• Joined on 2022-08-06
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-27 19:41:11 -07:00
eed50bc04e Fix standard enemy logic
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-27 18:03:16 -07:00
2d55ae9cc4 Add secondary attack options
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-27 17:48:37 -07:00
0b909e4e7e Teleport skill added for Chinthe
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-27 15:04:13 -07:00
7e6dca1c29 Rework game over logic and game initialization
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-26 15:05:29 -07:00
720696aed0 Try to get Chinthe to stop jumping upon reaching player
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-24 01:33:32 -07:00
286c221530 Improvements to save and loading
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-23 18:51:35 -07:00
f5360adbf1 Basic projectile implementation (put sample version in FilthEaterModelView)
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-23 00:05:55 -07:00
bc161a58b3 Additional refactoring and fixing of equipment data
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-22 16:24:21 -07:00
f0c4e65783 Refactor stats
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-22 02:41:20 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-20 19:25:01 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash)
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-07 23:33:13 -07:00
e29bef51c5 Move player during load screens to prevent activating minimaps for current position
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-07 01:02:24 -07:00
d692d5c705 Disable VT timer by default
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-06 23:49:52 -07:00
aa624f7784 Animation tree fixes
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-06 22:22:21 -07:00
1545ec73b0 Add rescued items spawn to overworld
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-06 14:20:20 -07:00
0bf87c0dc2 Use Special Room script type to mark rooms that don't have monster/item/player spawns
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-06 02:13:19 -07:00
ec0f9ebff7 Simplify enemy animation logic
zenayi pushed to main at zenayi/GameJamDungeon 2025-10-01 01:46:58 -07:00
3bcb747473 Figured out the math for EXP per level
zenayi pushed to main at zenayi/GameJamDungeon 2025-09-30 19:32:50 -07:00
6ee1788337 Adjust HP totals for enemies
zenayi pushed to main at zenayi/GameJamDungeon 2025-09-30 19:26:51 -07:00
70fe9e953b Revert "Compress Red Ambassador and Shield of Heaven"