From 3ab491e0af5f330c8eb1c4fa26e66a94eace8967 Mon Sep 17 00:00:00 2001 From: Zenny Date: Sat, 13 Jun 2026 01:26:38 -0700 Subject: [PATCH] Fix mystery items not spawning, adjust spawning rates, fix pause/unpausing for debug menu --- Zennysoft.Game.Ma/src/game/Game.cs | 2 - Zennysoft.Game.Ma/src/items/ItemDatabase.cs | 4 +- .../consumable/resources/Amrit Electuary.tres | 2 +- .../consumable/resources/AncientCapsule.tres | 37 ++++++++++++++++++- .../resources/Catholicon Draught.tres | 37 ++++++++++++++++++- .../consumable/resources/Eucharistia.tres | 37 ++++++++++++++++++- .../consumable/resources/HaomaDraught.tres | 37 ++++++++++++++++++- .../resources/MysteryConsumable.tres | 37 ++++++++++++++++++- .../resources/Somalata Electuary.tres | 37 ++++++++++++++++++- .../consumable/resources/Xiandan Draught.tres | 37 ++++++++++++++++++- .../resources/Ydunic Electuary.tres | 37 ++++++++++++++++++- Zennysoft.Game.Ma/src/map/Map.cs | 5 +++ .../src/map/dungeon/code/MonsterRoom.cs | 1 + 13 files changed, 288 insertions(+), 22 deletions(-) diff --git a/Zennysoft.Game.Ma/src/game/Game.cs b/Zennysoft.Game.Ma/src/game/Game.cs index 09ab25be..e41890ef 100644 --- a/Zennysoft.Game.Ma/src/game/Game.cs +++ b/Zennysoft.Game.Ma/src/game/Game.cs @@ -398,12 +398,10 @@ public partial class Game : Node3D, IGame }) .Handle((in GameState.Output.OpenDebugMenu _) => { - GameRepo.Pause(); InGameUI.DebugMenu.Show(); }) .Handle((in GameState.Output.CloseDebugMenu _) => { - GameRepo.Resume(); InGameUI.DebugMenu.Hide(); }) .Handle((in GameState.Output.OpenTeleportScreen _) => diff --git a/Zennysoft.Game.Ma/src/items/ItemDatabase.cs b/Zennysoft.Game.Ma/src/items/ItemDatabase.cs index 38c292e3..235e6faf 100644 --- a/Zennysoft.Game.Ma/src/items/ItemDatabase.cs +++ b/Zennysoft.Game.Ma/src/items/ItemDatabase.cs @@ -53,11 +53,9 @@ public class ItemDatabase if (itemsToExclude.Any()) validItems = [.. validItems.Except(itemsToExclude)]; - validItems = [.. validItems.Where(x => x.ItemTag != ItemTag.MysteryItem)]; - var weights = validItems.Select(x => x.SpawnRate).ToArray(); var index = rng.RandWeighted(weights); - GD.Print($"Item Spawn Index: {index}, Array Size: {validItems.Count()}"); + GD.Print($"Item Spawn Index: {index}, Array Size: {validItems.Length}"); var selectedItem = validItems[index]; return selectedItem; } diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/Amrit Electuary.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/Amrit Electuary.tres index ee605c2d..db977a58 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/Amrit Electuary.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/Amrit Electuary.tres @@ -64,5 +64,5 @@ ThrowDamage = 5 ItemTag = 0 Texture = ExtResource("1_n75f4") RarityTag = 0 -SpawnRate = 0.3 +SpawnRate = 0.1 SpawnsOn = SubResource("Resource_8i8u4") diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/AncientCapsule.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/AncientCapsule.tres index 73a884bf..b5e0a2f2 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/AncientCapsule.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/AncientCapsule.tres @@ -1,8 +1,39 @@ -[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://css0wjctm4wi6"] +[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://css0wjctm4wi6"] +[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_g6l5u"] [ext_resource type="Texture2D" uid="uid://ltbd7nw0ugxf" path="res://src/items/consumable/texture/ancient medicine.png" id="1_xsvjk"] [ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_g6l5u"] +[sub_resource type="Resource" id="Resource_bqplh"] +script = ExtResource("1_g6l5u") +Altar = true +Floor01 = true +Floor02 = true +Floor03 = true +Floor04 = true +Floor05 = true +Floor06 = true +Floor07 = true +Floor09 = true +Floor10 = true +Floor11 = true +Floor12 = true +Floor13 = true +Floor14 = true +Floor15 = true +BossFloorA = false +BossFloorB = false +River = false +Server = false +Platform = false +Grassland = false +Cellular = false +GoddessOfGuidance = false +TrueGoddessOfGuidance = false +FinalFloor = false +BadEnd = false +HeartOfAllThings = false + [resource] script = ExtResource("2_g6l5u") HealHPAmount = 0 @@ -15,7 +46,6 @@ StatDescription = "Cures all status effects and restores parameters to normal." FlavorText = "An ancient capsule meant to relieve patients of advanced ailments. " -SpawnRate = 0.2 BonusAttack = 0 BonusDefense = 0 BonusLuck = 0.05 @@ -32,3 +62,6 @@ ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 Texture = ExtResource("1_xsvjk") +RarityTag = 0 +SpawnRate = 0.1 +SpawnsOn = SubResource("Resource_bqplh") diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/Catholicon Draught.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/Catholicon Draught.tres index f40d8e28..fae7bddf 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/Catholicon Draught.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/Catholicon Draught.tres @@ -1,8 +1,39 @@ -[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://75fpkwfp0t0k"] +[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://75fpkwfp0t0k"] [ext_resource type="Texture2D" uid="uid://lm4kotm2dd6j" path="res://src/items/consumable/texture/Catholicon Draught.png" id="1_5rfk4"] +[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_uec1i"] [ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_uec1i"] +[sub_resource type="Resource" id="Resource_bqplh"] +script = ExtResource("1_uec1i") +Altar = true +Floor01 = true +Floor02 = true +Floor03 = true +Floor04 = true +Floor05 = true +Floor06 = true +Floor07 = true +Floor09 = true +Floor10 = true +Floor11 = true +Floor12 = true +Floor13 = true +Floor14 = true +Floor15 = true +BossFloorA = false +BossFloorB = false +River = false +Server = false +Platform = false +Grassland = false +Cellular = false +GoddessOfGuidance = false +TrueGoddessOfGuidance = false +FinalFloor = false +BadEnd = false +HeartOfAllThings = false + [resource] script = ExtResource("2_uec1i") HealHPAmount = 0 @@ -16,7 +47,6 @@ If VT is full: raises max VT by 8" FlavorText = "A panacea to invigorate oneself " -SpawnRate = 0.5 BonusAttack = 0 BonusDefense = 0 BonusLuck = 0.05 @@ -33,3 +63,6 @@ ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 Texture = ExtResource("1_5rfk4") +RarityTag = 0 +SpawnRate = 0.1 +SpawnsOn = SubResource("Resource_bqplh") diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/Eucharistia.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/Eucharistia.tres index 65b0a07f..bb995b61 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/Eucharistia.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/Eucharistia.tres @@ -1,8 +1,39 @@ -[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://d2b1mm31e1rsk"] +[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://d2b1mm31e1rsk"] +[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_atayo"] [ext_resource type="Texture2D" uid="uid://dk4m3ssv1o71v" path="res://src/items/consumable/texture/eucharistia.png" id="1_ptra5"] [ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_iob5m"] +[sub_resource type="Resource" id="Resource_bqplh"] +script = ExtResource("1_atayo") +Altar = true +Floor01 = true +Floor02 = true +Floor03 = true +Floor04 = true +Floor05 = true +Floor06 = true +Floor07 = true +Floor09 = true +Floor10 = true +Floor11 = true +Floor12 = true +Floor13 = true +Floor14 = true +Floor15 = true +BossFloorA = false +BossFloorB = false +River = false +Server = false +Platform = false +Grassland = false +Cellular = false +GoddessOfGuidance = false +TrueGoddessOfGuidance = false +FinalFloor = false +BadEnd = false +HeartOfAllThings = false + [resource] script = ExtResource("2_iob5m") HealHPAmount = 999 @@ -15,7 +46,6 @@ StatDescription = "Restores All HP and all VT. Raise each by 25 if both are Full." FlavorText = "Rare holy imbibement. " -SpawnRate = 0.1 BonusAttack = 0 BonusDefense = 0 BonusLuck = 0.05 @@ -32,3 +62,6 @@ ThrowSpeed = 12.0 ThrowDamage = 1 ItemTag = 0 Texture = ExtResource("1_ptra5") +RarityTag = 0 +SpawnRate = 0.1 +SpawnsOn = SubResource("Resource_bqplh") diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/HaomaDraught.