Files
Scampz/Assets/Scripts/Input/UseGroundChecking.cs
2022-08-20 15:38:13 -07:00

22 lines
537 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts
{
public class UseGroundChecking : MonoBehaviour
{
[SerializeField]
private bool useGroundChecking;
private void OnTriggerEnter(Collider collider)
{
if (collider.CompareTag("Player"))
{
var playerSpawnController = FindObjectOfType<PlayerSpawnController>();
var player = playerSpawnController.Player;
var rayCaster = player.GetComponent<RayCaster>();
rayCaster.enabled = useGroundChecking;
}
}
}
}