/src/map/overworld/Textures/SMALLER1/SA200.JPG.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA200.JPG.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/SA200.JPG.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/SA200.JPG.import diff --git a/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/bricks_0012_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0003_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0017_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0025_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/concrete_0031_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0007_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0014_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0016_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/ground_0024_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0008_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0009_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/marble_0017_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0004_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0029_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0059_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/metal_0065_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/others_0020_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/rock_0005_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0035_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/tiles_0041_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0003_color_1k.jpg.import diff --git a/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg similarity index 100% rename from src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg diff --git a/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg.import similarity index 100% rename from src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/SMALLER1/wood_0025_color_1k.jpg.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Kenney.url b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Kenney.url similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/Kenney.url rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Kenney.url diff --git a/src/map/overworld/Textures/kenney_prototype-textures/License.txt b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/License.txt similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/License.txt rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/License.txt diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_01.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_02.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_03.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_04.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_05.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_06.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_07.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_08.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_09.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_10.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_11.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_12.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Dark/texture_13.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_01.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_02.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_03.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_04.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_05.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_06.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_07.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_08.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_09.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_10.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_11.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_12.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Green/texture_13.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_01.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_02.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_03.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_04.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_05.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_06.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_07.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_08.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_08.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_08.png rename to 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a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_09.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_09.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_09.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_09.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_10.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_11.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Light/texture_12.png.import rename to 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a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_01.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_02.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_03.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_03.png similarity index 100% rename from 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a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_05.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_05.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_05.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_06.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_06.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_06.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_06.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_06.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_06.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_06.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_07.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_07.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_07.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_07.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_07.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_07.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_07.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_08.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_08.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_08.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_08.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_08.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_08.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_08.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_08.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_09.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_09.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_09.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_09.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_09.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_09.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_09.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_09.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_10.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_10.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_10.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_10.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_10.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_10.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_10.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_11.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_11.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_11.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_11.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_11.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_11.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_11.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_12.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_12.png similarity index 100% rename from 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Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_13.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_13.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_13.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_13.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Orange/texture_13.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_01.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_01.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_01.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_01.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_01.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_01.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_01.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_02.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_02.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_02.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_02.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_02.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_02.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_02.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_03.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_03.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_03.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_03.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_03.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_03.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_03.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_04.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_04.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_04.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_04.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_04.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_04.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_04.png.import rename to 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a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_06.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_06.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_06.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_06.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_06.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_06.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_06.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_07.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_07.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_07.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_07.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_07.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_07.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_07.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_08.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_08.png similarity index 100% rename from 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a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_10.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_10.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_10.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_11.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_11.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_11.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_11.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_11.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_11.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_11.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_12.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_12.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_12.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_12.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_12.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_12.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_12.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_12.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_13.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_13.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_13.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_13.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_13.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_13.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_13.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Purple/texture_13.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_01.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_01.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_01.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_01.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_01.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_01.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_01.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_01.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_02.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_02.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_02.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_02.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_02.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_02.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_02.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_02.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_03.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_03.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_03.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_03.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_03.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_03.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_03.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_03.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_04.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_04.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_04.png rename to 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a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_05.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_05.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_05.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_05.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_06.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_06.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_06.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_06.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_06.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_06.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_06.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_06.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_07.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_07.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_07.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_07.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_07.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_07.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_07.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_07.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_08.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_08.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_08.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_08.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_08.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_08.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_08.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_08.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_09.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_09.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_09.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_09.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_09.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_09.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_09.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_09.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_10.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_10.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_10.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_10.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_10.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_10.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_10.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_10.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_11.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_11.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_11.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_11.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_11.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_11.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_11.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_11.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_12.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_12.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_12.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_12.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_12.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_12.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_12.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_12.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_13.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_13.png similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_13.png rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_13.png diff --git a/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_13.png.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_13.png.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_13.png.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/PNG/Red/texture_13.png.