Playable demo build (no airship)

This commit is contained in:
2022-08-21 00:32:22 -07:00
parent aaa043470b
commit f3e9b25c48
89 changed files with 5820 additions and 5834 deletions

View File

@@ -8,11 +8,17 @@ namespace Scampz.GameJam
private Vector3 cameraOffset;
[SerializeField]
private float _cameraYPosition = 45f;
[SerializeField]
private float _smoothTime = 0.3f;
private void FixedUpdate()
private Vector3 velocity = Vector3.zero;
private void LateUpdate()
{
var player = GameObject.FindGameObjectWithTag("Player");
var lockedInYPosition = new Vector3(player.transform.position.x - cameraOffset.x, _cameraYPosition, player.transform.position.z - cameraOffset.z);
Vector3.SmoothDamp(transform.position, lockedInYPosition, ref velocity, _smoothTime);
transform.position = lockedInYPosition;
}
}

View File

@@ -6,6 +6,9 @@ namespace Scampz.GameJam
{
[SerializeField]
private float speed;
[SerializeField]
private Transform targetObject;
// Update is called once per frame
void Update()
{