Move files and folders to new repo format to enable multi-project format
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28
Zennysoft.Game.Ma/src/items/weapons/Weapon.tscn
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28
Zennysoft.Game.Ma/src/items/weapons/Weapon.tscn
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[gd_scene load_steps=3 format=3 uid="uid://db206brufi83s"]
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[ext_resource type="Script" uid="uid://bq8aaf1ae4afh" path="res://src/items/weapons/Weapon.cs" id="1_7pkyf"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wll7p"]
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radius = 0.470016
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[node name="Weapon" type="Node3D"]
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script = ExtResource("1_7pkyf")
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[node name="Pickup" type="Area3D" parent="."]
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unique_name_in_owner = true
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collision_layer = 4
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collision_mask = 0
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[node name="Sprite" type="Sprite3D" parent="Pickup"]
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unique_name_in_owner = true
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transform = Transform3D(0.0978955, 0, 0.995197, 0, 1, 0, -0.995197, 0, 0.0978955, 0, 0.271026, 0)
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pixel_size = 0.0006
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billboard = 2
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shaded = true
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double_sided = false
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alpha_antialiasing_mode = 1
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texture_filter = 0
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render_priority = 100
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
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shape = SubResource("CapsuleShape3D_wll7p")
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