Move files and folders to new repo format to enable multi-project format

This commit is contained in:
2025-03-06 22:07:25 -08:00
parent 12cbb82ac9
commit a09f6ec5a5
3973 changed files with 1781 additions and 2938 deletions
@@ -0,0 +1,38 @@
using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Godot;
namespace Zennysoft.Game.Ma;
[Meta, Id("inventory_item_stats")]
public partial class InventoryItemStats : Resource
{
[Export]
[Save("inventory_item_name")]
public string Name { get; set; } = string.Empty;
[Export(PropertyHint.MultilineText)]
[Save("inventory_item_description")]
public string Description { get; set; } = string.Empty;
[Save("inventory_item_texture")]
[Export] public Texture2D Texture { get; set; } = default!;
[Export(PropertyHint.Range, "0, 1, 0.01")]
public float SpawnRate { get; set; } = 0.5f;
[Export(PropertyHint.Range, "0, 25, 0.1")]
public float ThrowSpeed { get; set; } = 12.0f;
[Export(PropertyHint.Range, "0, 999, 1")]
public int HealHPAmount { get; set; }
[Export(PropertyHint.Range, "0, 999, 1")]
public int HealVTAmount { get; set; }
[Export(PropertyHint.Range, "0, 999, 1")]
public int ThrowDamage { get; set; } = 5;
[Export]
public ItemTag ItemTag { get; set; } = ItemTag.None;
}