Files
Scampz/Assets/Scripts/Camera/ActivateCamera.cs

23 lines
426 B
C#

using System.Collections;
using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts
{
public class ActivateCamera : MonoBehaviour
{
[SerializeField]
private Camera[] cameras;
private void OnTriggerEnter(Collider collider)
{
if (collider.CompareTag("Player"))
StartCoroutine(ActivateCameras());
}
private IEnumerator ActivateCameras()
{
yield return null;
}
}
}