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/HaomaDraught.tres index 54e78505..bfe8a1fd 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/HaomaDraught.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/HaomaDraught.tres @@ -1,8 +1,39 @@ -[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://bnec53frgyue8"] +[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://bnec53frgyue8"] +[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_8eiok"] [ext_resource type="Texture2D" uid="uid://fdbkth1vvud2" path="res://src/items/consumable/texture/Haoma Draught.png" id="1_ctwnv"] [ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_wmtl1"] +[sub_resource type="Resource" id="Resource_bqplh"] +script = ExtResource("1_8eiok") +Altar = true +Floor01 = true +Floor02 = true +Floor03 = true +Floor04 = true +Floor05 = true +Floor06 = true +Floor07 = true +Floor09 = true +Floor10 = true +Floor11 = true +Floor12 = true +Floor13 = true +Floor14 = true +Floor15 = true +BossFloorA = false +BossFloorB = false +River = false +Server = false +Platform = false +Grassland = false +Cellular = false +GoddessOfGuidance = false +TrueGoddessOfGuidance = false +FinalFloor = false +BadEnd = false +HeartOfAllThings = false + [resource] script = ExtResource("2_wmtl1") HealHPAmount = 0 @@ -16,7 +47,6 @@ If VT is full: raises max VT by 25" FlavorText = "A divine draught to invigorate oneself. " -SpawnRate = 0.2 BonusAttack = 0 BonusDefense = 0 BonusLuck = 0.05 @@ -33,3 +63,6 @@ ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 Texture = ExtResource("1_ctwnv") +RarityTag = 0 +SpawnRate = 0.1 +SpawnsOn = SubResource("Resource_bqplh") diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/MysteryConsumable.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/MysteryConsumable.tres index 2b8dc3ef..3187fb7a 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/MysteryConsumable.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/MysteryConsumable.tres @@ -1,7 +1,38 @@ -[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://bjwbx3ymt8o7"] +[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://bjwbx3ymt8o7"] [ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="1_51ovu"] [ext_resource type="Texture2D" uid="uid://esqaln68twiw" path="res://src/items/Icons/Unidentified Item.png" id="1_g5ngs"] +[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_njt38"] + +[sub_resource type="Resource" id="Resource_vtqf0"] +script = ExtResource("1_njt38") +Altar = true +Floor01 = true +Floor02 = true +Floor03 = true +Floor04 = true +Floor05 = true +Floor06 = true +Floor07 = true +Floor09 = true +Floor10 = true +Floor11 = true +Floor12 = true +Floor13 = true +Floor14 = true +Floor15 = true +BossFloorA = false +BossFloorB = false +River = false +Server = false +Platform = false +Grassland = false +Cellular = false +GoddessOfGuidance = false +TrueGoddessOfGuidance = false +FinalFloor = false +BadEnd = false +HeartOfAllThings = false [resource] script = ExtResource("1_51ovu") @@ -13,7 +44,6 @@ HealsStatusAilments = false Name = "Unknown Restorative" StatDescription = "Unidentified Restorative." FlavorText = "" -SpawnRate = 0.05 BonusAttack = 0 BonusDefense = 0 BonusLuck = 0.05 @@ -30,4 +60,7 @@ ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 2 Texture = ExtResource("1_g5ngs") +RarityTag = 0 +SpawnRate = 0.5 +SpawnsOn = SubResource("Resource_vtqf0") metadata/_custom_type_script = "uid://cymeea1n4f04i" diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/Somalata Electuary.