Bug Fixes from v1.0
- Fix lighting on desert - Move dialogue radius to correct spot - Disable movement while talking to NPCs - Move desert spawn point a little bit
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@@ -21,7 +21,7 @@ namespace Scampz.GameJam.Assets.Scripts.Player
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public void OnTriggerStay(Collider other)
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{
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if (confirmAction.triggered)
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if (other.CompareTag("Player") && confirmAction.triggered)
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UnlockSanctumState.Instance.VoidOpened = true;
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}
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}
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