Move files and folders to new repo format to enable multi-project format
39
Zennysoft.Game.Ma/src/items/weapons/Weapon.cs
Normal file
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|
||||
using Chickensoft.Introspection;
|
||||
using Godot;
|
||||
|
||||
namespace Zennysoft.Game.Ma;
|
||||
|
||||
[Meta, Id("weapon")]
|
||||
public partial class Weapon : EquipableItem
|
||||
{
|
||||
[Export]
|
||||
private WeaponStats _weaponStats { get; set; } = new WeaponStats();
|
||||
|
||||
public override string ItemName => _weaponStats.Name;
|
||||
|
||||
public override string Description => _weaponStats.Description;
|
||||
|
||||
public override float SpawnRate => _weaponStats.SpawnRate;
|
||||
|
||||
public int Damage => _weaponStats.Damage;
|
||||
|
||||
public override double ThrowDamage => _weaponStats.ThrowDamage;
|
||||
|
||||
public override float ThrowSpeed => _weaponStats.ThrowSpeed;
|
||||
|
||||
public double Luck => _weaponStats.Luck;
|
||||
|
||||
public double AttackSpeed => _weaponStats.AttackSpeed;
|
||||
|
||||
public WeaponTag WeaponTag => _weaponStats.WeaponTag;
|
||||
|
||||
public override ItemTag ItemTag => _weaponStats.ItemTag;
|
||||
|
||||
public ElementType WeaponElement => _weaponStats.WeaponElement;
|
||||
|
||||
public double ElementalDamageBonus => _weaponStats.ElementalDamageBonus;
|
||||
|
||||
public void IncreaseWeaponAttack(int bonus) => _weaponStats.Damage += bonus;
|
||||
|
||||
public override InventoryItemStats ItemStats { get => _weaponStats; set => _weaponStats = (WeaponStats)value; }
|
||||
}
|
||||
1
Zennysoft.Game.Ma/src/items/weapons/Weapon.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bq8aaf1ae4afh
|
||||
14
Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader
Normal file
@@ -0,0 +1,14 @@
|
||||
shader_type spatial;
|
||||
|
||||
void vertex() {
|
||||
// Called for every vertex the material is visible on.
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
// Called for every pixel the material is visible on.
|
||||
}
|
||||
|
||||
//void light() {
|
||||
// Called for every pixel for every light affecting the material.
|
||||
// Uncomment to replace the default light processing function with this one.
|
||||
//}
|
||||
1
Zennysoft.Game.Ma/src/items/weapons/Weapon.gdshader.uid
Normal file
@@ -0,0 +1 @@
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||||
uid://dntri0ebm80w2
|
||||
28
Zennysoft.Game.Ma/src/items/weapons/Weapon.tscn
Normal file
@@ -0,0 +1,28 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://db206brufi83s"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bq8aaf1ae4afh" path="res://src/items/weapons/Weapon.cs" id="1_7pkyf"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wll7p"]
|
||||
radius = 0.470016
|
||||
|
||||
[node name="Weapon" type="Node3D"]
|
||||
script = ExtResource("1_7pkyf")
|
||||
|
||||
[node name="Pickup" type="Area3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
collision_layer = 4
|
||||
collision_mask = 0
|
||||
|
||||
[node name="Sprite" type="Sprite3D" parent="Pickup"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(0.0978955, 0, 0.995197, 0, 1, 0, -0.995197, 0, 0.0978955, 0, 0.271026, 0)
|
||||
pixel_size = 0.0006
|
||||
billboard = 2
|
||||
shaded = true
|
||||
double_sided = false
|
||||
alpha_antialiasing_mode = 1
|
||||
texture_filter = 0
|
||||
render_priority = 100
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
|
||||
shape = SubResource("CapsuleShape3D_wll7p")
|
||||
34
Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs
Normal file
@@ -0,0 +1,34 @@
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||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.Serialization;
|
||||
using Godot;
|
||||
|
||||
namespace Zennysoft.Game.Ma;
|
||||
|
||||
[GlobalClass]
|
||||
[Meta, Id("weapon_stat_type")]
|
||||
public partial class WeaponStats : InventoryItemStats
|
||||
{
|
||||
[Export]
|
||||
[Save("weapon_damage")]
|
||||
public int Damage { get; set; } = 0;
|
||||
|
||||
[Export]
|
||||
[Save("weapon_luck")]
|
||||
public double Luck { get; set; } = 0.05;
|
||||
|
||||
[Export]
|
||||
[Save("weapon_atk_speed")]
|
||||
public double AttackSpeed { get; set; } = 1;
|
||||
|
||||
[Export]
|
||||
[Save("weapon_element")]
|
||||
public ElementType WeaponElement { get; set; } = ElementType.None;
|
||||
|
||||
[Export]
|
||||
[Save("weapon_elemental_damage_bonus")]
|
||||
public double ElementalDamageBonus { get; set; } = 1.0;
|
||||
|
||||
[Export]
|
||||
[Save("weapon_tag")]
|
||||
public WeaponTag WeaponTag { get; set; } = WeaponTag.None;
|
||||
}
|
||||
1
Zennysoft.Game.Ma/src/items/weapons/WeaponStats.cs.uid
Normal file
@@ -0,0 +1 @@
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||||
uid://cc7byqeolw5y4
|
||||
21
Zennysoft.Game.Ma/src/items/weapons/resources/Jiblett.tres
Normal file
@@ -0,0 +1,21 @@
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||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://c1bg0o7nmu2xw"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cil3xe3jq82r6" path="res://src/items/weapons/textures/JIBLETT.PNG" id="1_ifm43"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_re512"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_re512")
|
||||
Damage = 3
|
||||
Luck = 0.05
|
||||
AttackSpeed = 1.0
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = []
|
||||
Name = "Jiblett"
|
||||
Description = "+3 ATK
|
||||
A halberd for the tasteful."
