Files
Scampz/Assets/Scripts/Player/UnlockSanctumState.cs
2022-08-31 00:31:21 -07:00

33 lines
708 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts
{
public class UnlockSanctumState : MonoBehaviour
{
public bool TalkedToFrog = false;
public bool TalkedToIceGuy = false;
public bool TalkedToAirshipGuy = false;
public bool SanctumUnlocked = false;
public bool VoidOpened = false;
public static UnlockSanctumState Instance;
private void Awake()
{
if (Instance != null && Instance != this)
{
Destroy(this);
return;
}
Instance = this;
DontDestroyOnLoad(gameObject);
}
private void Update()
{
if (TalkedToFrog && TalkedToIceGuy && TalkedToAirshipGuy)
SanctumUnlocked = true;
}
}
}