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/Somalata Electuary.tres index 3e8d8b65..83743f0b 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/Somalata Electuary.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/Somalata Electuary.tres @@ -1,8 +1,39 @@ -[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://d0cxrf0nldona"] +[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://d0cxrf0nldona"] [ext_resource type="Texture2D" uid="uid://xiqfet2fnnrs" path="res://src/items/consumable/texture/Somalata Electuary.png" id="1_1emhh"] +[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_xv45j"] [ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_xv45j"] +[sub_resource type="Resource" id="Resource_bqplh"] +script = ExtResource("1_xv45j") +Altar = true +Floor01 = true +Floor02 = true +Floor03 = true +Floor04 = true +Floor05 = true +Floor06 = true +Floor07 = true +Floor09 = true +Floor10 = true +Floor11 = true +Floor12 = true +Floor13 = true +Floor14 = true +Floor15 = true +BossFloorA = false +BossFloorB = false +River = false +Server = false +Platform = false +Grassland = false +Cellular = false +GoddessOfGuidance = false +TrueGoddessOfGuidance = false +FinalFloor = false +BadEnd = false +HeartOfAllThings = false + [resource] script = ExtResource("2_xv45j") HealHPAmount = 60 @@ -16,7 +47,6 @@ If HP is full: raises max HP by 16." FlavorText = "A portion of the sacred plant, ground into a restorative electuary. " -SpawnRate = 0.4 BonusAttack = 0 BonusDefense = 0 BonusLuck = 0.05 @@ -33,3 +63,6 @@ ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 Texture = ExtResource("1_1emhh") +RarityTag = 0 +SpawnRate = 0.1 +SpawnsOn = SubResource("Resource_bqplh") diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/Xiandan Draught.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/Xiandan Draught.tres index f83110bb..385c1b6f 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/Xiandan Draught.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/Xiandan Draught.tres @@ -1,8 +1,39 @@ -[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://ypw2yg10430p"] +[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://ypw2yg10430p"] +[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_766xm"] [ext_resource type="Texture2D" uid="uid://dy525pkru5nld" path="res://src/items/consumable/texture/Xiandan Draught.png" id="1_ur5kc"] [ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_766xm"] +[sub_resource type="Resource" id="Resource_bqplh"] +script = ExtResource("1_766xm") +Altar = true +Floor01 = true +Floor02 = true +Floor03 = true +Floor04 = true +Floor05 = true +Floor06 = true +Floor07 = true +Floor09 = true +Floor10 = true +Floor11 = true +Floor12 = true +Floor13 = true +Floor14 = true +Floor15 = true +BossFloorA = false +BossFloorB = false +River = false +Server = false +Platform = false +Grassland = false +Cellular = false +GoddessOfGuidance = false +TrueGoddessOfGuidance = false +FinalFloor = false +BadEnd = false +HeartOfAllThings = false + [resource] script = ExtResource("2_766xm") HealHPAmount = 0 @@ -16,7 +47,6 @@ If VT is full: raises max VT by 16" FlavorText = "A compound elixir to invigorate oneself. " -SpawnRate = 0.4 BonusAttack = 0 BonusDefense = 0 BonusLuck = 0.05 @@ -33,3 +63,6 @@ ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 Texture = ExtResource("1_ur5kc") +RarityTag = 0 +SpawnRate = 0.1 +SpawnsOn = SubResource("Resource_bqplh") diff --git a/Zennysoft.Game.Ma/src/items/consumable/resources/Ydunic Electuary.tres b/Zennysoft.Game.Ma/src/items/consumable/resources/Ydunic Electuary.tres index 88653c91..ec5f7568 100644 --- a/Zennysoft.Game.Ma/src/items/consumable/resources/Ydunic