|
||||
Texture = ExtResource("1_ifm43")
|
||||
SpawnRate = 0.1
|
||||
20
Zennysoft.Game.Ma/src/items/weapons/resources/Katara.tres
Normal file
@@ -0,0 +1,20 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://c8bvtfcq772sv"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dsi0myqu80aq3" path="res://src/items/weapons/textures/katar.PNG" id="1_3waom"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="2_3gdyl"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("2_3gdyl")
|
||||
Damage = 1
|
||||
Luck = 0.05
|
||||
AttackSpeed = 1.25
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = []
|
||||
Name = "Katara"
|
||||
Description = "+1 ATK, Fast"
|
||||
Texture = ExtResource("1_3waom")
|
||||
SpawnRate = 0.3
|
||||
22
Zennysoft.Game.Ma/src/items/weapons/resources/Kubel.tres
Normal file
@@ -0,0 +1,22 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://db075qhmlmrcu"]
|
||||
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_kbje7"]
|
||||
[ext_resource type="Texture2D" uid="uid://bkntmni5jxfpk" path="res://src/items/weapons/textures/KUBEL.PNG" id="1_kwtbu"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_kbje7")
|
||||
Damage = 9
|
||||
Luck = 0.05
|
||||
AttackSpeed = 1.0
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = [0]
|
||||
Name = "Kubel"
|
||||
Description = "+9 ATK
|
||||
A very powerful spear.
|
||||
For every hit, you lose 5 HP."
|
||||
Texture = ExtResource("1_kwtbu")
|
||||
SpawnRate = 0.01
|
||||
@@ -0,0 +1,21 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://cfr100khjkloh"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://blq3nnyostunl" path="res://src/items/weapons/textures/LOVE JUDGEMENT.PNG" id="1_ivlxj"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_vroib"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_vroib")
|
||||
Damage = 12
|
||||
Luck = 0.05
|
||||
AttackSpeed = 1.0
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 25.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = []
|
||||
Name = "Love Judgement"
|
||||
Description = "+12 ATK
|
||||
A mace only wieldable by the strong of heart."
|
||||
Texture = ExtResource("1_ivlxj")
|
||||
SpawnRate = 0.01
|
||||
@@ -0,0 +1,22 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://ckj1m4iv4m02r"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://740syoj0w14p" path="res://src/items/weapons/textures/PALM OF HEAVEN.PNG" id="1_hi6xm"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_pwwg7"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_pwwg7")
|
||||
Damage = 10
|
||||
Luck = 0.05
|
||||
AttackSpeed = 1.0
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = [3]
|
||||
Name = "Palm of Heaven"
|
||||
Description = "+10 ATK
|
||||
Very Powerful.
|
||||
Breaks upon leaving the floor."
|
||||
Texture = ExtResource("1_hi6xm")
|
||||
SpawnRate = 0.01
|
||||
21
Zennysoft.Game.Ma/src/items/weapons/resources/Rondo.tres
Normal file
@@ -0,0 +1,21 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://gebgo2x6nr3t"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://b8c7kd436tg4" path="res://src/items/weapons/textures/RONDO.PNG" id="1_cvwbh"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_xfb0x"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_xfb0x")
|
||||
Damage = 7
|
||||
Luck = 0.05
|
||||
AttackSpeed = 1.333
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = [1]
|
||||
Name = "Rondo"
|
||||
Description = "+7 ATK
|
||||
An eastern blade outside of time and reproach."
