Files
Scampz/Assets/Scripts/Dialogue/Dialogue.cs
2022-08-20 00:11:48 -07:00

15 lines
215 B
C#

using UnityEngine;
namespace Scampz.GameJam
{
[System.Serializable]
public class Dialogue
{
[TextArea(3, 10)]
public string[] Sentences;
[SerializeField]
public SFXClip SoundEffect;
}
}