Add final level, start on cutter weapon
This commit is contained in:
@@ -1,8 +1,8 @@
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[gd_scene load_steps=7 format=3 uid="uid://b38hcomu4tpm5"]
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[ext_resource type="Script" path="res://Scripts/Player1.cs" id="1_6cdju"]
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[ext_resource type="PackedScene" uid="uid://si4byubqnng4" path="res://Scenes/TestBullet.tscn" id="2_xt4q8"]
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[ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Scenes/ShotgunBullet.tscn" id="3_4eh4a"]
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[ext_resource type="PackedScene" uid="uid://si4byubqnng4" path="res://Scenes/Weapons/SingleShot.tscn" id="2_xt4q8"]
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[ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Scenes/Weapons/ShotgunBullet.tscn" id="3_4eh4a"]
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[ext_resource type="PackedScene" uid="uid://yosw0j58nvrf" path="res://Models/Characters/fwitch.gltf" id="4_mtwuo"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ayco3"]
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@@ -1,13 +1,15 @@
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[gd_scene load_steps=4 format=3 uid="uid://iempdafdn6ct"]
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[gd_scene load_steps=5 format=3 uid="uid://iempdafdn6ct"]
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[ext_resource type="Script" path="res://Scripts/Player1.cs" id="1_mn5ui"]
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[ext_resource type="PackedScene" uid="uid://dyhimd6qec8fu" path="res://Scenes/Characters/ScorpioAnimated.tscn" id="2_pahgr"]
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[ext_resource type="PackedScene" uid="uid://cxnek5wgpxbft" path="res://Scenes/Weapons/CutterShot.tscn" id="2_uayjr"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_f8aaj"]
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size = Vector3(0.822782, 0.527059, 0.80108)
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[node name="PlayerScorpio" type="CharacterBody3D" groups=["Player"]]
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script = ExtResource("1_mn5ui")
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_fireProjectile = ExtResource("2_uayjr")
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[node name="Pivot" type="Node3D" parent="."]
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@@ -1,11 +1,10 @@
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[gd_scene load_steps=10 format=3 uid="uid://0hdnmilwrsq6"]
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[gd_scene load_steps=9 format=3 uid="uid://0hdnmilwrsq6"]
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[ext_resource type="PackedScene" uid="uid://bs8iqbayeqqm" path="res://Levels/Models/STAGE 9.blend" id="1_ley6w"]
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[ext_resource type="Script" path="res://Scripts/HealthbarProgress.cs" id="2_53ar2"]
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[ext_resource type="Script" path="res://Scripts/SpawnPoint.cs" id="2_hr1h4"]
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[ext_resource type="Script" path="res://Scripts/SpawnPoint.cs" id="3_xr71f"]
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[ext_resource type="PackedScene" uid="uid://brbshysbgd47q" path="res://Scenes/god_circuit.tscn" id="4_vmhpd"]
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[ext_resource type="Texture2D" uid="uid://ccnmmyvs53gni" path="res://Textures/Style_1.png" id="5_jjg8p"]
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[ext_resource type="PackedScene" uid="uid://b0chkusc2bo2v" path="res://Levels/Final Levels/AnimatedFinal.tscn" id="6_8beqh"]
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[ext_resource type="PackedScene" uid="uid://b1j0g6ikmnibm" path="res://Scenes/HPComponent.tscn" id="7_nvq88"]
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[sub_resource type="LabelSettings" id="LabelSettings_8edkl"]
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@@ -17,6 +16,7 @@ size = Vector3(2.65272, 5.04315, 1.02395)
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[node name="Level9" type="Node3D" groups=["Level"]]
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[node name="Control" type="Control" parent="."]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -56,11 +56,9 @@ text = "God Circuit
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"
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label_settings = SubResource("LabelSettings_8edkl")
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[node name="STAGE 9" parent="." instance=ExtResource("1_ley6w")]
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[node name="P1_SpawnPoint" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.503964, 0.123258, 5.51333)
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script = ExtResource("2_hr1h4")
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script = ExtResource("3_xr71f")
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[node name="P2_SpawnPoint" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.29148, 0.123258, 5.44653)
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@@ -81,4 +79,6 @@ shape = SubResource("BoxShape3D_slhvd")
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MaximumHP = 2000000000
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_healthBar = NodePath("../../Control/TextureProgressBar")
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[node name="FINAL STAGE" parent="." instance=ExtResource("6_8beqh")]
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[connection signal="body_entered" from="God Circuit/Area3D" to="God Circuit" method="OnHit"]
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41
Scenes/Weapons/CutterShot.tscn
Normal file
41
Scenes/Weapons/CutterShot.tscn
Normal file
@@ -0,0 +1,41 @@
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[gd_scene load_steps=5 format=3 uid="uid://cxnek5wgpxbft"]
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[ext_resource type="Script" path="res://Scripts/CutterShot.cs" id="1_inha4"]
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[ext_resource type="Texture2D" uid="uid://brjwf2sf3s170" path="res://Textures/Projectiles/cutter.png" id="1_v8p6h"]
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[sub_resource type="Curve3D" id="Curve3D_5hmi4"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8.263, 0, -5.291, 0, 0, 0, 0, 0, 0, 12.9507, -0.0301971, -16.7842, 0, 0, 0, 0, 0, 0, 10.6218, 0.010376, -28.3706, 0, 0, 0, 0, 0, 0, -56.3763, 0.0437164, -72.8457),
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"tilts": PackedFloat32Array(0, 0, 0, 0, 0)
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}
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point_count = 5
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_mgm2i"]
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radius = 0.949669
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[node name="CutterShot" type="Node3D"]
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[node name="Path3D" type="Path3D" parent="."]
