Move files and folders to new repo format to enable multi-project format

This commit is contained in:
2025-03-06 22:07:25 -08:00
parent 12cbb82ac9
commit a09f6ec5a5
3973 changed files with 1781 additions and 2938 deletions

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using Chickensoft.Introspection;
using Godot;
namespace Zennysoft.Game.Ma;
[Meta, Id("armor")]
public partial class Armor : EquipableItem
{
[Export]
private ArmorStats _armorStats { get; set; } = new ArmorStats();
public override string ItemName => _armorStats.Name;
public override string Description => _armorStats.Description;
public override float SpawnRate => _armorStats.SpawnRate;
public override double ThrowDamage => _armorStats.ThrowDamage;
public override float ThrowSpeed => _armorStats.ThrowSpeed;
public int Defense => _armorStats.Defense;
public void IncreaseArmorDefense(int bonus) => _armorStats.Defense += bonus;
public override ItemTag ItemTag => _armorStats.ItemTag;
public override InventoryItemStats ItemStats { get => _armorStats; set => _armorStats = (ArmorStats)value; }
}

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uid://bxvre2y2caa3h

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[gd_scene load_steps=3 format=3 uid="uid://dorr7v1tkeiy0"]
[ext_resource type="Script" uid="uid://bxvre2y2caa3h" path="res://src/items/armor/Armor.cs" id="1_cmjpq"]
[sub_resource type="BoxShape3D" id="BoxShape3D_qdeu2"]
size = Vector3(0.778381, 0.929947, 0.731567)
[node name="Armor" type="Node3D"]
script = ExtResource("1_cmjpq")
[node name="Pickup" type="Area3D" parent="."]
unique_name_in_owner = true
collision_layer = 4
collision_mask = 0
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0322805, 0)
pixel_size = 0.0006
billboard = 2
shaded = true
double_sided = false
alpha_cut = 1
texture_filter = 0
render_priority = 100
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600509, 0.26725, 0.180481)
shape = SubResource("BoxShape3D_qdeu2")

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using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Godot;
namespace Zennysoft.Game.Ma;
[GlobalClass]
[Meta, Id("armor_stats")]
public partial class ArmorStats : InventoryItemStats
{
[Export]
[Save("armor_defense")]
public int Defense { get; set; } = 0;
[Export]
[Save("armor_telluric_resistance")]
public double TelluricResistance { get; set; } = 0;
[Export]
[Save("armor_aeolic_resistance")]
public double AeolicResistance { get; set; } = 0;
[Export]
[Save("armor_hydric_resistance")]
public double HydricResistance { get; set; } = 0;
[Export]
[Save("armor_igneous_resistance")]
public double IgneousResistance { get; set; } = 0;
[Export]
[Save("armor_ferrum_resistance")]
public double FerrumResistance { get; set; } = 0;
}

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uid://dqtp6ewvttoyu

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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://b8mjje06x6dl1"]
[ext_resource type="Texture2D" uid="uid://dbb3x4cbo8jc1" path="res://src/items/armor/textures/ACCEPTANCE.PNG" id="1_p85jd"]
[ext_resource type="Script" path="res://src/items/armor/ArmorStats.cs" id="1_si4wu"]
[resource]
script = ExtResource("1_si4wu")
Defense = 9
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
Name = "Acceptance"
Description = "+9 DEF"
Texture = ExtResource("1_p85jd")
SpawnRate = 0.01

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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://ce2vfa2t3io67"]
[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="1_6r2bl"]
[ext_resource type="Texture2D" uid="uid://ckcn67d64mgke" path="res://src/items/armor/textures/atoners adornment.PNG" id="1_588l8"]
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Defense = 1
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
Name = "Atoner's Adornments"
Description = "+1 DEF"
Texture = ExtResource("1_588l8")
SpawnRate = 0.25
ThrowSpeed = 12.0
HealHPAmount = 0
HealVTAmount = 0
ThrowDamage = 5
ItemTag = 0

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Defense = 2
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
Name = "Ceremonial Vestments"
Description = "+2 DEF"
Texture = ExtResource("1_s4gpg")
SpawnRate = 0.2

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Defense = 7
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
Name = "Devic Layers"
Description = "+7 DEF"
Texture = ExtResource("1_5ik54")
SpawnRate = 0.05

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[ext_resource type="Script" path="res://src/items/armor/ArmorStats.cs" id="1_3mc7x"]
[ext_resource type="Texture2D" uid="uid://c57kuugsc2lti" path="res://src/items/armor/textures/GODDESS.PNG" id="1_5vleh"]
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Defense = 8
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
Name = "Goddess' Robe"
Description = "+8 DEF"
Texture = ExtResource("1_5vleh")
SpawnRate = 0.03

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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://ceqnyutl7y7t4"]
[ext_resource type="Script" path="res://src/items/armor/ArmorStats.cs" id="1_iqj2w"]
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Defense = 4
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
Name = "Iron Cage"
Description = "+4 DEF"
Texture = ExtResource("1_jyoar")
SpawnRate = 0.15

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[ext_resource type="Script" path="res://src/items/armor/ArmorStats.cs" id="1_frqfh"]
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Defense = 5
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FerrumResistance = 0.0
Name = "Logistician's Garb"
Description = "+5 DEF"
Texture = ExtResource("1_kh3n2")
SpawnRate = 0.08

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[ext_resource type="Script" path="res://src/items/armor/ArmorStats.cs" id="1_dh6tr"]
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TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
Name = "Stoic"
Description = "+6 DEF"
Texture = ExtResource("1_xpphu")
SpawnRate = 0.05

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IgneousResistance = 0.0
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Description = "+3 DEF"
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