Files
Scampz/Assets/Scripts/Player/TalkedToVoid.cs
Zenny b907cdcd9b Bug Fixes from v1.0
- Fix lighting on desert
- Move dialogue radius to correct spot
- Disable movement while talking to NPCs
- Move desert spawn point a little bit
2022-08-31 22:56:09 -07:00

29 lines
640 B
C#

using UnityEngine;
using UnityEngine.InputSystem;
namespace Scampz.GameJam.Assets.Scripts.Player
{
public class TalkedToVoid : MonoBehaviour
{
private InputAction confirmAction;
void Start()
{
confirmAction = new InputAction("confirm", binding: "<Keyboard>/x");
confirmAction.AddBinding("<GamePad>/buttonSouth");
confirmAction.Enable();
}
private void OnDisable()
{
confirmAction.Disable();
}
public void OnTriggerStay(Collider other)
{
if (other.CompareTag("Player") && confirmAction.triggered)
UnlockSanctumState.Instance.VoidOpened = true;
}
}
}