Fix mystery items not spawning, adjust spawning rates, fix pause/unpausing for debug menu
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@@ -1,8 +1,39 @@
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[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://css0wjctm4wi6"]
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[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://css0wjctm4wi6"]
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[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_g6l5u"]
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[ext_resource type="Texture2D" uid="uid://ltbd7nw0ugxf" path="res://src/items/consumable/texture/ancient medicine.png" id="1_xsvjk"]
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[ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_g6l5u"]
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[sub_resource type="Resource" id="Resource_bqplh"]
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script = ExtResource("1_g6l5u")
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Altar = true
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Floor01 = true
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Floor02 = true
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Floor03 = true
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Floor04 = true
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Floor05 = true
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Floor06 = true
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Floor07 = true
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Floor09 = true
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Floor10 = true
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Floor11 = true
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Floor12 = true
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Floor13 = true
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Floor14 = true
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Floor15 = true
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BossFloorA = false
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BossFloorB = false
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River = false
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Server = false
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Platform = false
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Grassland = false
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Cellular = false
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GoddessOfGuidance = false
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TrueGoddessOfGuidance = false
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FinalFloor = false
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BadEnd = false
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HeartOfAllThings = false
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[resource]
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script = ExtResource("2_g6l5u")
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HealHPAmount = 0
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@@ -15,7 +46,6 @@ StatDescription = "Cures all status effects and restores parameters to normal."
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FlavorText = "An ancient capsule meant to relieve patients of advanced ailments.
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"
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SpawnRate = 0.2
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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@@ -32,3 +62,6 @@ ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_xsvjk")
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RarityTag = 0
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SpawnRate = 0.1
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SpawnsOn = SubResource("Resource_bqplh")
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