Files
Scampz/Assets/Scripts/Camera/ActivateCamera.cs

24 lines
530 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts
{
public class ActivateCamera : MonoBehaviour
{
[SerializeField]
private Camera[] cameras;
private void OnTriggerEnter(Collider collider)
{
var allCamerasInCurrentScene = FindObjectsOfType<Camera>();
foreach (var sceneCamera in allCamerasInCurrentScene)
sceneCamera.enabled = false;
if (collider.CompareTag("Player"))
{
foreach (var camera in cameras)
camera.enabled = true;
}
}
}
}