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Patreon.url b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Patreon.url similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/Patreon.url rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Patreon.url diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Preview.png b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Preview.png similarity index 100% rename from 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a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_02.svg.import b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_02.svg.import similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_02.svg.import rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_02.svg.import diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_02.swf b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_02.swf similarity index 100% rename from src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_02.swf rename to Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_02.swf diff --git a/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_03.svg b/Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/Vector/texture_03.svg similarity 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Zennysoft.Game.Ma/src/map/overworld/Textures/kenney_prototype-textures/treetexture.png.import diff --git a/src/map/overworld/Textures/premade.tres b/Zennysoft.Game.Ma/src/map/overworld/Textures/premade.tres similarity index 100% rename from src/map/overworld/Textures/premade.tres rename to Zennysoft.Game.Ma/src/map/overworld/Textures/premade.tres diff --git a/src/map/overworld/Textures/ruins.tres b/Zennysoft.Game.Ma/src/map/overworld/Textures/ruins.tres similarity index 100% rename from src/map/overworld/Textures/ruins.tres rename to Zennysoft.Game.Ma/src/map/overworld/Textures/ruins.tres diff --git a/src/map/overworld/Textures/water.tres b/Zennysoft.Game.Ma/src/map/overworld/Textures/water.tres similarity index 100% rename from src/map/overworld/Textures/water.tres rename to Zennysoft.Game.Ma/src/map/overworld/Textures/water.tres diff --git a/src/map/overworld/block.blend b/Zennysoft.Game.Ma/src/map/overworld/block.blend similarity index 100% rename from src/map/overworld/block.blend rename to Zennysoft.Game.Ma/src/map/overworld/block.blend diff --git a/src/map/overworld/block.blend.import b/Zennysoft.Game.Ma/src/map/overworld/block.blend.import similarity index 100% rename from src/map/overworld/block.blend.import rename to Zennysoft.Game.Ma/src/map/overworld/block.blend.import diff --git a/src/map/overworld/mesh_library.tres b/Zennysoft.Game.Ma/src/map/overworld/mesh_library.tres similarity index 100% rename from src/map/overworld/mesh_library.tres rename to Zennysoft.Game.Ma/src/map/overworld/mesh_library.tres diff --git a/src/map/overworld/raft.blend b/Zennysoft.Game.Ma/src/map/overworld/raft.blend similarity index 100% rename from src/map/overworld/raft.blend rename to Zennysoft.Game.Ma/src/map/overworld/raft.blend diff --git a/src/map/overworld/raft.blend.import b/Zennysoft.Game.Ma/src/map/overworld/raft.blend.import similarity index 100% rename from src/map/overworld/raft.blend.import rename to Zennysoft.Game.Ma/src/map/overworld/raft.blend.import diff --git a/src/map/overworld/raft.blend1 b/Zennysoft.Game.Ma/src/map/overworld/raft.blend1 similarity index 100% rename from src/map/overworld/raft.blend1 rename to Zennysoft.Game.Ma/src/map/overworld/raft.blend1 diff --git a/src/map/overworld/tree.blend b/Zennysoft.Game.Ma/src/map/overworld/tree.blend similarity index 100% rename from src/map/overworld/tree.blend rename to Zennysoft.Game.Ma/src/map/overworld/tree.blend diff --git a/src/map/overworld/tree.blend.import b/Zennysoft.Game.Ma/src/map/overworld/tree.blend.import similarity index 100% rename from src/map/overworld/tree.blend.import rename to Zennysoft.Game.Ma/src/map/overworld/tree.blend.import diff --git a/src/map/overworld/tree.blend1 b/Zennysoft.Game.Ma/src/map/overworld/tree.blend1 similarity index 100% rename from src/map/overworld/tree.blend1 rename to Zennysoft.Game.Ma/src/map/overworld/tree.blend1 diff --git a/src/map/overworld/water.gdshader b/Zennysoft.Game.Ma/src/map/overworld/water.gdshader similarity index 100% rename from src/map/overworld/water.gdshader rename to Zennysoft.Game.Ma/src/map/overworld/water.gdshader diff --git a/src/map/overworld/water.gdshader.uid b/Zennysoft.Game.Ma/src/map/overworld/water.gdshader.uid similarity index 100% rename from src/map/overworld/water.gdshader.uid rename to Zennysoft.Game.Ma/src/map/overworld/water.gdshader.uid diff --git a/src/map/state/MapLogic.Input.cs b/Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs similarity index 68% rename from src/map/state/MapLogic.Input.cs rename to Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs index 45157444..64d928fe 100644 --- a/src/map/state/MapLogic.Input.cs +++ b/Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class MapLogic { public static class Input diff --git a/src/map/state/MapLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs.uid similarity index 100% rename from src/map/state/MapLogic.Input.cs.uid rename to Zennysoft.Game.Ma/src/map/state/MapLogic.Input.cs.uid diff --git a/src/map/state/MapLogic.State.cs b/Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs similarity index 87% rename from src/map/state/MapLogic.State.cs rename to Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs index 91b4c8dd..1402f63b 100644 --- a/src/map/state/MapLogic.State.cs +++ b/Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class MapLogic { diff --git a/src/map/state/MapLogic.State.cs.uid b/Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs.uid similarity index 100% rename from src/map/state/MapLogic.State.cs.uid rename to Zennysoft.Game.Ma/src/map/state/MapLogic.State.cs.uid diff --git a/src/map/state/MapLogic.cs b/Zennysoft.Game.Ma/src/map/state/MapLogic.cs similarity index 91% rename from src/map/state/MapLogic.cs rename to Zennysoft.Game.Ma/src/map/state/MapLogic.cs index 56c8c476..dc1477f1 100644 --- a/src/map/state/MapLogic.cs +++ b/Zennysoft.Game.Ma/src/map/state/MapLogic.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IMapLogic : ILogicBlock; diff --git a/src/map/state/MapLogic.cs.uid b/Zennysoft.Game.Ma/src/map/state/MapLogic.cs.uid similarity index 100% rename from src/map/state/MapLogic.cs.uid rename to Zennysoft.Game.Ma/src/map/state/MapLogic.cs.uid diff --git a/src/menu/Menu.cs b/Zennysoft.Game.Ma/src/menu/Menu.cs similarity index 96% rename from src/menu/Menu.cs rename to Zennysoft.Game.Ma/src/menu/Menu.cs index 144f93e0..e21d17b2 100644 --- a/src/menu/Menu.cs +++ b/Zennysoft.Game.Ma/src/menu/Menu.cs @@ -1,10 +1,10 @@ using Chickensoft.AutoInject; using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; -using GameJamDungeon; +using Zennysoft.Game.Ma; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IMenu : IControl { diff --git a/src/menu/Menu.cs.uid b/Zennysoft.Game.Ma/src/menu/Menu.cs.uid similarity index 100% rename from src/menu/Menu.cs.uid rename to Zennysoft.Game.Ma/src/menu/Menu.cs.uid diff --git a/src/menu/Menu.tscn b/Zennysoft.Game.Ma/src/menu/Menu.tscn similarity index 100% rename from src/menu/Menu.tscn rename to Zennysoft.Game.Ma/src/menu/Menu.tscn diff --git a/src/menu/splash/Splash.cs b/Zennysoft.Game.Ma/src/menu/splash/Splash.cs similarity index 96% rename from src/menu/splash/Splash.cs rename to Zennysoft.Game.Ma/src/menu/splash/Splash.cs index 392871ff..f31f3908 100644 --- a/src/menu/splash/Splash.cs +++ b/Zennysoft.Game.Ma/src/menu/splash/Splash.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface ISplash : IControl; diff --git a/src/menu/splash/Splash.cs.uid b/Zennysoft.Game.Ma/src/menu/splash/Splash.cs.uid similarity index 100% rename from src/menu/splash/Splash.cs.uid rename to Zennysoft.Game.Ma/src/menu/splash/Splash.cs.uid diff --git a/src/menu/splash/Splash.tscn b/Zennysoft.Game.Ma/src/menu/splash/Splash.tscn similarity index 100% rename from src/menu/splash/Splash.tscn rename to Zennysoft.Game.Ma/src/menu/splash/Splash.tscn diff --git a/src/minimap/Minimap.tscn b/Zennysoft.Game.Ma/src/minimap/Minimap.tscn similarity index 100% rename from src/minimap/Minimap.tscn rename to Zennysoft.Game.Ma/src/minimap/Minimap.tscn diff --git a/src/minimap/textures/floor_minimap.png b/Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png similarity index 100% rename from src/minimap/textures/floor_minimap.png rename to Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png diff --git a/src/minimap/textures/floor_minimap.png.import b/Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png.import similarity index 100% rename from src/minimap/textures/floor_minimap.png.import rename to Zennysoft.Game.Ma/src/minimap/textures/floor_minimap.png.import diff --git a/src/npc/Caretaker/Caretaker.tscn b/Zennysoft.Game.Ma/src/npc/Caretaker/Caretaker.tscn similarity index 100% rename from src/npc/Caretaker/Caretaker.tscn rename to Zennysoft.Game.Ma/src/npc/Caretaker/Caretaker.tscn diff --git a/src/npc/Clalo/CLALO.png b/Zennysoft.Game.Ma/src/npc/Clalo/CLALO.png similarity index 100% rename from src/npc/Clalo/CLALO.png rename to Zennysoft.Game.Ma/src/npc/Clalo/CLALO.png diff --git a/src/npc/Clalo/CLALO.png.import b/Zennysoft.Game.Ma/src/npc/Clalo/CLALO.png.import similarity index 100% rename from src/npc/Clalo/CLALO.png.import rename to Zennysoft.Game.Ma/src/npc/Clalo/CLALO.png.import diff --git a/src/npc/Clalo/Clalo.tscn b/Zennysoft.Game.Ma/src/npc/Clalo/Clalo.tscn similarity index 100% rename from src/npc/Clalo/Clalo.tscn rename to Zennysoft.Game.Ma/src/npc/Clalo/Clalo.tscn diff --git a/src/npc/Feather/Feather.tscn b/Zennysoft.Game.Ma/src/npc/Feather/Feather.tscn similarity index 100% rename from src/npc/Feather/Feather.tscn rename to Zennysoft.Game.Ma/src/npc/Feather/Feather.tscn diff --git a/src/npc/Feather/Feather_Well VER.01.glb b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER.01.glb similarity index 100% rename from src/npc/Feather/Feather_Well VER.01.glb rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER.01.glb diff --git a/src/npc/Feather/Feather_Well VER.01.glb.import b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER.01.glb.import similarity index 100% rename from src/npc/Feather/Feather_Well VER.01.glb.import rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER.01.glb.import diff --git a/src/npc/Feather/Feather_Well VER_RUBBLE_2.png b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_RUBBLE_2.png similarity index 100% rename from src/npc/Feather/Feather_Well VER_RUBBLE_2.png rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_RUBBLE_2.png diff --git a/src/npc/Feather/Feather_Well VER_RUBBLE_2.png.import b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_RUBBLE_2.png.import similarity index 100% rename from src/npc/Feather/Feather_Well VER_RUBBLE_2.png.import rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_RUBBLE_2.png.import diff --git a/src/npc/Feather/Feather_Well VER_bird-skelly.png b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_bird-skelly.png similarity index 100% rename from src/npc/Feather/Feather_Well VER_bird-skelly.png rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_bird-skelly.png diff --git a/src/npc/Feather/Feather_Well VER_bird-skelly.png.import b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_bird-skelly.png.import similarity index 100% rename from src/npc/Feather/Feather_Well VER_bird-skelly.png.import rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_bird-skelly.png.import diff --git a/src/npc/Feather/Feather_Well VER_outside_darker_brick.png b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_outside_darker_brick.png similarity index 100% rename from src/npc/Feather/Feather_Well VER_outside_darker_brick.png rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_outside_darker_brick.png diff --git a/src/npc/Feather/Feather_Well VER_outside_darker_brick.png.import b/Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_outside_darker_brick.png.import similarity index 100% rename from src/npc/Feather/Feather_Well VER_outside_darker_brick.png.import rename to Zennysoft.Game.Ma/src/npc/Feather/Feather_Well VER_outside_darker_brick.png.import diff --git a/src/npc/Npc.cs b/Zennysoft.Game.Ma/src/npc/Npc.cs similarity index 98% rename from src/npc/Npc.cs rename to Zennysoft.Game.Ma/src/npc/Npc.cs index 5acdb4bf..b6e2d529 100644 --- a/src/npc/Npc.cs +++ b/Zennysoft.Game.Ma/src/npc/Npc.cs @@ -2,7 +2,7 @@ using Chickensoft.AutoInject; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Npc : Node3D { diff --git a/src/npc/Npc.cs.uid b/Zennysoft.Game.Ma/src/npc/Npc.cs.uid similarity index 100% rename from src/npc/Npc.cs.uid rename to Zennysoft.Game.Ma/src/npc/Npc.cs.uid diff --git a/src/npc/Proscenium/Proscenium.tscn b/Zennysoft.Game.Ma/src/npc/Proscenium/Proscenium.tscn similarity index 100% rename from src/npc/Proscenium/Proscenium.tscn rename to Zennysoft.Game.Ma/src/npc/Proscenium/Proscenium.tscn diff --git a/src/npc/Proscenium/proscenium_normal.png b/Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_normal.png similarity index 100% rename from src/npc/Proscenium/proscenium_normal.png rename to Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_normal.png diff --git a/src/npc/Proscenium/proscenium_normal.png.import b/Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_normal.png.import similarity index 100% rename from src/npc/Proscenium/proscenium_normal.png.import rename to Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_normal.png.import diff --git a/src/npc/Proscenium/proscenium_watchful.png b/Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_watchful.png similarity index 100% rename from src/npc/Proscenium/proscenium_watchful.png rename to Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_watchful.png diff --git a/src/npc/Proscenium/proscenium_watchful.png.import b/Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_watchful.png.import similarity index 100% rename from src/npc/Proscenium/proscenium_watchful.png.import rename to Zennysoft.Game.Ma/src/npc/Proscenium/proscenium_watchful.png.import diff --git a/src/npc/Puer/PUER.PNG b/Zennysoft.Game.Ma/src/npc/Puer/PUER.PNG similarity index 100% rename from src/npc/Puer/PUER.PNG rename to Zennysoft.Game.Ma/src/npc/Puer/PUER.PNG diff --git a/src/npc/Puer/PUER.PNG.import b/Zennysoft.Game.Ma/src/npc/Puer/PUER.PNG.import similarity index 100% rename from src/npc/Puer/PUER.PNG.import rename to Zennysoft.Game.Ma/src/npc/Puer/PUER.PNG.import diff --git a/src/npc/Puer/Puer.tscn b/Zennysoft.Game.Ma/src/npc/Puer/Puer.tscn similarity index 100% rename from src/npc/Puer/Puer.tscn rename to Zennysoft.Game.Ma/src/npc/Puer/Puer.tscn diff --git a/src/npc/ROYAL_RAT_PRINCEP.png.import b/Zennysoft.Game.Ma/src/npc/ROYAL_RAT_PRINCEP.png.import similarity index 100% rename from src/npc/ROYAL_RAT_PRINCEP.png.import rename to Zennysoft.Game.Ma/src/npc/ROYAL_RAT_PRINCEP.png.import diff --git a/src/npc/Ran/Ran.tscn b/Zennysoft.Game.Ma/src/npc/Ran/Ran.tscn similarity index 100% rename from src/npc/Ran/Ran.tscn rename to Zennysoft.Game.Ma/src/npc/Ran/Ran.tscn diff --git a/src/npc/Ran/animations/Layer 1.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 1.png similarity index 100% rename from src/npc/Ran/animations/Layer 1.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 1.png diff --git a/src/npc/Ran/animations/Layer 1.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 1.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 1.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 1.png.import diff --git a/src/npc/Ran/animations/Layer 10.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 10.png similarity index 100% rename from src/npc/Ran/animations/Layer 10.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 10.png diff --git a/src/npc/Ran/animations/Layer 10.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 10.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 10.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 10.png.import diff --git a/src/npc/Ran/animations/Layer 11.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 11.png similarity index 100% rename from src/npc/Ran/animations/Layer 11.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 11.png diff --git a/src/npc/Ran/animations/Layer 11.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 11.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 11.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 11.png.import diff --git a/src/npc/Ran/animations/Layer 12.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 12.png similarity index 100% rename from src/npc/Ran/animations/Layer 12.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 12.png diff --git a/src/npc/Ran/animations/Layer 12.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 12.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 12.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 12.png.import diff --git a/src/npc/Ran/animations/Layer 13.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 13.png similarity index 100% rename from src/npc/Ran/animations/Layer 13.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 13.png diff --git a/src/npc/Ran/animations/Layer 13.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 13.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 13.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 13.png.import diff --git a/src/npc/Ran/animations/Layer 14.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 14.png similarity index 100% rename from src/npc/Ran/animations/Layer 14.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 14.png diff --git a/src/npc/Ran/animations/Layer 14.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 14.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 14.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 14.png.import diff --git a/src/npc/Ran/animations/Layer 15.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 15.png similarity index 100% rename from src/npc/Ran/animations/Layer 15.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 15.png diff --git a/src/npc/Ran/animations/Layer 15.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 15.