Fix level changing and do math right this time
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@@ -1,5 +1,4 @@
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace Scampz.GameJam
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{
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@@ -13,12 +12,6 @@ namespace Scampz.GameJam
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public void OnTriggerEnter(Collider collider)
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{
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animator.SetTrigger("FadeOut");
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CharacterManager.Instance.LoadScene(sceneIndex, LoadSceneMode.Additive);
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}
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public void OnFadeComplete()
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{
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CharacterManager.Instance.LoadScene(sceneIndex, LoadSceneMode.Additive);
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}
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private void Awake()
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