Move files and folders to new repo format to enable multi-project format
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BIN
Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png
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Zennysoft.Game.Ma/src/map/dungeon/door/A1_BLOCKED_DOOR.png
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BIN
Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png
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BIN
Zennysoft.Game.Ma/src/map/dungeon/door/A2_BLOCKED_DOOR.png
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After Width: | Height: | Size: 22 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dvast710lxrmw"
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path="res://.godot/imported/A2_BLOCKED_DOOR.png-723294a905afb93872498e2e20f5f00f.ctex"
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metadata={
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[deps]
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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6
Zennysoft.Game.Ma/src/map/dungeon/door/Door.tscn
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6
Zennysoft.Game.Ma/src/map/dungeon/door/Door.tscn
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[gd_scene format=3 uid="uid://ckaw6wjmi0fom"]
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[node name="DOOR" type="CSGBox3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.375916, 1.9271, 0)
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operation = 2
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size = Vector3(2.75183, 3.82434, 1)
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