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 15.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 15.png.import diff --git a/src/npc/Ran/animations/Layer 16.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 16.png similarity index 100% rename from src/npc/Ran/animations/Layer 16.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 16.png diff --git a/src/npc/Ran/animations/Layer 16.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 16.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 16.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 16.png.import diff --git a/src/npc/Ran/animations/Layer 17.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 17.png similarity index 100% rename from src/npc/Ran/animations/Layer 17.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 17.png diff --git a/src/npc/Ran/animations/Layer 17.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 17.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 17.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 17.png.import diff --git a/src/npc/Ran/animations/Layer 18.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 18.png similarity index 100% rename from src/npc/Ran/animations/Layer 18.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 18.png diff --git a/src/npc/Ran/animations/Layer 18.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 18.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 18.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 18.png.import diff --git a/src/npc/Ran/animations/Layer 19.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 19.png similarity index 100% rename from src/npc/Ran/animations/Layer 19.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 19.png diff --git a/src/npc/Ran/animations/Layer 19.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 19.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 19.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 19.png.import diff --git a/src/npc/Ran/animations/Layer 2.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 2.png similarity index 100% rename from src/npc/Ran/animations/Layer 2.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 2.png diff --git a/src/npc/Ran/animations/Layer 2.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 2.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 2.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 2.png.import diff --git a/src/npc/Ran/animations/Layer 20.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 20.png similarity index 100% rename from src/npc/Ran/animations/Layer 20.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 20.png diff --git a/src/npc/Ran/animations/Layer 20.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 20.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 20.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 20.png.import diff --git a/src/npc/Ran/animations/Layer 21.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 21.png similarity index 100% rename from src/npc/Ran/animations/Layer 21.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 21.png diff --git a/src/npc/Ran/animations/Layer 21.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 21.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 21.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 21.png.import diff --git a/src/npc/Ran/animations/Layer 22.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 22.png similarity index 100% rename from src/npc/Ran/animations/Layer 22.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 22.png diff --git a/src/npc/Ran/animations/Layer 22.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 22.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 22.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 22.png.import diff --git a/src/npc/Ran/animations/Layer 23.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 23.png similarity index 100% rename from src/npc/Ran/animations/Layer 23.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 23.png diff --git a/src/npc/Ran/animations/Layer 23.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 23.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 23.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 23.png.import diff --git a/src/npc/Ran/animations/Layer 24.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 24.png similarity index 100% rename from src/npc/Ran/animations/Layer 24.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 24.png diff --git a/src/npc/Ran/animations/Layer 24.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 24.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 24.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 24.png.import diff --git a/src/npc/Ran/animations/Layer 25.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 25.png similarity index 100% rename from src/npc/Ran/animations/Layer 25.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 25.png diff --git a/src/npc/Ran/animations/Layer 25.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 25.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 25.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 25.png.import diff --git a/src/npc/Ran/animations/Layer 26.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 26.png similarity index 100% rename from src/npc/Ran/animations/Layer 26.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 26.png diff --git a/src/npc/Ran/animations/Layer 26.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 26.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 26.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 26.png.import diff --git a/src/npc/Ran/animations/Layer 27.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 27.png similarity index 100% rename from src/npc/Ran/animations/Layer 27.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 27.png diff --git a/src/npc/Ran/animations/Layer 27.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 27.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 27.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 27.png.import diff --git a/src/npc/Ran/animations/Layer 28.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 28.png similarity index 100% rename from src/npc/Ran/animations/Layer 28.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 28.png diff --git a/src/npc/Ran/animations/Layer 28.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 28.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 28.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 28.png.import diff --git a/src/npc/Ran/animations/Layer 29.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 29.png similarity index 100% rename from src/npc/Ran/animations/Layer 29.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 29.png diff --git a/src/npc/Ran/animations/Layer 29.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 29.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 29.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 29.png.import diff --git a/src/npc/Ran/animations/Layer 3.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 3.png similarity index 100% rename from src/npc/Ran/animations/Layer 3.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 3.png diff --git a/src/npc/Ran/animations/Layer 3.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 3.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 3.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 3.png.import diff --git a/src/npc/Ran/animations/Layer 30.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 30.png similarity index 100% rename from src/npc/Ran/animations/Layer 30.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 30.png diff --git a/src/npc/Ran/animations/Layer 30.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 30.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 30.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 30.png.import diff --git a/src/npc/Ran/animations/Layer 31.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 31.png similarity index 100% rename from src/npc/Ran/animations/Layer 31.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 31.png diff --git a/src/npc/Ran/animations/Layer 31.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 31.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 31.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 31.png.import diff --git a/src/npc/Ran/animations/Layer 32.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 32.png similarity index 100% rename from src/npc/Ran/animations/Layer 32.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 32.png diff --git a/src/npc/Ran/animations/Layer 32.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 32.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 32.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 32.png.import diff --git a/src/npc/Ran/animations/Layer 33.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 33.png similarity index 100% rename from src/npc/Ran/animations/Layer 33.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 33.png diff --git a/src/npc/Ran/animations/Layer 33.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 33.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 33.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 33.png.import diff --git a/src/npc/Ran/animations/Layer 34.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 34.png similarity index 100% rename from src/npc/Ran/animations/Layer 34.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 34.png diff --git a/src/npc/Ran/animations/Layer 34.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 34.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 34.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 34.png.import diff --git a/src/npc/Ran/animations/Layer 35.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 35.png similarity index 100% rename from src/npc/Ran/animations/Layer 35.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 35.png diff --git a/src/npc/Ran/animations/Layer 35.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 35.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 35.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 35.png.import diff --git a/src/npc/Ran/animations/Layer 36.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 36.png similarity index 100% rename from src/npc/Ran/animations/Layer 36.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 36.png diff --git a/src/npc/Ran/animations/Layer 36.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 36.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 36.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 36.png.import diff --git a/src/npc/Ran/animations/Layer 4.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 4.png similarity index 100% rename from src/npc/Ran/animations/Layer 4.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 4.png diff --git a/src/npc/Ran/animations/Layer 4.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 4.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 4.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 4.png.import diff --git a/src/npc/Ran/animations/Layer 5.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 5.png similarity index 100% rename from src/npc/Ran/animations/Layer 5.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 5.png diff --git a/src/npc/Ran/animations/Layer 5.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 5.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 5.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 5.png.import diff --git a/src/npc/Ran/animations/Layer 6.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 6.png similarity index 100% rename from src/npc/Ran/animations/Layer 6.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 6.png diff --git a/src/npc/Ran/animations/Layer 6.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 6.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 6.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 6.png.import diff --git a/src/npc/Ran/animations/Layer 7.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 7.png similarity index 100% rename from src/npc/Ran/animations/Layer 7.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 7.png diff --git a/src/npc/Ran/animations/Layer 7.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 7.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 7.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 7.png.import diff --git a/src/npc/Ran/animations/Layer 8.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 8.png similarity index 100% rename from src/npc/Ran/animations/Layer 8.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 8.png diff --git a/src/npc/Ran/animations/Layer 8.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 8.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 8.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 8.png.import diff --git a/src/npc/Ran/animations/Layer 9.png b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 9.png similarity index 100% rename from src/npc/Ran/animations/Layer 9.png rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 9.png diff --git a/src/npc/Ran/animations/Layer 9.png.import b/Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 9.png.import similarity index 100% rename from src/npc/Ran/animations/Layer 9.png.import rename to Zennysoft.Game.Ma/src/npc/Ran/animations/Layer 9.png.import diff --git a/src/npc/Ran/ran.dialogue b/Zennysoft.Game.Ma/src/npc/Ran/ran.dialogue similarity index 100% rename from src/npc/Ran/ran.dialogue rename to Zennysoft.Game.Ma/src/npc/Ran/ran.dialogue diff --git a/src/npc/Ran/ran.dialogue.import b/Zennysoft.Game.Ma/src/npc/Ran/ran.dialogue.import similarity index 100% rename from src/npc/Ran/ran.dialogue.import rename to Zennysoft.Game.Ma/src/npc/Ran/ran.dialogue.import diff --git a/src/npc/rat/Rat.tscn b/Zennysoft.Game.Ma/src/npc/Rat/Rat.tscn similarity index 100% rename from src/npc/rat/Rat.tscn rename to Zennysoft.Game.Ma/src/npc/Rat/Rat.tscn diff --git a/src/npc/rat/rat1.png b/Zennysoft.Game.Ma/src/npc/Rat/rat1.png similarity index 100% rename from src/npc/rat/rat1.png rename to Zennysoft.Game.Ma/src/npc/Rat/rat1.png diff --git a/src/npc/rat/rat1.png.import b/Zennysoft.Game.Ma/src/npc/Rat/rat1.png.import similarity index 100% rename from src/npc/rat/rat1.png.import rename to Zennysoft.Game.Ma/src/npc/Rat/rat1.png.import diff --git a/src/npc/rat/rat2.png b/Zennysoft.Game.Ma/src/npc/Rat/rat2.png similarity index 100% rename from src/npc/rat/rat2.png rename to Zennysoft.Game.Ma/src/npc/Rat/rat2.png diff --git a/src/npc/rat/rat2.png.import b/Zennysoft.Game.Ma/src/npc/Rat/rat2.png.import similarity index 100% rename from src/npc/rat/rat2.png.import rename to Zennysoft.Game.Ma/src/npc/Rat/rat2.png.import diff --git a/src/npc/rat/ratdialogue.dialogue b/Zennysoft.Game.Ma/src/npc/Rat/ratdialogue.dialogue similarity index 100% rename from src/npc/rat/ratdialogue.dialogue rename to Zennysoft.Game.Ma/src/npc/Rat/ratdialogue.dialogue diff --git a/src/npc/rat/ratdialogue.dialogue.import b/Zennysoft.Game.Ma/src/npc/Rat/ratdialogue.dialogue.import similarity index 100% rename from src/npc/rat/ratdialogue.dialogue.import rename to Zennysoft.Game.Ma/src/npc/Rat/ratdialogue.dialogue.import diff --git a/src/player/IPlayer.cs b/Zennysoft.Game.Ma/src/player/IPlayer.cs similarity index 98% rename from src/player/IPlayer.cs rename to Zennysoft.Game.Ma/src/player/IPlayer.cs index cfaa9aea..12567b6e 100644 --- a/src/player/IPlayer.cs +++ b/Zennysoft.Game.Ma/src/player/IPlayer.cs @@ -3,7 +3,7 @@ using Chickensoft.Collections; using Chickensoft.SaveFileBuilder; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IPlayer : IKillable, IProvide> { diff --git a/src/player/IPlayer.cs.uid b/Zennysoft.Game.Ma/src/player/IPlayer.cs.uid similarity index 100% rename from src/player/IPlayer.cs.uid rename to Zennysoft.Game.Ma/src/player/IPlayer.cs.uid diff --git a/src/player/Player.cs b/Zennysoft.Game.Ma/src/player/Player.cs similarity index 99% rename from src/player/Player.cs rename to Zennysoft.Game.Ma/src/player/Player.cs index 30573c2d..fd63550b 100644 --- a/src/player/Player.cs +++ b/Zennysoft.Game.Ma/src/player/Player.cs @@ -8,7 +8,7 @@ using Godot.Collections; using System; using System.Linq; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta(typeof(IAutoNode))] public partial class Player : CharacterBody3D, IPlayer diff --git a/src/player/Player.cs.uid b/Zennysoft.Game.Ma/src/player/Player.cs.uid similarity index 100% rename from src/player/Player.cs.uid rename to Zennysoft.Game.Ma/src/player/Player.cs.uid diff --git a/src/player/Player.tscn b/Zennysoft.Game.Ma/src/player/Player.tscn similarity index 100% rename from src/player/Player.tscn rename to Zennysoft.Game.Ma/src/player/Player.tscn diff --git a/src/player/PlayerData.cs b/Zennysoft.Game.Ma/src/player/PlayerData.cs similarity index 94% rename from src/player/PlayerData.cs rename to Zennysoft.Game.Ma/src/player/PlayerData.cs index a7d2c44e..74c5638b 100644 --- a/src/player/PlayerData.cs +++ b/Zennysoft.Game.Ma/src/player/PlayerData.cs @@ -2,7 +2,7 @@ using Chickensoft.Serialization; using System.Collections.Generic; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("player_data")] public partial record PlayerData diff --git a/src/player/PlayerData.cs.uid b/Zennysoft.Game.Ma/src/player/PlayerData.cs.uid similarity index 100% rename from src/player/PlayerData.cs.uid rename to Zennysoft.Game.Ma/src/player/PlayerData.cs.uid diff --git a/src/player/PlayerStatResource.cs b/Zennysoft.Game.Ma/src/player/PlayerStatResource.cs similarity index 97% rename from src/player/PlayerStatResource.cs rename to Zennysoft.Game.Ma/src/player/PlayerStatResource.cs index 553333fa..d46130bd 100644 --- a/src/player/PlayerStatResource.cs +++ b/Zennysoft.Game.Ma/src/player/PlayerStatResource.