Electuary.tres +++ b/Zennysoft.Game.Ma/src/items/consumable/resources/Ydunic Electuary.tres @@ -1,8 +1,39 @@ -[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://lu0ddu3538p6"] +[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=5 format=3 uid="uid://lu0ddu3538p6"] [ext_resource type="Texture2D" uid="uid://cd6p73amcfr4b" path="res://src/items/consumable/texture/Ydunic Electuary.png" id="1_rb6df"] +[ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_x1p6p"] [ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_x1p6p"] +[sub_resource type="Resource" id="Resource_bqplh"] +script = ExtResource("1_x1p6p") +Altar = true +Floor01 = true +Floor02 = true +Floor03 = true +Floor04 = true +Floor05 = true +Floor06 = true +Floor07 = true +Floor09 = true +Floor10 = true +Floor11 = true +Floor12 = true +Floor13 = true +Floor14 = true +Floor15 = true +BossFloorA = false +BossFloorB = false +River = false +Server = false +Platform = false +Grassland = false +Cellular = false +GoddessOfGuidance = false +TrueGoddessOfGuidance = false +FinalFloor = false +BadEnd = false +HeartOfAllThings = false + [resource] script = ExtResource("2_x1p6p") HealHPAmount = 30 @@ -16,7 +47,6 @@ If HP is full: raises max HP by 8." FlavorText = "A fragment of divine fruit, ground into a restorative electuary. " -SpawnRate = 0.5 BonusAttack = 0 BonusDefense = 0 BonusLuck = 0.05 @@ -33,3 +63,6 @@ ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 Texture = ExtResource("1_rb6df") +RarityTag = 0 +SpawnRate = 0.1 +SpawnsOn = SubResource("Resource_bqplh") diff --git a/Zennysoft.Game.Ma/src/map/Map.cs b/Zennysoft.Game.Ma/src/map/Map.cs index 843ae6fc..4757a965 100644 --- a/Zennysoft.Game.Ma/src/map/Map.cs +++ b/Zennysoft.Game.Ma/src/map/Map.cs @@ -73,6 +73,7 @@ public partial class Map : Node3D, IMap public async Task LoadFloor(FloorScene floorToLoad) { + GD.Print($"Pause for load at {DateTime.Now.Minute}:{DateTime.Now.Second}:{DateTime.Now.Millisecond}"); Game.Pause(); // Clean up current floor CleanupCurrentFloor(); @@ -84,6 +85,7 @@ public partial class Map : Node3D, IMap public async Task LoadFloorByPath(string filePath) { + GD.Print($"Pause for load at {DateTime.Now.Minute}:{DateTime.Now.Second}:{DateTime.Now.Millisecond}"); Game.Pause(); // Clean up current floor CleanupCurrentFloor(); @@ -117,12 +119,14 @@ public partial class Map : Node3D, IMap { SpawnPointCreated?.Invoke((Vector3.Forward, new Vector3(-999, -999, -999))); var newFloor = await LoadSceneFile(filePath); + GD.Print($"Floor finished load at {DateTime.Now.Minute}:{DateTime.Now.Second}:{DateTime.Now.Millisecond}"); // New floor created, remove old floor ClearFloor(); // Setup new floor AddChild(newFloor); + GD.Print($"Floor added at {DateTime.Now.Minute:D2}:{DateTime.Now.Second:D2}:{DateTime.Now.Millisecond}"); CurrentFloor = newFloor as IDungeonFloor; CurrentFloor.InitializeDungeon(); SpawnPointCreated?.Invoke(CurrentFloor.GetPlayerSpawnPoint()); @@ -134,6 +138,7 @@ public partial class Map : Node3D, IMap SpawnItems(); CurrentFloor.FloorIsLoaded = true; FloorLoaded?.Invoke(); + GD.Print($"Floor loaded invoked {DateTime.Now.Minute}:{DateTime.Now.Second}:{DateTime.Now.Millisecond}"); } private void CleanupCurrentFloor() diff --git a/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs index 127882cd..6b529ba4 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/MonsterRoom.cs @@ -79,6 +79,7 @@ public partial class MonsterRoom : DungeonRoom if (spawnableItems.Count() == 0) break; var selectedItem = database.PickItemFromList(spawnableItems) as Node3D; + GD.Print($"Item spawned: {(selectedItem as IBaseInventoryItem).ItemName}"); var duplicated = selectedItem.Duplicate((int)DuplicateFlags.UseInstantiation) as Node3D; AddChild(duplicated); duplicated.Position = new Vector3(spawnPoint.Position.X, 0, spawnPoint.Position.Z);