|
||||
Texture = ExtResource("1_cvwbh")
|
||||
SpawnRate = 0.01
|
||||
@@ -0,0 +1,26 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://b7xr0l4a8g1gk"]
|
||||
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_40b5j"]
|
||||
[ext_resource type="Texture2D" uid="uid://b1qbho30vnuxf" path="res://src/items/weapons/textures/sealing rod.PNG" id="1_wiylj"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_40b5j")
|
||||
Damage = 2
|
||||
Luck = 0.05
|
||||
AttackSpeed = 1.0
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = []
|
||||
Name = "Sealing Rod"
|
||||
Description = "+2 ATK
|
||||
A wand fitted with charms said to cleanse and purify that which belongs to other worlds.
|
||||
It's unaligned nature has the power to balance all that it comes into contact with, should the wielder have the will."
|
||||
Texture = ExtResource("1_wiylj")
|
||||
SpawnRate = 0.5
|
||||
ThrowSpeed = 12.0
|
||||
HealHPAmount = 0
|
||||
HealVTAmount = 0
|
||||
ThrowDamage = 5
|
||||
@@ -0,0 +1,20 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://dj6i0em2a3hj8"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cixq2naufiuhv" path="res://src/items/weapons/textures/spaded staff.PNG" id="1_6tifm"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="2_w4n0u"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("2_w4n0u")
|
||||
Damage = 5
|
||||
Luck = 0.1
|
||||
AttackSpeed = 0.75
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = []
|
||||
Name = "Monk's Spade"
|
||||
Description = "+5 ATK, Slow"
|
||||
Texture = ExtResource("1_6tifm")
|
||||
SpawnRate = 0.3
|
||||
@@ -0,0 +1,25 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://bpdbuf0k0exb5"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cc7byqeolw5y4" path="res://src/items/weapons/WeaponStats.cs" id="1_cik6n"]
|
||||
[ext_resource type="Texture2D" uid="uid://cvtcsi2sagfwm" path="res://src/items/weapons/textures/SWAN SWORD.PNG" id="1_qc4eu"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_cik6n")
|
||||
Damage = 12
|
||||
Luck = 0.05
|
||||
AttackSpeed = 1.25
|
||||
WeaponElement = 0
|
||||
ElementalDamageBonus = 1.0
|
||||
WeaponTag = 0
|
||||
Name = "Swan Sword Odette"
|
||||
Description = "+12 ATK
|
||||
Ignores Affinity.
|
||||
|
||||
The blade of a thousand faced heroine."
|
||||
Texture = ExtResource("1_qc4eu")
|
||||
SpawnRate = 0.01
|
||||
ThrowSpeed = 12.0
|
||||
HealHPAmount = 0
|
||||
HealVTAmount = 0
|
||||
ThrowDamage = 5
|
||||
ItemTag = 0
|
||||
20
Zennysoft.Game.Ma/src/items/weapons/resources/Talwar.tres
Normal file
@@ -0,0 +1,20 @@
|
||||
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://bs01dnjkcmi7a"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://d02gqi3icdp8l" path="res://src/items/weapons/textures/talwar.PNG" id="1_8a832"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="2_a7ln4"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("2_a7ln4")
|
||||
Damage = 3
|
||||
Luck = 0.07
|
||||
AttackSpeed = 1.0
|
||||
TelluricDamageBonus = 0.0
|
||||
AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = []
|
||||
Name = "Talwar"
|
||||
Description = "+3 ATK"
|
||||
Texture = ExtResource("1_8a832")
|
||||
SpawnRate = 0.3
|
||||
BIN
Zennysoft.Game.Ma/src/items/weapons/textures/JIBLETT.PNG
Normal file
|
After Width: | Height: | Size: 6.7 KiB |
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cil3xe3jq82r6"
|
||||
path.s3tc="res://.godot/imported/JIBLETT.PNG-2cf0cf727a9a9bc2a9193ad4ac6c7dc4.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/items/weapons/textures/JIBLETT.PNG"
|
||||
dest_files=["res://.godot/imported/JIBLETT.PNG-2cf0cf727a9a9bc2a9193ad4ac6c7dc4.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
Zennysoft.Game.Ma/src/items/weapons/textures/KUBEL.PNG
Normal file
|
After Width: | Height: | Size: 6.6 KiB |
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bkntmni5jxfpk"
|
||||
path.s3tc="res://.godot/imported/KUBEL.PNG-bd6eff6ed8307de491529365dab55876.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
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