16 lines
238 B
C#
16 lines
238 B
C#
using UnityEngine;
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namespace Scampz.GameJam
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{
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public class LevelChanger : MonoBehaviour
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{
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[SerializeField]
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private Animator animator;
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public void FadeAnimation()
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{
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//animator.SetTrigger("FadeOut");
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}
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}
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}
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