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [GlobalClass] public partial class PlayerStatResource : Resource diff --git a/src/player/PlayerStatResource.cs.uid b/Zennysoft.Game.Ma/src/player/PlayerStatResource.cs.uid similarity index 100% rename from src/player/PlayerStatResource.cs.uid rename to Zennysoft.Game.Ma/src/player/PlayerStatResource.cs.uid diff --git a/src/player/PlayerStats.cs b/Zennysoft.Game.Ma/src/player/PlayerStats.cs similarity index 99% rename from src/player/PlayerStats.cs rename to Zennysoft.Game.Ma/src/player/PlayerStats.cs index 2149a088..57c400b9 100644 --- a/src/player/PlayerStats.cs +++ b/Zennysoft.Game.Ma/src/player/PlayerStats.cs @@ -3,7 +3,7 @@ using Chickensoft.Introspection; using Chickensoft.Serialization; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [Meta, Id("player_stats")] public partial record PlayerStats diff --git a/src/player/PlayerStats.cs.uid b/Zennysoft.Game.Ma/src/player/PlayerStats.cs.uid similarity index 100% rename from src/player/PlayerStats.cs.uid rename to Zennysoft.Game.Ma/src/player/PlayerStats.cs.uid diff --git a/src/player/dont_look_in_here/player_model.tscn b/Zennysoft.Game.Ma/src/player/dont_look_in_here/player_model.tscn similarity index 100% rename from src/player/dont_look_in_here/player_model.tscn rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/player_model.tscn diff --git a/src/player/dont_look_in_here/tendomaya.glb b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya.glb similarity index 100% rename from src/player/dont_look_in_here/tendomaya.glb rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya.glb diff --git a/src/player/dont_look_in_here/tendomaya.glb.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya.glb.import similarity index 100% rename from src/player/dont_look_in_here/tendomaya.glb.import rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya.glb.import diff --git a/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png similarity index 100% rename from src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png diff --git a/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png.import similarity index 100% rename from src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png.import rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_Diffuse Texture-Diffuse Texture.png.import diff --git a/src/player/dont_look_in_here/tendomaya_body0_tex00.png b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_body0_tex00.png similarity index 100% rename from src/player/dont_look_in_here/tendomaya_body0_tex00.png rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_body0_tex00.png diff --git a/src/player/dont_look_in_here/tendomaya_body0_tex00.png.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_body0_tex00.png.import similarity index 100% rename from src/player/dont_look_in_here/tendomaya_body0_tex00.png.import rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_body0_tex00.png.import diff --git a/src/player/dont_look_in_here/tendomaya_face10_tex00.png b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face10_tex00.png similarity index 100% rename from src/player/dont_look_in_here/tendomaya_face10_tex00.png rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face10_tex00.png diff --git a/src/player/dont_look_in_here/tendomaya_face10_tex00.png.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face10_tex00.png.import similarity index 100% rename from src/player/dont_look_in_here/tendomaya_face10_tex00.png.import rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face10_tex00.png.import diff --git a/src/player/dont_look_in_here/tendomaya_face20_tex00.png b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face20_tex00.png similarity index 100% rename from src/player/dont_look_in_here/tendomaya_face20_tex00.png rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face20_tex00.png diff --git a/src/player/dont_look_in_here/tendomaya_face20_tex00.png.import b/Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face20_tex00.png.import similarity index 100% rename from src/player/dont_look_in_here/tendomaya_face20_tex00.png.import rename to Zennysoft.Game.Ma/src/player/dont_look_in_here/tendomaya_face20_tex00.png.import diff --git a/src/player/state/PlayerLogic.Input.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs similarity index 93% rename from src/player/state/PlayerLogic.Input.cs rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs index 4ef6d06c..ecc47105 100644 --- a/src/player/state/PlayerLogic.Input.cs +++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/PlayerLogic.Input.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs.uid similarity index 100% rename from src/player/state/PlayerLogic.Input.cs.uid rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Input.cs.uid diff --git a/src/player/state/PlayerLogic.Output.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs similarity index 86% rename from src/player/state/PlayerLogic.Output.cs rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs index dc8b7447..86468359 100644 --- a/src/player/state/PlayerLogic.Output.cs +++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/PlayerLogic.Output.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs.uid similarity index 100% rename from src/player/state/PlayerLogic.Output.cs.uid rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Output.cs.uid diff --git a/src/player/state/PlayerLogic.Settings.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs similarity index 86% rename from src/player/state/PlayerLogic.Settings.cs rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs index 750356a3..b0f4c5e3 100644 --- a/src/player/state/PlayerLogic.Settings.cs +++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/PlayerLogic.Settings.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs.uid similarity index 100% rename from src/player/state/PlayerLogic.Settings.cs.uid rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.Settings.cs.uid diff --git a/src/player/state/PlayerLogic.State.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs similarity index 85% rename from src/player/state/PlayerLogic.State.cs rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs index babb46f8..bb49c006 100644 --- a/src/player/state/PlayerLogic.State.cs +++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/PlayerLogic.State.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs.uid similarity index 100% rename from src/player/state/PlayerLogic.State.cs.uid rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.State.cs.uid diff --git a/src/player/state/PlayerLogic.cs b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs similarity index 92% rename from src/player/state/PlayerLogic.cs rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs index 57774f9d..ebcefd9d 100644 --- a/src/player/state/PlayerLogic.cs +++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Chickensoft.LogicBlocks; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IPlayerLogic : ILogicBlock; diff --git a/src/player/state/PlayerLogic.cs.uid b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs.uid similarity index 100% rename from src/player/state/PlayerLogic.cs.uid rename to Zennysoft.Game.Ma/src/player/state/PlayerLogic.cs.uid diff --git a/Zennysoft.Game.Ma/src/player/state/PlayerLogic.g.puml b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.g.puml new file mode 100644 index 00000000..8936f28d --- /dev/null +++ b/Zennysoft.Game.Ma/src/player/state/PlayerLogic.g.puml @@ -0,0 +1,20 @@ +@startuml PlayerLogic +state "PlayerLogic State" as Zennysoft_Game_Ma_PlayerLogic_State { + state "Alive" as Zennysoft_Game_Ma_PlayerLogic_State_Alive { + state "Attacking" as Zennysoft_Game_Ma_PlayerLogic_State_Attacking + state "Idle" as Zennysoft_Game_Ma_PlayerLogic_State_Idle + } + state "Dead" as Zennysoft_Game_Ma_PlayerLogic_State_Dead + state "Disabled" as Zennysoft_Game_Ma_PlayerLogic_State_Disabled +} + +Zennysoft_Game_Ma_PlayerLogic_State_Alive --> Zennysoft_Game_Ma_PlayerLogic_State_Alive : PhysicsTick +Zennysoft_Game_Ma_PlayerLogic_State_Alive --> Zennysoft_Game_Ma_PlayerLogic_State_Dead : Killed +Zennysoft_Game_Ma_PlayerLogic_State_Attacking --> Zennysoft_Game_Ma_PlayerLogic_State_Idle : AttackAnimationFinished +Zennysoft_Game_Ma_PlayerLogic_State_Disabled --> Zennysoft_Game_Ma_PlayerLogic_State_Idle : Enable +Zennysoft_Game_Ma_PlayerLogic_State_Idle --> Zennysoft_Game_Ma_PlayerLogic_State_Attacking : Attack + +Zennysoft_Game_Ma_PlayerLogic_State_Idle : OnAttack → Attack + +[*] --> Zennysoft_Game_Ma_PlayerLogic_State_Idle +@enduml \ No newline at end of file diff --git a/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs similarity index 91% rename from src/player/state/states/PlayerLogic.State.Alive.Attacking.cs rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs index 27f1c6d6..75d2ca01 100644 --- a/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs +++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs.uid similarity index 100% rename from src/player/state/states/PlayerLogic.State.Alive.Attacking.cs.uid rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Attacking.cs.uid diff --git a/src/player/state/states/PlayerLogic.State.Alive.Idle.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs similarity index 93% rename from src/player/state/states/PlayerLogic.State.Alive.Idle.cs rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs index 34f3dddc..830ff4b7 100644 --- a/src/player/state/states/PlayerLogic.State.Alive.Idle.cs +++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/states/PlayerLogic.State.Alive.Idle.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs.uid similarity index 100% rename from src/player/state/states/PlayerLogic.State.Alive.Idle.cs.uid rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.Idle.cs.uid diff --git a/src/player/state/states/PlayerLogic.State.Alive.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs similarity index 95% rename from src/player/state/states/PlayerLogic.State.Alive.cs rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs index c58e10eb..619cb8da 100644 --- a/src/player/state/states/PlayerLogic.State.Alive.cs +++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs @@ -1,7 +1,7 @@ using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/states/PlayerLogic.State.Alive.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs.uid similarity index 100% rename from src/player/state/states/PlayerLogic.State.Alive.cs.uid rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Alive.cs.uid diff --git a/src/player/state/states/PlayerLogic.State.Dead.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs similarity index 87% rename from src/player/state/states/PlayerLogic.State.Dead.cs rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs index cd32055a..0dd4f309 100644 --- a/src/player/state/states/PlayerLogic.State.Dead.cs +++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/states/PlayerLogic.State.Dead.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs.uid similarity index 100% rename from src/player/state/states/PlayerLogic.State.Dead.cs.uid rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Dead.cs.uid diff --git a/src/player/state/states/PlayerLogic.State.Disabled.cs b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs similarity index 95% rename from src/player/state/states/PlayerLogic.State.Disabled.cs rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs index d9c9fd84..04065a78 100644 --- a/src/player/state/states/PlayerLogic.State.Disabled.cs +++ b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs @@ -1,6 +1,6 @@ using Chickensoft.Introspection; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class PlayerLogic { diff --git a/src/player/state/states/PlayerLogic.State.Disabled.cs.uid b/Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs.uid similarity index 100% rename from src/player/state/states/PlayerLogic.State.Disabled.cs.uid rename to Zennysoft.Game.Ma/src/player/state/states/PlayerLogic.State.Disabled.cs.uid diff --git a/src/system/IHasPrimaryAttack.cs b/Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs similarity index 95% rename from src/system/IHasPrimaryAttack.cs rename to Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs index 906cdb01..6079ce19 100644 --- a/src/system/IHasPrimaryAttack.cs +++ b/Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IHasPrimaryAttack { diff --git a/src/system/IHasPrimaryAttack.cs.uid b/Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs.uid similarity index 100% rename from src/system/IHasPrimaryAttack.cs.uid rename to Zennysoft.Game.Ma/src/system/IHasPrimaryAttack.cs.uid diff --git a/src/system/stats/BattleExtensions.cs b/Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs similarity index 90% rename from src/system/stats/BattleExtensions.cs rename to Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs index 819b3bfc..d4af4ea9 100644 --- a/src/system/stats/BattleExtensions.cs +++ b/Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public static class BattleExtensions { diff --git a/src/system/stats/BattleExtensions.cs.uid b/Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs.uid similarity index 100% rename from src/system/stats/BattleExtensions.cs.uid rename to Zennysoft.Game.Ma/src/system/stats/BattleExtensions.cs.uid diff --git a/src/system/stats/DamageCalculator.cs.uid b/Zennysoft.Game.Ma/src/system/stats/DamageCalculator.cs.uid similarity index 100% rename from src/system/stats/DamageCalculator.cs.uid rename to Zennysoft.Game.Ma/src/system/stats/DamageCalculator.cs.uid diff --git a/src/system/stats/ICharacterStats.cs b/Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs similarity index 93% rename from src/system/stats/ICharacterStats.cs rename to Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs index f6af91dc..482d9f79 100644 --- a/src/system/stats/ICharacterStats.cs +++ b/Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs @@ -1,6 +1,6 @@ using Chickensoft.Collections; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface ICharacterStats { diff --git a/src/system/stats/ICharacterStats.cs.uid b/Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs.uid similarity index 100% rename from src/system/stats/ICharacterStats.cs.uid rename to Zennysoft.Game.Ma/src/system/stats/ICharacterStats.cs.uid diff --git a/src/traits/IKillable.cs b/Zennysoft.Game.Ma/src/traits/IKillable.cs similarity index 62% rename from src/traits/IKillable.cs rename to Zennysoft.Game.Ma/src/traits/IKillable.cs index 57c8212d..ce0b0c37 100644 --- a/src/traits/IKillable.cs +++ b/Zennysoft.Game.Ma/src/traits/IKillable.cs @@ -1,4 +1,4 @@ -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IKillable { diff --git a/src/traits/IKillable.cs.uid b/Zennysoft.Game.Ma/src/traits/IKillable.cs.uid similarity index 100% rename from src/traits/IKillable.cs.uid rename to Zennysoft.Game.Ma/src/traits/IKillable.cs.uid diff --git a/src/ui/death_menu/DeathMenu.cs b/Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs similarity index 94% rename from src/ui/death_menu/DeathMenu.cs rename to Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs index d697fffa..a91ca5d4 100644 --- a/src/ui/death_menu/DeathMenu.cs +++ b/Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IDeathMenu : IControl { diff --git a/src/ui/death_menu/DeathMenu.cs.uid b/Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs.uid similarity index 100% rename from src/ui/death_menu/DeathMenu.cs.uid rename to Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.cs.uid diff --git a/src/ui/death_menu/DeathMenu.tscn b/Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.tscn similarity index 100% rename from src/ui/death_menu/DeathMenu.tscn rename to Zennysoft.Game.Ma/src/ui/death_menu/DeathMenu.tscn diff --git a/src/ui/dialogue/Balloon.tscn b/Zennysoft.Game.Ma/src/ui/dialogue/Balloon.tscn similarity index 100% rename from src/ui/dialogue/Balloon.tscn rename to Zennysoft.Game.Ma/src/ui/dialogue/Balloon.tscn diff --git a/src/ui/dialogue/DialogueBalloon.cs b/Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs similarity index 99% rename from src/ui/dialogue/DialogueBalloon.cs rename to Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs index ce86ee58..4935adb6 100644 --- a/src/ui/dialogue/DialogueBalloon.cs +++ b/Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs @@ -2,7 +2,7 @@ using DialogueManagerRuntime; using Godot; using Godot.Collections; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class DialogueBalloon : CanvasLayer { [Export] public string NextAction = "ui_accept"; diff --git a/src/ui/dialogue/DialogueBalloon.cs.uid b/Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs.uid similarity index 100% rename from src/ui/dialogue/DialogueBalloon.cs.uid rename to Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.cs.uid diff --git a/src/ui/dialogue/DialogueBalloon.tscn b/Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.tscn similarity index 100% rename from src/ui/dialogue/DialogueBalloon.tscn rename to Zennysoft.Game.Ma/src/ui/dialogue/DialogueBalloon.tscn diff --git a/src/ui/dialogue/ResponseExample.cs b/Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs similarity index 89% rename from src/ui/dialogue/ResponseExample.cs rename to Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs index 2c2db08d..2cb0f836 100644 --- a/src/ui/dialogue/ResponseExample.cs +++ b/Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class ResponseExample : Button { public override void _Ready() diff --git a/src/ui/dialogue/ResponseExample.cs.uid b/Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs.uid similarity index 100% rename from src/ui/dialogue/ResponseExample.cs.uid rename to Zennysoft.Game.Ma/src/ui/dialogue/ResponseExample.cs.uid diff --git a/src/ui/floor_clear/FloorClearMenu.cs b/Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs similarity index 98% rename from src/ui/floor_clear/FloorClearMenu.cs rename to Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs index e159e57d..03f9c96d 100644 --- a/src/ui/floor_clear/FloorClearMenu.cs +++ b/Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IFloorClearMenu : IControl { diff --git a/src/ui/floor_clear/FloorClearMenu.cs.uid b/Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs.uid similarity index 100% rename from src/ui/floor_clear/FloorClearMenu.cs.uid rename to Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.cs.uid diff --git a/src/ui/floor_clear/FloorClearMenu.tscn b/Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.tscn similarity index 100% rename from src/ui/floor_clear/FloorClearMenu.tscn rename to Zennysoft.Game.Ma/src/ui/floor_clear/FloorClearMenu.tscn diff --git a/src/ui/fonts/FT88-Bold.ttf b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Bold.ttf similarity index 100% rename from src/ui/fonts/FT88-Bold.ttf rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Bold.ttf diff --git a/src/ui/fonts/FT88-Bold.