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curve = SubResource("Curve3D_5hmi4")
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[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
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transform = Transform3D(0.539247, 0, -0.842147, 0, 1, 0, 0.842147, 0, 0.539247, 0, 0, 0)
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[node name="RigidBody3D" type="RigidBody3D" parent="Path3D/PathFollow3D"]
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transform = Transform3D(0.539247, 0, 0.842147, 0, 1, 0, -0.842147, 0, 0.539247, 0, 0, 0)
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collision_layer = 34
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collision_mask = 34
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gravity_scale = 0.0
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continuous_cd = true
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max_contacts_reported = 1000
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contact_monitor = true
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can_sleep = false
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script = ExtResource("1_inha4")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Path3D/PathFollow3D/RigidBody3D"]
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shape = SubResource("CylinderShape3D_mgm2i")
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[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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axis = 1
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texture = ExtResource("1_v8p6h")
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=6 format=3 uid="uid://bq40xbqibrk1y"]
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[ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_binxs"]
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[ext_resource type="Texture2D" uid="uid://borp7xvlfdcmq" path="res://Textures/Projectiles/bubble.png" id="2_dv80m"]
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[ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_0khuu"]
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[ext_resource type="Texture2D" uid="uid://borp7xvlfdcmq" path="res://Textures/Projectiles/bubble.png" id="2_wjqcr"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_eme14"]
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radius = 0.3
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@@ -14,7 +14,7 @@ radius = 0.3
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[node name="ShotgunBullet" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.73894, 0)
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script = ExtResource("1_binxs")
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script = ExtResource("1_0khuu")
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Cooldown = 0.5
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_projectileSpeed = 15.0
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@@ -33,7 +33,7 @@ shape = SubResource("CylinderShape3D_eme14")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
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axis = 1
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texture = ExtResource("2_dv80m")
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texture = ExtResource("2_wjqcr")
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[node name="RigidBody3D2" type="RigidBody3D" parent="."]
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transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.647, 0, 0)
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@@ -50,7 +50,7 @@ shape = SubResource("CylinderShape3D_752q2")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2"]
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axis = 1
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texture = ExtResource("2_dv80m")
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texture = ExtResource("2_wjqcr")
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[node name="RigidBody3D3" type="RigidBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.592052)
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@@ -67,7 +67,7 @@ shape = SubResource("CylinderShape3D_ebbqv")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3"]
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axis = 1
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texture = ExtResource("2_dv80m")
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texture = ExtResource("2_wjqcr")
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[node name="TTL" type="Timer" parent="."]
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process_callback = 0
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=6 format=3 uid="uid://si4byubqnng4"]
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[ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_cavby"]
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[ext_resource type="Texture2D" uid="uid://borp7xvlfdcmq" path="res://Textures/Projectiles/bubble.png" id="2_n5c16"]
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[ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_f6dfa"]
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[ext_resource type="Texture2D" uid="uid://borp7xvlfdcmq" path="res://Textures/Projectiles/bubble.png" id="2_1dg7p"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_phgri"]
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albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
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@@ -11,9 +11,9 @@ material = SubResource("StandardMaterial3D_phgri")
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_3c0di"]
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[node name="TestBullet" type="Node3D"]
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[node name="SingleShot" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.538645, 0)
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script = ExtResource("1_cavby")
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script = ExtResource("1_f6dfa")
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Cooldown = 0.5
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_projectileSpeed = 15.0
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@@ -38,7 +38,7 @@ shape = SubResource("CylinderShape3D_3c0di")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00168204, -0.0587139, 0)
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axis = 1
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texture = ExtResource("2_n5c16")
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texture = ExtResource("2_1dg7p")
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[node name="TTL" type="Timer" parent="."]
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process_callback = 0
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