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Bold.ttf.import similarity index 100% rename from src/ui/fonts/FT88-Bold.ttf.import rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Bold.ttf.import diff --git a/src/ui/fonts/FT88-Italic.ttf b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Italic.ttf similarity index 100% rename from src/ui/fonts/FT88-Italic.ttf rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Italic.ttf diff --git a/src/ui/fonts/FT88-Italic.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Italic.ttf.import similarity index 100% rename from src/ui/fonts/FT88-Italic.ttf.import rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Italic.ttf.import diff --git a/src/ui/fonts/FT88-Regular.ttf b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Regular.ttf similarity index 100% rename from src/ui/fonts/FT88-Regular.ttf rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Regular.ttf diff --git a/src/ui/fonts/FT88-Regular.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Regular.ttf.import similarity index 100% rename from src/ui/fonts/FT88-Regular.ttf.import rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Regular.ttf.import diff --git a/src/ui/fonts/FT88-Serif.ttf b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Serif.ttf similarity index 100% rename from src/ui/fonts/FT88-Serif.ttf rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Serif.ttf diff --git a/src/ui/fonts/FT88-Serif.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/FT88-Serif.ttf.import similarity index 100% rename from src/ui/fonts/FT88-Serif.ttf.import rename to Zennysoft.Game.Ma/src/ui/fonts/FT88-Serif.ttf.import diff --git a/src/ui/fonts/Lust_Sans_Regular.otf b/Zennysoft.Game.Ma/src/ui/fonts/Lust_Sans_Regular.otf similarity index 100% rename from src/ui/fonts/Lust_Sans_Regular.otf rename to Zennysoft.Game.Ma/src/ui/fonts/Lust_Sans_Regular.otf diff --git a/src/ui/fonts/Lust_Sans_Regular.otf.import b/Zennysoft.Game.Ma/src/ui/fonts/Lust_Sans_Regular.otf.import similarity index 100% rename from src/ui/fonts/Lust_Sans_Regular.otf.import rename to Zennysoft.Game.Ma/src/ui/fonts/Lust_Sans_Regular.otf.import diff --git a/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf b/Zennysoft.Game.Ma/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf similarity index 100% rename from src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf rename to Zennysoft.Game.Ma/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf diff --git a/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf.import b/Zennysoft.Game.Ma/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf.import similarity index 100% rename from src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf.import rename to Zennysoft.Game.Ma/src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf.import diff --git a/src/ui/in_game_ui/InGameUI.cs b/Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs similarity index 98% rename from src/ui/in_game_ui/InGameUI.cs rename to Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs index b62ed999..796c674a 100644 --- a/src/ui/in_game_ui/InGameUI.cs +++ b/Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IInGameUI : IControl { diff --git a/src/ui/in_game_ui/InGameUI.cs.uid b/Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs.uid similarity index 100% rename from src/ui/in_game_ui/InGameUI.cs.uid rename to Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.cs.uid diff --git a/src/ui/in_game_ui/InGameUI.tscn b/Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.tscn similarity index 100% rename from src/ui/in_game_ui/InGameUI.tscn rename to Zennysoft.Game.Ma/src/ui/in_game_ui/InGameUI.tscn diff --git a/src/ui/in_game_ui/UseTeleportPrompt.cs b/Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs similarity index 98% rename from src/ui/in_game_ui/UseTeleportPrompt.cs rename to Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs index 8c016264..19479835 100644 --- a/src/ui/in_game_ui/UseTeleportPrompt.cs +++ b/Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IUseTeleportPrompt : IControl { diff --git a/src/ui/in_game_ui/UseTeleportPrompt.cs.uid b/Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs.uid similarity index 100% rename from src/ui/in_game_ui/UseTeleportPrompt.cs.uid rename to Zennysoft.Game.Ma/src/ui/in_game_ui/UseTeleportPrompt.cs.uid diff --git a/src/ui/label_settings/HeadingFont.tres b/Zennysoft.Game.Ma/src/ui/label_settings/HeadingFont.tres similarity index 100% rename from src/ui/label_settings/HeadingFont.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/HeadingFont.tres diff --git a/src/ui/label_settings/HeadingFontUnselected.tres b/Zennysoft.Game.Ma/src/ui/label_settings/HeadingFontUnselected.tres similarity index 100% rename from src/ui/label_settings/HeadingFontUnselected.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/HeadingFontUnselected.tres diff --git a/src/ui/label_settings/InventoryFullAlertLabelSetting.tres b/Zennysoft.Game.Ma/src/ui/label_settings/InventoryFullAlertLabelSetting.tres similarity index 100% rename from src/ui/label_settings/InventoryFullAlertLabelSetting.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/InventoryFullAlertLabelSetting.tres diff --git a/src/ui/label_settings/InventoryMainTextBold.tres b/Zennysoft.Game.Ma/src/ui/label_settings/InventoryMainTextBold.tres similarity index 100% rename from src/ui/label_settings/InventoryMainTextBold.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/InventoryMainTextBold.tres diff --git a/src/ui/label_settings/MainTextApplied.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextApplied.tres similarity index 100% rename from src/ui/label_settings/MainTextApplied.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextApplied.tres diff --git a/src/ui/label_settings/MainTextBold.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextBold.tres similarity index 100% rename from src/ui/label_settings/MainTextBold.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextBold.tres diff --git a/src/ui/label_settings/MainTextFontEquipped.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontEquipped.tres similarity index 100% rename from src/ui/label_settings/MainTextFontEquipped.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontEquipped.tres diff --git a/src/ui/label_settings/MainTextFontItalicized.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontItalicized.tres similarity index 100% rename from src/ui/label_settings/MainTextFontItalicized.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontItalicized.tres diff --git a/src/ui/label_settings/MainTextFontSelectedEquipped.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontSelectedEquipped.tres similarity index 100% rename from src/ui/label_settings/MainTextFontSelectedEquipped.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextFontSelectedEquipped.tres diff --git a/src/ui/label_settings/MainTextRegular.tres b/Zennysoft.Game.Ma/src/ui/label_settings/MainTextRegular.tres similarity index 100% rename from src/ui/label_settings/MainTextRegular.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/MainTextRegular.tres diff --git a/src/ui/label_settings/TitleFont.tres b/Zennysoft.Game.Ma/src/ui/label_settings/TitleFont.tres similarity index 100% rename from src/ui/label_settings/TitleFont.tres rename to Zennysoft.Game.Ma/src/ui/label_settings/TitleFont.tres diff --git a/src/ui/label_settings/UISandbox.tscn b/Zennysoft.Game.Ma/src/ui/label_settings/UISandbox.tscn similarity index 100% rename from src/ui/label_settings/UISandbox.tscn rename to Zennysoft.Game.Ma/src/ui/label_settings/UISandbox.tscn diff --git a/src/ui/pause_menu/PauseMenu.cs b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs similarity index 97% rename from src/ui/pause_menu/PauseMenu.cs rename to Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs index e1d2740e..72304807 100644 --- a/src/ui/pause_menu/PauseMenu.cs +++ b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IPauseMenu : IControl { void FadeIn(); diff --git a/src/ui/pause_menu/PauseMenu.cs.uid b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs.uid similarity index 100% rename from src/ui/pause_menu/PauseMenu.cs.uid rename to Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.cs.uid diff --git a/src/ui/pause_menu/PauseMenu.tscn b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.tscn similarity index 100% rename from src/ui/pause_menu/PauseMenu.tscn rename to Zennysoft.Game.Ma/src/ui/pause_menu/PauseMenu.tscn diff --git a/src/ui/player_ui/PlayerInfoUI.cs b/Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs similarity index 98% rename from src/ui/player_ui/PlayerInfoUI.cs rename to Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs index 98a5246b..5c4be6d6 100644 --- a/src/ui/player_ui/PlayerInfoUI.cs +++ b/Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs @@ -3,7 +3,7 @@ using Chickensoft.GodotNodeInterfaces; using Chickensoft.Introspection; using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public interface IPlayerInfoUI : IControl { diff --git a/src/ui/player_ui/PlayerInfoUI.cs.uid b/Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs.uid similarity index 100% rename from src/ui/player_ui/PlayerInfoUI.cs.uid rename to Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.cs.uid diff --git a/src/ui/player_ui/PlayerInfoUI.tscn b/Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.tscn similarity index 100% rename from src/ui/player_ui/PlayerInfoUI.tscn rename to Zennysoft.Game.Ma/src/ui/player_ui/PlayerInfoUI.tscn diff --git a/src/ui/teleport_prompt/UseTeleportPrompt.tscn b/Zennysoft.Game.Ma/src/ui/teleport_prompt/UseTeleportPrompt.tscn similarity index 100% rename from src/ui/teleport_prompt/UseTeleportPrompt.tscn rename to Zennysoft.Game.Ma/src/ui/teleport_prompt/UseTeleportPrompt.tscn diff --git a/src/ui/textures/GettyImages-2148610352.jpg.import b/Zennysoft.Game.Ma/src/ui/textures/GettyImages-2148610352.jpg.import similarity index 100% rename from src/ui/textures/GettyImages-2148610352.jpg.import rename to Zennysoft.Game.Ma/src/ui/textures/GettyImages-2148610352.jpg.import diff --git a/src/ui/textures/INVENTORY-BACKGROUND.png.import b/Zennysoft.Game.Ma/src/ui/textures/INVENTORY-BACKGROUND.png.import similarity index 100% rename from src/ui/textures/INVENTORY-BACKGROUND.png.import rename to Zennysoft.Game.Ma/src/ui/textures/INVENTORY-BACKGROUND.png.import diff --git a/src/ui/textures/blank level symbol.png b/Zennysoft.Game.Ma/src/ui/textures/blank level symbol.png similarity index 100% rename from src/ui/textures/blank level symbol.png rename to Zennysoft.Game.Ma/src/ui/textures/blank level symbol.png diff --git a/src/ui/textures/blank level symbol.png.import b/Zennysoft.Game.Ma/src/ui/textures/blank level symbol.png.import similarity index 100% rename from src/ui/textures/blank level symbol.png.import rename to Zennysoft.Game.Ma/src/ui/textures/blank level symbol.png.import diff --git a/src/ui/textures/inventory_background.png.import b/Zennysoft.Game.Ma/src/ui/textures/inventory_background.png.import similarity index 100% rename from src/ui/textures/inventory_background.png.import rename to Zennysoft.Game.Ma/src/ui/textures/inventory_background.png.import diff --git a/src/utils/FpsCounter.cs b/Zennysoft.Game.Ma/src/utils/FpsCounter.cs similarity index 85% rename from src/utils/FpsCounter.cs rename to Zennysoft.Game.Ma/src/utils/FpsCounter.cs index ac3c33ad..7f306f38 100644 --- a/src/utils/FpsCounter.cs +++ b/Zennysoft.Game.Ma/src/utils/FpsCounter.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; public partial class FpsCounter : Label { diff --git a/src/utils/FpsCounter.cs.uid b/Zennysoft.Game.Ma/src/utils/FpsCounter.cs.uid similarity index 100% rename from src/utils/FpsCounter.cs.uid rename to Zennysoft.Game.Ma/src/utils/FpsCounter.cs.uid diff --git a/src/utils/GameInputs.cs b/Zennysoft.Game.Ma/src/utils/GameInputs.cs similarity index 68% rename from src/utils/GameInputs.cs rename to Zennysoft.Game.Ma/src/utils/GameInputs.cs index 91f228e5..c9a9ad3b 100644 --- a/src/utils/GameInputs.cs +++ b/Zennysoft.Game.Ma/src/utils/GameInputs.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; [InputMap] public partial class GameInputs; diff --git a/src/utils/GameInputs.cs.uid b/Zennysoft.Game.Ma/src/utils/GameInputs.cs.uid similarity index 100% rename from src/utils/GameInputs.cs.uid rename to Zennysoft.Game.Ma/src/utils/GameInputs.cs.uid diff --git a/src/utils/Instantiator.cs b/Zennysoft.Game.Ma/src/utils/Instantiator.cs similarity index 96% rename from src/utils/Instantiator.cs rename to Zennysoft.Game.Ma/src/utils/Instantiator.cs index d157ac08..e22cd1bb 100644 --- a/src/utils/Instantiator.cs +++ b/Zennysoft.Game.Ma/src/utils/Instantiator.cs @@ -1,6 +1,6 @@ using Godot; -namespace GameJamDungeon; +namespace Zennysoft.Game.Ma; /// /// Utility class that loads and instantiates scenes. diff --git a/src/utils/Instantiator.cs.uid b/Zennysoft.Game.Ma/src/utils/Instantiator.cs.uid similarity index 100% rename from src/utils/Instantiator.cs.uid rename to Zennysoft.Game.Ma/src/utils/Instantiator.cs.uid diff --git a/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png b/Zennysoft.Game.Ma/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png similarity index 100% rename from src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png rename to Zennysoft.Game.Ma/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png diff --git a/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png.import b/Zennysoft.Game.Ma/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png.import similarity index 100% rename from src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png.import rename to Zennysoft.Game.Ma/src/vfx/Weapon Strikes/._NON ELEMENTAL SLASH.png.import diff --git a/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png b/Zennysoft.Game.Ma/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png similarity index 100% rename from src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png rename to Zennysoft.Game.Ma/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png diff --git a/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png.import b/Zennysoft.Game.Ma/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png.import similarity index 100% rename from src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png.import rename to Zennysoft.Game.Ma/src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png.import diff --git a/src/vfx/hit_effects/FIRE_STRIKE_1.0.png b/Zennysoft.Game.Ma/src/vfx/hit_effects/FIRE_STRIKE_1.0.png similarity index 100% rename from src/vfx/hit_effects/FIRE_STRIKE_1.0.png rename to Zennysoft.Game.Ma/src/vfx/hit_effects/FIRE_STRIKE_1.0.png diff --git a/src/vfx/hit_effects/FIRE_STRIKE_1.0.png.import b/Zennysoft.Game.Ma/src/vfx/hit_effects/FIRE_STRIKE_1.0.png.import similarity index 100% rename from src/vfx/hit_effects/FIRE_STRIKE_1.0.png.import rename to Zennysoft.Game.Ma/src/vfx/hit_effects/FIRE_STRIKE_1.0.png.import diff --git a/src/vfx/hit_effects/WATER_STRIKE_1.0.png b/Zennysoft.Game.Ma/src/vfx/hit_effects/WATER_STRIKE_1.0.png similarity index 100% rename from src/vfx/hit_effects/WATER_STRIKE_1.0.png rename to Zennysoft.Game.Ma/src/vfx/hit_effects/WATER_STRIKE_1.0.png diff --git a/src/vfx/hit_effects/WATER_STRIKE_1.0.png.import b/Zennysoft.Game.Ma/src/vfx/hit_effects/WATER_STRIKE_1.0.png.import similarity index 100% rename from src/vfx/hit_effects/WATER_STRIKE_1.0.png.import rename to Zennysoft.Game.Ma/src/vfx/hit_effects/WATER_STRIKE_1.0.png.import diff --git a/src/vfx/hit_effects/explosion.png b/Zennysoft.Game.Ma/src/vfx/hit_effects/explosion.png similarity index 100% rename from src/vfx/hit_effects/explosion.png rename to Zennysoft.Game.Ma/src/vfx/hit_effects/explosion.png diff --git a/src/vfx/hit_effects/explosion.png.import b/Zennysoft.Game.Ma/src/vfx/hit_effects/explosion.png.import similarity index 100% rename from src/vfx/hit_effects/explosion.png.import rename to Zennysoft.Game.Ma/src/vfx/hit_effects/explosion.png.import diff --git a/src/vfx/playerdot.png b/Zennysoft.Game.Ma/src/vfx/playerdot.png similarity index 100% rename from src/vfx/playerdot.png rename to Zennysoft.Game.Ma/src/vfx/playerdot.png diff --git a/src/vfx/playerdot.png.import b/Zennysoft.Game.Ma/src/vfx/playerdot.png.import similarity index 100% rename from src/vfx/playerdot.png.import rename to Zennysoft.Game.Ma/src/vfx/playerdot.png.import diff --git a/src/vfx/shaders/DamageHit.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.gdshader similarity index 100% rename from src/vfx/shaders/DamageHit.gdshader rename to Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.gdshader diff --git a/src/vfx/shaders/DamageHit.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.gdshader.uid similarity index 100% rename from src/vfx/shaders/DamageHit.gdshader.uid rename to Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.gdshader.uid diff --git a/src/vfx/shaders/DamageHit.tres b/Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.tres similarity index 100% rename from src/vfx/shaders/DamageHit.tres rename to Zennysoft.Game.Ma/src/vfx/shaders/DamageHit.tres diff --git a/src/vfx/shaders/PixelMelt.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/PixelMelt.gdshader similarity index 100% rename from src/vfx/shaders/PixelMelt.gdshader rename to Zennysoft.Game.Ma/src/vfx/shaders/PixelMelt.gdshader diff --git a/src/vfx/shaders/PixelMelt.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/PixelMelt.gdshader.uid similarity index 100% rename from src/vfx/shaders/PixelMelt.gdshader.uid rename to Zennysoft.Game.Ma/src/vfx/shaders/PixelMelt.gdshader.uid diff --git a/src/vfx/shaders/PixelPostProcessor.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/PixelPostProcessor.gdshader similarity index 100% rename from src/vfx/shaders/PixelPostProcessor.gdshader rename to Zennysoft.Game.Ma/src/vfx/shaders/PixelPostProcessor.gdshader diff --git a/src/vfx/shaders/PixelPostProcessor.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/PixelPostProcessor.gdshader.uid similarity index 100% rename from src/vfx/shaders/PixelPostProcessor.gdshader.uid rename to Zennysoft.Game.Ma/src/vfx/shaders/PixelPostProcessor.gdshader.uid diff --git a/src/vfx/shaders/PostProcessing.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/PostProcessing.gdshader similarity index 100% rename from src/vfx/shaders/PostProcessing.gdshader rename to Zennysoft.Game.Ma/src/vfx/shaders/PostProcessing.gdshader diff --git a/src/vfx/shaders/PostProcessing.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/PostProcessing.gdshader.uid similarity index 100% rename from src/vfx/shaders/PostProcessing.gdshader.uid rename to Zennysoft.Game.Ma/src/vfx/shaders/PostProcessing.gdshader.uid diff --git a/src/vfx/shaders/sdf_noise.gdshaderinc b/Zennysoft.Game.Ma/src/vfx/shaders/sdf_noise.gdshaderinc similarity index 100% rename from src/vfx/shaders/sdf_noise.gdshaderinc rename to Zennysoft.Game.Ma/src/vfx/shaders/sdf_noise.gdshaderinc diff --git a/src/vfx/shaders/sdf_noise.gdshaderinc.uid b/Zennysoft.Game.Ma/src/vfx/shaders/sdf_noise.gdshaderinc.uid similarity index 100% rename from src/vfx/shaders/sdf_noise.gdshaderinc.uid rename to Zennysoft.Game.Ma/src/vfx/shaders/sdf_noise.gdshaderinc.uid diff --git a/src/vfx/shaders/void.gdshader b/Zennysoft.Game.Ma/src/vfx/shaders/void.gdshader similarity index 100% rename from src/vfx/shaders/void.gdshader rename to Zennysoft.Game.Ma/src/vfx/shaders/void.gdshader diff --git a/src/vfx/shaders/void.gdshader.uid b/Zennysoft.Game.Ma/src/vfx/shaders/void.gdshader.uid similarity index 100% rename from src/vfx/shaders/void.gdshader.uid rename to Zennysoft.Game.Ma/src/vfx/shaders/void.gdshader.uid diff --git a/src/vfx/slash/slash_0000_Classic_30.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0000_Classic_30.png similarity index 100% rename from src/vfx/slash/slash_0000_Classic_30.png rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0000_Classic_30.png diff --git a/src/vfx/slash/slash_0000_Classic_30.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0000_Classic_30.png.import similarity index 100% rename from src/vfx/slash/slash_0000_Classic_30.png.import rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0000_Classic_30.png.import diff --git a/src/vfx/slash/slash_0001_Classic_29.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0001_Classic_29.png similarity index 100% rename from src/vfx/slash/slash_0001_Classic_29.png rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0001_Classic_29.png diff --git a/src/vfx/slash/slash_0001_Classic_29.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0001_Classic_29.png.import similarity index 100% rename from src/vfx/slash/slash_0001_Classic_29.png.import rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0001_Classic_29.png.import diff --git a/src/vfx/slash/slash_0002_Classic_28.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0002_Classic_28.png similarity index 100% rename from src/vfx/slash/slash_0002_Classic_28.png rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0002_Classic_28.png diff --git a/src/vfx/slash/slash_0002_Classic_28.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0002_Classic_28.png.import similarity index 100% rename from src/vfx/slash/slash_0002_Classic_28.png.import rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0002_Classic_28.png.import diff --git a/src/vfx/slash/slash_0003_Classic_27.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0003_Classic_27.png similarity index 100% rename from src/vfx/slash/slash_0003_Classic_27.png rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0003_Classic_27.png diff --git a/src/vfx/slash/slash_0003_Classic_27.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0003_Classic_27.png.import similarity index 100% rename from src/vfx/slash/slash_0003_Classic_27.png.import rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0003_Classic_27.png.import diff --git a/src/vfx/slash/slash_0004_Classic_26.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0004_Classic_26.png similarity index 100% rename from src/vfx/slash/slash_0004_Classic_26.png rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0004_Classic_26.png diff --git a/src/vfx/slash/slash_0004_Classic_26.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0004_Classic_26.png.import similarity index 100% rename from src/vfx/slash/slash_0004_Classic_26.png.import rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0004_Classic_26.png.import diff --git a/src/vfx/slash/slash_0005_Layer-1.png b/Zennysoft.Game.Ma/src/vfx/slash/slash_0005_Layer-1.png similarity index 100% rename from src/vfx/slash/slash_0005_Layer-1.png rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0005_Layer-1.png diff --git a/src/vfx/slash/slash_0005_Layer-1.png.import b/Zennysoft.Game.Ma/src/vfx/slash/slash_0005_Layer-1.png.import similarity index 100% rename from src/vfx/slash/slash_0005_Layer-1.png.import rename to Zennysoft.Game.Ma/src/vfx/slash/slash_0005_Layer-1.png.import diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/cor168E.tmp b/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/cor168E.tmp deleted file mode 100644 index 7c624125..00000000 --- a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/cor168E.tmp +++ /dev/null @@ -1,450 +0,0 @@ -[gd_scene load_steps=15 format=3 uid="uid://2lljdfw0ty6p"] - -[ext_resource type="Texture2D" uid="uid://27l2yd61n6wo" path="res://addons/SimpleDungeons/sample_assets/texture_09.png" id="1_3nicl"] - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_orb45"] -albedo_texture = ExtResource("1_3nicl") -uv1_triplanar = true - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_upkxj"] -resource_name = "dark grey" -cull_mode = 2 -albedo_color = Color(0.341176, 0.376471, 0.470588, 1) - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_squas"] -resource_name = "grey" -cull_mode = 2 -albedo_color = Color(0.435294, 0.490196, 0.615686, 1) - -[sub_resource type="ArrayMesh" id="ArrayMesh_vbq6w"] -_surfaces = [{ -"aabb": AABB(0.000407457, 0, -0.156576, 2.1062, 3.06262, 0.312552), -"format": 34896613377, -"index_count": 1518, -"index_data": PackedByteArray(62, 1, 0, 0, 61, 1, 62, 1, 4, 0, 0, 0, 63, 1, 8, 0, 3, 0, 63, 1, 59, 1, 8, 0, 14, 0, 1, 0, 0, 0, 2, 0, 4, 0, 3, 0, 5, 0, 7, 0, 6, 0, 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242, 191, 0, 0, 255, 127, 255, 127, 255, 255, 255, 127, 0, 0, 12, 192, 242, 191, 0, 0, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127, 255, 127, 0, 0, 255, 127, 255, 255, 0, 0, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127) -}] -blend_shape_mode = 0 -shadow_mesh = SubResource("ArrayMesh_gogk2") - -[node name="AnyRoom" type="Node3D"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10) - -[node name="CSGBox3D" type="CSGBox3D" parent="."] -transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -5.68248e-07, 0, 0) -visible = false -material_override = SubResource("StandardMaterial3D_orb45") -use_collision = true -size = Vector3(10, 10, 10) - -[node name="CSGBox3D2" type="CSGBox3D" parent="CSGBox3D"] -operation = 2 -size = Vector3(9.5, 9.5, 9.5) - -[node name="DOOR?_F_CUT" type="CSGBox3D" parent="CSGBox3D"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.13687e-13, -1.28516, -5.25) -operation = 2 -size = Vector3(8.4082, 6.92969, 1) - -[node name="DOOR?_R_CUT" type="CSGBox3D" parent="CSGBox3D"] -transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5, -1.09467, 0) -operation = 2 -size = Vector3(8.42578, 7.31067, 1) - -[node name="DOOR?_L_CUT" type="CSGBox3D" parent="CSGBox3D"] -transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -5, -1.34326, 0) -operation = 2 -size = Vector3(8.68921, 6.81348, 1) - -[node name="DOOR?_B_CUT" type="CSGBox3D" parent="CSGBox3D"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.0415, 5) -operation = 2 -size = Vector3(8.55469, 7.41699, 1) - -[node name="AABB" type="CSGBox3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.68248e-07, 0, 0) -visible = false -size = Vector3(10, 10, 10) - -[node name="Models" type="Node3D" parent="."] - -[node name="F_WALL" type="MeshInstance3D" parent="Models"] -transform = Transform3D(2.58045, 0, 0.000956112, 0, 2.28255, 0, -0.00108089, 0, 2.28255, -5.52347, -4.71894, 4.68715) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="brick wall5" type="MeshInstance3D" parent="Models/F_WALL"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="torch_001" type="MeshInstance3D" parent="Models/F_WALL"] -transform = Transform3D(-1, 0, 8.74279e-08, 0, 1, 0, -8.74861e-08, 0, -1, 2.00489, 1.39724, 0.082489) -mesh = SubResource("ArrayMesh_dbx6d") -skeleton = NodePath("") - -[node name="OmniLight3D" type="OmniLight3D" parent="Models/F_WALL/torch_001"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377) -light_color = Color(1, 0.537255, 0.258824, 1) - -[node name="B_WALL" type="MeshInstance3D" parent="Models"] -transform = Transform3D(2.59438, 0, 0.000358542, 0, 2.28255, 0, -0.000407524, 0, 2.28255, -5.53919, -4.71894, -4.69177) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="brick wall5" type="MeshInstance3D" parent="Models/B_WALL"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="torch_001" type="MeshInstance3D" parent="Models/B_WALL"] -transform = Transform3D(1, 0, -1.74856e-07, 0, 1, 0, 1.74856e-07, 0, 1, 2.00489, 1.39724, -0.0651107) -mesh = SubResource("ArrayMesh_dbx6d") -skeleton = NodePath("") - -[node name="OmniLight3D" type="OmniLight3D" parent="Models/B_WALL/torch_001"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377) -light_color = Color(1, 0.537255, 0.258824, 1) - -[node name="R_WALL" type="MeshInstance3D" parent="Models"] -transform = Transform3D(-0.0337121, 0, 2.28236, 0, 2.28255, 0, -2.58907, 0, -0.0297184, -4.99303, -4.71894, 5.36766) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="brick wall5" type="MeshInstance3D" parent="Models/R_WALL"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="torch_001" type="MeshInstance3D" parent="Models/R_WALL"] -transform = Transform3D(1, 0, 2.79397e-09, 0, 1, 0, 2.79397e-09, 0, 1, 2.00489, 1.39724, -0.0795031) -mesh = SubResource("ArrayMesh_dbx6d") -skeleton = NodePath("") - -[node name="OmniLight3D" type="OmniLight3D" parent="Models/R_WALL/torch_001"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377) -light_color = Color(1, 0.537255, 0.258824, 1) - -[node name="L_WALL" type="MeshInstance3D" parent="Models"] -transform = Transform3D(0.0109744, 0, 2.28253, 0, 2.28255, 0, -2.57701, 0, 0.00972035, 4.50533, -4.71894, 5.33679) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="brick wall5" type="MeshInstance3D" parent="Models/L_WALL"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="torch_001" type="MeshInstance3D" parent="Models/L_WALL"] -transform = Transform3D(-1, 0, 8.74279e-08, 0, 1, 0, -8.74861e-08, 0, -1, 2.00489, 1.39724, 0.082489) -mesh = SubResource("ArrayMesh_dbx6d") -skeleton = NodePath("") - -[node name="OmniLight3D" type="OmniLight3D" parent="Models/L_WALL/torch_001"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377) -light_color = Color(1, 0.537255, 0.258824, 1) - -[node name="pillar" type="MeshInstance3D" parent="Models"] -transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, -4.48821, -5.00064, -4.5085) -visible = false -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models/pillar"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0) -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models"] -transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, 4.51146, -5.00064, -4.5085) -visible = false -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models/pillar2"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0) -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar3" type="MeshInstance3D" parent="Models"] -transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, -4.48821, -5.00064, 4.50117) -visible = false -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models/pillar3"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0) -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar4" type="MeshInstance3D" parent="Models"] -transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, 4.51146, -5.00064, 4.50117) -visible = false -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models/pillar4"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0) -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="ceiling" type="MeshInstance3D" parent="Models"] -transform = Transform3D(-2.52998, -0.0044156, 0, 0.00441559, -2.52997, 0.00441565, -7.70667e-06, 0.00441564, 2.52998, 5.12001, 2.12613, -0.153632) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_002" type="MeshInstance3D" parent="Models/ceiling"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.0239) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_003" type="MeshInstance3D" parent="Models/ceiling"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, 0) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_004" type="MeshInstance3D" parent="Models/ceiling"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, -2.0239) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor" type="MeshInstance3D" parent="Models"] -transform = Transform3D(-2.43406, -0.00424823, -2.12792e-07, -0.00424823, 2.43405, 0.00424823, -7.20177e-06, 0.00424823, -2.43406, 5.00007, -4.7282, 0.128699) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_002" type="MeshInstance3D" parent="Models/floor"] -transform = Transform3D(1, 6.68151e-22, 0, 6.68151e-22, 1, 0, 0, 0, 1, 0, 0, -1.99895) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_003" type="MeshInstance3D" parent="Models/floor"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, 0) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_004" type="MeshInstance3D" parent="Models/floor"] -transform = Transform3D(1, 6.68151e-22, 0, 6.68151e-22, 1, 0, 0, 0, 1, 2.00167, 0, -1.99895) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") diff --git a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corDD91.tmp b/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corDD91.tmp deleted file mode 100644 index 7c624125..00000000 --- a/addons/SimpleDungeons/sample_dungeons/lowpoly_kit_1_rooms/corDD91.tmp +++ /dev/null @@ -1,450 +0,0 @@ -[gd_scene load_steps=15 format=3 uid="uid://2lljdfw0ty6p"] - -[ext_resource type="Texture2D" uid="uid://27l2yd61n6wo" path="res://addons/SimpleDungeons/sample_assets/texture_09.png" id="1_3nicl"] - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_orb45"] -albedo_texture = ExtResource("1_3nicl") -uv1_triplanar = true - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_upkxj"] -resource_name = "dark grey" -cull_mode = 2 -albedo_color = Color(0.341176, 0.376471, 0.470588, 1) - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_squas"] -resource_name = "grey" -cull_mode = 2 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Vector3(10, 10, 10) - -[node name="CSGBox3D2" type="CSGBox3D" parent="CSGBox3D"] -operation = 2 -size = Vector3(9.5, 9.5, 9.5) - -[node name="DOOR?_F_CUT" type="CSGBox3D" parent="CSGBox3D"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.13687e-13, -1.28516, -5.25) -operation = 2 -size = Vector3(8.4082, 6.92969, 1) - -[node name="DOOR?_R_CUT" type="CSGBox3D" parent="CSGBox3D"] -transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 5, -1.09467, 0) -operation = 2 -size = Vector3(8.42578, 7.31067, 1) - -[node name="DOOR?_L_CUT" type="CSGBox3D" parent="CSGBox3D"] -transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -5, -1.34326, 0) -operation = 2 -size = Vector3(8.68921, 6.81348, 1) - -[node name="DOOR?_B_CUT" type="CSGBox3D" parent="CSGBox3D"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.0415, 5) -operation = 2 -size = Vector3(8.55469, 7.41699, 1) - -[node name="AABB" type="CSGBox3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.68248e-07, 0, 0) -visible = false -size = Vector3(10, 10, 10) - -[node name="Models" type="Node3D" parent="."] - -[node name="F_WALL" type="MeshInstance3D" parent="Models"] -transform = Transform3D(2.58045, 0, 0.000956112, 0, 2.28255, 0, -0.00108089, 0, 2.28255, -5.52347, -4.71894, 4.68715) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="brick wall5" type="MeshInstance3D" parent="Models/F_WALL"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="torch_001" type="MeshInstance3D" parent="Models/F_WALL"] -transform = Transform3D(-1, 0, 8.74279e-08, 0, 1, 0, -8.74861e-08, 0, -1, 2.00489, 1.39724, 0.082489) -mesh = SubResource("ArrayMesh_dbx6d") -skeleton = NodePath("") - -[node name="OmniLight3D" type="OmniLight3D" parent="Models/F_WALL/torch_001"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377) -light_color = Color(1, 0.537255, 0.258824, 1) - -[node name="B_WALL" type="MeshInstance3D" parent="Models"] -transform = Transform3D(2.59438, 0, 0.000358542, 0, 2.28255, 0, -0.000407524, 0, 2.28255, -5.53919, -4.71894, -4.69177) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="brick wall5" type="MeshInstance3D" parent="Models/B_WALL"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="torch_001" type="MeshInstance3D" parent="Models/B_WALL"] -transform = Transform3D(1, 0, -1.74856e-07, 0, 1, 0, 1.74856e-07, 0, 1, 2.00489, 1.39724, -0.0651107) -mesh = SubResource("ArrayMesh_dbx6d") -skeleton = NodePath("") - -[node name="OmniLight3D" type="OmniLight3D" parent="Models/B_WALL/torch_001"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377) -light_color = Color(1, 0.537255, 0.258824, 1) - -[node name="R_WALL" type="MeshInstance3D" parent="Models"] -transform = Transform3D(-0.0337121, 0, 2.28236, 0, 2.28255, 0, -2.58907, 0, -0.0297184, -4.99303, -4.71894, 5.36766) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="brick wall5" type="MeshInstance3D" parent="Models/R_WALL"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="torch_001" type="MeshInstance3D" parent="Models/R_WALL"] -transform = Transform3D(1, 0, 2.79397e-09, 0, 1, 0, 2.79397e-09, 0, 1, 2.00489, 1.39724, -0.0795031) -mesh = SubResource("ArrayMesh_dbx6d") -skeleton = NodePath("") - -[node name="OmniLight3D" type="OmniLight3D" parent="Models/R_WALL/torch_001"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377) -light_color = Color(1, 0.537255, 0.258824, 1) - -[node name="L_WALL" type="MeshInstance3D" parent="Models"] -transform = Transform3D(0.0109744, 0, 2.28253, 0, 2.28255, 0, -2.57701, 0, 0.00972035, 4.50533, -4.71894, 5.33679) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="brick wall5" type="MeshInstance3D" parent="Models/L_WALL"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.10205, 0, 0) -mesh = SubResource("ArrayMesh_5kfd1") -skeleton = NodePath("") - -[node name="torch_001" type="MeshInstance3D" parent="Models/L_WALL"] -transform = Transform3D(-1, 0, 8.74279e-08, 0, 1, 0, -8.74861e-08, 0, -1, 2.00489, 1.39724, 0.082489) -mesh = SubResource("ArrayMesh_dbx6d") -skeleton = NodePath("") - -[node name="OmniLight3D" type="OmniLight3D" parent="Models/L_WALL/torch_001"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00581044, 0.613317, 0.52377) -light_color = Color(1, 0.537255, 0.258824, 1) - -[node name="pillar" type="MeshInstance3D" parent="Models"] -transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, -4.48821, -5.00064, -4.5085) -visible = false -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models/pillar"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0) -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models"] -transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, 4.51146, -5.00064, -4.5085) -visible = false -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models/pillar2"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0) -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar3" type="MeshInstance3D" parent="Models"] -transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, -4.48821, -5.00064, 4.50117) -visible = false -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models/pillar3"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0) -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar4" type="MeshInstance3D" parent="Models"] -transform = Transform3D(1.08033, 0, 0, 0, 1.08033, 0, 0, 0, 1.08033, 4.51146, -5.00064, 4.50117) -visible = false -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="pillar2" type="MeshInstance3D" parent="Models/pillar4"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.08126, 0) -mesh = SubResource("ArrayMesh_5mbq8") -skeleton = NodePath("") - -[node name="ceiling" type="MeshInstance3D" parent="Models"] -transform = Transform3D(-2.52998, -0.0044156, 0, 0.00441559, -2.52997, 0.00441565, -7.70667e-06, 0.00441564, 2.52998, 5.12001, 2.12613, -0.153632) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_002" type="MeshInstance3D" parent="Models/ceiling"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.0239) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_003" type="MeshInstance3D" parent="Models/ceiling"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, 0) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_004" type="MeshInstance3D" parent="Models/ceiling"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, -2.0239) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor" type="MeshInstance3D" parent="Models"] -transform = Transform3D(-2.43406, -0.00424823, -2.12792e-07, -0.00424823, 2.43405, 0.00424823, -7.20177e-06, 0.00424823, -2.43406, 5.00007, -4.7282, 0.128699) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_002" type="MeshInstance3D" parent="Models/floor"] -transform = Transform3D(1, 6.68151e-22, 0, 6.68151e-22, 1, 0, 0, 0, 1, 0, 0, -1.99895) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_003" type="MeshInstance3D" parent="Models/floor"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.00167, 0, 0) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") - -[node name="floor_004" type="MeshInstance3D" parent="Models/floor"] -transform = Transform3D(1, 6.68151e-22, 0, 6.68151e-22, 1, 0, 0, 0, 1, 2.00167, 0, -1.99895) -mesh = SubResource("ArrayMesh_0kg5y") -skeleton = NodePath("") diff --git a/addons/dialogue_manager/DialogueManager.cs b/addons/dialogue_manager/DialogueManager.cs deleted file mode 100644 index 16b2f9ae..00000000 --- a/addons/dialogue_manager/DialogueManager.cs +++ /dev/null @@ -1,426 +0,0 @@ -using Godot; -using Godot.Collections; -using System; -using System.Reflection; -using System.Threading.Tasks; - -#nullable enable - -namespace DialogueManagerRuntime -{ - public enum TranslationSource - { - None, - Guess, - CSV, - PO - } - - public partial class DialogueManager : Node - { - public delegate void PassedTitleEventHandler(string title); - public delegate void GotDialogueEventHandler(DialogueLine dialogueLine); - public delegate void MutatedEventHandler(Dictionary mutation); - public delegate void DialogueEndedEventHandler(Resource dialogueResource); - - public static PassedTitleEventHandler? PassedTitle; - public static GotDialogueEventHandler? GotDialogue; - public static MutatedEventHandler? Mutated; - public static DialogueEndedEventHandler? DialogueEnded; - - [Signal] public delegate void ResolvedEventHandler(Variant value); - - private static GodotObject? instance; - public static GodotObject Instance - { - get - { - if (instance == null) - { - instance = Engine.GetSingleton("DialogueManager"); - } - return instance; - } - } - - - public static Godot.Collections.Array GameStates - { - get => (Godot.Collections.Array)Instance.Get("game_states"); - set => Instance.Set("game_states", value); - } - - - public static bool IncludeSingletons - { - get => (bool)Instance.Get("include_singletons"); - set => Instance.Set("include_singletons", value); - } - - - public static bool IncludeClasses - { - get => (bool)Instance.Get("include_classes"); - set => Instance.Set("include_classes", value); - } - - - public static TranslationSource TranslationSource - { - get => (TranslationSource)(int)Instance.Get("translation_source"); - set => Instance.Set("translation_source", (int)value); - } - - - public static Func GetCurrentScene - { - set => Instance.Set("get_current_scene", Callable.From(value)); - } - - - public void Prepare() - { - Instance.Connect("passed_title", Callable.From((string title) => PassedTitle?.Invoke(title))); - Instance.Connect("got_dialogue", Callable.From((RefCounted line) => GotDialogue?.Invoke(new DialogueLine(line)))); - Instance.Connect("mutated", Callable.From((Dictionary mutation) => Mutated?.Invoke(mutation))); - Instance.Connect("dialogue_ended", Callable.From((Resource dialogueResource) => DialogueEnded?.Invoke(dialogueResource))); - } - - - public static async Task GetSingleton() - { - if (instance != null) - return instance; - - var tree = Engine.GetMainLoop(); - int x = 0; - - // Try and find the singleton for a few seconds - while (!Engine.HasSingleton("DialogueManager") && x < 300) - { - await tree.ToSignal(tree, SceneTree.SignalName.ProcessFrame); - x++; - } - - // If it times out something is wrong - if (x >= 300) - { - throw new Exception("The DialogueManager singleton is missing."); - } - - instance = Engine.GetSingleton("DialogueManager"); - return instance; - } - - public static async Task GetNextDialogueLine(Resource dialogueResource, string key = "", Array? extraGameStates = null) - { - Instance.Call("_bridge_get_next_dialogue_line", dialogueResource, key, extraGameStates ?? new Array()); - var result = await Instance.ToSignal(Instance, "bridge_get_next_dialogue_line_completed"); - - if ((RefCounted)result[0] == null) - return null; - - return new DialogueLine((RefCounted)result[0]); - } - - - public static CanvasLayer ShowExampleDialogueBalloon(Resource dialogueResource, string key = "", Array? extraGameStates = null) - { - return (CanvasLayer)Instance.Call("show_example_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array()); - } - - - public static Node ShowDialogueBalloonScene(string balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null) - { - return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array()); - } - - public static Node ShowDialogueBalloonScene(PackedScene balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null) - { - return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array()); - } - - public static Node ShowDialogueBalloonScene(Node balloonScene, Resource dialogueResource, string key = "", Array? extraGameStates = null) - { - return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array()); - } - - - public static Node ShowDialogueBalloon(Resource dialogueResource, string key = "", Array? extraGameStates = null) - { - return (Node)Instance.Call("show_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array()); - } - - - public static async void Mutate(Dictionary mutation, Array? extraGameStates = null, bool isInlineMutation = false) - { - Instance.Call("_bridge_mutate", mutation, extraGameStates ?? new Array(), isInlineMutation); - await Instance.ToSignal(Instance, "bridge_mutated"); - } - - - public bool ThingHasMethod(GodotObject thing, string method) - { - MethodInfo? info = thing.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public); - return info != null; - } - - - public async void ResolveThingMethod(GodotObject thing, string method, Array args) - { - MethodInfo? info = thing.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public); - - if (info == null) - return; - -#nullable disable - // Convert the method args to something reflection can handle - ParameterInfo[] argTypes = info.GetParameters(); - object[] _args = new object[argTypes.Length]; - for (int i = 0; i < argTypes.Length; i++) - { - // check if args is assignable from derived type - if (i < args.Count && args[i].Obj != null) - { - if (argTypes[i].ParameterType.IsAssignableFrom(args[i].Obj.GetType())) - { - _args[i] = args[i].Obj; - } - // fallback to assigning primitive types - else - { - _args[i] = Convert.ChangeType(args[i].Obj, argTypes[i].ParameterType); - } - } - else if (argTypes[i].DefaultValue != null) - { - _args[i] = argTypes[i].DefaultValue; - } - } - - // Add a single frame wait in case the method returns before signals can listen - await ToSignal(Engine.GetMainLoop(), SceneTree.SignalName.ProcessFrame); - - // invoke method and handle the result based on return type - object result = info.Invoke(thing, _args); - - if (result is Task taskResult) - { - // await Tasks and handle result if it is a Task - await taskResult; - var taskType = taskResult.GetType(); - if (taskType.IsGenericType && taskType.GetGenericTypeDefinition() == typeof(Task<>)) - { - var resultProperty = taskType.GetProperty("Result"); - var taskResultValue = resultProperty.GetValue(taskResult); - EmitSignal(SignalName.Resolved, (Variant)taskResultValue); - } - else - { - EmitSignal(SignalName.Resolved, null); - } - } - else - { - EmitSignal(SignalName.Resolved, (Variant)result); - } - } -#nullable enable - } - - - public partial class DialogueLine : RefCounted - { - private string id = ""; - public string Id - { - get => id; - set => id = value; - } - - private string type = "dialogue"; - public string Type - { - get => type; - set => type = value; - } - - private string next_id = ""; - public string NextId - { - get => next_id; - set => next_id = value; - } - - private string character = ""; - public string Character - { - get => character; - set => character = value; - } - - private string text = ""; - public string Text - { - get => text; - set => text = value; - } - - private string translation_key = ""; - public string TranslationKey - { - get => translation_key; - set => translation_key = value; - } - - private Array responses = new Array(); - public Array Responses - { - get => responses; - } - - private string? time = null; - public string? Time - { - get => time; - } - - private Dictionary pauses = new Dictionary(); - public Dictionary Pauses - { - get => pauses; - } - - private Dictionary speeds = new Dictionary(); - public Dictionary Speeds - { - get => speeds; - } - - private Array inline_mutations = new Array(); - public Array InlineMutations - { - get => inline_mutations; - } - - private Array extra_game_states = new Array(); - - private Array tags = new Array(); - public Array Tags - { - get => tags; - } - - public DialogueLine(RefCounted data) - { - type = (string)data.Get("type"); - next_id = (string)data.Get("next_id"); - character = (string)data.Get("character"); - text = (string)data.Get("text"); - translation_key = (string)data.Get("translation_key"); - pauses = (Dictionary)data.Get("pauses"); - speeds = (Dictionary)data.Get("speeds"); - inline_mutations = (Array)data.Get("inline_mutations"); - time = (string)data.Get("time"); - tags = (Array)data.Get("tags"); - - foreach (var response in (Array)data.Get("responses")) - { - responses.Add(new DialogueResponse(response)); - } - } - - - public string GetTagValue(string tagName) - { - string wrapped = $"{tagName}="; - foreach (var tag in tags) - { - if (tag.StartsWith(wrapped)) - { - return tag.Substring(wrapped.Length); - } - } - return ""; - } - - public override string ToString() - { - switch (type) - { - case "dialogue": - return $""; - case "mutation": - return ""; - default: - return ""; - } - } - } - - - public partial class DialogueResponse : RefCounted - { - private string next_id = ""; - public string NextId - { - get => next_id; - set => next_id = value; - } - - private bool is_allowed = true; - public bool IsAllowed - { - get => is_allowed; - set => is_allowed = value; - } - - private string text = ""; - public string Text - { - get => text; - set => text = value; - } - - private string translation_key = ""; - public string TranslationKey - { - get => translation_key; - set => translation_key = value; - } - - private Array tags = new Array(); - public Array Tags - { - get => tags; - } - - public DialogueResponse(RefCounted data) - { - next_id = (string)data.Get("next_id"); - is_allowed = (bool)data.Get("is_allowed"); - text = (string)data.Get("text"); - translation_key = (string)data.Get("translation_key"); - tags = (Array)data.Get("tags"); - } - - public string GetTagValue(string tagName) - { - string wrapped = $"{tagName}="; - foreach (var tag in tags) - { - if (tag.StartsWith(wrapped)) - { - return tag.Substring(wrapped.Length); - } - } - return ""; - } - - public override string ToString() - { - return $" temporaryGameStates = new Array(); - bool isWaitingForInput = false; - bool willHideBalloon = false; - - DialogueLine dialogueLine; - DialogueLine DialogueLine - { - get => dialogueLine; - set - { - isWaitingForInput = false; - balloon.FocusMode = Control.FocusModeEnum.All; - balloon.GrabFocus(); - - if (value == null) - { - QueueFree(); - return; - } - - dialogueLine = value; - UpdateDialogue(); - } - } - - - public override void _Ready() - { - balloon = GetNode("%Balloon"); - characterLabel = GetNode("%CharacterLabel"); - dialogueLabel = GetNode("%DialogueLabel"); - responsesMenu = GetNode("%ResponsesMenu"); - - balloon.Hide(); - - balloon.GuiInput += (@event) => - { - if ((bool)dialogueLabel.Get("is_typing")) - { - bool mouseWasClicked = @event is InputEventMouseButton && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left && @event.IsPressed(); - bool skipButtonWasPressed = @event.IsActionPressed(SkipAction); - if (mouseWasClicked || skipButtonWasPressed) - { - GetViewport().SetInputAsHandled(); - dialogueLabel.Call("skip_typing"); - return; - } - } - - if (!isWaitingForInput) - return; - if (dialogueLine.Responses.Count > 0) - return; - - GetViewport().SetInputAsHandled(); - - if (@event is InputEventMouseButton && @event.IsPressed() && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left) - { - Next(dialogueLine.NextId); - } - else if (@event.IsActionPressed(NextAction) && GetViewport().GuiGetFocusOwner() == balloon) - { - Next(dialogueLine.NextId); - } - }; - - if (string.IsNullOrEmpty((string)responsesMenu.Get("next_action"))) - { - responsesMenu.Set("next_action", NextAction); - } - responsesMenu.Connect("response_selected", Callable.From((DialogueResponse response) => - { - Next(response.NextId); - })); - - DialogueManager.Mutated += OnMutated; - } - - - public override void _ExitTree() - { - DialogueManager.Mutated -= OnMutated; - } - - - public override void _UnhandledInput(InputEvent @event) - { - // Only the balloon is allowed to handle input while it's showing - GetViewport().SetInputAsHandled(); - } - - public async void Start(Resource dialogueResource, string title, Array extraGameStates = null) - { - temporaryGameStates = extraGameStates ?? new Array(); - isWaitingForInput = false; - resource = dialogueResource; - - DialogueLine = await DialogueManager.GetNextDialogueLine(resource, title, temporaryGameStates); - } - - - public async void Next(string nextId) - { - DialogueLine = await DialogueManager.GetNextDialogueLine(resource, nextId, temporaryGameStates); - } - - - #region Helpers - - - private async void UpdateDialogue() - { - if (!IsNodeReady()) - { - await ToSignal(this, SignalName.Ready); - } - - // Set up the character name - characterLabel.Visible = !string.IsNullOrEmpty(dialogueLine.Character); - characterLabel.Text = Tr(dialogueLine.Character, "dialogue"); - - // Set up the dialogue - dialogueLabel.Hide(); - dialogueLabel.Set("dialogue_line", dialogueLine); - - // Set up the responses - responsesMenu.Hide(); - responsesMenu.Set("responses", dialogueLine.Responses); - - // Type out the text - balloon.Show(); - willHideBalloon = false; - dialogueLabel.Show(); - if (!string.IsNullOrEmpty(dialogueLine.Text)) - { - dialogueLabel.Call("type_out"); - await ToSignal(dialogueLabel, "finished_typing"); - } - - // Wait for input - if (dialogueLine.Responses.Count > 0) - { - balloon.FocusMode = Control.FocusModeEnum.None; - responsesMenu.Show(); - } - else if (!string.IsNullOrEmpty(dialogueLine.Time)) - { - float time = 0f; - if (!float.TryParse(dialogueLine.Time, out time)) - { - time = dialogueLine.Text.Length * 0.02f; - } - await ToSignal(GetTree().CreateTimer(time), "timeout"); - Next(dialogueLine.NextId); - } - else - { - isWaitingForInput = true; - balloon.FocusMode = Control.FocusModeEnum.All; - balloon.GrabFocus(); - } - } - - - #endregion - - - #region signals - - - private void OnMutated(Dictionary _mutation) - { - isWaitingForInput = false; - willHideBalloon = true; - GetTree().CreateTimer(0.1f).Timeout += () => - { - if (willHideBalloon) - { - willHideBalloon = false; - balloon.Hide(); - } - }; - } - - - #endregion - } -} \ No newline at end of file diff --git a/src/app/state/AppLogic.g.puml b/src/app/state/AppLogic.g.puml deleted file mode 100644 index 4dd7c501..00000000 --- a/src/app/state/AppLogic.g.puml +++ /dev/null @@ -1,30 +0,0 @@ -@startuml AppLogic -state "AppLogic State" as GameJamDungeon_AppLogic_State { - state "InGame" as GameJamDungeon_AppLogic_State_InGame - state "LeavingMenu" as GameJamDungeon_AppLogic_State_LeavingMenu - state "LoadingSaveFile" as GameJamDungeon_AppLogic_State_LoadingSaveFile - state "MainMenu" as GameJamDungeon_AppLogic_State_MainMenu - state "SplashScreen" as GameJamDungeon_AppLogic_State_SplashScreen -} - -GameJamDungeon_AppLogic_State_InGame --> GameJamDungeon_AppLogic_State_MainMenu : GameOver -GameJamDungeon_AppLogic_State_LeavingMenu --> GameJamDungeon_AppLogic_State_InGame : FadeOutFinished -GameJamDungeon_AppLogic_State_LeavingMenu --> GameJamDungeon_AppLogic_State_LoadingSaveFile : FadeOutFinished -GameJamDungeon_AppLogic_State_LoadingSaveFile --> GameJamDungeon_AppLogic_State_InGame : SaveFileLoaded -GameJamDungeon_AppLogic_State_MainMenu --> GameJamDungeon_AppLogic_State_LeavingMenu : LoadGame -GameJamDungeon_AppLogic_State_MainMenu --> GameJamDungeon_AppLogic_State_LeavingMenu : NewGame -GameJamDungeon_AppLogic_State_MainMenu --> GameJamDungeon_AppLogic_State_MainMenu : QuitGame -GameJamDungeon_AppLogic_State_SplashScreen --> GameJamDungeon_AppLogic_State_MainMenu : FadeOutFinished - -GameJamDungeon_AppLogic_State_InGame : OnEnter → ShowGame -GameJamDungeon_AppLogic_State_InGame : OnExit → HideGame -GameJamDungeon_AppLogic_State_InGame : OnGameOver → RemoveExistingGame -GameJamDungeon_AppLogic_State_LeavingMenu : OnEnter → FadeToBlack -GameJamDungeon_AppLogic_State_LoadingSaveFile : OnEnter → StartLoadingSaveFile -GameJamDungeon_AppLogic_State_MainMenu : OnEnter → SetupGameScene, ShowMainMenu -GameJamDungeon_AppLogic_State_MainMenu : OnQuitGame → ExitGame -GameJamDungeon_AppLogic_State_SplashScreen : OnEnter → ShowSplashScreen -GameJamDungeon_AppLogic_State_SplashScreen : OnSplashScreenSkipped() → HideSplashScreen - -[*] --> GameJamDungeon_AppLogic_State_SplashScreen -@enduml \ No newline at end of file diff --git a/src/enemy/ICanPatrol.cs b/src/enemy/ICanPatrol.cs deleted file mode 100644 index d4b4eb85..00000000 --- a/src/enemy/ICanPatrol.cs +++ /dev/null @@ -1,7 +0,0 @@ -namespace GameJamDungeon.src.enemy -{ - public interface ICanPatrol - { - public void Patrol(); - } -} diff --git a/src/enemy/state/EnemyLogic.g.puml b/src/enemy/state/EnemyLogic.g.puml deleted file mode 100644 index 72ff7d28..00000000 --- a/src/enemy/state/EnemyLogic.g.puml +++ /dev/null @@ -1,31 +0,0 @@ -@startuml EnemyLogic -state "EnemyLogic State" as GameJamDungeon_EnemyLogic_State { - state "Alive" as GameJamDungeon_EnemyLogic_State_Alive { - state "Activated" as GameJamDungeon_EnemyLogic_State_Activated { - state "Attacking" as GameJamDungeon_EnemyLogic_State_Attacking - state "FollowPlayer" as GameJamDungeon_EnemyLogic_State_FollowPlayer - state "Patrolling" as GameJamDungeon_EnemyLogic_State_Patrolling - } - state "Idle" as GameJamDungeon_EnemyLogic_State_Idle - } - state "Defeated" as GameJamDungeon_EnemyLogic_State_Defeated -} - -GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_Attacking : AttackTimer -GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_Attacking : StartAttacking -GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_Defeated : EnemyDefeated -GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_FollowPlayer : Alerted -GameJamDungeon_EnemyLogic_State_Alive --> GameJamDungeon_EnemyLogic_State_Idle : StopMoving -GameJamDungeon_EnemyLogic_State_Attacking --> GameJamDungeon_EnemyLogic_State_Idle : StopMoving -GameJamDungeon_EnemyLogic_State_FollowPlayer --> GameJamDungeon_EnemyLogic_State_FollowPlayer : PhysicsTick -GameJamDungeon_EnemyLogic_State_FollowPlayer --> GameJamDungeon_EnemyLogic_State_Idle : LostPlayer -GameJamDungeon_EnemyLogic_State_Idle --> GameJamDungeon_EnemyLogic_State_Patrolling : StartPatrol -GameJamDungeon_EnemyLogic_State_Patrolling --> GameJamDungeon_EnemyLogic_State_Idle : StopMoving -GameJamDungeon_EnemyLogic_State_Patrolling --> GameJamDungeon_EnemyLogic_State_Patrolling : PatrolToRandomSpot -GameJamDungeon_EnemyLogic_State_Patrolling --> GameJamDungeon_EnemyLogic_State_Patrolling : PhysicsTick - -GameJamDungeon_EnemyLogic_State_Alive : OnAttackTimer → TakeAction -GameJamDungeon_EnemyLogic_State_Alive : OnEnemyDefeated → Defeated - -[*] --> GameJamDungeon_EnemyLogic_State_Idle -@enduml \ No newline at end of file diff --git a/src/game/GameLogic.g.puml b/src/game/GameLogic.g.puml deleted file mode 100644 index 741ae88c..00000000 --- a/src/game/GameLogic.g.puml +++ /dev/null @@ -1,48 +0,0 @@ -@startuml GameLogic -state "GameLogic State" as GameJamDungeon_GameLogic_State { - state "MenuBackdrop" as GameJamDungeon_GameLogic_State_MenuBackdrop - state "Playing" as GameJamDungeon_GameLogic_State_Playing { - state "AskForTeleport" as GameJamDungeon_GameLogic_State_AskForTeleport - state "FloorClearedDecisionState" as GameJamDungeon_GameLogic_State_FloorClearedDecisionState - state "InventoryOpened" as GameJamDungeon_GameLogic_State_InventoryOpened - state "MinimapOpen" as GameJamDungeon_GameLogic_State_MinimapOpen - state "Paused" as GameJamDungeon_GameLogic_State_Paused - state "Resuming" as GameJamDungeon_GameLogic_State_Resuming - } - state "Quit" as GameJamDungeon_GameLogic_State_Quit -} - -GameJamDungeon_GameLogic_State_AskForTeleport --> GameJamDungeon_GameLogic_State_FloorClearedDecisionState : FloorExitReached -GameJamDungeon_GameLogic_State_AskForTeleport --> GameJamDungeon_GameLogic_State_Playing : HideAskForTeleport -GameJamDungeon_GameLogic_State_FloorClearedDecisionState --> GameJamDungeon_GameLogic_State_FloorClearedDecisionState : GoToNextFloor -GameJamDungeon_GameLogic_State_FloorClearedDecisionState --> GameJamDungeon_GameLogic_State_Playing : HideFloorClearMenu -GameJamDungeon_GameLogic_State_FloorClearedDecisionState --> GameJamDungeon_GameLogic_State_Playing : SaveGame -GameJamDungeon_GameLogic_State_InventoryOpened --> GameJamDungeon_GameLogic_State_Playing : CloseInventory -GameJamDungeon_GameLogic_State_MenuBackdrop --> GameJamDungeon_GameLogic_State_MenuBackdrop : Initialize -GameJamDungeon_GameLogic_State_MenuBackdrop --> GameJamDungeon_GameLogic_State_Playing : StartGame -GameJamDungeon_GameLogic_State_MinimapOpen --> GameJamDungeon_GameLogic_State_Playing : MiniMapButtonReleased -GameJamDungeon_GameLogic_State_Paused --> GameJamDungeon_GameLogic_State_Resuming : UnpauseGame -GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_AskForTeleport : AskForTeleport -GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_InventoryOpened : OpenInventory -GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_MinimapOpen : MiniMapButtonPressed -GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_Paused : PauseGame -GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_Playing : GoToOverworld -GameJamDungeon_GameLogic_State_Playing --> GameJamDungeon_GameLogic_State_Quit : GameOver -GameJamDungeon_GameLogic_State_Resuming --> GameJamDungeon_GameLogic_State_Playing : PauseMenuTransitioned - -GameJamDungeon_GameLogic_State : OnIsPaused() → SetPauseMode -GameJamDungeon_GameLogic_State_FloorClearedDecisionState : OnGoToNextFloor → LoadNextFloor -GameJamDungeon_GameLogic_State_FloorClearedDecisionState : OnSaveGame → SaveGame -GameJamDungeon_GameLogic_State_InventoryOpened : OnEnter → OpenInventory -GameJamDungeon_GameLogic_State_InventoryOpened : OnExit → HideInventory -GameJamDungeon_GameLogic_State_MinimapOpen : OnEnter → ShowMiniMap -GameJamDungeon_GameLogic_State_MinimapOpen : OnExit → HideMiniMap -GameJamDungeon_GameLogic_State_Paused : OnEnter → ShowPauseMenu -GameJamDungeon_GameLogic_State_Paused : OnExit → ExitPauseMenu -GameJamDungeon_GameLogic_State_Playing : None → StartGame -GameJamDungeon_GameLogic_State_Playing : OnGoToOverworld → GoToOverworld -GameJamDungeon_GameLogic_State_Quit : OnEnter → ShowLostScreen -GameJamDungeon_GameLogic_State_Resuming : OnExit → HidePauseMenu - -[*] --> GameJamDungeon_GameLogic_State_MenuBackdrop -@enduml \ No newline at end of file diff --git a/src/items/EffectService.cs b/src/items/EffectService.cs deleted file mode 100644 index 0527b9e6..00000000 --- a/src/items/EffectService.cs +++ /dev/null @@ -1,219 +0,0 @@ -using Godot; -using System.Linq; -using System; - -namespace GameJamDungeon.src.items -{ - public class EffectService - { - private readonly IGame _game; - private readonly IPlayer _player; - - public EffectService(IGame game, IPlayer player) - { - _game = game; - _player = player; - } - - public void TeleportEnemiesToCurrentRoom() - { - var currentFloor = _game.CurrentFloor; - var rooms = currentFloor.Rooms; - var currentRoom = _player.GetCurrentRoom(); - - if (currentRoom is not MonsterRoom) - return; - - var validRooms = rooms.OfType().ToList(); - if (currentRoom is MonsterRoom monsterRoom) - validRooms.Remove(monsterRoom); - - var currentMonsterRoom = (MonsterRoom)currentRoom; - - var enemyList = validRooms.SelectMany(x => x.GetEnemiesInCurrentRoom()); - - foreach (var enemy in enemyList) - { - var spawnPoints = currentMonsterRoom.EnemySpawnPoints.GetChildren().OfType().ToList(); - var spawnPointsGodotCollection = new Godot.Collections.Array(spawnPoints); - var randomSpawnPoint = spawnPointsGodotCollection.PickRandom(); - enemy.SetEnemyGlobalPosition(randomSpawnPoint.GlobalPosition); - } - } - - public void KillHalfEnemiesInRoom() - { - var currentRoom = _player.GetCurrentRoom(); - if (currentRoom is not MonsterRoom) - return; - - var currentMonsterRoom = (MonsterRoom)currentRoom; - var enemyList = currentMonsterRoom.GetEnemiesInCurrentRoom().ToList(); - var enemiesToKill = enemyList.Count / 2; - for (var i = 0; i < enemiesToKill; i++) - enemyList[i].Die(); - } - - public void TurnAllEnemiesInRoomIntoHealingItem() - { - var currentRoom = _player.GetCurrentRoom(); - var currentEnemies = currentRoom.EnemiesInRoom; - foreach (var enemy in currentEnemies) - { - enemy.Die(); - DropHealingItem(enemy.GetEnemyGlobalPosition()); - } - } - - public void DropHealingItem(Vector3 vector) - { - var consumableFolder = "res://src/items/consumable"; - var restorativeScene = GD.Load($"{consumableFolder}/ConsumableItem.tscn"); - var consumable = restorativeScene.Instantiate(); - var resourceFiles = DirAccess.GetFilesAt($"{consumableFolder}/resources"); - var rng = new RandomNumberGenerator(); - rng.Randomize(); - var randomResource = resourceFiles[rng.RandiRange(0, resourceFiles.Length - 1)]; - var randomFile = ResourceLoader.Load($"{consumableFolder}/resources/{randomResource}"); - consumable.ItemStats = randomFile; - _game.AddChild(consumable); - consumable.GlobalPosition = vector; - } - - public void HealAllEnemiesAndPlayerInRoomToFull() - { - var currentRoom = _player.GetCurrentRoom(); - var currentEnemies = currentRoom.EnemiesInRoom; - foreach (var enemy in currentEnemies) - enemy.SetCurrentHP(enemy.GetMaximumHP()); - _player.Stats.SetCurrentHP(_player.Stats.MaximumHP.Value); - } - - public void AbsorbHPFromAllEnemiesInRoom() - { - var currentRoom = _player.GetCurrentRoom(); - var currentEnemies = currentRoom.EnemiesInRoom; - var hpToAbsorb = 0.0; - foreach (var enemy in currentEnemies) - hpToAbsorb += enemy.CurrentHP * 0.05; - _player.Stats.SetCurrentHP(_player.Stats.CurrentHP.Value + (int)hpToAbsorb); - GD.Print("HP to absorb: " + hpToAbsorb); - } - - public void DealElementalDamageToAllEnemiesInRoom(ElementType elementType) - { - var currentRoom = _player.GetCurrentRoom(); - var currentEnemies = currentRoom.EnemiesInRoom; - foreach (var enemy in currentEnemies) - enemy.TakeDamage(20, elementType); - } - - public void SwapHPandVT() - { - var oldHp = _player.Stats.CurrentHP.Value; - var oldVt = _player.Stats.CurrentVT.Value; - - _player.Stats.SetCurrentHP(oldVt); - _player.Stats.SetCurrentVT(oldHp); - } - - public void RandomEffect(EffectItem item) - { - var itemEffects = Enum.GetValues().ToList(); - itemEffects.Remove(UsableItemTag.RandomEffect); - itemEffects.Remove(UsableItemTag.None); - var randomEffect = new Godot.Collections.Array(itemEffects).PickRandom(); - item.SetEffectTag(randomEffect); - _game.UseItem(item); - } - - public void RaiseCurrentWeaponAttack() - { - if (_player.EquippedWeapon.Value.ItemName == string.Empty) - return; - - var currentWeapon = _player.EquippedWeapon.Value; - currentWeapon.IncreaseWeaponAttack(1); - } - - public void RaiseCurrentArmorDefense() - { - if (_player.EquippedArmor.Value.ItemName == string.Empty) - return; - - var currentArmor = _player.EquippedArmor.Value; - currentArmor.IncreaseArmorDefense(1); - } - - public void RaiseLevel() - { - _player.LevelUp(); - } - - public void TeleportToRandomRoom(IEnemy enemy) - { - var currentFloor = _game.CurrentFloor; - var rooms = currentFloor.Rooms; - var currentRoom = enemy.GetCurrentRoom(); - var validRooms = rooms.OfType().ToList(); - if (currentRoom is MonsterRoom currentMonsterRoom) - validRooms.Remove(currentMonsterRoom); - - if (validRooms.Count == 0) - return; - - var roomsGodotCollection = new Godot.Collections.Array(validRooms); - var randomRoom = roomsGodotCollection.PickRandom(); - var spawnPoints = randomRoom.EnemySpawnPoints.GetChildren().OfType().ToList(); - var spawnPointsGodotCollection = new Godot.Collections.Array(spawnPoints); - var randomSpawnPoint = spawnPointsGodotCollection.PickRandom(); - - enemy.SetEnemyGlobalPosition(randomSpawnPoint.GlobalPosition); - } - - public void TeleportToRandomRoom(IPlayer player) - { - var currentFloor = _game.CurrentFloor; - var rooms = currentFloor.Rooms; - - var currentRoom = rooms.SingleOrDefault(x => x.IsPlayerInRoom); - - var validRooms = rooms.OfType().ToList(); - if (currentRoom is MonsterRoom currentMonsterRoom) - validRooms.Remove(currentMonsterRoom); - - if (validRooms.Count == 0) - return; - - var roomsGodotCollection = new Godot.Collections.Array(validRooms); - var randomRoom = roomsGodotCollection.PickRandom(); - var spawnPoint = randomRoom.PlayerSpawn; - _game.ToggleInventory(); - player.TeleportPlayer(spawnPoint.Transform); - } - - public void ChangeAffinity(ThrowableItem throwableItem) - { - var maximumElements = Enum.GetNames(typeof(ElementType)).Length; - throwableItem.SetElementType(throwableItem.ElementType + 1 % maximumElements); - - // TODO: Make this an inventory animation to cycle through elements. - throwableItem.SetDescription( - $"Inflicts {throwableItem.ElementType} damage when thrown." + - $"{System.Environment.NewLine}Use item to change Affinity."); - } - - public void WarpToExit(IPlayer player) - { - var exitRoom = _game.CurrentFloor.Rooms.OfType().Single(); - if (exitRoom.PlayerDiscoveredRoom) - player.TeleportPlayer(exitRoom.PlayerSpawn.Transform); - } - - public void WarpToExit(IEnemy enemy) - { - var exitRoom = _game.CurrentFloor.Rooms.OfType().Single(); - enemy.SetEnemyGlobalPosition(exitRoom.PlayerSpawn.GlobalPosition); - } - } -} diff --git a/src/map/dungeon/code/DungeonFloor.cs b/src/map/dungeon/code/DungeonFloor.cs deleted file mode 100644 index 7b35f6c8..00000000 --- a/src/map/dungeon/code/DungeonFloor.cs +++ /dev/null @@ -1,65 +0,0 @@ -using Chickensoft.AutoInject; -using Chickensoft.Introspection; -using Godot; -using System.Collections.Generic; -using System.Collections.Immutable; -using System.Linq; - -namespace GameJamDungeon -{ - [Meta(typeof(IAutoNode))] - public partial class DungeonFloor : Node3D, IDungeonFloor - { - public override void _Notification(int what) => this.Notify(what); - - [Node] public GodotObject DungeonGenerator { get; set; } = default!; - - [Node] public EnemyDatabase EnemyDatabase { get; set; } = default!; - - private Transform3D _playerSpawnPoint; - - public ImmutableList Rooms { get; private set; } - - public bool FloorIsLoaded { get; set; } - - public void InitializeDungeon() - { - Rooms = []; - Rooms = FindAllDungeonRooms([.. GetChildren()], Rooms); - _playerSpawnPoint = RandomizePlayerSpawnPoint(); - var monsterRooms = Rooms.OfType(); - foreach (var room in monsterRooms) - room.SpawnEnemies(EnemyDatabase); - DungeonGenerator.EmitSignal("done_generating"); - } - - public Transform3D GetPlayerSpawnPoint() => new Transform3D(_playerSpawnPoint.Basis, new Vector3(_playerSpawnPoint.Origin.X, -1.75f, _playerSpawnPoint.Origin.Z)); - - private Transform3D RandomizePlayerSpawnPoint() - { - var randomSpawnLocations = Rooms - .OfType() - .Select(x => x.PlayerSpawn); - var godotCollection = new Godot.Collections.Array(randomSpawnLocations); - var result = godotCollection.PickRandom(); - return result.GlobalTransform; - } - - private static ImmutableList FindAllDungeonRooms(List nodesToSearch, ImmutableList roomsFound) - { - if (nodesToSearch.Count == 0) - return roomsFound; - - foreach (var node in nodesToSearch) - { - if (node is IDungeonRoom dungeonRoom) - roomsFound = roomsFound.Add(dungeonRoom); - - if (node.HasSignal("dungeon_done_generating")) - node.EmitSignal("dungeon_done_generating"); - } - - return FindAllDungeonRooms(nodesToSearch.SelectMany(x => x.GetChildren()).ToList(), roomsFound); - } - } -} diff --git a/src/player/state/PlayerLogic.g.puml b/src/player/state/PlayerLogic.g.puml deleted file mode 100644 index 8f57bf9d..00000000 --- a/src/player/state/PlayerLogic.g.puml +++ /dev/null @@ -1,20 +0,0 @@ -@startuml PlayerLogic -state "PlayerLogic State" as GameJamDungeon_PlayerLogic_State { - state "Alive" as GameJamDungeon_PlayerLogic_State_Alive { - state "Attacking" as GameJamDungeon_PlayerLogic_State_Attacking - state "Idle" as GameJamDungeon_PlayerLogic_State_Idle - } - state "Dead" as GameJamDungeon_PlayerLogic_State_Dead - state "Disabled" as GameJamDungeon_PlayerLogic_State_Disabled -} - -GameJamDungeon_PlayerLogic_State_Alive --> GameJamDungeon_PlayerLogic_State_Alive : PhysicsTick -GameJamDungeon_PlayerLogic_State_Alive --> GameJamDungeon_PlayerLogic_State_Dead : Killed -GameJamDungeon_PlayerLogic_State_Attacking --> GameJamDungeon_PlayerLogic_State_Idle : AttackAnimationFinished -GameJamDungeon_PlayerLogic_State_Disabled --> GameJamDungeon_PlayerLogic_State_Idle : Enable -GameJamDungeon_PlayerLogic_State_Idle --> GameJamDungeon_PlayerLogic_State_Attacking : Attack - -GameJamDungeon_PlayerLogic_State_Idle : OnAttack → Attack - -[*] --> GameJamDungeon_PlayerLogic_State_Idle -@enduml \ No newline at end of file